David Cernat
9dcb0f4c32
[General] Implement ObjectDialogueChoice packet
4 years ago
AnyOldName3
f7dddb8857
Merge branch '3' of https://gitlab.com/bzzt/openmw into shadows-bin
...
This won't actually work.
4 years ago
Bret Curtis
82431b752d
removed unnessary bits that cmake should be doing for us; replace Misc::gcd with std::gcd
4 years ago
Alexei Dobrohotov
1492ba4a53
Link against LZ4::LZ4
4 years ago
Alexei Dobrohotov
66d2b9c195
Add Skyrim SE BSA version support
...
Fix embedded file name loading
4 years ago
fredzio
4ea07639b8
Unbreak build with cmake < 3.12
...
This reverts commit 3cadc16f88
.
4 years ago
fredzio
3cadc16f88
Convert components to an OBJECT library. It saves space in the object
...
directory (about 1G on an optimized build on Windows and BSD).
Build should run somewhat fast as well.
4 years ago
David Cernat
0eedf8fd9f
Add OpenMW commits up to 30 Sep 2020
...
# Conflicts:
# apps/openmw/mwmechanics/aicombat.cpp
# apps/openmw/mwmechanics/character.cpp
# apps/openmw/mwmechanics/summoning.cpp
# components/CMakeLists.txt
4 years ago
AnyOldName3
441c09578a
Merge remote-tracking branch 'origin/khr_debug' into khr_debug
4 years ago
David Cernat
baa9446cd1
Add OpenMW commits up to 4 Aug 2020
4 years ago
Capostrophic
a61267f57d
Replace NodeUserData with a custom transform node
5 years ago
David Cernat
39e429c9eb
Add OpenMW commits up to 11 Jul 2020
...
# Conflicts:
# .travis.yml
# apps/openmw/mwmechanics/actors.cpp
5 years ago
Bret Curtis
f47d2bb8af
make sure we use case-sensative BULLET_ prefix
5 years ago
David Cernat
3b2eb6f62c
Add OpenMW commits up to 22 Jun 2020
...
# Conflicts:
# .travis.yml
# CMakeLists.txt
5 years ago
Bret Curtis
61a5c6125d
#5480 : Drop Qt4 support and require Qt 5.12 or later.
5 years ago
psi29a
1724099d34
Merge branch 'mingw' into 'master'
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Fix mingw Windows build
See merge request OpenMW/openmw!213
5 years ago
David Cernat
e5b1843089
Add OpenMW commits up to 11 Jun 2020
...
# Conflicts:
# apps/openmw/mwbase/world.hpp
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwmechanics/activespells.cpp
# apps/openmw/mwmechanics/aiactivate.cpp
# apps/openmw/mwmechanics/aiactivate.hpp
# apps/openmw/mwmechanics/creaturestats.cpp
# apps/openmw/mwscript/aiextensions.cpp
# apps/openmw/mwscript/statsextensions.cpp
# apps/openmw/mwworld/worldimp.cpp
# apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat
36a2308acd
Add OpenMW commits up to 30 May 2020
...
# Conflicts:
# CMakeLists.txt
# apps/openmw/mwbase/windowmanager.hpp
# apps/openmw/mwgui/windowmanagerimp.hpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwscript/interpretercontext.cpp
5 years ago
David Cernat
62df188fd4
Add OpenMW commits up to 16 May 2020
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# Conflicts:
# CI/before_script.linux.sh
# apps/openmw/mwbase/world.hpp
# apps/openmw/mwinput/inputmanagerimp.cpp
# apps/openmw/mwscript/globalscripts.cpp
# apps/openmw/mwscript/interpretercontext.cpp
# apps/openmw/mwworld/cellstore.cpp
# apps/openmw/mwworld/cellstore.hpp
# apps/openmw/mwworld/worldimp.cpp
# apps/openmw/mwworld/worldimp.hpp
# components/interpreter/context.hpp
5 years ago
elsid
d35ccc39c6
Fix build tests with double precision bullet
5 years ago
laikh
d6e4fbe085
Fix mingw Windows build
5 years ago
Alexei Dobrohotov
a68a4338a0
Merge pull request #2841 from Assumeru/consistent-refs
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Script reference consistency
5 years ago
David Cernat
297a254210
[General] Rename unused ScriptMemberFloat packet to ObjectMiscellaneous
5 years ago
Andrei Kortunov
add42830d9
Add a flag to use double-precision functions from Bullet
5 years ago
Evil Eye
f0e2ee45fa
reuse ImplicitRef and ExplicitRef for enable, disable, getdisabled, startscript; move scriptrunning and stopscript
5 years ago
Andrei Kortunov
b33c4c920c
Move all OICS handling to the separate file
5 years ago
David Cernat
a20f8e77dc
Add OpenMW commits up to 25 Apr 2020
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# Conflicts:
# .travis.yml
# apps/openmw/mwclass/container.cpp
# apps/openmw/mwclass/door.cpp
5 years ago
Bret Curtis
8a8107e837
as it says; revert vismask and uncomplicate openmw
5 years ago
fredzio
0630cc482c
Compile helpviewer in components only when USE_QT is defined
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It fixes build of OpenMW alone (wihtout launcher or OpenCS)
5 years ago
Frederic Chardon
513ac8986d
Add link to opencs documentation on readthedocs, available through
...
