Commit Graph

9489 Commits (moveref)

Author SHA1 Message Date
scrawl 50e31877ab Fix crash when northmarker has been disabled (Bug #2230) 10 years ago
scrawl 2f0793390f Fix cut off text for some widgets in the stats window 10 years ago
Marc Zinnschlag 2fa0764c89 Merge remote-tracking branch 'swick/master' 10 years ago
Marc Zinnschlag 5f8b8b127c Merge remote-tracking branch 'psi29a/clang_lintian' 10 years ago
Marc Zinnschlag da722a5cf1 Merge remote-tracking branch 'miroslavr/master' 10 years ago
Sebastian Wick 764cd9ca16 disable "window border" setting in the ingame settings UI if fullscreen is enabled 10 years ago
scrawl 6f72989cb1 SpellModel, SortFilterItemModel: case insensitive sorting 10 years ago
scrawl 2e5e7370ba Adjust default angle, FOV and viewport of character preview (Fixes #2220) 10 years ago
scrawl 9a1bde684f Sort class list in select class dialog 10 years ago
scrawl 768c4a5757 Update crime response to pickpocket attempts (thanks Hrnchamd) 10 years ago
scrawl b8fa73dfa9 Preserve record ordering in Store
This fixes the default head/hair used for some races in the chargen UI.
10 years ago
scrawl 5d7dcafa53 Make local map widget size configurable 10 years ago
scrawl a47de06492 Make local map resolution configurable and use lower default value
This seems to be the resolution the original engine is using. The change also significantly reduces cell loading time.
10 years ago
scrawl 7f0d71f8f4 Swap use of iDispAttackMod/fDispAttacking (thanks Hrnchamd) 10 years ago
scrawl 59f21c6105 Use "hair" as filter for PRT_Hair parts (Fixes #2218) 10 years ago
scrawl d55fe43fc9 Support animation groups for Light and Door objects (Fixes #2039) 10 years ago
scrawl 019cd96719 Stop AiPursue when target has invisibility or chameleon>=75 10 years ago
scrawl e5de253169 Use maximum step size of 62 units for stepping down (Fixes #1809) 10 years ago
scrawl edc128572d Add MWMechanics::Actor class for temporary actor state, move AiState there 10 years ago
scrawl 42d63a4eb2 Fix position flicker after an animation ends 10 years ago
scrawl 8bc7eb5530 PlayGroup: Don't loop animations with no loop keys (Fixes #2223) 10 years ago
scrawl 9e5dfb6e98 Update crime system according to research wiki for more accurate attack responses 10 years ago
scrawl 2410d79410 Fix iFightAttack and iFightAttacking being swapped
Looks like the research wiki page was incorrect, the higher value (iFightAttack) being for the victim makes more sense, is consistent with iDispAttackMod/fDispAttacking, and seems to be how the original game behaves as well.
10 years ago
scrawl e73e975291 Fix player being able to activate objects when knocked out 10 years ago
scrawl 3912ee2b1d Fix faction rank not being set on items in faction-owned containers 10 years ago
scrawl 0081a68376 Use fMagicStartIconBlink for spell effect indicator fading 10 years ago
scrawl 877e07823d Fix incorrect sound for spell creation success 10 years ago
scrawl fb542a64ec Merchant items should be restocked instantly 10 years ago
scrawl 1bcc4430e0 Fix owner not getting set on restocked items 10 years ago
scrawl 9ed71765a9 Fix deleted containers showing in merchant inventories 10 years ago
scrawl f3738e9a98 Say an "intruder" voice dialogue for trespassing crimes (Fixes #1082)
Seems to be broken in the original engine, but according to the TES-CS help this is how the intruder voices should be used. There are legitimate entries for "intruder" in the game's files, so we might as well use them.
10 years ago
scrawl 37e11b7272 Adjust loading box size for large captions 10 years ago
scrawl 866fdfe8bd Crime system improvements
- If someone saw the crime, they will notify everyone else in range, even if the Alarm rating of the witness is 0.
- Pickpocket and selling stolen items now works properly, i.e. honors the victim's Alarm rating instead of always being reported.
10 years ago
scrawl 307b84e9f6 Add enemy health bar fading and use relevant GMSTs 10 years ago
scrawl 1910327469 Implement disposition changes due to crimes 10 years ago
scrawl cc9af9562b Function_CreatureTargetted should return '2' for werewolfs
This makes NPCs say the correct attack voice files when fighting a werewolf.
10 years ago
scrawl efa9ff3a76 Fix incorrect implementation of iWerewolfBounty 10 years ago
scrawl 35d2bfabca Adjust NPC response to pickpocket attempts (Fixes #2219) 10 years ago
scrawl 4aed5158cc Support region names in cell dialogue filter (Fixes #2113) 10 years ago
scrawl 105f0f8716 Head tracking: don't look at dead actors 10 years ago
scrawl 8a210c49e9 Improve AI prioritising health potions 10 years ago
scrawl a29abb85f1 Fix ItemView sizing bug 10 years ago
scrawl f931ba2efc Fix some static analysis issues (coverity) 10 years ago
scrawl 1b9209df4a Allow blocking of hand-to-hand attacks 10 years ago
Sebastian Wick e85df00158 change setting "borderless" to "window border"
set window border on setting changes
disable window border checkbox in the launcher if fullscreen is enabled
10 years ago
MiroslavR 3cc32b641a Fix some memory leaks 10 years ago
Bret Curtis 45299abe99 make it C98 compat 10 years ago
Bret Curtis dcfadeb51a fix typo and annoying gcc/clang unused return values in crash catcher 10 years ago
Sebastian Wick 639fbfad0b make borderless setting available to the UI 10 years ago
MiroslavR c796589420 Allow adding multiple Attribute/Skill effects in spell making (Fixes #2224) 10 years ago
Alexander "Ace" Olofsson 462b41a3a8 Missing files, aka; Why you shouldn't stresscommit 10 years ago
Alexander "Ace" Olofsson 0af5c7b379 Starting to clean up some heavy includes 10 years ago
Marc Zinnschlag 057d0913d6 Merge branch 'scriptfixes' 10 years ago
Marc Zinnschlag a6d30bc2e3 consider --script-warn when running with --script-all-dialogue 10 years ago
Marc Zinnschlag 899ae763e6 fixing a travis build problem 10 years ago
scrawl c2771bc8ab Head tracking fix 10 years ago
scrawl 31d28e727f Implement leveled list script functions (Fixes #1546) 10 years ago
scrawl d642512f71 Error message fix 10 years ago
scrawl 88c5e1991c Fix being able to stand on top of actors (Fixes #1192) 10 years ago
scrawl d962f0918d Implement NPC head tracking (Fixes #1720) 10 years ago
scrawl b9e5aa9db6 Movement controller: Don't allow stepping up other actors
This seems to fix issues with NPCs inadvertently being placed on top of a small creature while fighting it.
