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project(OpenMW)
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# We probably support older versions than this.
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cmake_minimum_required(VERSION 2.6)
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# Add path for CMake scripts
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set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/)
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# Local files
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set(BSA bsa/bsa_archive.cpp bsa/bsa_file.cpp)
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set(BSA_HEADER bsa/bsa_archive.hpp bsa/bsa_file.hpp)
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source_group(bsa FILES ${BSA} ${BSA_HEADER})
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set(NIF nif/nif_file.cpp)
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set(NIF_HEADER nif/controlled.hpp nif/effect.hpp nif/nif_types.hpp nif/record.hpp
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nif/controller.hpp nif/extra.hpp nif/node.hpp nif/record_ptr.hpp
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nif/data.hpp nif/nif_file.hpp nif/property.hpp)
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source_group(nif FILES ${NIF} ${NIF_HEADER})
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set(NIFOGRE nifogre/ogre_nif_loader.cpp)
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set(NIFOGRE_HEADER nifogre/ogre_nif_loader.hpp)
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source_group(nifogre FILES ${NIFOGRE} ${NIFOGRE_HEADER})
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set(TOOLS tools/stringops.cpp tools/fileops.cpp)
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set(TOOLS_HEADER tools/fileops.hpp tools/slice_array.hpp tools/stringops.hpp)
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source_group(tools FILES ${TOOLS} ${TOOLS_HEADER})
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set(MANGLE_VFS mangle/vfs/servers/ogre_vfs.cpp)
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source_group(mangle_vfs FILES ${MANGLE_VFS})
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set(OGRE ogre/renderer.cpp)
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set(OGRE_HEADER ogre/renderer.hpp)
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source_group(ogre FILES ${OGRE} ${OGRE_HEADER})
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set(INPUT input/oismanager.cpp)
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set(INPUT_HEADER input/oismanager.hpp input/listener.hpp input/func_binder.hpp input/dispatch_map.hpp input/dispatcher.hpp input/poller.hpp)
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source_group(input FILES ${INPUT} ${INPUT_HEADER})
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set(GAME game/main.cpp game/engine.cpp)
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set(GAME_HEADER game/mwinput/inputmanager.hpp game/engine.hpp)
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source_group(game FILES ${GAME} ${GAME_HEADER})
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set(ESM_STORE esm_store/store.cpp esm_store/cell_store.cpp)
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set(ESM_STORE_HEADER esm_store/cell_store.hpp esm_store/reclists.hpp esm_store/store.hpp)
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source_group(esm_store FILES ${ESM_STORE} ${ESM_STORE_HEADER})
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set(GAMEREND game/mwrender/mwscene.cpp game/mwrender/cell.cpp game/mwrender/interior.cpp)
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set(GAMEREND_HEADER game/mwrender/cell.hpp game/mwrender/mwscene.hpp
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game/mwrender/interior.hpp game/mwrender/playerpos.hpp)
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source_group(game_renderer FILES ${GAMEREND} ${GAMEREND_HEADER})
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set(ESM_HEADER esm/defs.hpp esm/loadcell.hpp esm/loadfact.hpp esm/loadltex.hpp
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esm/loadskil.hpp
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esm/esm_reader.hpp esm/loadclas.hpp esm/loadglob.hpp esm/loadmgef.hpp esm/loadsndg.hpp
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esm/loadacti.hpp esm/loadclot.hpp esm/loadgmst.hpp esm/loadmisc.hpp esm/loadsoun.hpp
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esm/loadalch.hpp esm/loadcont.hpp esm/loadinfo.hpp esm/loadnpcc.hpp esm/loadspel.hpp
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esm/loadappa.hpp esm/loadcrea.hpp esm/loadingr.hpp esm/loadnpc.hpp esm/loadsscr.hpp
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esm/loadarmo.hpp esm/loadcrec.hpp esm/loadland.hpp esm/loadpgrd.hpp esm/loadstat.hpp
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esm/loadbody.hpp esm/loaddial.hpp esm/loadlevlist.hpp esm/loadrace.hpp esm/loadweap.hpp
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esm/loadbook.hpp esm/loaddoor.hpp esm/loadligh.hpp esm/loadregn.hpp esm/records.hpp
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esm/loadbsgn.hpp esm/loadench.hpp esm/loadlocks.hpp esm/loadscpt.hpp)
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source_group(esm_header FILES ${ESM_HEADER})
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# Platform specific
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if (WIN32)
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set(PLATFORM_INCLUDE_DIR "platform")
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else (WIN32)
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set(PLATFORM_INCLUDE_DIR "")
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endif (WIN32)
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# Dependencies
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find_package(OGRE REQUIRED)
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find_package(Boost REQUIRED COMPONENTS system filesystem program_options)
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find_package(OIS REQUIRED)
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include_directories("."