context menu.
The documentation opens in default browser.
There are 3 contexts:
- global: opens the OpenMW CS User Manual main page
- when a record is selected: opens the "Tables" page
- when the filter field is selected: opens the "Record Filters" page
There is also a link to the OpenCS tutorial in the help menu.
5 years ago
David Cernat
7bc3298ed4
Add OpenMW commits up to 1 Apr 2020
...
# Conflicts:
# .travis.yml
# CI/before_install.linux.sh
# apps/openmw/mwphysics/physicssystem.cpp
5 years ago
elsid
7ae7cb181d
Support recast mesh rendering
5 years ago
David Cernat
85fb1d1a0b
Add OpenMW commits up to 19 Feb 2020
...
# Conflicts:
# apps/openmw/mwworld/scene.cpp
5 years ago
Andrei Kortunov
84979fa8b7
Move VisMask to components
5 years ago
David Cernat
491ccf21c5
Merge branch '0.7.1-build-fixes' into 0.7.1
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# Conflicts:
# components/CMakeLists.txt
5 years ago
David Cernat
abd18745df
[General] Include ScriptLocalFloat as part of ClientScriptLocal
5 years ago
David Cernat
4841c1ad4c
[General] Rename ScriptLocalShort into ClientScriptLocal
5 years ago
David Cernat
f0f76516d8
Add OpenMW commits up to 4 Feb 2020
...
# Conflicts:
# .travis.yml
# CI/before_script.linux.sh
5 years ago
David Cernat
271dc3df87
[General] Rename unused ObjectCollision into ObjectSound
5 years ago
David Cernat
fcebd9f4ae
[General] Rename unused ActorInteraction into ActorSpellsActive
5 years ago
David Cernat
a1142a8fb5
[General] Renamed unused PlayerActiveSkills into PlayerSpellsActive
5 years ago
David Cernat
975797c09b
[General] Implement ObjectRestock packet
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Restocking object containers via trading now requires the server to send back an ObjectRestock packet before it can happen.
The unused packet ID ID_SCRIPT_GLOBAL_FLOAT has been replaced with ID_OBJECT_RESTOCK.
5 years ago
elsid
1e106013a0
Use navmesh to find wander destination outside pathgrid for ground based actors
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Use dtNavMeshQuery::findRandomPointAroundCircle from recastnavigation
5 years ago
Koncord
02668cd45d
Add accidentally forgotten files to build
5 years ago
David Cernat
60b6f92fa3
Add OpenMW commits up to 13 Jan 2020
...
# Conflicts:
# apps/openmw/mwmechanics/actors.cpp
5 years ago
Koncord
61ef177d48
Build debug, debugging and debuglog for all targets
...
The server will require SDL2
5 years ago
Koncord
090f13b334
Fix CMake files to allow build server only
5 years ago
Andrei Kortunov
cb1a8ec518
Do not link the Boost threads library
5 years ago
David Cernat
e6c626f127
[General] Move handling of client globals to ClientScriptGlobal packet
...
ClientScriptGlobal is a new Worldstate packet that handles short, long and float values for global variables in clientside scripts.
