Capostrophic
17dce28705
Improve compiler messages
2019-03-29 00:59:26 +03:00
Bret Curtis
886c77bced
Merge pull request #2145 from akortunov/rest
...
Update jail state once instead of for every single hour
2019-03-27 13:14:22 +01:00
Bret Curtis
f8c3db0b89
Merge pull request #2287 from alexkokkinos/docs-paths-update
...
Update paths.rst - Windows paths, shell friendly paths
2019-03-26 21:42:20 +01:00
Chris Djali
1860d720bc
Merge pull request #2263 from akortunov/actor_culling
...
Do not recreate shaders to update transparency
2019-03-26 14:13:50 +00:00
Alex Kokkinos
6c0837259c
Update paths.rst - Windows paths, shell friendly paths
...
- Adds path expansion based paths for Windows for easier copying and pasting
- Escapes Application Support in Mac to make the paths terminal and Finder Go menu friendly
- Places paths in tables
2019-03-25 21:23:01 -05:00
Bret Curtis
d727a2f25c
Merge pull request #2285 from Capostrophic/mainmenu
...
Avoid menu button textures vertical cutoff
2019-03-25 13:33:03 +01:00
Bret Curtis
1e9eac568f
Merge pull request #2249 from akortunov/cache
...
Implement generic caching system
2019-03-25 13:32:23 +01:00
Capostrophic
93f78aad60
Avoid menu button texture vertical cutoff
2019-03-24 22:55:27 +03:00
Bret Curtis
0a1af526d4
Merge pull request #2280 from akortunov/optimize
...
Reduce default composite map distance to decrease GPU loading
2019-03-24 16:45:50 +01:00
Bret Curtis
354f904a24
Merge pull request #2279 from akortunov/map
...
Optimize map window update
2019-03-24 16:45:16 +01:00
Bret Curtis
6cbf1288ff
Merge pull request #1929 from Capostrophic/elseif
...
Ignore the rest of the line after else operator (bug #3006 )
2019-03-24 16:35:49 +01:00
Capostrophic
cbce1a1b7c
Ignore the rest of the line after else (bug #3006 )
2019-03-24 18:34:33 +03:00
Bret Curtis
8f8bba66d9
Merge pull request #2178 from Capostrophic/declaration
...
Ignore extra text after a local variable declaration (bug #4867 )
2019-03-24 16:33:21 +01:00
Bret Curtis
eefbda0ddf
Merge pull request #2283 from Capostrophic/input
...
Disallow binding some reserved keys (bug #3282 )
2019-03-24 16:30:28 +01:00
Capostrophic
6dbd875f75
Disallow binding some reserved keys (bug #3282 )
2019-03-23 22:56:30 +03:00
bzzt
1143985bc7
Do not update map texture if it did not change
2019-03-23 16:22:57 +04:00
Andrei Kortunov
bbb1fdd92f
Reduce default composite map distance to decrease GPU loading
2019-03-23 14:25:44 +04:00
bzzt
231e629e66
Store map widgets and textures in one vector instead of 4 different ones
2019-03-23 07:46:41 +04:00
Bret Curtis
115f12823a
Merge pull request #2278 from Capostrophic/blendmap
...
Remove unused and unfinished blendmap packing feature
2019-03-22 22:35:21 +01:00
Capostrophic
786f3e5fc3
Remove unused and unfinished blendmap packing feature
2019-03-22 22:15:28 +03:00
bzzt
c2176945bd
Do not use the delayed map cells update
2019-03-22 18:58:34 +04:00
Bret Curtis
bbbdefce5f
Merge pull request #2275 from elsid/fix_map_iteration
...
Use auto for map value_type in range-based for loops
2019-03-22 11:13:58 +01:00
Bret Curtis
92bed66e5f
Merge pull request #2276 from elsid/aiwander
...
