capostrophic
ff133bd740
Don't clamp final actor fight rating to 0 (bug #5105 )
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Fix werewolf aggro distance
5 years ago
capostrophic
168e5050bb
Ignore an extra number argument in ModRegion (bug #5110 )
5 years ago
Artem Nykolenko
610e87cb24
Fix Non-swimming enemies entering water if player is water walking (bug #5099 )
5 years ago
capostrophic
2affb8ed63
Human-readable light source duration (feature #5091 )
5 years ago
Alexei Dobrohotov
1a2f51ef6f
Merge pull request #2415 from Assumeru/unix-console
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Unix console hotkeys
5 years ago
capostrophic
e2496af5c5
Vanilla-friendly ranged crits (bug #5067 )
5 years ago
capostrophic
e7ec27e45d
Use up-to-date magic effects for GetEffect (bug #3894 )
5 years ago
capostrophic
6fe429c4e8
Don't force-trace down swimming actors (bug #5089 )
5 years ago
Capostrophic
4e54ed86b3
Fix jumping mechanics framerate dependency (bug #4991 )
5 years ago
Capostrophic
0b074f2211
Rewrite messed up playerlooking switch handling (bug #5078 )
5 years ago
Andrei Kortunov
69277b52d0
Merge pull request #2451 from Capostrophic/sounds
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Fix combat sound inconsistencies (bugs #5092 , #5093 )
6 years ago
Artem Nykolenko
d996b565a5
Improve character window resizing (bug #4276 )
6 years ago
Alexei Dobrohotov
6cad48b1ad
Update changelog
6 years ago
Evil Eye
fb9b4a79c1
Update changelog
6 years ago
jeremy
940625b138
Update CHANGELOG.md
6 years ago
Nat Meo
bcc5142b32
Issue #4202 : Open .omwaddon files without needing to open openmw-cs first.
6 years ago
Alexei Dobrohotov
8a463b30d6
Update changelog
6 years ago
Nat Meo
af1e5e01b4
Issue #5005 : Instance window via Scene window
6 years ago
Capostrophic
b8afe14206
Disallow paralyzed actors to greet the player (bug #5074 )
6 years ago
Andrei Kortunov
633b8e26ad
Merge pull request #2436 from Capostrophic/enchanting
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Correct cast style behavior when there's no item picked (bug #5075 )
6 years ago
Capostrophic
cbb22f0f63
Correct cast style behavior when there's no object (bug #5075 )
6 years ago
Capostrophic
453068cc7d
Disallow actors to start combat with themselves (bug #3550 )
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Allow creatures to play initial attack dialogue
Don't add combat package to dead actors
6 years ago
Capostrophic
e06178bf0f
Make sure shadow shapes aren't visible (bug #5063 )
6 years ago
Capostrophic
df89c6b6ce
Make unarmed creature attacks affect shield condition again (bug #5069 )
6 years ago
Alexander Perepechko
19b0b056e5
Remove spell FX and VFX after playing the death animation (bug #5060 )
6 years ago
Andrei Kortunov
4fcbc1c96b
Merge pull request #2391 from Capostrophic/contentselector
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Content selector: don't add file namesakes (bug #2395 )
6 years ago
Andrei Kortunov
dcf03f6785
Merge pull request #2416 from Capostrophic/cast
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Make Player->Cast select the spell instead (bug #5056 )
6 years ago
Andrei Kortunov
a62b6910ba
Merge pull request #2411 from Capostrophic/fader
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Make sure fade operations properly end (bug #4639 )
6 years ago
Andrei Kortunov
347b1e58a1
Add a changelog entry about cell transitions
6 years ago
Capostrophic
295ee11063
Make Player->Cast select the spell instead (bug #5056 )
6 years ago
Capostrophic
596dbbe70b
Make sure fade operations properly end (bug #4639 )
6 years ago
Alexei Dobrohotov
ce92b364e6
Merge pull request #2403 from akortunov/crashinfo
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Improve info message about missing GDB
6 years ago
Alexei Dobrohotov
61db93e7da
Merge pull request #2407 from akortunov/scrollbars
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Add separate textures for scrollbars
6 years ago
Capostrophic
25e52f7dfe
Use 2D distance for fight rating of vertically moving actors (bug #4961 )
6 years ago
Andrei Kortunov
a02f730a77
Merge pull request #2406 from Capostrophic/invalid
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Erase effects with invalid indices from spells (bug #5050 )
6 years ago
Capostrophic
b7afb213ae
"Handle" RepairedOnMe scripting function (feature #4255 )
6 years ago
Capostrophic
d98a90194b
