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openmw-tes3mp/apps/openmw/mwsound/soundmanagerimp.cpp

652 lines
20 KiB
C++

#include "soundmanagerimp.hpp"
#include <iostream>
#include <algorithm>
#include <map>
#include "../mwworld/esmstore.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/player.hpp"
#include "sound_output.hpp"
#include "sound_decoder.hpp"
#include "sound.hpp"
#include "openal_output.hpp"
#define SOUND_OUT "OpenAL"
/* Set up the sound manager to use FFMPEG, MPG123+libsndfile, or Audiere for
* input. The OPENMW_USE_x macros are set in CMakeLists.txt.
*/
#ifdef OPENMW_USE_FFMPEG
#include "ffmpeg_decoder.hpp"
#ifndef SOUND_IN
#define SOUND_IN "FFmpeg"
#endif
#endif
#ifdef OPENMW_USE_AUDIERE
#include "audiere_decoder.hpp"
#ifndef SOUND_IN
#define SOUND_IN "Audiere"
#endif
#endif
#ifdef OPENMW_USE_MPG123
#include "mpgsnd_decoder.hpp"
#ifndef SOUND_IN
#define SOUND_IN "mpg123,sndfile"
#endif
#endif
namespace MWSound
{
SoundManager::SoundManager(bool useSound)
: mResourceMgr(Ogre::ResourceGroupManager::getSingleton())
, mOutput(new DEFAULT_OUTPUT(*this))
, mMasterVolume(1.0f)
, mSFXVolume(1.0f)
, mMusicVolume(1.0f)
, mFootstepsVolume(1.0f)
, mVoiceVolume(1.0f)
, mPausedSoundTypes(0)
{
if(!useSound)
return;
mMasterVolume = Settings::Manager::getFloat("master volume", "Sound");
mMasterVolume = std::min(std::max(mMasterVolume, 0.0f), 1.0f);
mSFXVolume = Settings::Manager::getFloat("sfx volume", "Sound");
mSFXVolume = std::min(std::max(mSFXVolume, 0.0f), 1.0f);
mMusicVolume = Settings::Manager::getFloat("music volume", "Sound");
mMusicVolume = std::min(std::max(mMusicVolume, 0.0f), 1.0f);
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mVoiceVolume = Settings::Manager::getFloat("voice volume", "Sound");
mVoiceVolume = std::min(std::max(mVoiceVolume, 0.0f), 1.0f);
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mFootstepsVolume = Settings::Manager::getFloat("footsteps volume", "Sound");
mFootstepsVolume = std::min(std::max(mFootstepsVolume, 0.0f), 1.0f);
std::cout << "Sound output: " << SOUND_OUT << std::endl;
std::cout << "Sound decoder: " << SOUND_IN << std::endl;
try
{
std::vector<std::string> names = mOutput->enumerate();
std::cout <<"Enumerated output devices:"<< std::endl;
for(size_t i = 0;i < names.size();i++)
std::cout <<" "<<names[i]<< std::endl;
std::string devname = Settings::Manager::getString("device", "Sound");
try
{
mOutput->init(devname);
}
catch(std::exception &e)
{
if(devname.empty())
throw;
std::cerr <<"Failed to open device \""<<devname<<"\": " << e.what() << std::endl;
mOutput->init();
Settings::Manager::setString("device", "Sound", "");
}
}
catch(std::exception &e)
{
std::cout <<"Sound init failed: "<<e.what()<< std::endl;
}
}
SoundManager::~SoundManager()
{
mActiveSounds.clear();
mMusic.reset();
mOutput.reset();
}
// Return a new decoder instance, used as needed by the output implementations
DecoderPtr SoundManager::getDecoder()
{
return DecoderPtr(new DEFAULT_DECODER);
}
// Convert a soundId to file name, and modify the volume
// according to the sounds local volume setting, minRange and
// maxRange.
