scrawl
ff85006e71
added untested interface
13 years ago
Marc Zinnschlag
2d2af4b28a
Merge remote branch 'scrawl/terrain18' into terrain
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
components/esm_store/cell_store.hpp
13 years ago
scrawl
d5c49fa036
getWaterLevel use CellStore ; attempted fix for morrowind without tribunal
13 years ago
scrawl
5a19d4ec45
implement water script functions and save water height in CellStore
13 years ago
scrawl
42c5d515e6
fixed interior water level
13 years ago
scrawl
8bbb02a1bd
ogre 1.8 fixes
13 years ago
scrawl
6bea08157e
Merge branch 'master' into terrain18
13 years ago
Jacob Essex
ec21ff21cc
Removed memory leak, allocated more on the stack
13 years ago
Jacob Essex
b76b62e5e4
Fixed a crash when there were cells with no data, refactored to remove non mutable data from CellStore
13 years ago
Lukasz Gromanowski
f8afc22f04
Issue #225 : Corrected wrong delete operator introduced by one of previous commit.
13 years ago
Lukasz Gromanowski
2b9845a5b6
Issue #225 : Free memory allocated for sending into HardwareVertexBuffer.
...
Free memory allocated for sending into HardwareVertexBuffer in NIFLoader class.
13 years ago
Lukasz Gromanowski
d3b88b9e34
Issue #225 : Added cleanup of allocated memory in BulletNifLoader and BulletShapeLoader.
13 years ago
Marc Zinnschlag
4a2ade2372
Merge remote branch 'kromgart/master' into next
13 years ago
scrawl
99b2b6b648
ogre 1.8 fixes
13 years ago
scrawl
f2a7acb102
Merge branch 'next' into terrain
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.cpp
13 years ago
Roman Melnik
e6c55c144c
Fix tabulation/formatting
13 years ago
Roman Melnik
6d33ad248d
Fix memory leak in getIdentity method
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Replace static pointer and new() operator with normal static variable
13 years ago
scrawl
b8f962a68d
Merge branch 'next' into shaders
13 years ago
scrawl
9076401892
Merge branch 'next' into terrain
...
Conflicts:
CMakeLists.txt
apps/openmw/CMakeLists.txt
13 years ago
Roman Melnik
ebc49de851
Fix Bug #1 : "Meshes rendered with wrong orientation"
...
Discard the tranformation of the root NiNode when loading nif files
(set the 'identity' transformation instead).
After applying the fix test the following types of interiors:
- Dwemer ruins (the bug was common here before the fix)
- Ancestral tombs (the bug was common here before the fix)
- Daedric shrines
- Caves/grottos
- Dunmer strongholds
- Telvanni, imperial, redoran houses/towers/castles
Also checked exteriors (although it is hard to do without terrain
rendering)
13 years ago
Marc Zinnschlag
d9677cb33e
fixed problem with parsing optional string arguments
13 years ago
Marc Zinnschlag
187b8e58d6
fixed handling of optional instruction/function arguments; removed choice workaround
13 years ago
scrawl
3e4cf64a77
Merge branch 'master' into shaders
13 years ago
Michael Papageorgiou
b2c6d52db1
Another file search fix
13 years ago
Alexander "Ace" Olofsson
e8eea03b4c
Fixed a few more non-virtual destructor warnings
13 years ago
Marc Zinnschlag
1c0bf162f2
boost compatibility fix
13 years ago
Marc Zinnschlag
a7211d2a90
Merge remote branch 'werdanith/searchfix'
13 years ago
Michael Papageorgiou
588ac44bc7
Improved matching for the FileListLocator
13 years ago
Marc Zinnschlag
5b378e820d
warning level adjustments and some related fixes
13 years ago
Marc Zinnschlag
3c3fb8d706
Merge remote branch 'werdanith/activationsounds2' into equipment
13 years ago
Michael Papageorgiou
f7c7ed0ac7
Fix regression with locating sound files
13 years ago
Marc Zinnschlag
ff866269ec
Merge remote branch 'corristo/pgrd'
...
Removed a warning
Conflicts:
CMakeLists.txt
13 years ago
Nikolay Kasyanov
988c1111e9
Feature #161 (Fix) Load REC_PGRD records
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fixed edge decoding, thanks Project Aedra!
13 years ago
scrawl
118250171d
Merge branch 'master' of https://github.com/zinnschlag/openmw into shaders
...
Conflicts:
apps/openmw/mwrender/objects.cpp
13 years ago
scrawl
4813a1ce9d
Merge branch 'master' of https://github.com/zinnschlag/openmw into terrain_next
...
Conflicts:
CMakeLists.txt
13 years ago
Nikolay Kasyanov
de5b692f9f
Feature #161 (Resolved) Load REC_PGRD records
13 years ago
Nikolay Kasyanov
fda5b59eb6
Feature #161 (In Progress) Load REC_PGRD records
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now using vector instead of C arrays
fixed path grid edge loading
added path grid to cell store
implemented dedicated storage class for path grids
13 years ago
Marc Zinnschlag
69127fa8f1
boost compatibility fix; added a missing include
13 years ago
Marc Zinnschlag
c259b25fcf
Merge remote branch 'werdanith/soundmanagerrefactor'
13 years ago
Michael Papageorgiou
ad6175c78a
SoundManager: Set up the priority for file look up right and take care of a corner case
13 years ago
Nikolay Kasyanov
08db70e137
disabled debug output
13 years ago
Michael Papageorgiou
054a176c86
Added new FileLibrary class to handle music, this fixes a number of issues.
13 years ago
scrawl
8be661c802
Merge branch 'master' of https://github.com/zinnschlag/openmw into terrain_next
...
Conflicts:
CMakeLists.txt
13 years ago
Marc Zinnschlag
3d1cbcd4e7
Merge remote branch 'jhooks/animperform'
13 years ago
Michael Papageorgiou
54353794e5
SoundManager: Completely rewrote the file management
13 years ago
Nikolay Kasyanov
540e4f77a7
Feature #161 (In Progress) Load REC_PGRD records
...
improved debug output
13 years ago
Jason Hooks
9848b67174
Fixing errors
13 years ago
scrawl
f7b706d24e
use the vertex colours that morrowind supplies for a lot of meshes
13 years ago
scrawl
ff8f95fcca
fix batch lighting, removed the "bumping number of lights" hack
13 years ago
scrawl
332671b43d
lighting fix
13 years ago