Commit Graph

430 Commits (ff85006e7159aa808c23bd02f9fb83d24b277da0)

Author SHA1 Message Date
scrawl ff85006e71 added untested interface 13 years ago
Marc Zinnschlag 2d2af4b28a Merge remote branch 'scrawl/terrain18' into terrain
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/renderingmanager.hpp
	components/esm_store/cell_store.hpp
13 years ago
scrawl d5c49fa036 getWaterLevel use CellStore ; attempted fix for morrowind without tribunal 13 years ago
scrawl 5a19d4ec45 implement water script functions and save water height in CellStore 13 years ago
scrawl 42c5d515e6 fixed interior water level 13 years ago
scrawl 8bbb02a1bd ogre 1.8 fixes 13 years ago
scrawl 6bea08157e Merge branch 'master' into terrain18 13 years ago
Jacob Essex ec21ff21cc Removed memory leak, allocated more on the stack 13 years ago
Jacob Essex b76b62e5e4 Fixed a crash when there were cells with no data, refactored to remove non mutable data from CellStore 13 years ago
Lukasz Gromanowski f8afc22f04 Issue #225: Corrected wrong delete operator introduced by one of previous commit. 13 years ago
Lukasz Gromanowski 2b9845a5b6 Issue #225: Free memory allocated for sending into HardwareVertexBuffer.
Free memory allocated for sending into HardwareVertexBuffer in NIFLoader class.
13 years ago
Lukasz Gromanowski d3b88b9e34 Issue #225: Added cleanup of allocated memory in BulletNifLoader and BulletShapeLoader. 13 years ago
Marc Zinnschlag 4a2ade2372 Merge remote branch 'kromgart/master' into next 13 years ago
scrawl 99b2b6b648 ogre 1.8 fixes 13 years ago
scrawl f2a7acb102 Merge branch 'next' into terrain
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/renderingmanager.cpp
13 years ago
Roman Melnik e6c55c144c Fix tabulation/formatting 13 years ago
Roman Melnik 6d33ad248d Fix memory leak in getIdentity method
Replace static pointer and new() operator with normal static variable
13 years ago
scrawl b8f962a68d Merge branch 'next' into shaders 13 years ago
scrawl 9076401892 Merge branch 'next' into terrain
Conflicts:
	CMakeLists.txt
	apps/openmw/CMakeLists.txt
13 years ago
Roman Melnik ebc49de851 Fix Bug #1: "Meshes rendered with wrong orientation"
Discard the tranformation of the root NiNode when loading nif files
(set the 'identity' transformation instead).

After applying the fix test the following types of interiors:

 - Dwemer ruins (the bug was common here before the fix)

 - Ancestral tombs (the bug was common here before the fix)

 - Daedric shrines

 - Caves/grottos

 - Dunmer strongholds

 - Telvanni, imperial, redoran houses/towers/castles

Also checked exteriors (although it is hard to do without terrain
rendering)
13 years ago
Marc Zinnschlag d9677cb33e fixed problem with parsing optional string arguments 13 years ago
Marc Zinnschlag 187b8e58d6 fixed handling of optional instruction/function arguments; removed choice workaround 13 years ago
scrawl 3e4cf64a77 Merge branch 'master' into shaders 13 years ago
Michael Papageorgiou b2c6d52db1 Another file search fix 13 years ago
Alexander "Ace" Olofsson e8eea03b4c Fixed a few more non-virtual destructor warnings 13 years ago
Marc Zinnschlag 1c0bf162f2 boost compatibility fix 13 years ago
Marc Zinnschlag a7211d2a90 Merge remote branch 'werdanith/searchfix' 13 years ago
Michael Papageorgiou 588ac44bc7 Improved matching for the FileListLocator 13 years ago
Marc Zinnschlag 5b378e820d warning level adjustments and some related fixes 13 years ago
Marc Zinnschlag 3c3fb8d706 Merge remote branch 'werdanith/activationsounds2' into equipment 13 years ago
Michael Papageorgiou f7c7ed0ac7 Fix regression with locating sound files 13 years ago
Marc Zinnschlag ff866269ec Merge remote branch 'corristo/pgrd'
Removed a warning

Conflicts:
	CMakeLists.txt
13 years ago
Nikolay Kasyanov 988c1111e9 Feature #161 (Fix) Load REC_PGRD records
fixed edge decoding, thanks Project Aedra!
13 years ago
scrawl 118250171d Merge branch 'master' of https://github.com/zinnschlag/openmw into shaders
Conflicts:
	apps/openmw/mwrender/objects.cpp
13 years ago
scrawl 4813a1ce9d Merge branch 'master' of https://github.com/zinnschlag/openmw into terrain_next
Conflicts:
	CMakeLists.txt
13 years ago
Nikolay Kasyanov de5b692f9f Feature #161 (Resolved) Load REC_PGRD records 13 years ago
Nikolay Kasyanov fda5b59eb6 Feature #161 (In Progress) Load REC_PGRD records
now using vector instead of C arrays
fixed path grid edge loading
added path grid to cell store
implemented dedicated storage class for path grids
13 years ago
Marc Zinnschlag 69127fa8f1 boost compatibility fix; added a missing include 13 years ago
Marc Zinnschlag c259b25fcf Merge remote branch 'werdanith/soundmanagerrefactor' 13 years ago
Michael Papageorgiou ad6175c78a SoundManager: Set up the priority for file look up right and take care of a corner case 13 years ago
Nikolay Kasyanov 08db70e137 disabled debug output 13 years ago
Michael Papageorgiou 054a176c86 Added new FileLibrary class to handle music, this fixes a number of issues. 13 years ago
scrawl 8be661c802 Merge branch 'master' of https://github.com/zinnschlag/openmw into terrain_next
Conflicts:
	CMakeLists.txt
13 years ago
Marc Zinnschlag 3d1cbcd4e7 Merge remote branch 'jhooks/animperform' 13 years ago
Michael Papageorgiou 54353794e5 SoundManager: Completely rewrote the file management 13 years ago
Nikolay Kasyanov 540e4f77a7 Feature #161 (In Progress) Load REC_PGRD records
improved debug output
13 years ago
Jason Hooks 9848b67174 Fixing errors 13 years ago
scrawl f7b706d24e use the vertex colours that morrowind supplies for a lot of meshes 13 years ago
scrawl ff8f95fcca fix batch lighting, removed the "bumping number of lights" hack 13 years ago
scrawl 332671b43d lighting fix 13 years ago