Erase effects with invalid indices from spells (bug #5050 )
6 years ago
Andrei Kortunov
2436652181
Merge pull request #2405 from Capostrophic/idlestorm
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Improve face shielding behavior in general case (bug #4240 )
6 years ago
Andrei Kortunov
34fe896f4e
Merge pull request #2400 from Capostrophic/colorcode
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Escape number signs in cell/region names (bug #5047 )
6 years ago
Andrei Kortunov
ae935a8084
Add separate textures for scrollbars (feature #5051 )
6 years ago
Capostrophic
ebe5448816
Content selector: drop duplicates of the added file (bug #2395 )
6 years ago
Andrei Kortunov
f1db97fbbd
Improve info message about missing GDB (bug #4341 )
6 years ago
Capostrophic
e7208bb80e
Improve face shielding behavior in general case (bug #4240 )
6 years ago
Andrei Kortunov
1ce370e7fa
Make console to do not hide other GUI windows (bug #1515 )
6 years ago
Capostrophic
9a19af5b33
Escape number signs in cell/region names (bug #5047 )
6 years ago
Capostrophic
4c2b694b29
Make SayDone return 1 on the frame speech is started (bug #4879 )
6 years ago
Andrei Kortunov
fae5843347
Setup the ICO settings only once instead of every loading (bug #5025 )
6 years ago
Andrei Kortunov
ab03b9ac1c
Do not sort the Land store every savegame load - it is static anyway (bug #4844 )
6 years ago
Andrei Kortunov
add3b9dcea
Merge pull request #2390 from Capostrophic/launcher
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Launcher: Clone content list button (feature #4784 )
6 years ago
Capostrophic
3f73766304
Make enchanting make more sense (bug #5038 )
6 years ago
Capostrophic
686049679c
Launcher: Clone content list button (feature #4784 )
6 years ago
Andrei Kortunov
7023e86d19
Merge pull request #2388 from Capostrophic/animation
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Hardcode the correct first person sneaking anim speed (bug #4787 )
6 years ago
Capostrophic
1de984364a
Hardcode the correct first person sneaking anim speed (bug #4787 )
6 years ago
Alexei Dobrohotov
3d3e9f373c
Merge pull request #2384 from akortunov/ranks
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Fix RaiseRank/LowerRank script functions
6 years ago
Andrei Kortunov
f775f7977b
Fix RaiseRank/LowerRank script functions (feature #4316 )
6 years ago
Capostrophic
485ed903c4
Enchanting window stays open after a failed attempt (feature #5034 )
6 years ago
Capostrophic
555e43855d
Allow scripted faction leaving using PCLowerRank (feature #5036 )
6 years ago
Capostrophic
144b1b9b06
Magic armor mitigation for creatures (feature #5033 )
6 years ago
Capostrophic
62482657fc
GetWeaponType returns -2 for picks and -3 for probes (feature #5031 )
6 years ago
Capostrophic
9d191055bf
Make offered price caps barter-specific (bug #5028 )
6 years ago
Capostrophic
cb9d16cf5f
Support negative effect magnitude in spell/ingredient/potion tooltips
6 years ago
Alexei Dobrohotov
e4ef7e8d3f
Merge pull request #2355 from akortunov/transparency
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Use the StateSetUpdater to modify alpha for Animation objects
6 years ago
Alexei Dobrohotov
1bfe0e43af
Merge pull request #2360 from akortunov/guifixes
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Do not track resolution settings changes in the InputManager
6 years ago
Alexei Dobrohotov
632e7b973b
Merge pull request #2349 from akortunov/pinning
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Allow to maximize windows via Shift + Double Click
6 years ago
Alexei Dobrohotov
74112976b2
Merge pull request #2085 from akortunov/herbalism
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Native graphics herbalism support
6 years ago
Andrei Kortunov
5876a417c3
Use the StateSetUpdater to modify alpha for Animation objects (bug #5001 )
6 years ago
Andrei Kortunov
861d41f4a4
Native graphics herbalism support (feature #5010 )
6 years ago
Andrei Kortunov
0cd8d4b842
Do not track resolution settings changes in the InputManager (bug #4902 )
6 years ago
Andrei Kortunov
c5ac580e74
Allow to maximize windows via Shift + Double Click (feature #3999 )
6 years ago
Capostrophic
b42f981200
Make Drop and soulgem instruction behavior closer to vanilla (bug #4999 )
6 years ago
Andrei Kortunov
c3fdccac1f
Do not use the xbase_anim.kf as a fallback for werewolves (bug #5004 )
6 years ago
Alexei Dobrohotov
70421819b2
Update changelog
6 years ago
