Jeffrey Haines
|
6f1211dd8d
|
Moved mWitnesses into Player. resetCrime for paying fine.
|
2014-04-02 12:23:38 -04:00 |
|
Jeffrey Haines
|
7c0b51fb7e
|
Ai pursue now controls guards pursuit of crimes
Should extend AiActivate in the future
|
2014-04-02 00:18:22 -04:00 |
|
Jeffrey Haines
|
4037f3705e
|
Feature 1154 & 73: NPCs react to crime
|
2014-04-01 14:15:55 -04:00 |
|
scrawl
|
5906d795c0
|
Refactored video player (now a MyGUI widget)
|
2014-03-27 19:10:15 +01:00 |
|
scrawl
|
793649c854
|
ToggleAI: Report current status on toggle
|
2014-03-26 19:55:52 +01:00 |
|
scrawl
|
c8c0e5de38
|
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
|
2014-03-16 23:49:06 +01:00 |
|
cc9cii
|
b2e3fa70c2
|
Fix spelling errors in comments.
|
2014-03-14 07:04:39 +11:00 |
|
scrawl
|
12de0afb03
|
Feature #50: Spawn projectiles
Fix a bug in copyObjectToCell.
Make actor rotations more consistent.
|
2014-03-08 01:31:27 +01:00 |
|
Bret Curtis
|
ab224f93c9
|
remove our stdint.h version that uses boost and force usage of system stdint.h
|
2014-03-05 17:08:58 +01:00 |
|
Marc Zinnschlag
|
367919200f
|
moved CellRefList into a separate file
|
2014-02-23 20:11:05 +01:00 |
|
Marc Zinnschlag
|
b72c1c2c58
|
encapsulated water level
|
2014-02-23 17:34:18 +01:00 |
|
Marc Zinnschlag
|
7693f712bc
|
started making CellStore into a proper class; encapsulated mCell member
|
2014-02-21 11:35:46 +01:00 |
|
Marc Zinnschlag
|
451e1f413b
|
instead of using pre-compiled variable lists for remote member access get the variable list from the remote script on the fly
|
2014-02-14 11:15:16 +01:00 |
|
Marc Zinnschlag
|
d6e212a02b
|
Merge branch 'master' into script
|
2014-02-13 15:02:02 +01:00 |
|
Marc Zinnschlag
|
dde4fbd818
|
allow one more integer argument in RemoveSoulGem and up to 6 more in AiFollow and then throw them all away
|
2014-02-13 09:52:44 +01:00 |
|
Marc Zinnschlag
|
b3412b7eec
|
another case fix (remote member access again)
|
2014-02-12 15:22:17 +01:00 |
|
Marc Zinnschlag
|
dc433a3c09
|
fixed case handling problem for local variable access
|
2014-02-12 13:38:16 +01:00 |
|
Marc Zinnschlag
|
388735046f
|
fixed broken remote member variable access
|
2014-02-12 13:35:24 +01:00 |
|
Emanuel Guevel
|
8824af30b4
|
Allow to display message box outside of dialogue window
|
2014-02-11 18:26:57 +01:00 |
|
Emanuel Guevel
|
70d35da116
|
Unset selected spell when removed
|
2014-02-11 16:34:23 +01:00 |
|
Marc Zinnschlag
|
9de2922d22
|
fixed case problem in remote member variable access
|
2014-02-11 13:56:56 +01:00 |
|
Marc Zinnschlag
|
3b990795c4
|
added access to remote access of local variables of global scripts
|
2014-02-10 14:45:55 +01:00 |
|
Marc Zinnschlag
|
32860a05e3
|
added dummy implementations for getPcInJail and getPcTraveling
|
2014-02-02 15:35:18 +01:00 |
|
Marc Zinnschlag
|
914ab1b8ab
|
allow 'x' instead of 'getjournalindex x'
|
2014-02-02 15:08:27 +01:00 |
|
Marc Zinnschlag
|
4ee43612f6
|
added new switch: --script-warn
|
2014-02-02 14:09:59 +01:00 |
|
Marc Zinnschlag
|
1b5301eec0
|
Merge branch 'savedgame'
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
|
2014-02-01 18:16:32 +01:00 |
|
scrawl
|
23ffb8a4dc
|
Fixes #1143: Make getCurrentAiPackage return the package that was run last, not the package that will be run in the next frame.
