Commit Graph

2960 Commits (14ddcc1204a7abebc79baed12a9d05c37c8ccf14)
 

Author SHA1 Message Date
Marc Zinnschlag 77604086e2 Merge branch 'autoequip' 13 years ago
Marc Zinnschlag ab2a1297b0 exclude player from auto equip 13 years ago
Aleksandar Jovanov c1afd534fc all stuff added 13 years ago
Aleksandar Jovanov b4ee01e691 missing file 13 years ago
Marc Zinnschlag dcab6737e5 consider skills when auto equipping 13 years ago
Aleksandar Jovanov b1259ca15c added a 'backend' for NPC/Player draw state 13 years ago
Aleksandar Jovanov d5b8d4ef49 Revert "test commit"
This reverts commit 8c607870c0.

reverting the test commit in the test branch
13 years ago
Aleksandar Jovanov 8c607870c0 test commit 13 years ago
Marc Zinnschlag 8e6c445111 Merge remote branch 'chris/sound' 13 years ago
Jason Hooks ebab98a8a0 Restructuring things 13 years ago
Chris Robinson 59ccab0b2c Add sound volume settings 13 years ago
Chris Robinson 752e89a268 Add a setting to select the sound device name 13 years ago
Chris Robinson b8be867e6e Work around a bug in the Windows OpenAL router 13 years ago
Alexander "Ace" Olofsson bf5a009299 Some improvements to the windows installer 13 years ago
scrawl 030060e656 settings description 13 years ago
scrawl 9169c0d7c9 slightly improved the quality of the default water setting 13 years ago
scrawl c748252d33 weather fix again 13 years ago
scrawl cdea19206c Revert "more accurate fog, TODO: apply this to the terrain"
This reverts commit 96c37d3e7c.
13 years ago
scrawl 96911ada95 restored render queue of transparent objects, they are now part of the mrt textures
this fixes some issues with transparent objects not visible in the refraction
13 years ago
Marc Zinnschlag 34a02fef45 consider item value when auto equipping 13 years ago
Marc Zinnschlag d5a7d418dd added getValue function to Class hierarchy 13 years ago
Marc Zinnschlag f52b9cc162 Merge branch 'autoequip' 13 years ago
Marc Zinnschlag c94d683014 fill in initial spell list from NPC record 13 years ago
Marc Zinnschlag 12f7bae526 added known spells and selected spell to NpcStats 13 years ago
scrawl 044d649edd Merge branch 'master' into water 13 years ago
scrawl 96c37d3e7c more accurate fog, TODO: apply this to the terrain 13 years ago
scrawl dbf7547003 fixed first weather transition being instant 13 years ago
Roman Melnik bdbb8a8d84 Merge remote-tracking branch 'upstream/master' into windowsPinning
Conflicts:
	apps/openmw/mwgui/window_manager.cpp (keep both changes)
13 years ago
Roman Melnik 1bf79fd022 Windows pinning: support for MapWindow
Set correct skin for the Map Window.
13 years ago
Lukasz Gromanowski e21e8c221d Added explicit cast to char in ToUTF8::windows_XXXX tables.
Added explicit cast to char, without that gcc 4.7 (with default settings)
is showing a lot of:

narrowing conversion of ‘...’ from ‘int’ to ‘char’ inside { } is ill-formed in C++11 [-Wnarrowing]

warnings.
13 years ago
Roman Melnik 72b3f6121d Windows Pinning: add files to CMakeLists.txt
Add new files (map_window and window_pinnable_base)
13 years ago
Marc Zinnschlag b7614dd0ce Merge remote branch 'chris/sound' 13 years ago
scrawl dbde8405f7 Merge branch 'master' into water 13 years ago
scrawl 50702c5e84 Merge branch 'master' into water 13 years ago
Chris Robinson 87e8917c4d Don't try to play sounds when no sound output is initialized 13 years ago
scrawl bcee5d5943 fix areas with only water (no objects below) 13 years ago
scrawl c49d5dd40b another sky tweak 13 years ago
scrawl f008ca166b restored moons like they were 13 years ago
scrawl c0f991ac0a underwater depth effect 13 years ago
scrawl 456eb95209 reversed sun and moon paths (sunrise at east) 13 years ago
scrawl 8316a4c2ec add mrt dummy output to sky shaders 13 years ago
scrawl 114e8ae2a0 much less underwater distortion 13 years ago
scrawl c169f9e171 underwater tweaks 13 years ago
scrawl 2976625b00 better underwater 13 years ago
scrawl ec3fe1ef00 no sun glare in the reflection 13 years ago
scrawl 393530e671 more or less fixed the sky for normal viewing angles, still disappears at a certain height though 13 years ago
scrawl a41eee9a72 specular lighting 13 years ago
Marc Zinnschlag 8bf9b371c7 removed remains of input framelistener 13 years ago
Roman Melnik ef0a185e11 Pinnable windows: hide hud elements
Hide elements of the HUD (health/magicka/stamina bars,
minimap) when the corresponding windows (stats/map) are pinned.

Rearrange the remaining hud elements in such cases (like in the
original Morrowind).
13 years ago
scrawl e718d4b6f0 another sky fix 13 years ago