Andrei Kortunov
c610a58cf0
Improve reset of idle animations (bug #4847 )
6 years ago
Andrei Kortunov
1832f1759d
AI: use a consistent check if a target is hidden (bug #4920 )
6 years ago
Alexei Dobrohotov
b77bd9cf9b
Merge branch 'issue-4971' into 'master'
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Bug #4971 : OpenMW-CS: Make rotations display as degrees instead of radians
See merge request OpenMW/openmw!100
6 years ago
Nat Meo
a3b7a12fe7
Bug #4971 : OpenMW-CS: Make rotations display as degrees instead of radians
6 years ago
Andrei Kortunov
8e48493264
Make pinnable windows hiding persistent (feature #4994 )
6 years ago
Bret Curtis
e0edecf1f2
Merge pull request #2341 from Capostrophic/scripting
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Allow using functions in non-conditional expressions (bug #3725 )
6 years ago
Capostrophic
f2638b58c1
Tweak object VFX scaling (bug #4989 )
6 years ago
Capostrophic
3d64a46df2
Allow using functions in non-conditional expressions (bug #3725 )
6 years ago
Andrei Kortunov
6a01e4cd8a
Fix arguments order for raytracing in the getHitContact() (bug #4990 )
6 years ago
Alexei Dobrohotov
53d704fec8
Merge pull request #2335 from akortunov/guifixes
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Allow to shrink tooltip width to its actual text width
6 years ago
Andrei Kortunov
3bea5691ae
Add missing changelog entries
6 years ago
Andrei Kortunov
626a05f825
Merge pull request #2128 from Capostrophic/blood
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Support all eight possible blood types (feature #4958 )
6 years ago
Andrei Kortunov
7e0bf40dbe
Allow to shrink tooltip width to its actual text width (bug #3812 )
6 years ago
Andrei Kortunov
5508e67aad
Apply looping particles when adding spell to existing actor (bug #4918 )
6 years ago
Andrei Kortunov
8cb4898ae7
Merge pull request #2330 from Capostrophic/spells
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Only collect every unique magic bolt sound once (bug #4964 )
6 years ago
Michael Stopa
670b0d2365
Made some clarifications in the changelog regarding [Bug#4748]( https://bugs.openmw.org/issues/#4748 )
6 years ago
Capostrophic
f0433704b4
Only collect every unique magic bolt sound once (bug #4964 )
6 years ago
Alexei Dobrohotov
89a0b2d2d4
Merge branch 'issue-4805' into 'master'
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Bug #4805 : NPC movement speed calculations do not take race Weight into account
See merge request OpenMW/openmw!89
(cherry picked from commit 98f52fa8ad8d8746786c529373db81f8602135df)
61682570 Bug #4805 : NPC movement speed calculations do not take race Weight into account
0c8308bc Revert "Bug #4805 : NPC movement speed calculations do not take race Weight into account"
4b43e91f Change to only affect movement speed and not animation speed
a66ae118 Use adjustScale() to adjust movement calculation instead of using race weight
6295eadc Make sure height is also factored into movement speed
fde0ca8b Remove height from movement calculation and factor in cell reference scale
6 years ago
Andrei Kortunov
e534153d00
Use friendly hits only for player's followers (bug #4984 )
6 years ago
Capostrophic
7814bd1b76
Support eight possible blood types (feature #4958 )
6 years ago
Capostrophic
fcf679de49
Make the default vertical FOV in line with vanilla (bug #4933 )
6 years ago
Andrei Kortunov
6b49ce965b
Do not update drowning state for actors outside of AI distance (bug #4980 )
6 years ago
Andrei Kortunov
4da21942af
Do not use the actors processing range to determine a maximum range of AiTravel (bug #4979 )
6 years ago
terabyte25
27292ef4a3
Disable quick keys when fighting and spellcasting are disabled (bug #4962 )
6 years ago
Bret Curtis
785a667517
Merge pull request #2302 from akortunov/guifixes
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Scalable UI textures
6 years ago
Andrei Kortunov
9b716a2f8d
Merge pull request #2311 from Capostrophic/random
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Use dice rolls instead of chance for spell magnitude (bug #4945 )
6 years ago
Bret Curtis
10643a10f2
Merge branch 'master' into lighting
6 years ago
Capostrophic
85e99182ce
Revise light source configuration (bug #4965 )
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Set up attenuation less awkwardly
Use global attenuation settings for magic light source
Use constant attenuation settings
6 years ago