This makes the Mehra Milo script work properly.
|
2014-01-29 15:37:27 +01:00 |
|
mrcheko
|
fe0268062d
|
merge with master
|
2014-01-27 22:38:01 +02:00 |
|
scrawl
|
b1066de81d
|
Revert "Merge remote-tracking branch 'mrcheko/master'"
This reverts commit 4e360136b1 , reversing
changes made to 047bbe43b2 .
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
|
2014-01-26 00:31:44 +01:00 |
|
scrawl
|
03cf383be7
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
Conflicts:
apps/openmw/mwgui/referenceinterface.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwscript/cellextensions.cpp
apps/openmw/mwworld/cells.cpp
apps/openmw/mwworld/cells.hpp
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/store.cpp
apps/openmw/mwworld/worldimp.cpp
|
2014-01-24 18:28:35 +01:00 |
|
scrawl
|
2e6e0fd0a0
|
Fix GetPcCell bug
|
2014-01-22 14:45:36 +01:00 |
|
scrawl
|
ea21d8fec3
|
Fix CreatureTargetted function
|
2014-01-22 13:30:45 +01:00 |
|
scrawl
|
851a7d5014
|
Feature #957: Handle area effects for "on touch" range
|
2014-01-21 12:30:15 +01:00 |
|
scrawl
|
4e360136b1
|
Merge remote-tracking branch 'mrcheko/master'
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
apps/openmw/mwmechanics/character.cpp
apps/openmw/mwmechanics/character.hpp
|
2014-01-19 14:01:39 +01:00 |
|
scrawl
|
589fbbd871
|
Issue #777: Create InventoryStore for creatures with weapons/shields
|
2014-01-19 11:43:23 +01:00 |
|
mrcheko
|
969340d61b
|
fixed StartCombat script
|
2014-01-18 12:55:17 +02:00 |
|
scrawl
|
c04a8afc8b
|
Make sure onPcEquip is also set for Equip script instruction
|
2014-01-18 10:51:52 +01:00 |
|
mrcheko
|
df4df5b094
|
fixed weapRange for creatures/startcombat script(?)
|
2014-01-17 23:30:28 +02:00 |
|
mrcheko
|
f2ad1c18f2
|
fix merging problem/some logic fixes
|
2014-01-16 22:24:05 +02:00 |
|
scrawl
|
d544551f61
|
Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
Information provided by Hrnchamd.
|
2014-01-15 15:50:45 +01:00 |
|
scrawl
|
dff67bb0b6
|
StopCombat: mark as non-hostile
|
2014-01-15 14:53:29 +01:00 |
|
scrawl
|
da3295d69c
|
Closes #1106: Move stance to CreatureStats, since creatures also have separate run/walk animations.
|
2014-01-15 14:53:29 +01:00 |
|
scrawl
|
d0500e8124
|
Some unneeded includes cleanup
|
2014-01-15 14:53:28 +01:00 |
|
scrawl
|
b8583124e0
|
Correction for RemoveSoulgem instruction
|
2014-01-14 06:13:30 +01:00 |
|
Marc Zinnschlag
|
3e58eb34e4
|
Merge remote-tracking branch 'sergeyshambir/startcombat'
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
|
2014-01-13 10:17:10 +01:00 |
|
scrawl
|
a2ba0dde31
|
Implemented GoToJail
|
2014-01-11 06:47:58 +01:00 |
|
scrawl
|
bf6d302fba
|
Confiscate stolen items when caught
|
2014-01-11 03:29:41 +01:00 |
|
scrawl
|
768d9f7237
|
Scripting: Add an optional 'required' parameter to getReference (default: true). If required=false, it will not throw an exception if there's no reference. Fixes PcExpell not working without a reference like it's supposed to, and makes the code nicer for some others (use required=false instead of catching the exception)
|
2014-01-09 02:21:03 +01:00 |
|
scrawl
|
6f9113fe88
|
Add preliminary implementation of PayFine, PayFineThief and GoToJail instructions
|
2014-01-09 01:49:58 +01:00 |
|
scrawl
|
372cd437d1
|
Add a utility function for counting items in a container
|
2014-01-08 23:00:29 +01:00 |
|
scrawl
|
c55f9bd0aa
|
GetWaterLevel fix (similar to MCP): if there is no water in the cell, return -FLT_MAX to prevent mods from incorrectly thinking the player is underwater.
