Commit graph

  • 2397afc6ce [General] Move mwmp::Attack to BaseStructs David Cernat 2017-04-17 15:12:11 +0300
  • cf155c9279 [Client] Add MechanicsHelper and move linear interpolation code to it David Cernat 2017-04-17 14:37:19 +0300
  • 2565816b22 [Client] Delimit and clarify combat changes made by tes3mp David Cernat 2017-04-17 11:55:22 +0300
  • 9f226253d4 [General] Rename mwmp::Attack's refid into refId for consistency David Cernat 2017-04-17 09:35:18 +0300
  • b09e6644a9 [Client] Prevent infinite guard arrest loops David Cernat 2017-04-16 20:26:06 +0300
  • aac78d29a4 Service menus layout fixes Andrei Kortunov 2017-04-15 15:54:42 +0400
  • f0f0b2dcc9 [General] Send and read ActorSpeech packets David Cernat 2017-04-16 18:43:13 +0300
  • d2178e5414 [Client] Assign LocalActor movement settings before rotations get reset David Cernat 2017-04-16 17:09:47 +0300
  • 1fb11dafef [General] Send and read ActorStatsDynamic packets David Cernat 2017-04-16 16:42:07 +0300
  • 678edffb5a [Client] Rename updateDynamicStats() into updateStatsDynamic() David Cernat 2017-04-16 14:11:55 +0300
  • 00aa8839d4 [General] Update CMakeLists in components folder David Cernat 2017-04-16 09:03:51 +0300
  • 870886192b [General] Rename DYNAMICSTATS into STATS_DYNAMIC David Cernat 2017-04-16 09:00:18 +0300
  • f64580bc10 [Client] Enable head rotation AI for DedicatedActors David Cernat 2017-04-16 08:42:49 +0300
  • 8ebe7ed683 [Client] Remove isLocalActor (no longer needed) from LiveCellRefBase David Cernat 2017-04-16 07:54:44 +0300
  • ca8fd1aa72 [General] Remove ActorHeadRotation packet because it would be too spammy David Cernat 2017-04-15 15:49:40 +0300
  • 2872675f5e [General] Send and read ActorAnimPlay packets David Cernat 2017-04-15 13:42:30 +0300
  • 56aeb85965 [Client] Update method names in ActorList David Cernat 2017-04-15 11:45:20 +0300
  • 5c1d7f614a [Client] Rename readDrawStates() into readAnimFlags() David Cernat 2017-04-15 10:47:53 +0300
  • bf17464074 Merge pull request #198 from OpenMW/master David Cernat 2017-04-15 05:36:50 +0300
  • c93cf822c7 Reviewmenu: read name, race, class and birthsign from player stats (fixes bug #2628) Andrei Kortunov 2017-04-14 23:21:20 +0400
  • fb0c4700a4 Save a proto gender in racemenu Andrei Kortunov 2017-04-14 23:19:48 +0400
  • 8581d68b8e Updated documentation for windows settings Andrei Kortunov 2017-04-14 22:46:24 +0400
  • f63b1e81cd Merge pull request #1228 from akortunov/master scrawl 2017-04-14 20:01:08 +0200
  • 00e06095c1 Updated documentation for new weapon tooltips options Andrei Kortunov 2017-04-14 21:49:15 +0400
  • 532b26bf3c osgShadow experiment scrawl 2017-04-14 15:32:18 +0200
  • 8f71b65d38 sceneutil/attach: inherit the UserDataContainer to avoid the resource cache from being cleared incorrectly scrawl 2017-04-14 15:04:53 +0200
  • e7960eee76 [General] Rename DrawState packets into AnimFlags ones for clarity David Cernat 2017-04-14 16:00:34 +0300
  • 11a9e3bdb1 Merge pull request #197 from OpenMW/master David Cernat 2017-04-14 05:57:28 +0300
  • 17125e6c4d Merge pull request #1256 from Allofich/equip scrawl 2017-04-14 01:08:29 +0200
  • 26e48a0695 Merge pull request #1255 from akortunov/manafix scrawl 2017-04-14 00:56:26 +0200
  • de8d28e2c3 [Client] Improve logic for updating LocalActors & sending their packets David Cernat 2017-04-13 18:59:22 +0300
  • 9e25a95861 [Server] Initialize processors for recently added ActorPackets David Cernat 2017-04-13 18:57:48 +0300
  • 426d5a7fc2 [Client] Add missing usage of sendDrawStateActors() David Cernat 2017-04-13 18:56:38 +0300