std::string SoundManager::lookup(const std::string &soundId,
float &volume, float &min, float &max)
{
const ESM::Sound *snd =
MWBase::Environment::get().getWorld()->getStore().get<ESM::Sound>().find(soundId);
volume *= pow(10.0, (snd->mData.mVolume/255.0*3348.0 - 3348.0) / 2000.0);
if(snd->mData.mMinRange == 0 && snd->mData.mMaxRange == 0)
{
min = 100.0f;
max = 2000.0f;
}
else
{
min = snd->mData.mMinRange * 20.0f;
max = snd->mData.mMaxRange * 50.0f;
min = std::max(min, 1.0f);
max = std::max(min, max);
}
return "Sound/"+snd->mSound;
}
// Gets the combined volume settings for the given sound type
float SoundManager::volumeFromType(PlayType type) const
{
float volume = mMasterVolume;
switch(type)
{
case Play_TypeSfx:
volume *= mSFXVolume;
break;
case Play_TypeVoice:
volume *= mVoiceVolume;
break;
case Play_TypeMusic:
case Play_TypeMovie:
volume *= mMusicVolume;
break;
case Play_TypeMask:
break;
}
return volume;
}
bool SoundManager::isPlaying(const MWWorld::Ptr &ptr, const std::string &id) const
{
SoundMap::const_iterator snditer = mActiveSounds.begin();
while(snditer != mActiveSounds.end())
{
if(snditer->second.first == ptr && snditer->second.second == id)
return snditer->first->isPlaying();
snditer++;
}
return false;
}
void SoundManager::stopMusic()
{
if(mMusic)
mMusic->stop();
mMusic.reset();
}
void SoundManager::streamMusicFull(const std::string& filename)
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{
if(!mOutput->isInitialized())
return;
std::cout <<"Playing "<<filename<< std::endl;
try
{
stopMusic();
DecoderPtr decoder = getDecoder();
decoder->open(filename);
mMusic = mOutput->streamSound(decoder, volumeFromType(Play_TypeMusic),
1.0f, Play_NoEnv|Play_TypeMusic);
}
catch(std::exception &e)
{
std::cout << "Music Error: " << e.what() << "\n";
}
}
void SoundManager::streamMusic(const std::string& filename)
{
streamMusicFull("Music/"+filename);
}
void SoundManager::startRandomTitle()
{
Ogre::StringVectorPtr filelist;
filelist = mResourceMgr.findResourceNames(Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
"Music/"+mCurrentPlaylist+"/*");
if(!filelist->size())
return;
int i = rand()%filelist->size();
streamMusicFull((*filelist)[i]);
}
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bool SoundManager::isMusicPlaying()
{
return mMusic && mMusic->isPlaying();
}
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void SoundManager::playPlaylist(const std::string &playlist)
{
mCurrentPlaylist = playlist;
startRandomTitle();
}
void SoundManager::say(const MWWorld::Ptr &ptr, const std::string& filename)
{
if(!mOutput->isInitialized())
return;
try
{
// The range values are not tested
float basevol = volumeFromType(Play_TypeVoice);
std::string filePath = "Sound/"+filename;
const ESM::Position &pos = ptr.getRefData().getPosition();
const Ogre::Vector3 objpos(pos.pos[0], pos.pos[1], pos.pos[2]);
MWBase::SoundPtr sound = mOutput->playSound3D(filePath, objpos, 1.0f, basevol, 1.0f,
20.0f, 12750.0f, Play_Normal|Play_TypeVoice);
mActiveSounds[sound] = std::make_pair(ptr, std::string("_say_sound"));
}
catch(std::exception &e)
{
std::cout <<"Sound Error: "<<e.what()<< std::endl;
}
}
void SoundManager::say(const std::string& filename)
{
if(!mOutput->isInitialized())
return;
try
{
float basevol = volumeFromType(Play_TypeVoice);
std::string filePath = "Sound/"+filename;
MWBase::SoundPtr sound = mOutput->playSound(filePath, 1.0f, basevol, 1.0f, Play_Normal|Play_TypeVoice);
mActiveSounds[sound] = std::make_pair(MWWorld::Ptr(), std::string("_say_sound"));
}
catch(std::exception &e)
{
std::cout <<"Sound Error: "<<e.what()<< std::endl;
}
}
bool SoundManager::sayDone(const MWWorld::Ptr &ptr) const
{
return !isPlaying(ptr, "_say_sound");
}
void SoundManager::stopSay(const MWWorld::Ptr &ptr)
{
SoundMap::iterator snditer = mActiveSounds.begin();
while(snditer != mActiveSounds.end())
{
if(snditer->second.first == ptr && snditer->second.second == "_say_sound")
{
snditer->first->stop();
mActiveSounds.erase(snditer++);
}
else
snditer++;
}
}
MWBase::SoundPtr SoundManager::playTrack(const DecoderPtr& decoder, PlayType type)
