Alexei Dobrohotov
2972033a72
Merge branch 'thelevelling' into 'master'
...
Allow adding levelled lists using AddItem
Closes #2404
See merge request OpenMW/openmw!358
2020-10-21 16:53:46 +00:00
Evil Eye
bdcd2bc802
Allow adding levelled lists with AddItem
2020-10-21 17:21:28 +02:00
Bret Curtis
7d16b6f26c
Merge pull request #2992 from akortunov/service_refusal
...
Add support for service-specific refusals
2020-10-21 00:29:19 +02:00
psi29a
09373a757d
Merge branch 'radioactive' into 'master'
...
Container base record mutations
See merge request OpenMW/openmw!353
(cherry picked from commit 8b33765dd414680f0074b3e115b52b291b4cb7cb)
275908a0 mutate container base records
16fca11d add changelog entry
2020-10-20 16:56:22 +00:00
Andrei Kortunov
6c591c190b
Add support for service-specific refusals (feature #5580 )
2020-10-20 18:58:26 +04:00
psi29a
69b52cd702
Merge branch 'layers' into 'master'
...
Make messageboxes overlap tooltips (bug #5639 )
See merge request OpenMW/openmw!341
2020-10-20 09:14:11 +00:00
Alexei Dobrohotov
de6d4ab44d
Make messageboxes overlap tooltips (bug #5639 )
2020-10-19 22:44:14 +03:00
Alexei Dobrohotov
66d2b9c195
Add Skyrim SE BSA version support
...
Fix embedded file name loading
2020-10-19 22:31:42 +03:00
Alexei Dobrohotov
f90e403bc1
Avoid summon spawn if actor isn't in a cell (bug #5644 )
2020-10-18 01:42:32 +03:00
psi29a
9d350ec824
Merge branch 'head_bobbing' into 'master'
...
Add head bobbing in first person mode
Closes #5043
See merge request OpenMW/openmw!320
2020-10-17 19:54:34 +00:00
psi29a
c16fa27407
Merge branch 'async-physics' into 'master'
...
Async physics
See merge request OpenMW/openmw!248
2020-10-15 08:34:26 +00:00
fredzio
ae3306c019
Document async physics settings
...
Add an option to the launcher
Update changelog
2020-10-15 06:41:41 +02:00
Andrei Kortunov
c3d84b2c7c
Ability to attach arrows to shooter's hands (feature #5642 )
2020-10-14 10:07:42 +04:00
Assumeru
72549651e0
Rework container resolution ( #3006 )
...
* Rework container resolution
* add optional argument to getCount
* remove now-redundant changes
* undo worldimp changes
* move save-fixing code to InventoryState
* replace Rng instances with Seeds
2020-10-13 17:46:32 +02:00
psi29a
ed0bf72119
Merge branch 'menu' into 'master'
...
Put the main menu below other windows (bug #5622 )
See merge request OpenMW/openmw!312
2020-10-12 07:36:15 +00:00
Petr Mikheev
be27b51279
Add head bobbing in first person mode
2020-10-08 00:22:01 +02:00
Charles Calhoun
14aacb81c5
Fix follower aggression when traveling. Summoning still has problems but less intrusive than current implementation.
2020-10-03 20:05:17 +00:00
Kyle Shrader
845049a166
Prevent empty right page of journal having invisible topics ( Fixes #5588 )
2020-10-03 10:55:44 +00:00
Alexei Dobrohotov
5ab29f26e9
Put the main menu below other windows (bug #5622 )
2020-10-01 20:31:45 +03:00
psi29a
d9dafbe45b
Merge branch 'master' into 'uses'
...
# Conflicts:
# CHANGELOG.md
2020-09-29 08:20:50 +00:00
psi29a
0438d9d5bb
Merge branch 'enchanting' into 'master'
...
Reset enchant effects displayed range when they are constant (bug #5603 )
See merge request OpenMW/openmw!309
2020-09-28 17:18:29 +00:00
psi29a
ad1021721f
Merge branch 'master' into 'rotation'
...
# Conflicts:
# CHANGELOG.md
2020-09-28 17:09:50 +00:00
Alexei Dobrohotov
f2af957647
Reset enchant effects displayed range when they are constant (bug #5603 )
2020-09-25 02:13:57 +03:00
Alexei Dobrohotov
e0a5c24afe
Handle 0-use items like vanilla (bug #5611 )
2020-09-25 00:20:25 +03:00
Petr Mikheev
a17fb14b8a
Add "smooth movement" and "NPCs avoid collisions" settings to openmw-launcher and to the docs; update CHANGELOG.md.
