Commit Graph

726 Commits (ffi-server-rewrite)

Author SHA1 Message Date
David Cernat 420dab10e1 [General] Track objects directly placed by players in ObjectPlace
This allows the OnPCDrop variable to get set correctly even when object placements have to go through the server first in order to gain a unique multiplayer index (mpNum).

Among other things, this makes it possible to roll marijuana joints in the popular mod "Tribunal Code Patch".
7 years ago
David Cernat db0e0d376e [Client] Use new code to set the console's Ptrs from server scripts
Previously, reusing the console's object selection code made it so using the same Ptr twice in a row was akin to clicking on the same object twice in the console window, i.e. the object was deselected the second time around. Additionally, that same code was setting key focus to the hidden console window, preventing players from moving until they activated another window (such as their inventory or chat window).
7 years ago
David Cernat cac2c6c1e8 Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts 7 years ago
David Cernat 535fba0cb3 [Client] Finish drag and drops when arrested or teleported by server 7 years ago
David Cernat 22521578eb
Merge pull request #349 from OpenMW/master
Add OpenMW commits up to 28 Nov 2017
7 years ago
scrawl 5fe68ab062
Merge pull request #1419 7 years ago
David Cernat 6668b9ab42 [General] Implement ConsoleCommand packet 7 years ago
David Cernat 2ba1c84cf7 Merge pull request #335 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwgui/container.cpp
7 years ago
scrawl 98b4f9c596
Merge pull request #1549 from akortunov/itemmodels
Item models reworking
7 years ago
Miloslav Číž 4fc532d873 reference screenshot settings only from one place 7 years ago
Andrei Kortunov 9943bd4d74 AiWander fast forwarding improvements (bug #3638) 7 years ago
Andrei Kortunov 99517d83ea Bound items detection refactoring 7 years ago
Andrei Kortunov a02124f884 Handle item owners during pickpocketing 7 years ago
Miloslav Číž 319ed2f9b8 disable 360 screenshots in vanity/preview mode 7 years ago
Miloslav Číž d4fd08a63f save 360 screenshots in the configured directory 7 years ago
Miloslav Číž 7feba7e498 basic setup for 360 screenshots 7 years ago
David Cernat 605b06c303 [General] Find actor speech captions instead of sending them in packets 7 years ago
David Cernat 50d5fffb7f [General] Add and implement PlayerQuickKeys packet 7 years ago
David Cernat dd25c7db4e Merge pull request #324 from OpenMW/master
Add OpenMW commits up to 24 Oct 2017
7 years ago
scrawl e564dd842e Refactor dialogue responses to make sure messages from scripts are printer afterwards, not before the dialogue response (Fixes #4166)
Don't delete Link objects prematurely (Fixes #4171)
7 years ago
David Cernat 711c4d83da [Client] Fix build after recent OpenMW changes to GUI 7 years ago
David Cernat 38247ff086 Merge pull request #303 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwbase/dialoguemanager.hpp
#	apps/openmw/mwdialogue/dialoguemanagerimp.hpp
#	apps/openmw/mwgui/container.cpp
#	apps/openmw/mwgui/windowmanagerimp.cpp
#	apps/openmw/mwscript/dialogueextensions.cpp
7 years ago
Andrei Kortunov 34895157f9 Consider taking items from unconscious NPC as a theft 7 years ago
scrawl 64e27c032b Merge pull request #1481 from scrawl/keyfocus
WindowManager overhaul & improved keyboard support
7 years ago
scrawl fce9a14986 Hide the mouse cursor until it's used 7 years ago
David Cernat ddf0dfed55 Merge pull request #298 from OpenMW/master
Add OpenMW commits up to 26 Sep 2017
7 years ago
scrawl 2ce79e07a4 Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways.
- Fix memory leaks in DialogueWindow
- Fix Link objects being deleted from their own event handler
7 years ago
scrawl 36c192a1dd Undo the console portion of 84657271c7 because it results in the console forgetting its object on opening 7 years ago
scrawl d78e822833 Add 'delay' argument for screen fading operations 7 years ago
scrawl f67dbc8aa0 Remove redundant update function 7 years ago
scrawl ad4b91131f toggleGui renamed to toggleHud, remove unused variable 7 years ago
scrawl 20766fb508 Associate open/close sounds with the GUI mode 7 years ago
scrawl 84657271c7 Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 7 years ago
scrawl c11fe6788f Add basic keyboard navigation for the GUI
(Shift)Tab cycles, arrow keys move to the next button in that direction, Enter/Space accepts.

