scrawl
5efaa9817c
Add preloading settings
2016-02-07 18:01:14 +01:00
scrawl
e8662bea31
Change the way that image origin is converted to OpenGL's lower-left convention
...
Flip the texture coordinates instead of flipping textures.
This simplifies the TextureManager (no need to worry if the caller wants flipping or not), should make it easier to generalize & multithread it.
2016-02-05 21:03:11 +01:00
scrawl
7d647088ab
Make the local map cell distance configurable
2016-02-05 01:19:45 +01:00
scrawl
ffcb6ec381
Change the default near clip distance to 1 ( Fixes #3155 )
2016-01-21 23:38:23 +01:00
scrawl
ef20962fc5
Disable fog of war rendering on the HUD map by default
2016-01-11 22:58:08 +01:00
scrawl
0da6d249fe
Fix the window pinning button's borders not accepting mouse clicks
2016-01-11 22:57:53 +01:00
scrawl
190bf15887
SettingsWindow: support auto-updating of slider labels through the layout file
2016-01-11 22:57:16 +01:00
Marc Zinnschlag
9c7bbd667b
Merge branch 'usersettings'
2015-12-15 14:58:04 +01:00
Marc Zinnschlag
d6bd2cb1f0
changed name of openmw-cs user settings file
2015-12-15 14:51:25 +01:00
Chris Robinson
f1faeeae3a
Use separate config options for min and mag texture filters
2015-12-13 17:05:19 -08:00
Chris Robinson
b830a413d3
Rename the texture filter options
...
To avoid compatibility issues with upgrading from or downgrading to older
builds.
2015-12-13 16:02:09 -08:00
Chris Robinson
fb6abb53ae
Simplify the in-game texture options
...
This makes it behave like it originally did, although the config options remain
expanded.
2015-12-13 15:02:36 -08:00
Chris Robinson
76bde5ee13
Separate and expand texture filtering options
2015-12-13 11:25:01 -08:00
scrawl
0f3660e268
Update comment in settings-default.cfg
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There are antialiasing techniques that address texture/shading aliasing, but the one we use (MSAA) does not.
2015-12-12 02:01:19 +01:00
scrawl
3890afd6f5
Merge pull request #843 from kcat/master
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Add HRTF options and fix an incorrect SoundID
2015-12-08 13:59:15 +01:00
scrawl
e520d37c87
Override the field of view for first person meshes ( Fixes #858 , Fixes #3051 )
2015-12-07 16:29:30 +01:00
scrawl
9621b66b78
Move field of view setting to Camera section
2015-12-07 16:23:06 +01:00
scrawl
9d4af59860
Don't attempt to create quest log buttons if textures are unavailable ( Fixes #3063 )
2015-12-07 15:33:04 +01:00
Chris Robinson
c75303b652
Add an option to select and enable HRTF
2015-12-05 17:14:53 -08:00
Chris Robinson
d4238a6d91
Add config options for the sound buffer cache size
...
The cache size is specified with a min/max range, intended to avoid constant
unloading once the limit is reached. This way, buffers can be unloaded down to
a reasonable mimimum, allowing some more buffers to be subsequently loaded
without causing more unloading.
2015-11-26 02:13:37 -08:00
cfcohen
fa610c447c
Fix typos. Add "e.g." in places where ranges are only
...
recommmendations. Add more factual limits where that's easy.
2015-11-25 17:42:10 -05:00
cfcohen
ac2eedcb7d
Change wording in warning to be clearer. Correct ranges on contrast
...
and gamma.
2015-11-25 09:24:38 -05:00
cfcohen
e0752ccdd0
Prioritize warning about user settings. Make recommendations for
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screen number more generic. Remove resolution recommendation.
2015-11-24 00:10:23 -05:00
cfcohen
89100088f3
The latest version of the settings.cfg without any code changes.
2015-11-23 20:07:48 -05:00
cfcohen
d7e27fa9f4
New brief comments version of settings.cfg.
2015-11-23 16:36:59 -05:00
cfcohen
89329dfbaf
Merge remote-tracking branch 'upstream/master'
2015-11-23 16:33:15 -05:00
scrawl
3fe38e3556
Remove unused setting
2015-11-23 03:26:21 +01:00
cfcohen
7b64b35eb3
Added comments (and commentary) to the settings-default.cfg file.
