scrawl
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f4ee805e3b
|
Object animation fix
|
2015-05-28 15:44:58 +02:00 |
|
scrawl
|
c811ac6afe
|
Port fog of war
Not optimized yet, need to work on fog texture's DataVariance.
|
2015-05-28 03:50:49 +02:00 |
|
scrawl
|
5628a2b823
|
Camera zoom fix
|
2015-05-28 03:47:53 +02:00 |
|
scrawl
|
8b3054aa8b
|
Fix for player collision cleanup issue
|
2015-05-28 02:45:38 +02:00 |
|
scrawl
|
6555ee8d80
|
Minor include cleanup
|
2015-05-28 02:37:35 +02:00 |
|
scrawl
|
025a1a7866
|
Restore savegame screenshot display
|
2015-05-28 02:34:38 +02:00 |
|
scrawl
|
1f00174c02
|
Use a btCollisionWorld instead of btDiscreteDynamicsWorld
Slightly improves performance, since we no longer need to stepSimulation(). We don't use any Dynamics (yet).
|
2015-05-27 23:09:38 +02:00 |
|
scrawl
|
fe439e53ff
|
Bullet include cleanup
|
2015-05-27 22:32:11 +02:00 |
|
Marc Zinnschlag
|
b6878c2e0c
|
improved error handling in LocalScripts::add
|
2015-05-27 19:45:26 +02:00 |
|
scrawl
|
2f97649540
|
Fix for cleanup issue when exiting after a failed savegame load (Fixes #2580)
|
2015-05-27 00:30:39 +02:00 |
|
scrawl
|
723beb1cac
|
Move IncrementalCompileOperation to SceneManager
|
2015-05-26 20:20:18 +02:00 |
|
scrawl
|
099f93f00d
|
Sky fixes
|
2015-05-26 18:22:21 +02:00 |
|
scrawl
|
c4951d1e73
|
Map rotation fix
|
2015-05-26 18:10:31 +02:00 |
|
scrawl
|
3dcb167066
|
Map rendering
|
2015-05-26 16:40:44 +02:00 |
|
scrawl
|
76dd3e4034
|
Fix lip animation regression
|
2015-05-24 04:40:09 +02:00 |
|
scrawl
|
1fd9fba7a3
|
Fix debug drawer crash
|
2015-05-24 04:28:34 +02:00 |
|
scrawl
|
95465a1489
|
Player raycast fix
|
2015-05-24 04:01:36 +02:00 |
|
scrawl
|
d84990be85
|
Restore getCollisions
|
2015-05-24 03:59:22 +02:00 |
|
scrawl
|
8b322fcd06
|
Implement getFacedObject using osgUtil::IntersectionVisitor
|
2015-05-24 03:36:34 +02:00 |
|
scrawl
|
c2131e7c31
|
Make near clip distance configurable
|
2015-05-24 02:34:20 +02:00 |
|
scrawl
|
9a0db5d55a
|
Restore cell changes
|
2015-05-24 01:32:00 +02:00 |
|
scrawl
|
152d690a7a
|
Minor cleanup
|
2015-05-23 23:10:53 +02:00 |
|
scrawl
|
da24e298ee
|
Fix -Wreorder warnings
|
2015-05-23 22:44:00 +02:00 |
|
scrawl
|
22f01b1232
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
|
2015-05-23 20:33:44 +02:00 |
|
scrawl
|
0de6839890
|
Minor cleanup
|
2015-05-23 06:07:11 +02:00 |
|
scrawl
|
0b042b75cc
|
Restore actor visibility mask
|
2015-05-23 05:42:37 +02:00 |
|
scrawl
|
04e827ecf6
|
Don't try to play an empty video
|
2015-05-23 05:42:21 +02:00 |
|
scrawl
|
cd81ec92db
|
Minor cleanup
|
2015-05-23 05:41:53 +02:00 |
|
scrawl
|
8092f37ce5
|
New game crash fix
|
2015-05-23 05:40:24 +02:00 |
|
scrawl
|
d1b6289cad
|
Don't teleport followers when using teleportation spells
|
2015-05-22 19:57:02 +02:00 |
|
Rohit Nirmal
|
396fba7fa9
|
Silence -Wreorder warnings, and remove -Wno-reorder.
|
2015-05-21 22:46:44 -05:00 |
|
scrawl
|
85345e663a
|
Restore getHitContact
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
627fee07bc
|
Minor cleanup
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
cac7c1e535
|
Restore various physics features
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
d6da5c8007
|
Fix for crosshair not showing
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
5ea61af6ac
|
Fix for applying view distance
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
2235d2978b
|
Restore animation text key handling
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
9b8e2e9db3
|
Port MWRender::Camera
|
2015-05-22 00:29:27 +02:00 |
|
scrawl
|
0fb97bd2e7
|
Readded baseonly parameter to Animation::setObjectRoot
Fixes the first person view.
