Commit Graph

544 Commits (134631ad720d141d4b617427bad6583354339690)

Author SHA1 Message Date
Andrei Kortunov 1ce370e7fa Make console to do not hide other GUI windows (bug #1515) 6 years ago
Capostrophic 9a19af5b33 Escape number signs in cell/region names (bug #5047) 6 years ago
Capostrophic 4c2b694b29 Make SayDone return 1 on the frame speech is started (bug #4879) 6 years ago
Andrei Kortunov fae5843347 Setup the ICO settings only once instead of every loading (bug #5025) 6 years ago
Andrei Kortunov ab03b9ac1c Do not sort the Land store every savegame load - it is static anyway (bug #4844) 6 years ago
Andrei Kortunov add3b9dcea
Merge pull request #2390 from Capostrophic/launcher
Launcher: Clone content list button (feature #4784)
6 years ago
Capostrophic 3f73766304 Make enchanting make more sense (bug #5038) 6 years ago
Capostrophic 686049679c Launcher: Clone content list button (feature #4784) 6 years ago
Andrei Kortunov 7023e86d19
Merge pull request #2388 from Capostrophic/animation
Hardcode the correct first person sneaking anim speed (bug #4787)
6 years ago
Capostrophic 1de984364a Hardcode the correct first person sneaking anim speed (bug #4787) 6 years ago
Alexei Dobrohotov 3d3e9f373c
Merge pull request #2384 from akortunov/ranks
Fix RaiseRank/LowerRank script functions
6 years ago
Andrei Kortunov f775f7977b Fix RaiseRank/LowerRank script functions (feature #4316) 6 years ago
Capostrophic 485ed903c4 Enchanting window stays open after a failed attempt (feature #5034) 6 years ago
Capostrophic 555e43855d Allow scripted faction leaving using PCLowerRank (feature #5036) 6 years ago
Capostrophic 144b1b9b06 Magic armor mitigation for creatures (feature #5033) 6 years ago
Capostrophic 62482657fc GetWeaponType returns -2 for picks and -3 for probes (feature #5031) 6 years ago
Capostrophic 9d191055bf Make offered price caps barter-specific (bug #5028) 6 years ago
Capostrophic cb9d16cf5f Support negative effect magnitude in spell/ingredient/potion tooltips 6 years ago
Alexei Dobrohotov e4ef7e8d3f
Merge pull request #2355 from akortunov/transparency
Use the StateSetUpdater to modify alpha for Animation objects
6 years ago
Alexei Dobrohotov 1bfe0e43af
Merge pull request #2360 from akortunov/guifixes
Do not track resolution settings changes in the InputManager
6 years ago
Alexei Dobrohotov 632e7b973b
Merge pull request #2349 from akortunov/pinning
Allow to maximize windows via Shift + Double Click
6 years ago
Alexei Dobrohotov 74112976b2
Merge pull request #2085 from akortunov/herbalism
Native graphics herbalism support
6 years ago
Andrei Kortunov 5876a417c3 Use the StateSetUpdater to modify alpha for Animation objects (bug #5001) 6 years ago
Andrei Kortunov 861d41f4a4 Native graphics herbalism support (feature #5010) 6 years ago
Andrei Kortunov 0cd8d4b842 Do not track resolution settings changes in the InputManager (bug #4902) 6 years ago
Andrei Kortunov c5ac580e74 Allow to maximize windows via Shift + Double Click (feature #3999) 6 years ago
Capostrophic b42f981200 Make Drop and soulgem instruction behavior closer to vanilla (bug #4999) 6 years ago
Andrei Kortunov c3fdccac1f Do not use the xbase_anim.kf as a fallback for werewolves (bug #5004) 6 years ago
Alexei Dobrohotov 70421819b2
Update changelog 6 years ago
Andrei Kortunov c610a58cf0 Improve reset of idle animations (bug #4847) 6 years ago
Andrei Kortunov 1832f1759d AI: use a consistent check if a target is hidden (bug #4920) 6 years ago
Alexei Dobrohotov b77bd9cf9b Merge branch 'issue-4971' into 'master'
Bug #4971: OpenMW-CS: Make rotations display as degrees instead of radians

