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									 David Cernat | 03c56e01f9 | [Server] Add script functions for getting actor dynamic stats | 2017-04-29 01:15:19 +03:00 |  | 
				
					
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									 David Cernat | 328b4fb763 | [Server] Fix invalid pointers when using ActorFunctions::GetActorCell() | 2017-04-28 20:31:02 +03:00 |  | 
				
					
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									 David Cernat | a71dbc7d09 | [Server] Add script functions for setting actor cells and positions | 2017-04-28 18:44:01 +03:00 |  | 
				
					
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									 David Cernat | 9c5eb47e90 | [Server] Add and use Utils::getCellFromDescription() | 2017-04-28 16:33:58 +03:00 |  | 
				
					
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									 David Cernat | aeab851ed8 | [Server] Add script functions for getting actor position coordinates | 2017-04-28 00:05:12 +03:00 |  | 
				
					
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									 David Cernat | 1ce60fbf30 | [Server] Add GetActorCell() script function | 2017-04-27 14:59:49 +03:00 |  | 
				
					
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									 David Cernat | 6a21ec1fdc | [General] Rename PlayerPos into PlayerPosition | 2017-04-25 22:11:33 +03:00 |  | 
				
					
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									 David Cernat | 7b07d6651f | [General] Add and use PlayerBounty packet and matching script functions | 2017-04-25 21:24:39 +03:00 |  | 
				
					
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									 David Cernat | 870886192b | [General] Rename DYNAMICSTATS into STATS_DYNAMIC | 2017-04-16 09:00:18 +03:00 |  | 
				
					
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									 David Cernat | b6c3830ea0 | [General] Rename WorldObject's pos into position for consistency | 2017-04-10 09:25:20 +03:00 |  | 
				
					
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									 David Cernat | 69bf2749a5 | [Server] Add ActorFunctions for getting and setting basic actor data | 2017-04-10 06:15:03 +03:00 |  | 
				
					
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									 David Cernat | e9c3abc2c3 | [Server] Reset variables more elegantly in WorldFunctions | 2017-04-10 02:37:43 +03:00 |  | 
				
					
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									 David Cernat | c52084a028 | [General] Use BaseActorLists in ActorPackets | 2017-04-09 16:32:44 +03:00 |  | 
				
					
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									 David Cernat | 1b714fbfa7 | [Server] Make script functions more consistent | 2017-04-09 12:28:38 +03:00 |  | 
				
					
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									 David Cernat | a24ef3a25e | [Server] Create ActorFunctions placeholder | 2017-04-09 12:24:33 +03:00 |  | 
				
					
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									 David Cernat | 070c6a3bd4 | [General] Add ActorPacketController & make controller var names clearer | 2017-04-09 08:51:28 +03:00 |  | 
				
					
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									 David Cernat | ba8341bfb5 | [Server] Add SendActorAuthority() script function | 2017-04-05 11:02:11 +03:00 |  | 
				
					
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									 David Cernat | c65e94587c | [Server] Add SendActorList() script function | 2017-04-05 04:44:47 +03:00 |  | 
				
					
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									 David Cernat | 3b34b9cd3e | [Server] Fix typo in MiscellaneousFunctions | 2017-04-04 12:49:29 +03:00 |  | 
				
					
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									 David Cernat | 2716078a30 | [Server] Add GetCurrentMpNum() and SetCurrentMpNum() script functions | 2017-04-04 12:43:17 +03:00 |  | 
				
					
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									 David Cernat | 82f38dcfad | [Server] Set mpNum in AddWorldObject() | 2017-04-04 10:34:35 +03:00 |  | 
				
					
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									 David Cernat | 665fe09fd0 | [Server] Add GetObjectMpNum() and SetObjectMpNum() script functions | 2017-04-04 09:30:17 +03:00 |  | 
				
					
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									 David Cernat | 174937f412 | [Server] Add LogMessage() and LogAppend() script functions | 2017-04-04 01:47:37 +03:00 |  | 
				
					
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									 Koncord | 690211ad99 | [General] Extract BaseEvent & BasePlayer from packets to functions Move Send and Read functions to BasePacket | 2017-03-06 18:40:07 +08:00 |  | 
				
					
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									 David Cernat | 82dcec5ec5 | [Server] Use consistent pattern for script function category names | 2017-03-04 14:11:17 +02:00 |  | 
				