  • dc036e96d4 fixed magicka calculation on chargen (bug #3694) Andrei Kortunov 2017-04-13 10:13:58 +0400
  • 6e405aed8c Adjustments to RemoveItem behavior Allofich 2017-04-13 22:18:03 +0900
  • d2fe777f89 [General] Send and read ActorDrawState packets David Cernat 2017-04-13 15:26:48 +0300
  • 9c731990a9 [Client] Use clearer var names in LocalPlayer::updateDrawStateAndFlags() David Cernat 2017-04-13 14:10:42 +0300
  • 10ad5b2a99 [General] Remove BaseActor's AnimStates that are no longer needed David Cernat 2017-04-13 13:06:09 +0300
  • c6cd0a2953 Merge pull request #196 from OpenMW/master while resolving conflicts David Cernat 2017-04-13 07:07:49 +0300
  • 8d8f293a65 Merge pull request #1246 from akortunov/develop scrawl 2017-04-12 23:57:00 +0200
  • d8943d911c Merge pull request #1254 from Allofich/warning scrawl 2017-04-12 23:49:29 +0200
  • 56dfa615e1 Minor changes to getActorsSidingWith Allofich 2017-04-13 03:57:59 +0900
  • fe4fb82646 Cache allies found while iterating engageCombat Allofich 2017-04-13 01:01:50 +0900
  • caacf31a09 Merge pull request #1210 from Allofich/fix scrawl 2017-04-12 22:40:43 +0200
  • 470988f9ef Minor changes to getActorsSidingWith Allofich 2017-04-13 03:57:59 +0900
  • c3d49d5ca5 Fixed inventory crash and skipmenu launch Andrei Kortunov 2017-04-12 22:57:32 +0400
  • 6272e1c674 Cache allies found while iterating engageCombat Allofich 2017-04-13 01:01:50 +0900
  • 1fe3a3efe4 Count dialog layout changes Andrei Kortunov 2017-04-12 19:15:22 +0400
  • 5020d03c78 Remove unnecessary line Allofich 2017-04-12 22:52:52 +0900
  • 72a16dc78b Merge branch 'master' into pinned since added PR #1250 Andrei Kortunov 2017-04-12 13:17:06 +0400
  • 506cc47c9d Add option to show reach and attack speed for melee weapons Andrei Kortunov 2017-03-18 19:23:19 +0400
  • 993860a4b1 Merge pull request #1250 from resilar/mapbutton scrawl 2017-04-11 21:34:53 +0200
  • 8f335b3484 Merge pull request #1245 from akortunov/tgm scrawl 2017-04-11 21:34:44 +0200
  • 0d196af685 [General] Add placeholders for 7 new ActorPackets David Cernat 2017-04-11 11:37:38 +0300
  • 59a9a7aafb updated changelog Marc Zinnschlag 2017-04-11 10:28:08 +0200
  • 13517e723a increased version number Marc Zinnschlag 2017-04-11 10:05:57 +0200
  • 9852076590 [Client] Send all NPC data to newly arriving players David Cernat 2017-04-10 18:24:30 +0300
  • 15f91e7825 [Client] Add CellController methods for getting and checking Cells David Cernat 2017-04-10 18:13:22 +0300
  • 69f820f3a0 [Client] Rename CellController's getCell() into getCellStore() David Cernat 2017-04-10 17:30:57 +0300
  • d14102716d [Client] Retool LocalActors and DedicatedActors for ActorPosition packet David Cernat 2017-04-10 17:10:18 +0300
  • cbd2af972d [Client] Get movement settings for NPCs before they are reset David Cernat 2017-04-10 17:06:44 +0300
  • 7700b82952 [General] Clean up BaseEvent and BaseStructs David Cernat 2017-04-10 16:33:07 +0300
  • 7662297334 [General] Use ESM::Position to store BaseActor's movement David Cernat 2017-04-10 16:32:10 +0300
  • 2709de83fb [Client] Use clearer variable names in LocalPlayer::UpdatePosition() David Cernat 2017-04-10 14:53:59 +0300
  • 742d6f653a [General] Add ActorPosition packet David Cernat 2017-04-10 12:38:30 +0300
  • b6c3830ea0 [General] Rename WorldObject's pos into position for consistency David Cernat 2017-04-10 09:25:20 +0300
  • 95ce7637f3 Adds persisted pin (feature #2834, bug #2489) Andrei Kortunov 2017-04-10 10:18:00 +0400
  • 174f316787 [General] Rename PacketActorFrame into PacketActorTest David Cernat 2017-04-10 08:37:18 +0300