Note: Unless MyGUI is hacked to bits, clicking on an empty space will annoyingly reset the key focus. Not sure how to deal with that yet.

The visual highlight for selected buttons requires MyGUI commit 632d007429d0bf0c7d7f6c5db4a08353a63dd839 or later to appear (to be released in 3.2.3).
7 years ago
MiroslavR f15de6d3ca ESS-Importer: Convert magic projectiles (Closes #2320) 7 years ago
David Cernat 7f0ea7d01f Merge pull request #294 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwmechanics/character.cpp
7 years ago
scrawl 5688257837 Merge pull request #1462 from kcat/master
Minor animation fixes
7 years ago
Andrei Kortunov 65d8e2ff5d Allow to use GetDetected without a reference (bug #3110) 7 years ago
Chris Robinson 074be7d7c6 Remove a function from the sound manager interface 7 years ago
David Cernat 960b91a53c Merge pull request #290 from OpenMW/master
Add OpenMW commits up to 17 Sep 2017
7 years ago
Chris Robinson 780e82480d Make the PlayMode and PlayType enums scoped
Also shorten them by putting them in the MWSound namespace
7 years ago
Chris Robinson 9e45f6d05f Make a note that stopTrack needs to be called for a stopping track 7 years ago
Chris Robinson 1fe60dd8e2 Replace some shared_ptrs with pointers to deque entries 7 years ago
David Cernat bd541b1e5b Merge pull request #287 from OpenMW/master while resolving conflicts
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/CMakeLists.txt
7 years ago
MiroslavR 1e585ac71a Log a warning in case of missing bookart instead of showing a pink rectangle (Fixes #3826) 7 years ago
David Cernat b64f379949 Merge pull request #286 from OpenMW/master while resolving conflicts
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwmechanics/actors.hpp
7 years ago
Andrei Kortunov a5b01fefec Allow to interrupt an attack, if attack button is held 7 years ago
David Cernat 4468e6ec4a Merge pull request #280 from OpenMW/master while resolving conflicts
# Conflicts:
#	.gitignore
#	apps/openmw/mwmechanics/actors.hpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
7 years ago
scrawl 8c6a8ca48d Respect the framelimit in all cases (Fixes #3531)
Affects loading screen, videos & modal dialogs. Also skips rendering if window is minimized.
7 years ago
scrawl dc53573de4 Merge pull request #1405 from akortunov/stancechangefixes
Do not allow player to change weapon/spell during attack or spellcast
7 years ago
Andrei Kortunov fb45995a41 Do not allow player to change weapon/spell during attack or spellcasting (bug #2445) 7 years ago
David Cernat 2597f018d2 Merge pull request #272 from TES3MP/0.6.0
Add hotfix commits for 0.6.0 up to 23 Aug 2017
7 years ago
David Cernat a883c8f8aa [Client] Prevent scripts from creating PlayerTopic packet spam 7 years ago
Andrei Kortunov 7c80ddc9de Owned crosshair improvements (bug #2789) 7 years ago
Andrei Kortunov bc7353f100 Check animation state for GetPCRunning and GetPCSneaking 7 years ago
Andrei Kortunov f84eb68b3d Confiscate an item when you try to sell it to its owner (bug #3944) 7 years ago
David Cernat fbec0d9443 [Client] Remove inertia from players who are teleported via a packet 8 years ago
David Cernat 500bff9911 Merge pull request #250 from OpenMW/master
Add OpenMW commits up to 27 Jul 2017
8 years ago
Julian d7aa2a882d improve dialogue window performance 8 years ago
David Cernat b8b3856c73 Merge pull request #244 from OpenMW/master
Add OpenMW commits up to 19 Jul 2017
8 years ago
scrawl a629d48df6 Update the facedObject after the camera is updated 8 years ago
David Cernat e3929df38a Merge pull request #239 from OpenMW/master
Add OpenMW commits up to 14 Jul 2017
8 years ago
David Cernat 708d3723eb [Client] Fix client script messagebox buttons that had always broken in tes3mp 8 years ago
Andrei Kortunov 54b4d93f79 Added a special function for GUI sounds playing 8 years ago