					
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									 David Cernat | 5c269a5f8d | [General] Rename ID_GAME_DIE and ID_GAME_RESURRECT | 2017-02-28 01:38:25 +02:00 |  | 
				
					
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									 Koncord | 0442ebd607 | [Server] Remove redundant newlines & keep ~120 columns | 2017-02-27 17:13:07 +08:00 |  | 
				
					
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									 David Cernat | 0baada0aa2 | [Server] Add GetLastPlayerId() script function in Miscellaneous category | 2017-02-26 23:00:51 +02:00 |  | 
				
					
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									 Koncord | b158e89f77 | [Server] Change signatures of GetLastEventAction & SetScriptEventAction | 2017-02-23 15:17:00 +08:00 |  | 
				
					
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									 Koncord | cbe31149e3 | [Server] Remove redundant constructor | 2017-02-23 14:36:35 +08:00 |  | 
				
					
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									 David Cernat | af35ee38d1 | [Server] Rename ClearScriptEvent into InitScriptEvent with pid argument | 2017-02-23 08:23:46 +02:00 |  | 
				
					
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									 David Cernat | 7065569f9b | [Server] Reuse 2 BaseEvents over and over instead of creating new ones | 2017-02-23 07:47:00 +02:00 |  | 
				
					
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									 David Cernat | a4526605a6 | [General] Remove goldValue from ContainerItem because it is never useful | 2017-02-20 12:31:11 +02:00 |  | 
				
					
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									 David Cernat | b1009ad33d | [Server] Add GetContainerItemActionCount() for getting drag count | 2017-02-19 00:11:09 +02:00 |  | 
				
					
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									 David Cernat | 4f2b88df8a | [General] Remove owner var from ContainerItem because it is always empty | 2017-02-18 23:59:02 +02:00 |  | 
				
					
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									 David Cernat | c01ab63239 | [Server] Add script functions for setting container item info | 2017-02-17 23:11:38 +02:00 |  | 
				
					
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									 David Cernat | aa1549606f | [Server] Add script functions for getting container item info | 2017-02-17 18:33:20 +02:00 |  | 
				
					
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									 David Cernat | 70470e12b4 | [Server] Reorder World script functions | 2017-02-17 16:24:40 +02:00 |  | 
				
					
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									 David Cernat | 8a5bc77699 | [Server] Add GetBaseEventAction script function | 2017-02-17 14:51:36 +02:00 |  | 
				
					
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									 David Cernat | eba7d8408f | [Server] Use script function to get spellbook action | 2017-02-16 14:23:27 +02:00 |  | 
				
					
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									 David Cernat | 3b604a432e | [General] Restructure ID_CONTAINER to allow multiple containers at once | 2017-02-15 20:14:25 +02:00 |  | 
				
					
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									 David Cernat | c8cbfbef62 | [General] Sketch out server requests to players for container data | 2017-02-14 19:31:56 +02:00 |  | 
				
					
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									 David Cernat | b651c4deb4 | [Server] In Item script functions, rename itemId into refId for clarity | 2017-02-07 13:50:28 +02:00 |  | 
				
					
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									 David Cernat | 5038353792 | [General] Rename BaseEvent's state into doorState & adjust related funcs | 2017-02-06 23:09:50 +02:00 |  | 
				
					
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									 David Cernat | 182b238b5f | [General] Rename WorldEvent into BaseEvent | 2017-02-06 12:53:41 +02:00 |  | 
				
					
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									 David Cernat | f314b13edf | [General] Rename item health into charge, for consistency with OpenMW | 2017-02-05 14:56:27 +02:00 |  | 
				
					
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									 David Cernat | ecc456fea9 | [General] Include charge int in WorldObject & send it w/ ID_OBJECT_PLACE | 2017-02-05 13:45:12 +02:00 |  | 
				
					
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									 David Cernat | 04d45b9dbb | [General] Rename packets to show they are for players only, not NPCs | 2017-02-05 09:01:33 +02:00 |  | 
				
					
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									 David Cernat | 6328ffb9aa | [General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER | 2017-02-04 14:25:43 +02:00 |  | 
				
					
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									 David Cernat | c1427b2558 | [General] Simultaneously send loads & unloads in ID_PLAYER_CELL_STATE | 2017-02-03 20:27:40 +02:00 |  |