Koncord
4225cbae02
[General] Add comments to false-positive PVS messages
6 years ago
Koncord
5282541d3a
[General] Add ENABLE_PVS option to CMake
6 years ago
Koncord
9b6bdf3ae8
[General] Fix minor warnings found by PVS
6 years ago
Koncord
6b3b5cdab4
[General] Fix warnings and errors found by PVS Studio in Server
6 years ago
Koncord
1248741da6
[General] Add PVS Studio macros
6 years ago
Koncord
796717bab0
[General] Update LuaBridge to 3154e94487dedc84f038c5787985ddc01a95d126
6 years ago
Koncord
af228c0539
[Server] Fix mono_free_method(NULL) error
6 years ago
Koncord
9d58b2459d
[Server] Fix GCC 8 build
6 years ago
Koncord
30eaabb7ce
[Server] Do not export all symbols
6 years ago
Koncord
e766c6fb01
[Server] Fix order of CDECL
6 years ago
Koncord
7bbf81b74d
[Server] Fix rebase conflicts
6 years ago
Koncord
10d7e68dd5
[Server] Add Windows support for Mono API
6 years ago
Koncord
fba99071f8
[Server] Fix warnings
6 years ago
Koncord
20b328ec67
[Server] Mark Mono headers as SYSTEM
6 years ago
Koncord
447a0ee8b2
[Server] Implement Public API for Mono
6 years ago
Koncord
6cbf6f05a1
[Server] Add --debug option to launch options.
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Add Soft-Mode Debugger for Mono.
6 years ago
Koncord
f37c252dbe
[Server] Add timers support to Mono
6 years ago
Koncord
4601884931
[Server] Properly load Mono libraries
6 years ago
Koncord
c36b692e91
[Server] Trait all API functions as "extern C"
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Move Timer & Public functions to Script/Functions
6 years ago
Koncord
5840c7bba2
[Server] Init mono branch
6 years ago
Koncord
4ce0331f1b
[Server] Fix GCC build
6 years ago
Koncord
9343b8af2f
[Server] Remove unused function
6 years ago
Koncord
c2230a8a21
[Server] Add MP flag to the server if enabled
6 years ago
Koncord
a0e89208a0
[General] Fix standalone server build
6 years ago
Koncord
55cea491ca
[Server] Introduce MS VC++ 2017 support
6 years ago
Koncord
6af2400752
[Server] Remove usages of get/set env. Add GetModDir function
6 years ago
Koncord
b3456a8841
[Server] Fix invalidation of iterators
6 years ago
David Cernat
343dd8b5ea
[Client] Fix addition of items to player inventories
...
Previously, multiple stacks of the same item ID could overwrite data in each other because of how the logic in ContainerStore::add() works. For example, a stack of 5 grand soul gems with no souls would get added to the player, then the attempt to add a grand soul gem with a particular soul would retrieve the previous stack first before setting all of it to that soul, resulting in 6 grand soul gems with that soul.
6 years ago
David Cernat
76ac905efc
[Client] Send PlayerInventory packets when trapping souls in soulgems
6 years ago
David Cernat
f853368641
[Client] Fix loss of player items in ContainerStore::unstack()
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Previously, unstacking items for a player led to a PlayerInventory packet being sent about the items' removal.
This change makes it so both a packet about their re-addition and their removal are sent instead, cancelling each other out, which is inelegant, but arguably preferable to complicating the sending of PlayerInventory packets again.
6 years ago
David Cernat
5e38e8abdb
[Server] Add GetArchitectureType() script function
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Additionally, bring GetOperatingSystem() up-to-date by making it use the renamed function in Utils.
6 years ago
David Cernat
9fe54aa8c6
[General] Add getArchitectureType() to multiplayer Utils
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Additionally, rename getOperatingSystem() into getOperatingSystemType() for clarity.
6 years ago
David Cernat
fa1700e2ab
[Server] Add GetOperatingSystemType() script function
6 years ago
David Cernat
da6b89c185
[General] Add getOperatingSystem() to multiplayer Utils
6 years ago
David Cernat
50714599d9
[Client] Spawn at exterior 0, -7 by default
6 years ago
David Cernat
afd17e5a48
[Client] Don't finish drag & drop that is supposed to be unsuccessful
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This prevents items from vanishing when your attempt to drop them in a full container is denied.
6 years ago
David Cernat
a6c6db89fc
[Client] Send object packets when scripts use PlaceItem/PlaceItemCell
6 years ago
David Cernat
d05a82a734
[Client] Avoid repetitive code when unequipping items in resurrection
6 years ago
David Cernat
b5b26c6685
Merge pull request #492 from terabyte25/patch-7
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[Client] Disallow opening inventory menu when not logged in
6 years ago
terrabyte25
35755eb1f1
[Client] Disallow opening inventory menu when not logged in
6 years ago
David Cernat
b7090b2550
[Server] Add experimental option for not crashing from Lua script errors
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Additionally, fix return type of GetPluginEnforcementState()
6 years ago
David Cernat
b39e3f518b
[Client] Use correct log levels for inventory and dynamic record packets
6 years ago
David Cernat
d8ca268067
[Server] Move plugin enforcement functions to ServerFunctions
6 years ago
David Cernat
2933526995
[Server] Include errors related to Lua calls in server logs
6 years ago
David Cernat
ef80894c5c
Merge pull request #486 from testman42/patch-2
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Use more descriptive terminology for chat modes
6 years ago
Testman
6b3f598837
Use more descriptive terminology for chat modes
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Changed "Chat disabled" to "Chat hidden", "Chat enabled" to "Chat visible" and "Chat in hidden mode" to "Chat appearing when needed".
6 years ago
David Cernat
eb3ae95f0e
[Documentation] Display build status for correct branch
6 years ago
David Cernat
d3eb106c3b
[Documentation] Update readme for current situation
6 years ago
David Cernat
e834a4ec74
[Client] Find closest enchantmentCharge in getItemPtrFromStore()
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Enchanted inventory items continuously recharge their enchantment charges, which getItemPtrFromStore() should account for.
Additionally, prevent framelistener errors caused by PlayerItemUse packets about non-existent items.
6 years ago
David Cernat
bc7bcae190
Merge pull request #484 from GrimKriegor/0.7.0
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[General] Change the default plugins home location
6 years ago