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952 commits

Author SHA1 Message Date
David Cernat
ec1311fcb7 [Client] Make it possible to check whether a class has a ContainerStore 2018-04-01 09:33:07 +03:00
David Cernat
ac82124a5d Merge pull request #395 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwmechanics/actors.cpp
2018-03-29 07:28:30 +03:00
scrawl
c02920bcd1
Merge pull request #1634
Conflicts:
	apps/openmw/mwworld/worldimp.hpp
2018-03-20 22:48:20 +00:00
Andrei Kortunov
bd6c7de579 Do not unequip two-handed weapon when equipping torch 2018-03-19 08:03:53 +04:00
David Cernat
b7c6261e16 Merge pull request #392 from OpenMW/master while resolving conflicts
# Conflicts:
#	README.md
2018-03-09 21:07:46 +02:00
scrawl
870c658500
Remove missing souls, remove some runaway exceptions (Fixes #4111) 2018-03-08 23:38:04 +00:00
Harald H
d3b623b5d3 http to https for supported urls (#1625)
* http to https for supported urls

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http tp https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* some url fixes

* http to https
2018-03-08 21:23:24 +01:00
David Cernat
ecb0ad0d77 Merge pull request #359 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
2017-12-25 02:03:02 +02:00
Andrei Kortunov
744859f327 Take in account armor condition in the armor rating calculation (bug #4246) 2017-12-07 22:43:32 +04:00
David Cernat
38247ff086 Merge pull request #303 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwbase/dialoguemanager.hpp
#	apps/openmw/mwdialogue/dialoguemanagerimp.hpp
#	apps/openmw/mwgui/container.cpp
#	apps/openmw/mwgui/windowmanagerimp.cpp
#	apps/openmw/mwscript/dialogueextensions.cpp
2017-10-06 04:10:04 +03:00
Andrei Kortunov
b8fd530ee1 Do not speak with unconscious creatures 2017-09-30 21:20:38 +04:00
scrawl
84657271c7 Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
David Cernat
960b91a53c Merge pull request #290 from OpenMW/master
Add OpenMW commits up to 17 Sep 2017
2017-09-17 10:53:33 +03:00
Chris Robinson
780e82480d Make the PlayMode and PlayType enums scoped
Also shorten them by putting them in the MWSound namespace
2017-09-15 02:36:59 -07:00
David Cernat
b64f379949 Merge pull request #286 from OpenMW/master while resolving conflicts
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwmechanics/actors.hpp
2017-09-04 18:05:24 +03:00
Andrei Kortunov
0d7279ea2a Fixes a regression with bound weapons equipping (bug #4050) 2017-09-01 08:59:05 +04:00
David Cernat
4468e6ec4a Merge pull request #280 from OpenMW/master while resolving conflicts
# Conflicts:
#	.gitignore
#	apps/openmw/mwmechanics/actors.hpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-08-31 15:14:13 +03:00
Andrei Kortunov
6f22d819c5 Do not allow to switch weapon to probe or lockpick during attack 2017-08-31 12:36:54 +04:00
scrawl
dc53573de4 Merge pull request #1405 from akortunov/stancechangefixes
Do not allow player to change weapon/spell during attack or spellcast
2017-08-29 23:11:23 +00:00
Andrei Kortunov
fb45995a41 Do not allow player to change weapon/spell during attack or spellcasting (bug #2445) 2017-08-29 15:53:23 +04:00
scrawl
2611377081 Merge pull request #1350 from akortunov/deathanimationfix
Do not allow to loot fighting actors during death animation (bug #3528)
2017-08-18 22:04:12 +00:00
Andrei Kortunov
7c80ddc9de Owned crosshair improvements (bug #2789) 2017-08-18 17:08:15 +04:00
Andrei Kortunov
3f159960b7 Restored pickpocket and werewolf check 2017-08-12 21:18:05 +04:00
Andrei Kortunov
dd919b9f2c Do not allow to loot fighting actors during death animation (bug #3528) 2017-08-07 09:55:50 +04:00
Koncord
6222c20e82 [Client] Convert MechanicsHelper to namespace 2017-06-27 16:43:53 +08:00
David Cernat
c6aee3b780 [Client] Fix build by changing boost::shared_ptr into std::shared_ptr 2017-06-18 19:36:06 +03:00
David Cernat
fa3baac0f3 Merge pull request #228 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/main.cpp
2017-06-18 18:16:10 +03:00
scrawl
dd3f612e88 Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
2017-06-12 23:34:40 +02:00
Andrei Kortunov
cab51d26cc Doors: small key search optimizations 2017-06-10 22:33:14 +04:00
Bret Curtis
d48b829b45 replace and purge boost::lexical_cast 2017-06-09 19:08:53 +02:00
Bret Curtis
d785344fad purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 2017-06-09 19:08:53 +02:00
Ewan Higgs
38a2de3c51 convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
David Cernat
1c6e359fe9 [Client] Set and clear hitAttemptActorId for DedicatedPlayers
This allows a DedicatedPlayer's follower NPCs to target enemies attacking the DedicatedPlayer.
