Alexei Dobrohotov
15142a608d
Merge pull request #2344 from xyzz/delete-spell
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Add a button to delete spells from spellwindow
2019-05-04 21:05:12 +03:00
Alexei Dobrohotov
acae586765
Merge pull request #2365 from akortunov/guifixes
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Refactor Settings::Manager::apply()
2019-05-04 21:01:15 +03:00
Andrei Kortunov
4f42fe5595
Refactor Settings::Manager::apply()
2019-05-04 21:38:36 +04:00
Alexei Dobrohotov
1bfe0e43af
Merge pull request #2360 from akortunov/guifixes
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Do not track resolution settings changes in the InputManager
2019-05-04 20:23:03 +03:00
Alexei Dobrohotov
632e7b973b
Merge pull request #2349 from akortunov/pinning
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Allow to maximize windows via Shift + Double Click
2019-05-04 20:21:30 +03:00
Andrei Kortunov
4513c5516c
Increase the viewing distance cap in the slider when the Distant Terrain is enabled
2019-05-03 10:23:10 +04:00
Andrei Kortunov
0cd8d4b842
Do not track resolution settings changes in the InputManager (bug #4902 )
2019-05-02 19:00:47 +04:00
Andrei Kortunov
c5ac580e74
Allow to maximize windows via Shift + Double Click (feature #3999 )
2019-05-01 20:15:11 +04:00
Alexei Dobrohotov
5e405ca679
Merge pull request #2347 from akortunov/pinning
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Make pinnable windows hiding persistent
2019-04-25 20:15:05 +03:00
Andrei Kortunov
8e48493264
Make pinnable windows hiding persistent (feature #4994 )
2019-04-25 21:05:43 +04:00
Ilya Zhuravlev
e057ea171f
spell window: don't manually recalculate edit box width every update
2019-04-25 09:13:32 -04:00
Ilya Zhuravlev
e1ce15efb5
spellwindow: do onWindowResize in ctor after dimensions are set
2019-04-25 08:51:57 -04:00
Ilya Zhuravlev
26ac7412a0
Spell window: dynamically resize the edit box, change delete button caption
2019-04-25 08:46:11 -04:00
Ilya Zhuravlev
2ee0b1287b
spellmodel: add a break to getSelectedIndex
2019-04-25 06:14:12 -04:00
Ilya Zhuravlev
6c96b5653b
Add a button to delete spells from spellwindow
2019-04-24 19:22:47 -04:00
Capostrophic
c7ac06b960
Always account for every follower travelling
2019-04-24 16:21:12 +03:00
Andrei Kortunov
9059971a69
Increase required MyGUI version to 3.2.2
2019-04-22 20:52:18 +04:00
Andrei Kortunov
09686d684e
Update background texture if a new one is empty (regression #4986 )
2019-04-20 11:40:42 +04:00
Andrei Kortunov
31ddb0a482
Allow to calculate UI skin size based on texture resolution (feature #4968 )
2019-04-10 10:34:07 +04:00
Bret Curtis
7808cbbfe8
Merge pull request #2292 from akortunov/fallback
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Make fallback map static to simplify constructors
2019-04-07 17:43:59 +02:00
Capostrophic
7202f45771
Only allow resting in air when a bed is used
2019-04-04 17:22:24 +03:00
Andrei Kortunov
a302ec9c65
Make fallback map static to simplify constructors
2019-03-29 15:30:49 +04:00
Bret Curtis
886c77bced
Merge pull request #2145 from akortunov/rest
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Update jail state once instead of for every single hour
2019-03-27 13:14:22 +01:00
Capostrophic
93f78aad60
Avoid menu button texture vertical cutoff
2019-03-24 22:55:27 +03:00
bzzt
231e629e66
Store map widgets and textures in one vector instead of 4 different ones
2019-03-23 07:46:41 +04:00
bzzt
c2176945bd
Do not use the delayed map cells update
2019-03-22 18:58:34 +04:00
Bret Curtis
e2ed90e67b
Merge pull request #2262 from akortunov/guifixes
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[Regression] Fix missing \n characters on the active effects tooltips
2019-03-18 08:59:31 +01:00
Andrei Kortunov
80e0fbdd88
Fix missing \n characters on the active effects tooltips
2019-03-18 08:47:46 +04:00
Capostrophic
168e758921
Correct look and behavior of some setting sliders
2019-03-17 06:44:42 +03:00
Capostrophic
578beb6305
Use selected object local variables in console (feature #3893 )
2019-03-10 17:09:54 +03:00
Vladimir Panteleev
9d5fc7954f
DRY skill widget updates in stats window
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The skill widgets were configured in two places: initial creation, and
updates. The former was redundant, and duplicated the functionality of
the latter.
To fix this redundancy, replace the duplicate code with a call to
setValue.
2019-03-05 22:52:30 +00:00
Capostrophic
2f38e4fbb3
Fix enchanted item icon update
2019-03-02 20:01:42 +03:00
Bret Curtis
79fca2e7c6
Merge pull request #2095 from akortunov/reflections
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Add more settings to water reflections
2019-03-02 15:37:06 +01:00
Bret Curtis
f6127a30c0
Merge pull request #2199 from akortunov/guifixes
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Use C++11-style loops in the GUI instead of iterators
2019-03-02 15:36:54 +01:00
Andrei Kortunov
bf5f68a4d8
Replace boost GCD to the homebrew implementation
2019-03-02 17:32:05 +04:00
Andrei Kortunov
9398117ea7
Allow to do not reflect terrain
2019-03-02 14:26:14 +04:00
Andrei Kortunov
00ab552184
Add more settings to water reflections in exteriors (feature #4859 )
2019-03-02 14:26:14 +04:00
Andrei Kortunov
8df8bd3f37
Use C++11-style loops in the GUI instead of iterators
2019-03-02 13:27:59 +04:00
Bret Curtis
735bcf17c2
Merge branch 'boost-gcd-deprecation' into 'master'
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Fix boost deprecation warning
See merge request OpenMW/openmw!66
2019-02-26 18:02:01 +00:00
AnyOldName3
cd4303da23
Add preprocessor check to determine which common_factor header to use.
2019-02-26 17:03:07 +00:00
Capostrophic
216e1ab16f
Always include <memory> for smart pointers in MWGui
2019-02-25 18:50:51 +03:00
Capostrophic
8ecd0b82a4
Replace Boost format and replace_all where possible
2019-02-24 03:20:20 +03:00
Bret Curtis
d4564a9be7
Merge pull request #2180 from akortunov/includes
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Remove redundant includes
2019-02-24 01:14:16 +01:00
Andrei Kortunov
fcdb0c16bf
Update jail state once instead of for every single hour
2019-02-23 09:17:06 +04:00
Andrei Kortunov
3032b177a1
Remove redundant includes
2019-02-23 08:02:12 +04:00
Capostrophic
58788de7c4
Get rid of Boost.Array
2019-02-22 23:16:34 +03:00
Bret Curtis
212f097b3c
Merge pull request #2172 from akortunov/pvs_fix
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Fix some issues, found by PVS-Studio
2019-02-22 15:01:37 +01:00
Bret Curtis
55fc04e462
Merge pull request #2175 from Capostrophic/includes
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Include cleanup
2019-02-22 14:56:20 +01:00
Capostrophic
c03ed4cd50
Include cleanup
2019-02-19 18:40:33 +03:00
Andrei Kortunov
9de0c9045a
Fix API usage errors
2019-02-17 14:29:39 +04:00