|
2015-05-21 23:24:22 +02:00 |
|
scrawl
|
6031db7882
|
Character sliding fix
|
2015-05-21 21:04:48 +02:00 |
|
scrawl
|
cfe57199d7
|
Minor cleanup
|
2015-05-20 04:09:21 +02:00 |
|
scrawl
|
c4452afd89
|
Inventory item picking
|
2015-05-20 04:09:21 +02:00 |
|
scrawl
|
72c1f37527
|
Port CharacterPreview
|
2015-05-20 02:18:20 +02:00 |
|
scrawl
|
820f4a2688
|
Fix light direction
|
2015-05-20 02:07:18 +02:00 |
|
Stanislav Bas
|
163c12d3eb
|
Merge remote-tracking branch 'upstream/master'
|
2015-05-19 21:39:48 +03:00 |
|
Stanislav Bas
|
196be7283d
|
Reset an activated reference after activation's exectution (Fix #1738)
|
2015-05-19 21:39:17 +03:00 |
|
scrawl
|
8bcfac1ea3
|
Fix adjustPosition not always working correctly (Fixes #2563)
moveObject was returning an incorrect Ptr for cell movements.
|
2015-05-17 18:16:42 +02:00 |
|
scrawl
|
75ace9f8b5
|
Global map base layer
|
2015-05-16 14:48:20 +02:00 |
|
scrawl
|
1b41f6c4c5
|
Sleep interruption fix
|
2015-05-16 12:29:26 +02:00 |
|
scrawl
|
bec9abd319
|
Remove name extension for internal MyGUI textures
Since they're no longer loaded from disk, the extension makes no sense.
|
2015-05-15 23:21:29 +02:00 |
|
scrawl
|
737c2114dc
|
Change viewer stats keybinding to F9
|
2015-05-15 19:43:48 +02:00 |
|
scrawl
|
b7fa645530
|
Don't destroy a NULL window
|
2015-05-15 19:34:18 +02:00 |
|
scrawl
|
49df07ea7f
|
Implement UI scaling factor
|
2015-05-15 00:41:21 +02:00 |
|
scrawl
|
842ff4d874
|
Catch exception for not found videos
|
2015-05-15 00:23:31 +02:00 |
|
scrawl
|
24bb2e152c
|
Apply texture filter setting changes
|
2015-05-14 21:42:04 +02:00 |
|
scrawl
|
5442bf23a6
|
Apply video mode & gamma setting changes
|
2015-05-14 20:31:16 +02:00 |
|
scrawl
|
3e86dd7df0
|
Apply runtime changes to field of view & view distance
|
2015-05-14 18:46:28 +02:00 |
|
scrawl
|
b7258c8d23
|
Readded Objects::updatePtr
|
2015-05-14 17:34:55 +02:00 |
|
scrawl
|
bc237ee1fe
|
Actor placement fix
|
2015-05-14 17:14:49 +02:00 |
|
scrawl
|
4ad0b83aa5
|
Eliminate string lookups in AnimationTime
|
2015-05-14 16:33:41 +02:00 |
|
scrawl
|
e3b1707bbd
|
Pause simulationTime when the GUI is up
|
2015-05-14 02:26:19 +02:00 |
|
scrawl
|
a18663c8b3
|
Improve MyGUI texture updates
|
2015-05-14 01:26:10 +02:00 |
|
scrawl
|
9ea416b852
|
Readded HW cursor manager (no image rotation yet)
|
2015-05-13 18:56:14 +02:00 |
|
scrawl
|
39fb46601a
|
Readded input & event handling
|
2015-05-13 16:50:47 +02:00 |
|
scrawl
|
298b3ed2ef
|
Create the GraphicsWindowSDL2 directly
|
2015-05-13 15:08:47 +02:00 |
|
scrawl
|
0498e6e5f0
|
Readded window icon
|
2015-05-13 15:03:21 +02:00 |
|
scrawl
|
36e0cfbc9d
|
Cleanup
|
2015-05-13 03:36:20 +02:00 |
|
scrawl
|
375b736e74
|
Use SDL to create the window
No input nor event loop handling yet, so the window will "stop responding" after a few seconds.