Previously, short values were handled by the ScriptGlobalShort packet, while a partially implemented ScriptGlobalFloat packet also existed, but both of those packets were Object packets because they were added near the end of 2016 when only Player and Object packets existed (with the latter actually being called WorldEvent packets at the time). Both ScriptGlobalShort and ScriptGlobalFloat have now been removed.
The serverside script functions previously used to interact with ScriptGlobalShort have, however, been kept so they can be adjusted to work with local variables in clientside scripts instead in a future commit.
5 years ago
David Cernat
980edac942
[General] Rename PlayerTeam into PlayerAlly
...
Considering that you can be allies with someone without being allied to their allies, changing the name makes the system more intuitive.
5 years ago
David Cernat
ecf00af548
[General] Implement WorldDestinationOverride packet, part 1
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Destinations for doors with cell transitions are now overridden.
5 years ago
David Cernat
753e310dd4
[General] Implement PlayerTeam packet
5 years ago
bzzt
d340224c95
shadowsbin for gl state reduction
5 years ago
David Cernat
20d1e7654c
[General] Create SystemPacket category and move Handshake packet to it
5 years ago
David Cernat
54301f5f89
Add OpenMW commits up to 29 Oct 2019
...
# Conflicts:
# apps/openmw/mwmechanics/combat.cpp
# apps/openmw/mwworld/inventorystore.cpp
5 years ago
elsid
a7930073e8
Move settings parser declaration to separate header
5 years ago
David Cernat
d163f1b6da
[General] Turn WorldKillCount into a Worldstate packet
...
Rename the old WorldKillCount that was a Player packet into PlayerPlaceholder. Rename the unused CellCreate that was a Worldstate packet into WorldKillCount. On the server, move kill count-related script functions from QuestFunctions to WorldstateFunctions.
5 years ago
David Cernat
3acfbad55d
[General] Implement ClientScriptSettings packet, part 1
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For starters, the new packet can set which client scripts have all of their variables synchronized between players. The previous hardcoded list of IDs for synchronized scripts has been removed.
5 years ago
David Cernat
95967ea289
[General] Rename unused ObjectReset packet into ObjectHit
5 years ago
David Cernat
9350e1d484
[General] Split up Attack packets into Attack and Cast ones
...
Create an entirely new PlayerCast packet for that purpose, but rename the already existing but unused ActorInteraction into ActorCast.
5 years ago
David Cernat
8729c3c5e3
Add OpenMW commits up to 9 Mar 2019
...
# Conflicts:
# .travis.yml
# CI/before_script.linux.sh
# README.md
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwscript/animationextensions.cpp
# apps/openmw/mwscript/guiextensions.cpp
# apps/openmw/mwscript/miscextensions.cpp
# apps/openmw/mwscript/soundextensions.cpp
5 years ago
David Cernat
95a5607509
Add OpenMW commits up to 22 Feb 2019
...
# Conflicts:
# CMakeLists.txt
# apps/openmw/mwmechanics/spellcasting.cpp
# apps/openmw/mwscript/containerextensions.cpp
5 years ago
David Cernat
6205ff6b04
Add OpenMW commits up to 30 Jan 2019
...
# Conflicts:
# apps/openmw/mwworld/worldimp.cpp
5 years ago
David Cernat
3efffe92e3
Add OpenMW commits up to 5 Nov 2018
...
# Conflicts:
# CI/before_install.linux.sh
# CMakeLists.txt
# apps/openmw/mwmechanics/aifollow.cpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
# apps/openmw/mwphysics/physicssystem.hpp
# apps/openmw/mwworld/scene.cpp
# apps/openmw/mwworld/worldimp.cpp
# components/CMakeLists.txt
5 years ago
David Cernat
fba07194cf
Add OpenMW commits up to 29 Oct 2018
...
# Conflicts:
# apps/openmw/mwbase/world.hpp
# apps/openmw/mwinput/inputmanagerimp.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/aicombat.cpp
# apps/openmw/mwmechanics/character.cpp
# apps/openmw/mwworld/worldimp.cpp
# apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat
84cab59057
Add OpenMW commits up to 19 Aug 2018
...