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${OGRE_INCLUDE_DIR} ${OIS_INCLUDE_DIR} ${Boost_INCLUDE_DIR}
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${PLATFORM_INCLUDE_DIR})
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link_directories(${Boost_LIBRARY_DIRS} ${OGRE_LIB_DIR})
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# Specify build paths
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${OpenMW_BINARY_DIR}")
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# Other files
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if (WIN32)
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configure_file(${OpenMW_SOURCE_DIR}/files/plugins.cfg.win32
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"${OpenMW_BINARY_DIR}/plugins.cfg" COPYONLY)
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else (WIN32)
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configure_file(${OpenMW_SOURCE_DIR}/files/plugins.cfg.linux
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"${OpenMW_BINARY_DIR}/plugins.cfg" COPYONLY)
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endif (WIN32)
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configure_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg
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"${OpenMW_BINARY_DIR}/openmw.cfg" COPYONLY)
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if (APPLE)
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set(APPLE_BUNDLE_RESOURCES
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${CMAKE_SOURCE_DIR}/files/openmw.cfg
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${CMAKE_SOURCE_DIR}/files/mac/plugins.cfg
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)
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endif (APPLE)
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# Main executable
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add_executable(openmw
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${BSA} ${BSA_HEADER}
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${TOOLS} ${TOOLS_HEADER}
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${OGRE} ${OGRE_HEADER}
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${INPUT} ${INPUT_HEADER}
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${NIF} ${NIF_HEADER}
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${NIFOGRE} ${NIFOGRE_HEADER}
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${MANGLE_VFS}
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${GAME}
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${ESM_STORE} ${ESM_STORE_HEADER}
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${GAMEREND} ${GAMEREND_HEADER}
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${ESM_HEADER}
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${APPLE_BUNDLE_RESOURCES}
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)
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target_link_libraries(openmw
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${OGRE_LIBRARIES}
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${OIS_LIBRARIES}
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${Boost_LIBRARIES})
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if (APPLE)
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find_library(CARBON_FRAMEWORK Carbon)
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target_link_libraries(openmw ${CARBON_FRAMEWORK})
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endif (APPLE)
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# Apple bundling
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if (APPLE)
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set(MISC_FILES
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${CMAKE_SOURCE_DIR}/files/openmw.cfg
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${CMAKE_SOURCE_DIR}/files/mac/plugins.cfg
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${CMAKE_SOURCE_DIR}/files/mac/ogre.cfg)
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install(TARGETS openmw
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BUNDLE DESTINATION .
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RUNTIME DESTINATION ../MacOS
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COMPONENT Runtime)
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install(FILES ${MISC_FILES} DESTINATION ../MacOS)
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set(CPACK_GENERATOR "Bundle")
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set(CPACK_BUNDLE_PLIST "${CMAKE_SOURCE_DIR}/files/mac/Info.plist")
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set(CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/files/mac/openmw.icns")
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set(CPACK_BUNDLE_NAME "OpenMW")
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set(CPACK_PACKAGE_VERSION "0.07")
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set(CPACK_PACKAGE_VERSION_MAJOR "0")
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set(CPACK_PACKAGE_VERSION_MINOR "07")
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set(CPACK_PACKAGE_VERSION_PATCH "")
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include(CPack)
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endif (APPLE)
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