Thanks to KittyCat for the GraphicsWindowSDL2 code.
|
2015-05-13 02:53:09 +02:00 |
|
scrawl
|
7a3bc69df7
|
Readded sound listener
|
2015-05-12 19:02:56 +02:00 |
|
scrawl
|
ccab8cc9a1
|
Register Player in the PhysicsSystem
|
2015-05-12 17:40:42 +02:00 |
|
scrawl
|
56ff280230
|
Mention the RefId in "error during rendering: " errors
|
2015-05-12 16:50:43 +02:00 |
|
scrawl
|
4036978718
|
Empty model exception fix
|
2015-05-12 16:50:31 +02:00 |
|
scrawl
|
e8ec4387d6
|
Creature collision fix
|
2015-05-12 16:50:11 +02:00 |
|
scrawl
|
2bc95df265
|
Actor collision object placement fix
|
2015-05-12 16:49:28 +02:00 |
|
scrawl
|
65f0195c71
|
Readded animated collision shape support
|
2015-05-12 16:26:11 +02:00 |
|
scrawl
|
19988d5e45
|
Remove RefData::getHandle
|
2015-05-12 04:04:54 +02:00 |
|
scrawl
|
47758c11cd
|
Readded collision objects and movement physics
|
2015-05-12 03:02:15 +02:00 |
|
scrawl
|
5abeab21ed
|
Various integer/floating point roll adjustments based on wiki
|
2015-05-11 16:55:09 +02:00 |
|
scrawl
|
58a2ad663c
|
Fix regression of sleep interruption chance
|
2015-05-11 16:38:16 +02:00 |
|
scrawl
|
97c35da441
|
Change exterior water level to z=-1 (Fixes #1405)
|
2015-05-11 16:38:16 +02:00 |
|
scrawl
|
c819180aa1
|
Minor cleanup
|
2015-05-11 16:38:16 +02:00 |
|
scrawl
|
9d86e5b028
|
GetSpellEffects returns true for active abilities (Fixes #2530)
|
2015-05-11 16:38:16 +02:00 |
|
scrawl
|
ac88326909
|
Exit out of choice when no responses are found (Fixes #2525)
|
2015-05-11 16:38:16 +02:00 |
|
scrawl
|
3b8b217888
|
Fix no punishment for stealing when taking an item with the inventory opened
|
2015-05-11 16:38:16 +02:00 |
|
scrawl
|
eef8f71797
|
Add a comment
|
2015-05-11 16:38:16 +02:00 |
|
scrawl
|
b312f50b1f
|
Fix regression with detect spells detecting deleted objects (Fixes #2518)
|
2015-05-11 16:38:15 +02:00 |
|
scrawl
|
033719ccd7
|
Correct the icon used for custom map markers
|
2015-05-11 16:38:15 +02:00 |
|
scrawl
|
ca53457a1c
|
Correct the map icons used for detect spells (Fixes #2519)
|
2015-05-11 16:38:15 +02:00 |
|
scrawl
|
54c1f19c18
|
Readded height fields
|
2015-05-10 02:08:25 +02:00 |
|
scrawl
|
c31b416ba1
|
Move physicssystem to a new mwphysics module
|
2015-05-10 01:09:00 +02:00 |
|
scrawl
|
c843cfc8e2
|
Physics stub in preparation for rewrite
|
2015-05-10 00:28:51 +02:00 |
|
scrawl
|
48ffeab191
|
Remove old BulletShapeManager
|
2015-05-09 01:06:55 +02:00 |
|
scrawl
|
52a4456cf7
|
LoadingScreen update
|
2015-05-09 00:02:38 +02:00 |
|
scrawl
|
c8eb77c557
|
Move StatsHandler construction to allow profiling of loading screen
|
2015-05-08 16:22:42 +02:00 |
|
scrawl
|
5db0639983
|
IncrementalCompileOperation tweak
|
2015-05-08 16:20:40 +02:00 |
|
scrawl
|
cf0fc43004
|
GUI shutdown fix
|
2015-05-08 15:10:17 +02:00 |
|
scrawl
|
483dc9de45
|
Stop viewer threading before changing MyGUI textures
|
2015-05-07 23:17:47 +02:00 |
|
scrawl
|
00f4f78717
|
Give a name to video streams for logging purposes
|
2015-05-07 23:08:52 +02:00 |
|
scrawl
|
77f733362c
|
Add stats graphs for Script, Mechanics and Physics timings
|
2015-05-07 21:57:02 +02:00 |
|
scrawl
|
100d6e5fff
|
Render MyGUI in background thread, i.e. refactor to get rid of DYNAMIC DataVariance
|
2015-05-05 02:38:59 +02:00 |
|