2020-09-22 22:50:44 +02:00
Alexei Dobrohotov
387bda5e22
Add inverse order rotation support to SetAngle (feature #5579 )
2020-09-21 22:27:01 +03:00
psi29a
22c3588d0d
Merge branch '4771-and-4631' into 'master'
...
Try lower MSAA level if the requested value isn't available
Closes #4471 and #4631
See merge request OpenMW/openmw!297
(cherry picked from commit b3db387512340a5e9a77427c2d7d9d88c2340056)
da0aef7a Retrieve SDL OpenGL attributes after context creation
a51e63b3 Try lower MSAA levels if OpenGL context doesn't have what we requested
c4e92a0a Update CHANGELOG.md
2020-09-20 12:35:26 +00:00
AnyOldName3
f8f72ce4c4
Add changelog entry
2020-09-16 23:08:01 +01:00
Petr Mikheev
874c754b68
Fix #5557
2020-09-15 20:24:16 +02:00
Mads Buvik Sandvei
045b4566dd
Merge branch 'master' into 'resize_breaks_window'
2020-08-05 17:10:16 +00:00
Mads Buvik Sandvei
243638665b
Update CHANGELOG.md
2020-08-05 17:09:02 +00:00
unknown
f5638fec1e
add a changelog entry
2020-07-31 19:08:49 +02:00
Frederic Chardon
12ee42c6f3
Update mLastTopic before executing scripts. In case the script contains ClearInfoActor it erase not the correct topic.
...
Other correction not linked with the bug:
- reset mActorKnownTopicsFlag at the same time as mActorKnownTopics
- don't call updateTopics in addResponse, it is already handled by the response
callback
2020-07-28 20:50:49 +00:00
Capostrophic
9c930e38fa
Add option to always allow stealing from KO'd actors (feature #5545 )
2020-07-26 13:10:44 +03:00
CedricMocquillon
1ff2256bc1
Update changelog
2020-07-25 17:42:31 +02:00
Cédric Mocquillon
2e27de027e
Add members in AdvancedPage class to avoid memory leak when the list of cells names is updated as we recreated a completer at each notification event
2020-07-25 13:58:42 +00:00
Bret Curtis
a83b32074f
Update CHANGELOG.md
2020-07-14 22:22:52 +02:00
Bret Curtis
74c67218e4
Merge pull request #2968 from elsid/fix_flee_cliff_racers
...
Adjust actor rotation when flee by axis x (bug #5531 )
2020-07-14 17:04:04 +02:00
Andrei Kortunov
b05d071e69
Resume failed scripts execution after game reload (feature #5524 )
2020-07-14 10:53:01 +04:00
elsid
b7c1c52439
Adjust actor rotation when flee by axis x
...
Otherwise Cliff Racers can go underwater.
2020-07-13 20:08:37 +02:00
Andrei Kortunov
7f936e4cde
Merge pull request #2961 from akortunov/move
...
Do not use outdated references when moving objects to new cells
2020-07-12 12:11:22 +04:00
elsid
bdf215d1a9
Add bug #4764 to changelog
2020-07-11 18:32:33 +02:00
Andrei Kortunov
db8f0ad6fd
Do not use outdated references when moving objects to new cells (bug #5387 )
2020-07-11 17:24:20 +04:00
psi29a
721e659d37
Update CHANGELOG.md
2020-07-10 12:12:07 +00:00
CedricMocquillon
d76b81a4a4
Update changelog
2020-07-07 17:54:42 +02:00
elsid
a36a55bfb5
Clamp sound volume on settings update
2020-07-02 06:38:20 +02:00
Frederic Chardon
f268bc13f1
Do not set particle lifetime to 0 ( #5472 )
2020-07-01 11:04:18 +00:00
Andrei Kortunov
230e06dec7
Make joysticks dead zone configurable (bug #5502 )
2020-06-28 13:12:12 +04:00
Bret Curtis
c4453322e5
Merge pull request #2931 from Capostrophic/intimidate
...
Increase disposition on marginal Intimidate wins (#5485 )
2020-06-26 13:47:35 +02:00
Andrei Kortunov
fde0f20a6f
Fix faction requirement calculations (bug #5499 )
2020-06-26 11:14:38 +04:00