2015-11-22 19:28:09 -05:00
scrawl
34350ddeb1
Fix bug #3028
2015-11-22 15:46:04 +01:00
scrawl
75f11f781c
Use the ScalingLayer for Scroll window
2015-11-08 18:32:41 +01:00
scrawl
516f2765a1
Use the ScalingLayer for journal, books and scrolls
2015-11-08 18:30:22 +01:00
scrawl
08a55febc8
Adjust Scroll window layout to better match MW
2015-11-08 17:52:39 +01:00
scrawl
d85d74e615
Use AdditiveLayer for the hit fader
2015-11-07 18:05:16 +01:00
scrawl
a90ef8afd0
layer renaming
2015-11-07 17:49:11 +01:00
scrawl
13c7235b6b
Remove old FPS setting code
2015-11-07 00:13:13 +01:00
scrawl
47664e1370
Hide the defunct FPS checkbox in settings menu, added hint text for f3 binding
2015-11-07 00:10:49 +01:00
scrawl
a41ebd6695
Comment out object shaders in the settings menu
2015-11-07 00:04:34 +01:00
scrawl
4cc200680c
Comment out shadows tab in settings menu
2015-11-06 23:59:06 +01:00
scrawl
c9d7078b4b
Water: add texture quality setting to the settings window
2015-10-29 00:27:42 +01:00
scrawl
60bc7dbabc
Improve MW_ComboBox skin
2015-10-29 00:25:24 +01:00
scrawl
8cb2c7a9fb
Water: remove defunct "reflect <object type>" settings
...
Not really useful
2015-10-29 00:25:24 +01:00
scrawl
8433e0679f
Water: connect to settings window
2015-10-29 00:25:24 +01:00
scrawl
9f8d36b573
Water code cleanup
2015-10-29 00:25:24 +01:00
scrawl
09631385c3
Use boost ifstream for water resources
2015-10-29 00:25:24 +01:00
scrawl
51e40cf1b8
Water: minor shader cleanup
2015-10-29 00:25:24 +01:00
scrawl
d485dd0782
Water: fix world UV coords
2015-10-29 00:25:24 +01:00
scrawl
9f2f503d37
Water: pass the near and far planes
2015-10-29 00:25:24 +01:00
scrawl
37c9c12962
Water: clipping plane offset
2015-10-29 00:25:23 +01:00
scrawl
e13eb625d3
New water WIP
...
Changes compared to old (Ogre) water:
- Uses depth-texture readback to handle the underwater fog in the water shader, instead of handling it in the object shader
- Different clipping mechanism (glClipPlane instead of a skewed viewing frustum)
- Fixed bug where the reflection camera would look strange when the viewer was very close to the water surface
- Toned down light scattering, made the waterColor a bit darker at night
- Fixed flipped water normals and strange resulting logic in the shader
Still to do: see comments...
2015-10-29 00:25:23 +01:00
scrawl
169d76b49b
Fix scrollbar step in count dialog
2015-09-26 01:20:20 +02:00
Emmanuel Anne
29a84452ab
durations in tooltips : use "show effect duration" setting
2015-09-16 22:42:54 +02:00
scrawl
481f23d955
Implement framerate limit setting
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The framerate limit can be used to reduce strain on the CPU and GPU, in a way similar to VSync, but without the increased input lag that is typical with VSync.
2015-09-07 16:05:51 +02:00
Marc Zinnschlag
d436dc332b
Merge remote-tracking branch 'jeffreyhaines/gametimetracker'
2015-08-20 20:39:44 +02:00
Jeffrey Haines
d91f197119
Time played display setting
2015-08-19 11:31:43 -04:00
scrawl
67bd6cd708
Remove empty line at the beginning of files
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git ls-files -z | xargs -0 sed -i '1{/^$/d}'
2015-08-18 23:06:12 +02:00
Nikolay Kasyanov
dbcce482a6
OS X: enable high resolution mode for OpenMW & OpenCS
...
We don't support retina completely yet, but it's still better than
blurry mess, and Qt does pretty good job for OpenCS already.
2015-08-15 22:37:09 +02:00
Alexandre Moine
8c8c5328dc
Rewrite of the description
2015-08-04 22:50:53 +02:00
Alexandre Moine
581ea26605
Add appdata file for openmw and install it
2015-08-04 13:06:43 +02:00
Pawel Kubik
47922f6c35
Changed a settings variable responsible for number of loaded exterior cells.
2015-07-24 22:01:49 +02:00
Jiří Kuneš
a5b4e087c5
define owned colours in settings.cfg
2015-07-18 22:17:46 +02:00
Jiří Kuneš
cbc44b33ba
define crosshair owned colour in openmw_hud_box.skin.xml
2015-07-18 21:29:38 +02:00
Jiří Kuneš
75f5972898
show owned - better settings
2015-07-18 17:13:20 +02:00
Jiří Kuneš
df077f8649
color tooltip red when taking item would result in crime
2015-07-18 16:56:57 +02:00
Marc Zinnschlag
b3ad983f1f
Merge remote-tracking branch 'scrawl/version'
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
2015-07-18 12:22:37 +02:00
Marc Zinnschlag
edde1fb727
Merge remote-tracking branch 'scrawl/master'
2015-07-18 11:40:36 +02:00
scrawl
f09e4620b6
Move OpenMW version information to a textfile instead of compiling it in
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Now we don't need to recompile 3 .cpp files and re-link whenever the current git HEAD changes.