{
MWBase::SoundPtr track;
if(!mOutput->isInitialized())
return track;
try
{
track = mOutput->streamSound(decoder, volumeFromType(type), 1.0f, Play_NoEnv|type);
}
catch(std::exception &e)
{
std::cout <<"Sound Error: "<<e.what()<< std::endl;
}
return track;
}
MWBase::SoundPtr SoundManager::playSound(const std::string& soundId, float volume, float pitch, PlayMode mode)
{
MWBase::SoundPtr sound;
if(!mOutput->isInitialized())
return sound;
try
{
float basevol = volumeFromType(Play_TypeSfx);
float min, max;
std::string file = lookup(soundId, volume, min, max);
sound = mOutput->playSound(file, volume, basevol, pitch, mode|Play_TypeSfx);
mActiveSounds[sound] = std::make_pair(MWWorld::Ptr(), soundId);
}
catch(std::exception &e)
{
//std::cout <<"Sound Error: "<<e.what()<< std::endl;
}
return sound;
}
MWBase::SoundPtr SoundManager::playSound3D(const MWWorld::Ptr &ptr, const std::string& soundId,
float volume, float pitch, PlayMode mode)
{
MWBase::SoundPtr sound;
if(!mOutput->isInitialized())
return sound;
try
{
// Look up the sound in the ESM data
float basevol = volumeFromType(Play_TypeSfx);
float min, max;
std::string file = lookup(soundId, volume, min, max);
const ESM::Position &pos = ptr.getRefData().getPosition();;
const Ogre::Vector3 objpos(pos.pos[0], pos.pos[1], pos.pos[2]);
sound = mOutput->playSound3D(file, objpos, volume, basevol, pitch, min, max, mode|Play_TypeSfx);
if((mode&Play_NoTrack))
mActiveSounds[sound] = std::make_pair(MWWorld::Ptr(), soundId);
else
mActiveSounds[sound] = std::make_pair(ptr, soundId);
}
catch(std::exception &e)
{
//std::cout <<"Sound Error: "<<e.what()<< std::endl;
}
return sound;
}
void SoundManager::stopSound3D(const MWWorld::Ptr &ptr, const std::string& soundId)
{
SoundMap::iterator snditer = mActiveSounds.begin();
while(snditer != mActiveSounds.end())
{
if(snditer->second.first == ptr && snditer->second.second == soundId)
{
snditer->first->stop();
mActiveSounds.erase(snditer++);
}
else
snditer++;
}
}
void SoundManager::stopSound3D(const MWWorld::Ptr &ptr)
{
SoundMap::iterator snditer = mActiveSounds.begin();
while(snditer != mActiveSounds.end())
{
if(snditer->second.first == ptr)
{
snditer->first->stop();
mActiveSounds.erase(snditer++);
}
else
snditer++;
}
}
void SoundManager::stopSound(const MWWorld::Ptr::CellStore *cell)
{
SoundMap::iterator snditer = mActiveSounds.begin();
while(snditer != mActiveSounds.end())
{
if(snditer->second.first != MWWorld::Ptr() &&
snditer->second.first.getCell() == cell)
{
snditer->first->stop();
mActiveSounds.erase(snditer++);
}
else
snditer++;
}
}
void SoundManager::stopSound(const std::string& soundId)
{
SoundMap::iterator snditer = mActiveSounds.begin();
while(snditer != mActiveSounds.end())
{
if(snditer->second.first == MWWorld::Ptr() &&
snditer->second.second == soundId)
{
snditer->first->stop();
mActiveSounds.erase(snditer++);
}
else
snditer++;
}
}
bool SoundManager::getSoundPlaying(const MWWorld::Ptr &ptr, const std::string& soundId) const
{
return isPlaying(ptr, soundId);
}
void SoundManager::pauseSounds(int types)
{
if(mOutput->isInitialized())
{
types &= Play_TypeMask;
mOutput->pauseSounds(types);
mPausedSoundTypes |= types;
}
}
void SoundManager::resumeSounds(int types)
{
if(mOutput->isInitialized())
{
types &= types&Play_TypeMask&mPausedSoundTypes;
mOutput->resumeSounds(types);
mPausedSoundTypes &= ~types;
}
}
void SoundManager::updateRegionSound(float duration)
{
MWWorld::Ptr::CellStore *current = MWBase::Environment::get().getWorld()->getPlayer().getPlayer().getCell();
static int total = 0;
static std::string regionName = "";
static float timePassed = 0.0;
//If the region has changed
timePassed += duration;
if(!current->mCell->isExterior() || timePassed < 10)
return;
timePassed = 0;
if(regionName != current->mCell->mRegion)
{
regionName = current->mCell->mRegion;
total = 0;
}
const ESM::Region *regn =
MWBase::Environment::get().getWorld()->getStore().get<ESM::Region>().search(regionName);
if (regn == NULL)
return;
std::vector<ESM::Region::SoundRef>::const_iterator soundIter;