# Conflicts:
# .travis.yml
# CI/before_install.linux.sh
# CI/before_script.linux.sh
# apps/openmw/engine.cpp
# apps/openmw/main.cpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
# apps/openmw/mwscript/aiextensions.cpp
# apps/openmw/mwscript/containerextensions.cpp
# apps/openmw/mwscript/dialogueextensions.cpp
# apps/openmw/mwworld/cellstore.cpp
# apps/openmw/mwworld/containerstore.cpp
# apps/openmw/mwworld/scene.cpp
# apps/openmw/mwworld/worldimp.cpp
# components/misc/debugging.hpp
5 years ago
David Cernat
0339958e21
[General] Rename Log class into TimedLog
5 years ago
David Cernat
8ff2d1b829
[General] Rename CellReplace packet into CellReset
6 years ago
Andrei Kortunov
bf5f68a4d8
Replace boost GCD to the homebrew implementation
6 years ago
AnyOldName3
ac18983f37
Finish gldebug location move
6 years ago
AnyOldName3
3d917fcbad
Add basic OpenGL debug callback
6 years ago
Chris Djali
cb5a57e41b
Merge pull request #1547 from AnyOldName3/osgshadow-test-vdsm
...
Shadows
6 years ago
elsid
1d3668cd22
Add Navigator interface
6 years ago
elsid
c68e64a2a7
Make navigator from settings manager setting in separate function
6 years ago
AnyOldName3
8482236a82
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
6 years ago
Azdul
6aa6b2dc89
Removed TES4 from file names. Correct Git file history / attribution.
6 years ago
Azdul
c6fd979c42
Spaces instead of tabs in CMakeLists.txt
6 years ago
Azdul
96d19e07ca
Fix Linux build
6 years ago
Azdul
25650e65bf
Read any BSA file - detection based on version in BSA header
6 years ago
AnyOldName3
d0c254bc7e
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
6 years ago
elsid
792a0585c0
Add recastnavigation as subdirectory
6 years ago
AnyOldName3
3785ba6aa0
Merge upstream/master
6 years ago
elsid
ed73d130f9
Cache navmesh tiles
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Use LRU modification to hold currently used items. Use RecastMesh binary
data for item key.
Store original pointer of btCollisionShape in user pointer to make available
it as an identifier within all duplicates. Use pointer to heights data array
for btHeightfieldTerrainShape.
6 years ago
elsid
dc09674362
Add command and settings option to enable actors paths render
6 years ago
elsid
144e1a063b
Support animated objects
6 years ago
elsid
d2fd9abd51
Split RecastMesh into tiles
6 years ago
elsid
70a369f70e
Add command to enable NavMesh render
...
togglenavmesh or tnm
6 years ago
elsid
fafba8ea0c
Use recastnavigation to find path
6 years ago
AnyOldName3
0124be5713
Merge upstream/master
6 years ago
Andrei Kortunov
43c7438e8e
Move WeakCache to components/misc
6 years ago
Kyle Cooley
031502b2ab
Reorganize ActorAdapter data, use weak cache for sharing
6 years ago
Kyle Cooley
e2ac392a40
Move common stuff to scene util, fix errors with 1st person meshes
6 years ago
Kyle Cooley
8444ee9981
Start rendering npc's
6 years ago
Andrei Kortunov
70ed8fd1a9
Use constants instead of widely used magic numbers (task #4645 )
6 years ago
Andrei Kortunov
adbaeb7cca
Improve GUI scaling (bug #3288 )
6 years ago
David Cernat
a083439139
Merge pull request #469 from davidcernat/master while resolving conflicts
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# Conflicts:
# apps/openmw/main.cpp
# apps/openmw/mwbase/world.hpp
# apps/openmw/mwdialogue/dialoguemanagerimp.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwscript/dialogueextensions.cpp
# apps/openmw/mwworld/worldimp.hpp
6 years ago
AnyOldName3
80082308f0
Merge upstream (shadermanager log system revamp)
6 years ago
Bret Curtis
61b34124e2
Merge pull request #1847 from akortunov/extended_logging
...
Improve console logging
6 years ago
Andrei Kortunov
7d6e3673e0
Implement advanced logging system (feature #4581 )
6 years ago
elsid
6afc1dc3a0
Support build with coverage for components and test suite
6 years ago