  • a5d0486c82 [General] Set actor data correctly David Cernat 2017-04-10 07:22:03 +0300
  • 69bf2749a5 [Server] Add ActorFunctions for getting and setting basic actor data David Cernat 2017-04-10 06:15:03 +0300
  • e9c3abc2c3 [Server] Reset variables more elegantly in WorldFunctions David Cernat 2017-04-10 02:37:43 +0300
  • b9d68c0ab2 Merge pull request #195 from OpenMW/master David Cernat 2017-04-10 01:20:42 +0300
  • 1cd901d113 Merge pull request #1248 from akortunov/missedsound scrawl 2017-04-09 21:33:12 +0200
  • 969dda2e41 Merge pull request #1252 from MiroslavR/correctActorModelPath scrawl 2017-04-09 21:30:48 +0200
  • c962b6dd6d Fix correctActorModelPath to work properly when both backward and forward slashes are used in the path (Fixes #3822) MiroslavR 2017-04-09 18:31:46 +0200
  • c52084a028 [General] Use BaseActorLists in ActorPackets David Cernat 2017-04-09 16:32:44 +0300
  • 1b714fbfa7 [Server] Make script functions more consistent David Cernat 2017-04-09 12:28:38 +0300
  • a24ef3a25e [Server] Create ActorFunctions placeholder David Cernat 2017-04-09 12:24:33 +0300
  • 4f3d05eed2 [General] Add ActorList class David Cernat 2017-04-09 10:50:35 +0300
  • 070c6a3bd4 [General] Add ActorPacketController & make controller var names clearer David Cernat 2017-04-09 08:51:28 +0300
  • a1d0b4908f [Client] Fix Travis CI build by not using nullptr David Cernat 2017-04-08 16:46:38 +0300
  • c8a486de6c [Client] Fix Ptr initialization in mwmp::Cell David Cernat 2017-04-08 16:02:59 +0300
  • 0ccbe70e61 [Client] Rename methods to make their purpose clearer David Cernat 2017-04-08 14:31:22 +0300
  • 6da6c4e62d [Client] Prevent NPCs from attacking a player engaged in dialogue David Cernat 2017-04-08 13:06:42 +0300
  • b883b4c7ce [Client] Reorder includes David Cernat 2017-04-08 12:54:38 +0300
  • 3d6dc74bdc [Client] Fix logic for mwmp::Cell initialization David Cernat 2017-04-08 12:33:41 +0300
  • 89a8ace41c [Server] Print debug info only for certain world packets David Cernat 2017-04-08 12:00:07 +0300
  • 417284c701 [Client] Implement head rotation sync for NPCs David Cernat 2017-04-08 11:40:19 +0300
  • b8ca2382c7 [General] Remove variables that are not going to be used in ActorFrame David Cernat 2017-04-08 11:27:08 +0300
  • f52fc19762 [Client] Reorder methods and don't set variables that are no longer used David Cernat 2017-04-08 10:58:25 +0300
  • d3f3fb5d05 [Client] Correctly implement movement animation sync for NPCs David Cernat 2017-04-08 08:59:21 +0300
  • 5b43e62c50 [Client] Make it possible to get DedicatedActor from CellController David Cernat 2017-04-08 07:46:33 +0300
  • 6557577c03 Merge pull request #193 from OpenMW/master David Cernat 2017-04-07 16:13:09 +0300
  • e6536c7473 [Client] Disable basic NPC sync in preparation for overhaul David Cernat 2017-04-07 16:04:21 +0300
  • 1101ff1e28 [Client] Update DedicatedActors every frame to allow interpolation David Cernat 2017-04-07 15:51:34 +0300
  • 9d5c46027d Merge remote-tracking branch 'rcutmore/bug-3484' Marc Zinnschlag 2017-04-07 10:38:16 +0200
  • ae92117d21 [Client] Add missing return David Cernat 2017-04-07 11:32:42 +0300
  • 18be1880f0 [Client] Make it possible to get LocalActor from CellController David Cernat 2017-04-07 10:16:23 +0300
  • 10be52d40d [Client] Add localActorsToCells map to more easily find LocalActors David Cernat 2017-04-07 08:12:50 +0300
  • e89265e469 [Client] Turn CellController's cellsActive into a map instead of a deque David Cernat 2017-04-07 05:52:07 +0300