2017-05-30 08:20:45 +03:00
David Cernat
20a72ec807 [Client] Send ObjectTrap packets when disarming traps with keys & probes 2017-05-26 01:47:59 +03:00
David Cernat
b1264cca92 [Client] Send ObjectLock whenever using spells or keys to unlock objects 2017-05-24 16:25:44 +03:00
David Cernat
34f0a5e076 [Client] Disable leveled creatures from their class instead of scene.cpp 2017-05-07 03:18:15 +03:00
David Cernat
4d81455020 [General] Rework and simplify death reasons so they work with NPCs 2017-05-05 22:16:31 +03:00
David Cernat
809b4d78ba [Client] Split off DedicatedPlayer and PlayerList into different files 2017-04-30 14:57:43 +03:00
David Cernat
ea7c3f2dc7 [Client] Make tes3mp combat code work with Creatures, not just NPCs 2017-04-24 21:06:23 +03:00
David Cernat
2e8714afaa [Client] Rethink and restructure tes3mp combat code so it works for NPCs 2017-04-19 22:06:04 +03:00
David Cernat
014ff7a059 [Client] Replace usage of Networking::isDedicatedPlayer() 2017-04-18 18:07:39 +03:00
David Cernat
07c2d4251e [Client] Add and use mwmp::PlayerList::isDedicatedPlayer() 2017-04-17 20:36:20 +03:00
David Cernat
0aaf68c994 [Client] Rename mwmp::Players into mwmp::PlayerList for clarity 2017-04-17 19:10:33 +03:00
David Cernat
a650683bae [General] Add and use Target struct in mwmp::Attack 2017-04-17 18:31:39 +03:00
David Cernat
9882ceedf3 [General] Remove attackerGuid from mwmp::Attack because it is redundant 2017-04-17 18:03:33 +03:00
David Cernat
caf5428532 [General] Rename mwmp::Attack vars in preparation for Actor support 2017-04-17 17:24:11 +03:00
David Cernat
2565816b22 [Client] Delimit and clarify combat changes made by tes3mp
Additionally, revert unneeded small changes to the formatting of OpenMW code
2017-04-17 11:55:22 +03:00
David Cernat
678edffb5a [Client] Rename updateDynamicStats() into updateStatsDynamic() 2017-04-16 14:11:55 +03:00
David Cernat
bf17464074 Merge pull request #198 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
2017-04-15 05:36:50 +03:00
scrawl
f63b1e81cd Merge pull request #1228 from akortunov/master
Options to show hidden weapon parameters
2017-04-14 20:01:08 +02:00
David Cernat
c6cd0a2953 Merge pull request #196 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwmechanics/spellcasting.cpp
2017-04-13 07:07:49 +03:00
Andrei Kortunov
506cc47c9d Add option to show reach and attack speed for melee weapons 2017-04-12 09:12:25 +04:00
Andrei Kortunov
14b59e0e4b Vanilla-like tgm (fixes #3798) 2017-03-25 22:40:11 +04:00
David Cernat
c10dd1b002 Merge pull request #188 from OpenMW/master
Add OpenMW commits up to 24 Mar 2017
2017-03-24 07:24:55 +02:00
Allofich
5282556ae0 Show names on combat actors when RMB GUI is active
Fixes (#3797)
2017-03-22 20:04:29 +09:00
Andrei Kortunov
1286754fb3 Add a new option to show arrow damage (feature #2923) 2017-03-18 08:07:36 +04:00
David Cernat
a2ef39c655 Merge pull request #178 from OpenMW/master
Add OpenMW commits up to 2 Mar 2017
2017-03-02 22:14:15 +02:00
scrawl
1692b7f38e Merge pull request #1209 from dhustkoder/master
Added ConstContainerStoreIterator (Task #3092)
2017-03-02 18:36:21 +01:00
Rafael Moura
18a4b64f1a Porting more ContainerStoreIterator usage to const version #2 2017-02-27 21:50:10 +00:00
Rafael Moura
05cc69f6f1 Porting more ContainerStoreIterator usage to const version 2017-02-26 21:24:51 +00:00
David Cernat
a1988ac6ef Merge pull request #161 from OpenMW/master
Add OpenMW commits up to 21 Feb 2017
2017-02-21 07:02:59 +02:00
scrawl
22482b7eec Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
Rafael Moura
9963601484 Porting code to ConstContainerStoreIterator #1 2017-02-19 15:18:35 +00:00
Rafael Moura
ecbde7b11e Added ConstContainerStoreIterator
using base template for ContainerStoreIterators

less template arguments for ContainerStoreIteratorBase
2017-02-18 13:47:18 +00:00
David Cernat
0d75264221 Merge pull request #155 from OpenMW/master