if(total == 0)
{
soundIter = regn->mSoundList.begin();
while(soundIter != regn->mSoundList.end())
{
total += (int)soundIter->mChance;
soundIter++;
}
if(total == 0)
return;
}
int r = (int)(rand()/((double)RAND_MAX+1) * total);
int pos = 0;
soundIter = regn->mSoundList.begin();
while(soundIter != regn->mSoundList.end())
{
const std::string go = soundIter->mSound.toString();
int chance = (int) soundIter->mChance;
//std::cout << "Sound: " << go.name <<" Chance:" << chance << "\n";
soundIter++;
if(r - pos < chance)
{
//play sound
std::cout << "Sound: " << go <<" Chance:" << chance << "\n";
playSound(go, 1.0f, 1.0f);
break;
}
pos += chance;
}
}
void SoundManager::updateSounds(float duration)
{
static float timePassed = 0.0;
timePassed += duration;
if(timePassed < (1.0f/30.0f))
return;
timePassed = 0.0f;
// Make sure music is still playing
if(!isMusicPlaying())
startRandomTitle();
MWWorld::Ptr player =
MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
const ESM::Cell *cell = player.getCell()->mCell;
Environment env = Env_Normal;
if((cell->mData.mFlags&cell->HasWater) && mListenerPos.z < cell->mWater)
env = Env_Underwater;
mOutput->updateListener(
mListenerPos,
mListenerDir,
mListenerUp,
env
);
// Check if any sounds are finished playing, and trash them
SoundMap::iterator snditer = mActiveSounds.begin();
while(snditer != mActiveSounds.end())
{
if(!snditer->first->isPlaying())
mActiveSounds.erase(snditer++);
else
{
snditer->first->update();
snditer++;
}
}
}
void SoundManager::update(float duration)
{
if(!mOutput->isInitialized())
return;
updateSounds(duration);
updateRegionSound(duration);
}
void SoundManager::processChangedSettings(const Settings::CategorySettingVector& settings)
{
mMasterVolume = Settings::Manager::getFloat("master volume", "Sound");
mMusicVolume = Settings::Manager::getFloat("music volume", "Sound");
mSFXVolume = Settings::Manager::getFloat("sfx volume", "Sound");
mFootstepsVolume = Settings::Manager::getFloat("footsteps volume", "Sound");
mVoiceVolume = Settings::Manager::getFloat("voice volume", "Sound");
SoundMap::iterator snditer = mActiveSounds.begin();
while(snditer != mActiveSounds.end())
{
snditer->first->mBaseVolume = volumeFromType(snditer->first->getPlayType());
snditer->first->update();
snditer++;
}
if(mMusic)
{
mMusic->mBaseVolume = volumeFromType(mMusic->getPlayType());
mMusic->update();
}
}
void SoundManager::setListenerPosDir(const Ogre::Vector3 &pos, const Ogre::Vector3 &dir, const Ogre::Vector3 &up)
{
mListenerPos = pos;
mListenerDir = dir;
mListenerUp = up;
}
// Default readAll implementation, for decoders that can't do anything
// better
void Sound_Decoder::readAll(std::vector<char> &output)
{
size_t total = output.size();
size_t got;
output.resize(total+32768);
while((got=read(&output[total], output.size()-total)) > 0)
{
total += got;
output.resize(total*2);
}
output.resize(total);
}
const char *getSampleTypeName(SampleType type)
{
switch(type)
{
case SampleType_UInt8: return "U8";
case SampleType_Int16: return "S16";
case SampleType_Float32: return "Float32";
}
return "(unknown sample type)";
}
const char *getChannelConfigName(ChannelConfig config)
{
switch(config)
{
case ChannelConfig_Mono: return "Mono";
case ChannelConfig_Stereo: return "Stereo";
case ChannelConfig_Quad: return "Quad";
case ChannelConfig_5point1: return "5.1 Surround";
case ChannelConfig_7point1: return "7.1 Surround";
}
return "(unknown channel config)";
}
size_t framesToBytes(size_t frames, ChannelConfig config, SampleType type)
{
switch(config)
{
case ChannelConfig_Mono: frames *= 1; break;
case ChannelConfig_Stereo: frames *= 2; break;
case ChannelConfig_Quad: frames *= 4; break;
case ChannelConfig_5point1: frames *= 6; break;
case ChannelConfig_7point1: frames *= 8; break;
}
switch(type)
{
case SampleType_UInt8: frames *= 1; break;
case SampleType_Int16: frames *= 2; break;
case SampleType_Float32: frames *= 4; break;
}
return frames;
}
size_t bytesToFrames(size_t bytes, ChannelConfig config, SampleType type)
{
return bytes / framesToBytes(1, config, type);
}
}