See merge request OpenMW/openmw!100
6 years ago
Nat Meo a3b7a12fe7 Bug #4971: OpenMW-CS: Make rotations display as degrees instead of radians 6 years ago
Andrei Kortunov 8e48493264 Make pinnable windows hiding persistent (feature #4994) 6 years ago
Bret Curtis e0edecf1f2
Merge pull request #2341 from Capostrophic/scripting
Allow using functions in non-conditional expressions (bug #3725)
6 years ago
Capostrophic f2638b58c1 Tweak object VFX scaling (bug #4989) 6 years ago
Capostrophic 3d64a46df2 Allow using functions in non-conditional expressions (bug #3725) 6 years ago
Andrei Kortunov 6a01e4cd8a Fix arguments order for raytracing in the getHitContact() (bug #4990) 6 years ago
Alexei Dobrohotov 53d704fec8
Merge pull request #2335 from akortunov/guifixes
Allow to shrink tooltip width to its actual text width
6 years ago
Andrei Kortunov 3bea5691ae Add missing changelog entries 6 years ago
Andrei Kortunov 626a05f825
Merge pull request #2128 from Capostrophic/blood
Support all eight possible blood types (feature #4958)
6 years ago
Andrei Kortunov 7e0bf40dbe Allow to shrink tooltip width to its actual text width (bug #3812) 6 years ago
Andrei Kortunov 5508e67aad Apply looping particles when adding spell to existing actor (bug #4918) 6 years ago
Andrei Kortunov 8cb4898ae7
Merge pull request #2330 from Capostrophic/spells
Only collect every unique magic bolt sound once (bug #4964)
6 years ago
Michael Stopa 670b0d2365 Made some clarifications in the changelog regarding [Bug#4748](https://bugs.openmw.org/issues/#4748) 6 years ago
Capostrophic f0433704b4 Only collect every unique magic bolt sound once (bug #4964) 6 years ago
Alexei Dobrohotov 89a0b2d2d4 Merge branch 'issue-4805' into 'master'
Bug #4805: NPC movement speed calculations do not take race Weight into account

See merge request OpenMW/openmw!89

(cherry picked from commit 98f52fa8ad8d8746786c529373db81f8602135df)

