Commit Graph

10518 Commits (224163e5a2f4f1a8f073d5331df1d124cb4afb71)
 

Author SHA1 Message Date
scrawl 224163e5a2 Fix console text becoming unreadable when selected (Fixes #1530) 11 years ago
scrawl e95483c40f Fix crash for on target spells cast by non-actors (Fixes #1529) 11 years ago
scrawl fe1e6a2719 Make Weakness effects apply to all subsequent effects within the same spell (Fixes #1150) 11 years ago
scrawl 56bc5a9d39 Fix being able to steal undetected just after invisibility breaks 11 years ago
scrawl 80f66e2157 Fix crash when avformat_open_input fails (Fixes #1522) 11 years ago
scrawl d4678a8d55 Fix level up dialogue layout (Fixes #1393) 11 years ago
scrawl 666dbc6ddc Disable QuickKeysMenu in werewolf form 11 years ago
scrawl a3ea7cb956 Ignore distance when considering aggression due to crime (seems to work better, all balmora mages guild members now come to help when one is attacked) 11 years ago
scrawl 1dc9e151cb Count werewolf kills (Fixes #1525) 11 years ago
scrawl 1244da85df Make Detect Life spell detect NPCs when in werewolf form (Fixes #1527) 11 years ago
scrawl 4f9ebd148c Fix broken AI movement on Z axis 11 years ago
scrawl cb6f1d3a52 Fix wait dialog arrow button step (Fixes #1524) 11 years ago
scrawl 2477456f99 Implement Murder crimes and OnMurder instruction (Fixes #1315) 11 years ago
scrawl 3801dfb4ba Add delay to sneak icon update and skill progress (Fixes #1321) 11 years ago
scrawl ec66484472 Fix forceGreeting with explicit references (Fixes #1518) 11 years ago
scrawl ffb6f5d555 Use fFight<Crime> GMSTs to control attacks in response to crimes 11 years ago
scrawl 8ac019611d Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 11 years ago
scrawl 28feb260eb Implement disposition/distance based aggression (Fixes #1520) 11 years ago
scrawl d11a5e19f7 Fix positionCell not properly teleporting actors from inactive to active cells (Fixes #1516) 11 years ago
scrawl 2ce8323a42 Fix getDistance not detecting references in inactive cells properly 11 years ago
scrawl 47bd170d7e Crashcatcher: create temp file in /tmp, not working directory (which may not have write access) 11 years ago
scrawl f935cfc6c9 Fix crash when stealing items with the owner not around (Fixes #1512) 11 years ago
scrawl 5f5c0c5bff Remove an unused setting 11 years ago
scrawl 1b610cdbd0 Allow following NPCs to fast-travel (Fixes #1501) 11 years ago
scrawl 468db7a9c4 Remove terrain limit warning text that no longer applies 11 years ago
scrawl 78f30e2970 Fix a journal layout bug 11 years ago
scrawl 345ba99c17 Fix WeaponAnimationTime not working after restoring draw state (when loading save or re-entering a cell - Fixes #1497) 11 years ago
scrawl 9ea071c1e8 Fix weapon incorrectly showing when saving and loading with spell equipped 11 years ago
scrawl edccb62c1f Clear MyGUI's clipboard, since we don't want to use it (Fixes #1277)
This would cause pasted text to appear twice, but only when using an SVN version of MyGUI, since 3.2 had a bug where it wouldn't recognize the Ctrl C/V/X keys when using separated key/textinput events.
11 years ago
scrawl 4f73e8bb71 Add items to player inventory upon drag start (Fixes #1507) 11 years ago
scrawl 0aba1088a1 Attempt to open companion window if no greetings are found (Bug #1507) 11 years ago
scrawl 3b7119ba0d Make Bipedal creatures always able to walk and swim (Fixes #1509)
This is necessary since the vanilla CS greys out the walk/swim checkboxes when Bipedal is checked.
11 years ago
scrawl d5b97005ab Make ESM::Faction skills optional (Fixes #1508)
Also increased size of mSkills array to 7. Some factions with 7 skills can be found in the vanilla CS. The previously "mUnknown" int appears to be the 7th element of the skills array.
11 years ago
scrawl ee2b81763e Savegame: Store AiSettings and summoned creatures
CreatureStats state is now completely stored (Closes #1174)

Also play VFX_Summon_Start and VFX_Summon_End visual effects.
11 years ago
scrawl a0f9a6718f Disable fProjectileThrownStoreChance when shooting at player (Fixes #1490) 11 years ago
scrawl fd59a4a79e Fix some doxygen typos 11 years ago
scrawl 77388fe2ce Implement BetaComment instruction (dumps reference info) 11 years ago
scrawl 326c747508 Don't run scripts when in pause menu (Fixes #1495) 11 years ago
scrawl 9e6d21d95b Clear message boxes in windowmanager cleanup (Fixes #1496) 11 years ago
scrawl e288437885 Disable all other animations on death (Fixes #1483) 11 years ago
scrawl 1adb81abd0 Sort using ciLess, not ciEqual 11 years ago
scrawl 88f8f25ffa Don't allow scripted dialogue with dead actors (Fixes #1493) 11 years ago
scrawl 8d8015ce18 Remove a squareroot in pathfinding 11 years ago
scrawl afbd5162ee Move AiWander arrival check to time-critical section 11 years ago
scrawl 7afd2ca614 Consider moved references in CellStore::listRefs 11 years ago
scrawl 31a4e10c6f Fix incorrect trigger of change flag for static doors 11 years ago
scrawl 395f98e476 Fix triggering changed flag for all references when cell is visited
The InsertFunctor for cells was calling localRotateObject() for all references which set the mChanged flag in RefData to true.

Also clean up RefData interface slightly.
11 years ago
scrawl b20f8cc04f Don't clear AiSequence if there are no saved packages (eg for old savegames) 11 years ago
Marc Zinnschlag 01c90a3434 Merge remote-tracking branch 'mrcheko/master' 11 years ago
Marc Zinnschlag c8c45d4923 Merge remote-tracking branch 'lgro/valgrind_fixes' 11 years ago