Improve AiWander pathfinding for locations without pathgrid
2019-03-22 10:00:37 +01:00
elsid
5434e92437
Take in account actor half extents for obstacle check
2019-03-21 23:15:47 +03:00
elsid
1e8bf3846e
Remove unused argument
2019-03-21 23:15:47 +03:00
elsid
287433efa8
Stop walking for water and flying creatures after single stuck
2019-03-21 23:15:47 +03:00
elsid
a65f60e1f1
Build path only by navmesh for wandering near spawn
2019-03-21 23:15:47 +03:00
elsid
ff67a9e233
Build straight path for wandering flying and water creatures
2019-03-21 23:15:47 +03:00
elsid
ebdff5d96e
Check for height map when cast ray for AiWander path
2019-03-21 23:15:47 +03:00
elsid
e033b0c565
Avoid build path through the ground for flying wandering creatures
2019-03-21 23:15:46 +03:00
elsid
e82d65a2c7
Use if-continue to skip build path
2019-03-21 23:15:46 +03:00
elsid
fa7b304e78
Use auto for map value_type in range-based for loops
...
To avoid implicit call of copy constructor for
pair<const K, V> to pair<K, V> conversion.
2019-03-21 23:09:42 +03:00
Capostrophic
af47ec7756
Skip extra text after variable declaration (bug #4867 )
2019-03-21 17:00:40 +03:00
Bret Curtis
5e12073b47
Merge pull request #2272 from akortunov/optimize_terrain
...
Do not block loading while compiling composite maps
2019-03-21 09:17:02 +01:00
Bret Curtis
0c11f903ab
Merge pull request #2274 from akortunov/terrain
...
Enable light sources directly to avoid virtual calls
2019-03-21 08:57:37 +01:00
Andrei Kortunov
b466bfee40
Enable light sources directly to avoid virtual calls
2019-03-21 10:27:50 +04:00
Andrei Kortunov
0e1f5f68b6
Do not allow different threads to compile the same composite map
2019-03-21 08:52:13 +04:00
Andrei Kortunov
cad45e96ac
Remove redundant mCompile set - we do not use data from it anyway
2019-03-21 08:42:48 +04:00
Chris Djali
e14682e353
Merge pull request #2273 from AnyOldName3/conformant-comparator
...
Use irreflexive, asymmetric comparator as required by the spec.
2019-03-20 23:55:03 +00:00
AnyOldName3
32da9a8ab1
Use irreflexive, asymmetric comparator as required by the spec.
2019-03-20 23:32:01 +00:00
Bret Curtis
a38c5cd240
Merge pull request #2271 from Capostrophic/animation
...
Minor NpcAnimation cleanup
2019-03-20 21:03:12 +01:00
bzzt
c2986b3bd7
Do not block the loading thread while compiling composite maps in the
...
draw thread
2019-03-20 21:42:53 +04:00
Capostrophic
695cd5bb49
Minor NpcAnimation cleanup
2019-03-20 16:11:21 +03:00
Bret Curtis
7ccfec4d21
Merge pull request #2270 from akortunov/animfix
...
Fixes for werewolf animations
2019-03-20 12:32:11 +01:00
Andrei Kortunov
be12d241da
Reset current attack during force update (bug #4922 )
2019-03-20 12:28:29 +04:00
Andrei Kortunov
e171d34192
Init NPC type properly in the NpcAnimation
2019-03-20 12:28:03 +04:00
Bret Curtis
cc43315fad
Merge pull request #2269 from elsid/fix_warnings
...
Add override to fix warnings
2019-03-20 07:59:47 +01:00
elsid
ccb325c663
Add override to fix warnings
2019-03-20 00:19:26 +03:00
Bret Curtis
fa8e7b8037
Merge pull request #2246 from Capostrophic/osgqt
...
Merge upstream osgQt changes
2019-03-19 21:04:53 +01:00
Bret Curtis
26feedfcae
Merge pull request #2268 from akortunov/scanfix
...
Fix some issues from the Coverity Scan report
2019-03-19 17:27:48 +01:00