61682570 Bug #4805: NPC movement speed calculations do not take race Weight into account
0c8308bc Revert "Bug #4805: NPC movement speed calculations do not take race Weight into account"
4b43e91f Change to only affect movement speed and not animation speed
a66ae118 Use adjustScale() to adjust movement calculation instead of using race weight
6295eadc Make sure height is also factored into movement speed
fde0ca8b Remove height from movement calculation and factor in cell reference scale
6 years ago
Andrei Kortunov e534153d00 Use friendly hits only for player's followers (bug #4984) 6 years ago
Capostrophic 7814bd1b76 Support eight possible blood types (feature #4958) 6 years ago
Capostrophic fcf679de49 Make the default vertical FOV in line with vanilla (bug #4933) 6 years ago
Andrei Kortunov 6b49ce965b Do not update drowning state for actors outside of AI distance (bug #4980) 6 years ago
Andrei Kortunov 4da21942af Do not use the actors processing range to determine a maximum range of AiTravel (bug #4979) 6 years ago
terabyte25 27292ef4a3 Disable quick keys when fighting and spellcasting are disabled (bug #4962) 6 years ago
Bret Curtis 785a667517
Merge pull request #2302 from akortunov/guifixes
Scalable UI textures
6 years ago
Andrei Kortunov 9b716a2f8d
Merge pull request #2311 from Capostrophic/random
Use dice rolls instead of chance for spell magnitude (bug #4945)
6 years ago
Bret Curtis 10643a10f2
Merge branch 'master' into lighting 6 years ago
Capostrophic 85e99182ce Revise light source configuration (bug #4965)
Set up attenuation less awkwardly
Use global attenuation settings for magic light source
Use constant attenuation settings
6 years ago
Capostrophic 424716977b Only play miss sound for player attacks (bug #4969) 6 years ago
Andrei Kortunov 31ddb0a482 Allow to calculate UI skin size based on texture resolution (feature #4968) 6 years ago
Andrei Kortunov 413207f9af Reset old record, if its ID does not match with ID of new record (bug #4932) 6 years ago
Capostrophic d4c1bd81b6 Use dice rolls instead of chance for spell magnitude (bug #4945) 6 years ago
Alexei Dobrohotov e9f6c11cc9
Merge pull request #2309 from akortunov/enchant_animations
Add an option to use casting animations for magic items
6 years ago
Andrei Kortunov 0079a6bf05 Correct the Enchant skill progress (bug #4963) 6 years ago
Bret Curtis ca6f1bdd13
Merge pull request #2288 from Capostrophic/magiceffect
Validate spell effect argument (bug #4927)
6 years ago
Andrei Kortunov 35facc5cde Add an option to use casting animations for magic items (feature #4962) 6 years ago
Bret Curtis 1766a252dc
Merge branch 'master' into voiceover 6 years ago
Capostrophic af80eddc0e Use loudness data for 2D voiceover (bug #4947) 6 years ago
Capostrophic 1424399118 Disable any footstep sounds when flying (bug #4948) 6 years ago
Capostrophic be125aa996 Add spell effect argument validation (bug #4927) 6 years ago
Bret Curtis aacc275e9c
Merge pull request #2299 from Capostrophic/position
Replicate vanilla Position/SetPos behavior more closely (bug #3109)
6 years ago
Capostrophic 80a65e81dd Only set attack type randomly if "best attack" is on (bug #4942) 6 years ago
Bret Curtis a5504f8cc1
Merge pull request #2297 from Capostrophic/esm
Make sure the record hasn't ended in getHString hack (bug #4938)
6 years ago
Capostrophic 3a0e374dc6 Replicate vanilla Position/SetPos behavior more closely (bug #3109) 6 years ago
Capostrophic 4b6fc5f720 Make sure the record hasn't ended in getHString hack (bug #4938) 6 years ago
Bret Curtis 2c57abc245
Merge branch 'master' into dialoguefix 6 years ago
Bret Curtis 886c77bced
Merge pull request #2145 from akortunov/rest
Update jail state once instead of for every single hour
6 years ago
Bret Curtis 6cbf1288ff
Merge pull request #1929 from Capostrophic/elseif
Ignore the rest of the line after else operator (bug #3006)
6 years ago
Capostrophic cbce1a1b7c Ignore the rest of the line after else (bug #3006) 6 years ago
Bret Curtis 8f8bba66d9
Merge pull request #2178 from Capostrophic/declaration
Ignore extra text after a local variable declaration (bug #4867)
6 years ago
Capostrophic 6dbd875f75 Disallow binding some reserved keys (bug #3282) 6 years ago
Capostrophic af47ec7756 Skip extra text after variable declaration (bug #4867) 6 years ago
Andrei Kortunov be12d241da Reset current attack during force update (bug #4922) 6 years ago
Bret Curtis d56733149c
Merge pull request #2201 from akortunov/optimize_terrain
Optimize terrain
6 years ago
Andrei Kortunov 540709fdae Add a changelog entry for terrain optimization 6 years ago
Capostrophic abae35e88b Loop title screen music (bug #4896) 6 years ago
AnyOldName3 a92690d433 Update CHANGELOG.md 6 years ago
Bret Curtis f62c1c59b4
Merge pull request #2241 from Capostrophic/console
Use selected object local variables in the console (feature #3893)
6 years ago
Andrei Kortunov 4aa21b9088 Do not swap buffers for non-exposed windows (bug #4911) 6 years ago
Andrei Kortunov 943279abbb Consider land texture with given ID and index as override for base texture with the same ID and index (bug #4736) 6 years ago
Capostrophic 578beb6305 Use selected object local variables in console (feature #3893) 6 years ago
Bret Curtis 573e64e9c9
Merge pull request #2184 from elsid/fix_startup_script
[Testing needed] Always run startup script once at engine start (bug #4877)
6 years ago
Bret Curtis e3bde5ec91
Merge pull request #2226 from akortunov/projectilefix
Use relative animation time only for bows and crossbows
6 years ago
Andrei Kortunov 4c21776b94 Use relative animation time only for bows and crossbows (bug #3778) 6 years ago
Capostrophic b05531818c Fix raki creatures in Skyrim: Home of the Nords (bug #4810)
Make bip01 have higher priority than 'root node' node when determining the movement accumulation root
6 years ago
Andrei Kortunov 00ab552184 Add more settings to water reflections in exteriors (feature #4859) 6 years ago
bzzt fd94d7f7ff Make Distant Terrain more configurable (feature #4890) 6 years ago
elsid 619a111a11
Run startup script once at engine start when game is running (bug #4877) 6 years ago
Capostrophic e940325b78 Update changelog 6 years ago
elsid 33f6fb258d
Option to set specific random seed for random number generator 6 years ago
Bret Curtis 56d5fc788c
Merge pull request #2163 from Capostrophic/hello
AI data handling minor revisions
6 years ago