Add OpenMW commits up to 17 Feb 2017, part 2
2017-02-17 23:19:30 +02:00
MiroslavR
f883951d75 Fix incorrect calculation of armor rating (Bug #3754) 2017-02-17 03:11:37 +01:00
David Cernat
a5d7c5fd39 Merge pull request #148 from OpenMW/master
Add OpenMW commits up to 13 Feb 2017
2017-02-13 21:29:51 +02:00
Allofich
6b53541571 Prevent AI actors from hitting unintended targets
(Fixes #3254)
2017-02-12 19:51:19 +09:00
David Cernat
d528a0edb5 Merge pull request #147 from OpenMW/master
Add OpenMW commits up to 11 Feb 2017
2017-02-11 21:27:51 +02:00
Allofich
e047679595 Fix trying to access stats on non-actors 2017-02-11 19:59:42 +09:00
David Cernat
6763718412 Merge pull request #146 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwclass/npc.cpp
#	apps/openmw/mwmechanics/actors.cpp
2017-02-10 21:39:16 +02:00
Allofich
5d2090684a Store mHitAttemptActorId in save files 2017-02-07 01:26:26 +09:00
Allofich
25c64dbb0f Make combat engagement logic more like vanilla
(Fixes #2678, Fixes #3705)
2017-02-07 01:25:12 +09:00
David Cernat
2158e94a96 [Client] Fix setting of attack parameters after recent changes 2017-01-25 18:04:20 +02:00
David Cernat
63c8a98083 [General] Stop using virtual functions in BasePlayer 2017-01-25 17:06:15 +02:00
David Cernat
dfb87e9e0d Merge pull request #124 from OpenMW/master
Add OpenMW commits up to 11 Jan
2017-01-11 13:30:22 +02:00
MiroslavR
f1f9209814 Creatures now auto-equip shields (Fixes #3704) 2017-01-08 20:52:04 +01:00
David Cernat
973db7c78a Merge pull request #113 from OpenMW/master
Add OpenMW commits up to 17 Dec
2016-12-17 23:27:09 +02:00
Koncord
536715cf46 Cleanup tes3mp headers 2016-12-16 16:59:15 +08:00
Leon Krieg
739cd5ba45 Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
David Cernat
3a733eb122 Make tes3mp includes consistent 2016-11-17 17:16:25 +02:00
David Cernat
fa9d6e810e Use lowerCamelCase in tes3mp client function names like OpenMW does 2016-11-15 21:54:06 +02:00
Koncord
799842b5da Reduce using of the CPU 2016-11-12 20:11:27 +08:00
Koncord
56959ebfda Implement magic 2016-11-12 19:39:16 +08:00
David Cernat
cd798d5f23 Merge pull request #89 from OpenMW/master
Add OpenMW commits up to 30 Oct
2016-10-30 21:49:07 +02:00
Allofich
125e94ef0e Fix shadowing warnings 2016-10-31 00:39:31 +09:00
David Cernat
e27d1857ef Fix formatting in previous changes made by tes3mp to OpenMW's core 2016-10-19 22:06:11 +03:00
David Cernat
6eae017561 Merge pull request #74 from OpenMW/master
Add OpenMW commits up to 5 Oct
2016-10-06 06:16:09 +03:00
Allofich
506d0e8e54 Correction to display of 0-weight tooltips 2016-10-04 23:02:45 +09:00
Allofich
160da0b149 Treat 0-weight armor as light armor in some respects 2016-10-04 23:02:25 +09:00
David Cernat
728a09e423 Reorder functions in LocalPlayer and make their names more consistent 2016-09-30 08:59:58 +03:00
David Cernat
ce4b326b02 Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT 2016-09-28 07:50:16 +03:00
David Cernat
7e4543ffcb Merge pull request #64 from OpenMW/master
Add OpenMW commits up to 24 Sep
2016-09-25 11:06:07 +03:00
MiroslavR
52e00f5fef Do not show uncarriable lights in item views 2016-09-24 18:01:31 +02:00
David Cernat
cdada00a8a Merge pull request #56 from OpenMW/master
Add OpenMW commits up to 15 Sep
2016-09-15 22:19:02 +03:00
MiroslavR
f323f231db Allow activating actors without a name (Fixes #3551) 2016-09-15 16:47:50 +02:00
David Cernat
3b7693c719 Resolve conflicts in pull request #55
# Conflicts:
#	README.md
#	apps/openmw/mwclass/npc.cpp
#	apps/openmw/mwmechanics/combat.cpp
2016-09-15 08:49:57 +03:00
Allofich
34851349de Pass hitPosition by const reference 2016-09-13 00:59:56 +09:00
Allofich
bce0166931 Don't play blood effects for resisted hits 2016-09-12 22:46:32 +09:00
David Cernat
4d2ca20445 Resolve conflicts in pull request #43
# Conflicts:
#	README.md
2016-08-24 22:03:35 +03:00