|
2014-01-08 20:19:47 +01:00 |
|
scrawl
|
bf02b77c1d
|
Closes #1090: Don't throw an exception if a cell has no region in GetPCCell
|
2014-01-08 19:57:13 +01:00 |
|
scrawl
|
154fae9f25
|
Don't suppress exceptions thrown while running scripts
|
2014-01-08 19:52:57 +01:00 |
|
scrawl
|
19d63f392f
|
Clean up the NpcStats expelled interface. Show message box when expelled.
|
2014-01-08 18:59:00 +01:00 |
|
scrawl
|
098f9712f1
|
Add getPlayerPtr() utility method. Reduces dependencies a lot.
|
2014-01-08 18:39:44 +01:00 |
|
scrawl
|
7b33f6f2ac
|
Detect crime of sleeping in other NPC's beds. ShowRestMenu needs to support an explicit/implicit reference for this.
|
2014-01-08 17:19:43 +01:00 |
|
Sergey Shambir
|
d5a0ff17fd
|
MWScript: updated vmformat.txt, changed opcodes to fix sequence.
Opcodes for StartCombat, StopCombat, GetTarget now follow the last
previous opcode.
|
2014-01-07 05:06:20 +04:00 |
|
Sergey Shambir
|
5c7e39a92f
|
Implemented script commands StartCombat, StopCombat, GetTarget.
Also renamed one field of AIWander class because it's not longer
unknown.
|
2014-01-07 04:43:06 +04:00 |
|
scrawl
|
29c823b9d4
|
Implement awareness check function. Use this for combat AI and GetDetected instruction.
|
2014-01-07 00:51:09 +01:00 |
|
scrawl
|
62774fcc4a
|
Merge branch 'master' into HEAD
Conflicts:
apps/openmw/mwbase/world.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
components/esm/loadtes3.cpp
|
2014-01-06 00:23:17 +01:00 |
|
scrawl
|
b3764c504a
|
Implement GetPcJumping instruction
|
2014-01-05 19:08:12 +01:00 |
|
scrawl
|
14b70a3ce6
|
Implement AI related magic effects (calm, frenzy, rally, demoralize, turn undead)
|
2014-01-05 01:34:35 +01:00 |
|
scrawl
|
2a7d610f87
|
Implement GetSpellReadied instruction
|
2014-01-03 22:55:17 +01:00 |
|
scrawl
|
55c5d7cee4
|
Implement Resurrect instruction
|
2014-01-03 15:54:23 +01:00 |
|
scrawl
|
b4230f716e
|
Implement RemoveEffects instruction
|
2014-01-03 05:19:10 +01:00 |
|
scrawl
|
7d8ca91286
|
Implement RemoveSpellEffects instruction
|
2014-01-03 05:18:44 +01:00 |
|
scrawl
|
366801f3d5
|
Implement explodeSpell instruction (like Cast, with caster = target)
|
2014-01-03 04:44:50 +01:00 |
|
scrawl
|
93e1a2df73
|
Implement Cast script instruction (shrines work now)
|
2014-01-03 04:09:52 +01:00 |
|
scrawl
|
b42240be6d
|
Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
|
2014-01-03 03:48:43 +01:00 |
|
scrawl
|
32ff3b530c
|
Change all instances of skill/attribute values to use an appropriate typedef.
|
2014-01-03 01:59:15 +01:00 |
|
Marc Zinnschlag
|
a6e6411686
|
Merge remote-tracking branch 'scrawl/master'
|
2014-01-02 12:12:52 +01:00 |
|
scrawl
|
c558e12212
|
Don't try to move objects that are not in a cell
|
2014-01-02 03:06:48 +01:00 |
|
Marc Zinnschlag
|
e1355be47c
|
Merge remote-tracking branch 'lgro/valgrind_warnings'
|
2014-01-01 19:41:52 +01:00 |
|
Marc Zinnschlag
|
c3482b6f24
|
Merge remote-tracking branch 'scrawl/master'
Conflicts:
apps/openmw/mwmechanics/spellcasting.cpp
|
2014-01-01 15:05:42 +01:00 |
|
Marc Zinnschlag
|
5fa9aa5d1e
|
Merge remote-tracking branch 'lgro/issue417_apply_weather_instantly_when_teleporting'
Conflicts:
apps/openmw/mwworld/weather.cpp
apps/openmw/mwworld/worldimp.cpp
|
2014-01-01 14:57:14 +01:00 |
|
Lukasz Gromanowski
|
e9844e1b37
|
Fixes #417: Apply weather instantly when teleporting
Changed teleporting detection from "position tracking" to manually
setting "teleportation" flag ( player->setTeleported(true) ).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
2013-12-31 20:40:23 +01:00 |
|
scrawl
|
b02b966c44
|
Closes #994: Don't cap skills to 100 when set via console (except for modX variants)
