scrawl
224163e5a2
Fix console text becoming unreadable when selected ( Fixes #1530 )
11 years ago
scrawl
e95483c40f
Fix crash for on target spells cast by non-actors ( Fixes #1529 )
11 years ago
scrawl
fe1e6a2719
Make Weakness effects apply to all subsequent effects within the same spell ( Fixes #1150 )
11 years ago
scrawl
56bc5a9d39
Fix being able to steal undetected just after invisibility breaks
11 years ago
scrawl
80f66e2157
Fix crash when avformat_open_input fails ( Fixes #1522 )
11 years ago
scrawl
d4678a8d55
Fix level up dialogue layout ( Fixes #1393 )
11 years ago
scrawl
666dbc6ddc
Disable QuickKeysMenu in werewolf form
11 years ago
scrawl
a3ea7cb956
Ignore distance when considering aggression due to crime (seems to work better, all balmora mages guild members now come to help when one is attacked)
11 years ago
scrawl
1dc9e151cb
Count werewolf kills ( Fixes #1525 )
11 years ago
scrawl
1244da85df
Make Detect Life spell detect NPCs when in werewolf form ( Fixes #1527 )
11 years ago
scrawl
4f9ebd148c
Fix broken AI movement on Z axis
11 years ago
scrawl
cb6f1d3a52
Fix wait dialog arrow button step ( Fixes #1524 )
11 years ago
scrawl
2477456f99
Implement Murder crimes and OnMurder instruction ( Fixes #1315 )
11 years ago
scrawl
3801dfb4ba
Add delay to sneak icon update and skill progress ( Fixes #1321 )
11 years ago
scrawl
ec66484472
Fix forceGreeting with explicit references ( Fixes #1518 )
11 years ago
scrawl
ffb6f5d555
Use fFight<Crime> GMSTs to control attacks in response to crimes
11 years ago
scrawl
8ac019611d
Fix Potion use action removing the potion even when the action is not executed ( Fixes #1521 )
11 years ago
scrawl
28feb260eb
Implement disposition/distance based aggression ( Fixes #1520 )
11 years ago
scrawl
d11a5e19f7
Fix positionCell not properly teleporting actors from inactive to active cells ( Fixes #1516 )
11 years ago
scrawl
2ce8323a42
Fix getDistance not detecting references in inactive cells properly
11 years ago
scrawl
47bd170d7e
Crashcatcher: create temp file in /tmp, not working directory (which may not have write access)
11 years ago
scrawl
f935cfc6c9
Fix crash when stealing items with the owner not around ( Fixes #1512 )
11 years ago
scrawl
5f5c0c5bff
Remove an unused setting
11 years ago
scrawl
1b610cdbd0
Allow following NPCs to fast-travel ( Fixes #1501 )
11 years ago
scrawl
468db7a9c4
Remove terrain limit warning text that no longer applies
11 years ago
scrawl
78f30e2970
Fix a journal layout bug
11 years ago
scrawl
345ba99c17
Fix WeaponAnimationTime not working after restoring draw state (when loading save or re-entering a cell - Fixes #1497 )
11 years ago
scrawl
9ea071c1e8
Fix weapon incorrectly showing when saving and loading with spell equipped
11 years ago
scrawl
edccb62c1f
Clear MyGUI's clipboard, since we don't want to use it ( Fixes #1277 )
...
This would cause pasted text to appear twice, but only when using an SVN version of MyGUI, since 3.2 had a bug where it wouldn't recognize the Ctrl C/V/X keys when using separated key/textinput events.
11 years ago
scrawl
4f73e8bb71
Add items to player inventory upon drag start ( Fixes #1507 )
11 years ago
scrawl
0aba1088a1
Attempt to open companion window if no greetings are found (Bug #1507 )
11 years ago
scrawl
3b7119ba0d
Make Bipedal creatures always able to walk and swim ( Fixes #1509 )
...
This is necessary since the vanilla CS greys out the walk/swim checkboxes when Bipedal is checked.
11 years ago
scrawl
d5b97005ab
Make ESM::Faction skills optional ( Fixes #1508 )
...
Also increased size of mSkills array to 7. Some factions with 7 skills can be found in the vanilla CS. The previously "mUnknown" int appears to be the 7th element of the skills array.
11 years ago
scrawl
ee2b81763e
Savegame: Store AiSettings and summoned creatures
...
CreatureStats state is now completely stored (Closes #1174 )
Also play VFX_Summon_Start and VFX_Summon_End visual effects.
11 years ago
scrawl
a0f9a6718f
Disable fProjectileThrownStoreChance when shooting at player ( Fixes #1490 )
11 years ago
scrawl
fd59a4a79e
Fix some doxygen typos
11 years ago
scrawl
77388fe2ce
Implement BetaComment instruction (dumps reference info)
11 years ago
scrawl
326c747508
Don't run scripts when in pause menu ( Fixes #1495 )
11 years ago
scrawl
9e6d21d95b
Clear message boxes in windowmanager cleanup ( Fixes #1496 )
11 years ago
scrawl
e288437885
Disable all other animations on death ( Fixes #1483 )
11 years ago
scrawl
1adb81abd0
Sort using ciLess, not ciEqual
11 years ago
scrawl
88f8f25ffa
Don't allow scripted dialogue with dead actors ( Fixes #1493 )
11 years ago
scrawl
8d8015ce18
Remove a squareroot in pathfinding
11 years ago
scrawl
afbd5162ee
Move AiWander arrival check to time-critical section
11 years ago
scrawl
7afd2ca614
Consider moved references in CellStore::listRefs
11 years ago
scrawl
31a4e10c6f
Fix incorrect trigger of change flag for static doors
11 years ago
scrawl
395f98e476
Fix triggering changed flag for all references when cell is visited
...
The InsertFunctor for cells was calling localRotateObject() for all references which set the mChanged flag in RefData to true.
Also clean up RefData interface slightly.
11 years ago
scrawl
b20f8cc04f
Don't clear AiSequence if there are no saved packages (eg for old savegames)
11 years ago
Marc Zinnschlag
01c90a3434
Merge remote-tracking branch 'mrcheko/master'
11 years ago
Marc Zinnschlag
c8c45d4923
Merge remote-tracking branch 'lgro/valgrind_fixes'
11 years ago