Commit Graph

22 Commits (coverity_scan)

Author SHA1 Message Date
MiroslavR 11565b5966 Make actors with non-portable lights in inventory glow (Closes #2042, #3338) 8 years ago
scrawl 882e359008 Move attackStrength to the CharacterController, where it should have been to begin with
Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage.
10 years ago
scrawl ed4863ad7d Restore ranged weapon aiming 10 years ago
scrawl a066b24303 Restore WeaponAnimation 10 years ago
scrawl 9c4b2ea61a CreatureAnimation compiles 10 years ago
scrawl 41b3a9dba9 Rewrite animated collision shape support (Fixes #2123) 10 years ago
scrawl 0cd40294a2 Fixed ranged combat for creatures 11 years ago
scrawl 198bb0de60 Issue #777: Add CreatureAnimation variant for creatures with weapons/shields 11 years ago
scrawl c004fb778f Get rid of underscore defines. They are reserved by the standard. 11 years ago
Chris Robinson 9123f4f2af Return the movement vector from runAnimation 12 years ago
Chris Robinson efca5ded47 Clean up some header includes to reduce nesting 12 years ago
scrawl 2793096b50 Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/renderingmanager.hpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
12 years ago
Marc Zinnschlag 0d3a7d482e Merge remote branch 'modred11/master' 13 years ago
guidoj 0549e949ba Mostly removal of unnecessary #include's and a little clean up 13 years ago
Carl Maxwell e4d046f69c Prepending m to the name of every member variable.
I made a bunch of changes in apps/openmw/mwrender/animation.cpp
because the scope brackets didn't line up in a bunch of places
    npcanimations.cpp & creatureanimations.cpp were the same kind of
thing
13 years ago
Marc Zinnschlag 35f478071e Issue #255: deleted the old environment class and using the new one instead 13 years ago
Alexander "Ace" Olofsson e8eea03b4c Fixed a few more non-virtual destructor warnings 13 years ago
Jason Hooks a6b88b48ec A different way 13 years ago
Jason Hooks 88c427543b Deleting animations; Empty Functions/Planning 13 years ago
Jason Hooks 509009e5c1 Putting the actors in a list 13 years ago
Jason Hooks 0902a3db89 Filled out NpcAnimation and CreatureAnimation classes 13 years ago
Jason Hooks 16ff2a7a1b Changing to Actors;NPCAnimation;CreatureAnimation 13 years ago