|
2013-12-31 19:11:16 +01:00 |
|
Lukasz Gromanowski
|
1ce4663065
|
Updated compiler opcodes for COE, and setHello.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
2013-12-31 18:13:38 +01:00 |
|
scrawl
|
2a8ab932ef
|
Bug #951: Only recalculate derived stats when attributes change
|
2013-12-28 17:19:35 +01:00 |
|
Marc Zinnschlag
|
3590fa40bd
|
store global script state in saved game files
|
2013-12-15 16:16:50 +01:00 |
|
Marc Zinnschlag
|
2a35c7d33a
|
fixed running global scripts a second time after they have been stopped
|
2013-12-12 13:16:32 +01:00 |
|
Marc Zinnschlag
|
74793c1c2f
|
globals script cleanup; fixed potential case folding bug
|
2013-12-12 13:15:38 +01:00 |
|
Marc Zinnschlag
|
b38bfe1f21
|
removed a redundant function for listing global variables
|
2013-12-10 15:22:38 +01:00 |
|
Lukasz Gromanowski
|
8d63f8eea2
|
Fixes #998: Setting the max health should also set the current health
Added setting current value of dynamic stat in OpSetDynamic class.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
2013-12-07 21:00:46 +01:00 |
|
Marc Zinnschlag
|
030c733e2d
|
Merge branch 'master' into savedgame
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
files/settings-default.cfg
|
2013-12-07 12:27:06 +01:00 |
|
Marc Zinnschlag
|
e818d43bc3
|
removed an outdated typedef and some dead code
|
2013-12-05 13:21:26 +01:00 |
|
scrawl
|
bb4bd999ba
|
PlaceAt: Copy the rotation when placing a non-actor. Don't modify placement position by bounding box for non-actors. Fixes placement in Graphic Herbalism mod.
|
2013-11-30 08:29:22 +01:00 |
|
Marc Zinnschlag
|
b0eb5938bf
|
removed some redundant code
|
2013-11-28 09:13:54 +01:00 |
|
Marc Zinnschlag
|
71436b1160
|
changed interface for global variable access
|
2013-11-28 09:10:38 +01:00 |
|
Marc Zinnschlag
|
bc6fe682c9
|
replaced getCurrentCellName function with a more general getCellName function
|
2013-11-26 11:39:58 +01:00 |
|
scrawl
|
b490e56ba1
|
Remove redundant setLocals (already done by ContainerStore::add)
|
2013-11-21 17:19:41 +01:00 |
|
scrawl
|
bab657fe2b
|
Add a utility function to add items to a ContainerStore by RefID
|
2013-11-21 17:14:30 +01:00 |
|
Marc Zinnschlag
|
11e254aac8
|
Merge remote-tracking branch 'gus/AICombat'
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
|
2013-11-19 09:10:48 +01:00 |
|
gus
|
dff3cf162d
|
ToggleAI script instruction
|
2013-11-18 23:03:44 +01:00 |
|
scrawl
|
00af6b5617
|
Use an inventory store listener for animation parts and VFX update instead of updating them directly. Slightly more flexible, reduces InventoryStore dependencies and solves a crash during character creation due to the preview doll's animation not being registered in World.
|
2013-11-15 02:08:36 +01:00 |
|
Emanuel Guevel
|
aefa54d72d
|
Pass item count to ManualRef constructor
This remove the need to call setCount in multiple places.
|
2013-11-10 02:45:16 +01:00 |
|
Emanuel Guevel
|
f4f2586e8c
|
Remove duplicate code for PlaceAtMe/PlaceAtPC using a template
|
2013-11-10 02:45:16 +01:00 |
|
Emanuel Guevel
|
8ff747fbef
|
Move some deleteObject logic from OpDelete to MWWorld::deleteObject
|
2013-11-10 02:45:16 +01:00 |
|
Emanuel Guevel
|
10abb9d297
|
Call ContainerStore::remove() to remove items from inventory
Make placeObject() and dropObjectOnGround() in MWWorld to copy objects
(and indicate it clearly).
Enchanting an item now unequips it.
|
2013-11-10 02:45:16 +01:00 |
|
gus
|
d587f3c946
|
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AICombat
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwscript/docs/vmformat.txt
|
2013-10-31 09:51:17 +01:00 |
|