Commit Graph

18614 Commits (1d830986199516160a4b31c7f802aee77c6a866c)
 

Author SHA1 Message Date
David Cernat 1d83098619 [Build] Use slilghtly retooled version of CMake's default FindLua51 8 years ago
David Cernat c10dd1b002 Merge pull request #188 from OpenMW/master
Add OpenMW commits up to 24 Mar 2017
8 years ago
scrawl 338592b99b Don't clear the animation queue when turning (Bug #3581)
Otherwise, the turnAnimationThreshold would make it difficult to estimate when we can start playing the animation.
8 years ago
scrawl a5d7b36c28 Don't clear idle animation when movement ends (Bug #3581)
This caused problems when AiWander tried to start an idle animation in the frame after movement stops.
8 years ago
scrawl c611ddba8d Remove stray term 8 years ago
scrawl f676b62711 Remove unused variable 8 years ago
scrawl f230df3d1c Merge pull request #1232 from akortunov/tooltipfix
Tooltip maximum width cap
8 years ago
Andrei Kortunov 1a47b9727b Changed tooltip maximum width (bug #3800) 8 years ago
scrawl 02c6c1897e Merge pull request #1230 from Allofich/stats
Change bounds behavior of stat script commands
8 years ago
scrawl 7d0eeee568 Merge pull request #1229 from Allofich/appveyor
Fix AppVeyor not finding curl
8 years ago
scrawl 7075a3a99b Merge pull request #1231 from Allofich/tooltips
Show names on combat actors when RMB GUI is active
8 years ago
Marc Zinnschlag 77edb20783 Merge remote-tracking branch 'origin/master' 8 years ago
Marc Zinnschlag 021cef74ff Merge remote-tracking branch 'rcutmore/bug-3345' 8 years ago
Allofich 5282556ae0 Show names on combat actors when RMB GUI is active
Fixes (#3797)
8 years ago
Allofich 57aeec59d5 Change bounds behavior of stat script commands
Fixes (#3776)
8 years ago
Allofich 6c686fa242 Fix "curl: command not found" error
Fixes (#3799)
8 years ago
Rob Cutmore 3714c2a0f2 Editor: add ID validator to pathgrid input 8 years ago
Rob Cutmore 207695e094 Editor: switch input for pathgrid creator
Switched from QComboBox to DropLineEdit for pathgrid creator input.
This allows the input the use auto-complete and be a drop target from
the cells table.
8 years ago
David Cernat ab92b9f795 Merge pull request #187 from OpenMW/master
Add OpenMW commits up to 20 Mar 2017
8 years ago
scrawl c992cb6e82 Fix texture not being applied on rendering the composite map (Fixes #3791) 8 years ago
Marc Zinnschlag c2ecd47acd Merge remote-tracking branch 'rcutmore/bug-3345' 8 years ago
scrawl 4a1406c638 Merge pull request #1226 from MiroslavR/scdt_size
Downgrade SCDT size mismatch error to a warning
8 years ago
MiroslavR 06dc94552f Log a warning if size in SCHD (script header) does not match SCDT (bytecode) size instead of failing 8 years ago
Rob Cutmore 0dcb6a9bd4 Editor: update pathgrid creator input on changes
When data changes the cell input for pathgrid creator is repopulated
with valid choices. This handles the case where a cell is added or
removed, and also when a cell's pathgrid is added or completely
removed.
8 years ago
Rob Cutmore 491fd3d0be Editor: set combo box events for pathgrid creator
- Handles when combo box should automatically gain or lose focus.
- Checks user input when combo box selection changes.
8 years ago
Rob Cutmore 95d164a6e6 Editor: use combo box when creating pathgrids
Instead of using QLineEdit for user input, use a QComboBox populated
with valid choices. This prevents user from being able to create a
pathgrid for a non-existent cell.
8 years ago
David Cernat 5eb183bacf Merge pull request #186 from OpenMW/master
Add OpenMW commits up to 15 Mar 2017
8 years ago
scrawl f151eccc23 Update AUTHORS.md 8 years ago
scrawl 3a2a5a90bd Merge pull request #1225 from akortunov/master
Disable weapons and spells cycling in GUI mode
8 years ago
scrawl a070551af3 Attempt to fix naming conflict on windows 8 years ago
scrawl 3d58ba7301 Fix boolean test 8 years ago
Andrei Kortunov eb81ab5b24 Disables weapon and spells cycling in GUI mode (bugs #2409, #2483, #2645) 8 years ago
David Cernat 60037e4081 Merge pull request #185 from OpenMW/master
Add OpenMW commits up to 14 Mar 2017
8 years ago
scrawl e987fe85d0 Add abort flag to TerrainPreloadItem 8 years ago
scrawl aed4cbaf29 Update settings documentation 8 years ago
scrawl 42e9891504 Fix issues caused by loading multiple views into the same terrain View 8 years ago
scrawl 97ed999097 Fix cleanup issue 8 years ago
scrawl fd215caa02 Add local LandCache to cut down on store searches 8 years ago
scrawl 088d5604bf Use a shader if required to display the composite map
Fixes composited terrain not respecting the 'clamp lighting' setting.
8 years ago
scrawl 7f5beb3172 Remove unused includes 8 years ago
scrawl 5044816770 Remove unused code 8 years ago
scrawl b66c2abfe3 Build the bounding sphere in the loading thread (only relevant for TerrainGrid) 8 years ago
scrawl 9e9c028f1d Skip light collection for far away terrain 8 years ago
scrawl 0782839a42 Avoid redundant culling tests on the transform/drawable 8 years ago
scrawl fb8ac06524 Reduce the minSize of quad tree nodes for better performance 8 years ago
scrawl a041546b54 Use the quad tree's minSize in the LodCallback 8 years ago
scrawl c22fde2bcd Preload terrain while reading savegame 8 years ago
scrawl e4e8821902 Refactor update of lodFlags 8 years ago
scrawl 2aa09639a9 Re-enable terrain intersections 8 years ago
scrawl 9371100fde Reuse the intersection visitor and set a traversal number to allow the terrain component to manage its view more efficiently 8 years ago