Note that jumping on top of actors is still possible (Bug #1192)
10 years ago
scrawl 0dc9401269 Fix GUI crash due to outdated spells list 10 years ago
scrawl ec00c830e5 Fix missing armor rating label update 10 years ago
scrawl e4127aa491 Use space in ItemView more efficiently 10 years ago
scrawl c7e1c0b595 Fix weapon cycle getting stuck for same item IDs 10 years ago
scrawl 935cccf974 Implement weapon/spell cycling hotkeys (Fixes #1024) 10 years ago
scrawl 4d5adfb5dd Fix being able to use enchantments of items that failed to equip (Fixes #2215) 10 years ago
scrawl 4e0d16da8c Take Scale field in creature record into account (Fixes #2214) 10 years ago
scrawl 79237d16a7 Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu
This should also improve window resizing performance, the widgets are now just resized instead of recreated.
10 years ago
scrawl 7abbca8be9 Merge branch 'master' of https://github.com/OpenMW/openmw 10 years ago
scrawl 2b78e9795d Implement Calm effect removing combat packages (Fixes #1985) 10 years ago
scrawl 4f3995a4d8 Fix werewolf AI being able to use items 10 years ago
scrawl 4acc25f59c Use SoundGen with no creature field as fallback
This fixes the adorable "thump" sounds in the Scrib's idle animation not playing.
10 years ago
scrawl 192626c6f5 SoundGen fix: use Original Creature field only if non-empty 10 years ago
MiroslavR c5a604453e Fix several book formatting issues (Fixes #2204) 10 years ago
scrawl 88a2e4c043 Graceful error handling for missing spells/factions (Fixes #1825, Bug #2176, Bug #2203) 10 years ago
Nik Dyonin 80c92789c2 Fix issue when killed NPC cannot be looted if it was in combat mode before killing. 10 years ago
Marc Zinnschlag 1f74d8cca5 Merge remote-tracking branch 'scrawl/scripttest' 10 years ago
scrawl ba65c6cc7f Add --script-all-dialogue switch to compile all dialogue scripts (Fixes #1659) 10 years ago
scrawl 2ebf328dec Always print the failing dialogue script
These aren't usually very long, so printing them shouldn't spam the console by too much.
10 years ago
scrawl ed6face4aa Disable activation scripts for actors in combat 10 years ago
scrawl 60aa209144 Implement drowning when knocked out underwater (Fixes #1228) 10 years ago
scrawl d034a079e6 Allow equipping twohanded weapon and shield at the same time (Fixes #1785)
The shield can be equipped, meaning armor rating and item enchantments apply, but can not be blocked with.
10 years ago
scrawl bc85bb32c2 Fix vampirism magic effect not applying immediately (Fixes #1984) 10 years ago
scrawl 03da21f088 Remove redundant GUI element showing during loading screens 10 years ago
scrawl e69cf11029 Hide tooltips during loading screens 10 years ago
scrawl cf5fc60e86 Make ToggleMenus affect tooltips (Fixes #1989) 10 years ago
scrawl f42420bc19 Use the Original Creature field for SoundGen lookups 10 years ago
scrawl 2601b26217 Merge branch 'master' of https://github.com/OpenMW/openmw 10 years ago
scrawl 7892ed35f3 PlaceItem, PlaceItemCell: Make sure references are placed above terrain (Bug #2078) 10 years ago
scrawl 886903d70e Implement HitAttemptOnMe function (Bug #2078) 10 years ago
scrawl 5f00a3d5c3 Reset lastHitObject when it is retrieved rather than every frame
This seems to be how vanilla MW does it.
10 years ago
scrawl a355550cab Add support for NPCs with missing head/hair models (Fixes #2078) 10 years ago
scrawl be16f1d0a5 Implement PcForce1stPerson, PcForce3rdPerson, PcGet3rdPerson (Bug #2078) 10 years ago
scrawl d955017079 Don't report script operation status via messageBox (Bug #1942) 10 years ago
Marc Zinnschlag 912dcdc418 Merge remote-tracking branch 'scrawl/ptrupdate' 10 years ago
Marc Zinnschlag 7759f9f8f9 Merge remote-tracking branch 'scrawl/launcher' 10 years ago
Marc Zinnschlag 19bd07648b Merge remote-tracking branch 'scrawl/pathgrid' 10 years ago
scrawl ed2aa5a233 Fix crash caused by dangling baseNode pointer 10 years ago
scrawl 7e8ca3fff1 Fix object movement between cells producing a stale Ptr within the script execution (Bug #1942) 10 years ago