David Cernat 71313c5aa6 [General] Implement PlayerMap packet, part 1 8 years ago
David Cernat fa3baac0f3 Merge pull request #228 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/main.cpp
8 years ago
scrawl 80eb2ea35d Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
8 years ago
David Cernat 70d9374a6a [General] Implement PlayerKillCount packets 8 years ago
Bret Curtis d785344fad purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 8 years ago
Bret Curtis 07f75e1104 replace boost::shared_ptr in extern and components 8 years ago
Andrei Kortunov 3190f28710 Spell priority: make AI do not cast target spells under water 8 years ago
David Cernat 906b263a2d [Client] Update topics in current dialogue screen when receiving PlayerTopic packets 8 years ago
David Cernat 7f6c5e2f48 [Client] Only send PlayerJournal packets for new journal entries 8 years ago
Koncord 7af73782f3 [OpenMW] Implement MWWorld::createRecord for Creatures 8 years ago
David Cernat a5484d237b Merge pull request #203 from OpenMW/master
Add OpenMW commits up to 21 Apr 2017, part 2
8 years ago
Allofich 60c67bc327 Run scripts for voiced dialogue
(Fixes #3787)
8 years ago
David Cernat 9beaf9b7a1 [Client] Initialize and update LocalActors while their cells are active 8 years ago
David Cernat a58601fb2b [Client] Delineate tes3mp-only code more clearly, part 1 8 years ago
David Cernat c32c004516 Merge pull request #151 from OpenMW/master
Add OpenMW commits up to 16 Feb 2017
8 years ago
scrawl 57b585570a Preload magic effect visuals of the player's selected weapon/spell 8 years ago
David Cernat a5d7c5fd39 Merge pull request #148 from OpenMW/master
Add OpenMW commits up to 13 Feb 2017
8 years ago
Allofich 6b53541571 Prevent AI actors from hitting unintended targets
(Fixes #3254)
8 years ago
David Cernat ae23c6d6a5 Merge pull request #145 from OpenMW/master while resolving conflicts
# Conflicts:
#	CMakeLists.txt
8 years ago
scrawl 066aa2e60e Always run preloadCommonAssets even when the menu is skipped
Move to before the content files are loaded so we can do preloading in parallel with content file loading
8 years ago
David Cernat 9f8f62b765 Merge pull request #137 from OpenMW/master
Add OpenMW commits up to 1 Feb
8 years ago
scrawl 34deb6e7b1 Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes 8 years ago
David Cernat fa8650f99a Merge pull request #128 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwmechanics/combat.cpp
8 years ago
NeveHanter e82d542d89 Merge remote-tracking branch 'upstream/master' into bugfix-3617 8 years ago
NeveHanter 811e9ad9f3 Fixed bug https://bugs.openmw.org/issues/3617 by allowing touch and target enchantments from ranged weapons and their projectiles to explode even when colliding with non-activable objects, terrain, water slab or when shoot underwater.
Also allowed projectiles to fly through the dead bodies as in vanilla.
8 years ago
David Cernat fba4878fee Merge pull request #118 from OpenMW/master
Add OpenMW changes up to 27 Dec
8 years ago
NeveHanter 8902bb5b13 Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith 8 years ago
David Cernat 973db7c78a Merge pull request #113 from OpenMW/master
Add OpenMW commits up to 17 Dec
8 years ago
Leon Krieg c7b4b2cdd7 Fixed multiple spelling mistakes 8 years ago
David Cernat 1feec58ed2 Merge pull request #108 from OpenMW/master
Add OpenMW changes up to 20 Nov, part 3
8 years ago
scrawl 16a913c549 Add emission of water ripple particles for water-walking actors (Fixes #3608) 8 years ago
David Cernat b028f0b51f Merge pull request #104 from OpenMW/master
Add OpenMW commits up to 17 Nov
8 years ago
MiroslavR 5e46121046 Implement fleeing AI (Closes #1118) 8 years ago
David Cernat bdb53e1cb4 Implement ID_WORLD_DOOR_ACTIVATE and send it from MWBase::World 8 years ago
MiroslavR 301dd77efb Save controls state (Fixes #3598) 8 years ago
Allofich df03b32205 Coverity fixes 8 years ago