2015-07-18 03:09:04 +02:00
Jiří Kuneš
15107ca5cf
crosshair owned - settings option
2015-07-17 17:48:38 +02:00
scrawl
9a115fedbc
Add ability to copy&paste the version label in the main menu
2015-07-16 20:11:33 +02:00
scrawl
76328677ef
Add some values to launcher's antialiasing combobox
2015-06-05 02:48:51 +02:00
scrawl
89fc473fae
Remove Render System combo box from the launcher UI
2015-06-05 02:35:13 +02:00
scrawl
a2e211675d
Update openmw_layers.xml to newer version
2015-06-04 02:35:52 +02:00
scrawl
c2131e7c31
Make near clip distance configurable
2015-05-24 02:34:20 +02:00
scrawl
c748ea7363
Fix view distance slider
2015-05-24 01:40:49 +02:00
scrawl
22f01b1232
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
2015-05-23 20:33:44 +02:00
scrawl
0fb59178b6
Settings file cleanup
2015-05-22 20:15:50 +02:00
scrawl
bec9abd319
Remove name extension for internal MyGUI textures
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Since they're no longer loaded from disk, the extension makes no sense.
2015-05-15 23:21:29 +02:00
scrawl
49df07ea7f
Implement UI scaling factor
2015-05-15 00:41:21 +02:00
scrawl
a73362f036
Settings file cleanup
2015-05-14 21:45:18 +02:00
scrawl
24bb2e152c
Apply texture filter setting changes
2015-05-14 21:42:04 +02:00
scrawl
5442bf23a6
Apply video mode & gamma setting changes
2015-05-14 20:31:16 +02:00
scrawl
3e86dd7df0
Apply runtime changes to field of view & view distance
2015-05-14 18:46:28 +02:00
scrawl
4dd96f3318
Fix missing tiling in skin
2015-05-14 01:32:46 +02:00
scrawl
fd3d49c171
Fix typo in settings layout
2015-05-14 01:18:24 +02:00
scrawl
4825744a03
Fix inconsistent health bar skin
2015-05-13 17:25:54 +02:00
scrawl
033719ccd7
Correct the icon used for custom map markers
2015-05-11 16:38:15 +02:00
dteviot
b0c4be2316
Multi-select + context menu. ( Fixes #2480 )
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Content selector, added multi-select + context menu to allow check/uncheck the multi-selected items.
2015-05-04 14:52:47 +12:00
scrawl
c1edc30ad7
Dead code removal
2015-05-04 03:29:12 +02:00
scrawl
157d8bfedd
Remove unused mygui files
2015-05-03 17:26:12 +02:00
scrawl
8817f44d63
Remove advanced FPS counter (obsoleted by the OSG stats viewer)
2015-05-02 17:48:24 +02:00
scrawl
cac288d5be
Remove OgreInit
2015-05-01 21:49:36 +02:00
scrawl
a592c1a1c2
Remove unused resources
2015-05-01 18:42:44 +02:00
scrawl
c92592493e
OpenMW: create a window and render the starting cell(s)
2015-04-12 15:38:30 +02:00
scrawl
4e69e7cc0f
OpenMW compiles and runs w/o render window
2015-04-01 17:02:15 +02:00
Ivy Foster
f708944657
Remove toggle sneak menu option
...
Users can change the option in settings.cfg.
2015-03-08 16:15:43 -05:00
Ivy Foster
ba7fc8609c
Add toggle sneak option; fix bug #2119
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To enable toggle sneak mode, set "toggle sneak = true" in
the [Input] section of settings.cfg.
Outstanding issues:
- In toggle sneak mode, holding the Sneak button causes
rapid, repeated toggling.
- The button in the settings menu doesn't do anything.
2015-03-08 15:23:46 -05:00
Marc Zinnschlag
8b84fa5579
Merge remote-tracking branch 'scrawl/master'
2015-03-02 20:01:31 +01:00
Marc Zinnschlag
36ea374c10
Merge remote-tracking branch 'sandstranger/fixes-for-glsles2'
2015-03-02 19:34:25 +01:00
scrawl
fb0fdf0312
New look for fps counter
2015-03-01 23:58:16 +01:00
sylar
4c57cfc2d3
fixes for glsles2
2015-03-01 09:49:33 +04:00
scrawl
960e99c4f3
Loading screen align fix
2015-02-28 17:43:15 +01:00
scrawl
76732b475a
Remove leftover
2015-02-28 16:37:06 +01:00
scrawl
0cd5437595
gamecontrollerdb.txt updated from upstream, added link and license
2015-02-27 22:37:29 +01:00
scrawl
2b7287cbd2
Merge branch 'master' of https://github.com/OpenMW/openmw into joystick
...
Conflicts:
CMakeLists.txt
2015-02-27 22:37:22 +01:00
scrawl
97cc2522c0
Merge remote-tracking branch 'upstream/master'
...
Conflicts:
apps/openmw/mwgui/settingswindow.cpp
extern/oics/ICSInputControlSystem_joystick.cpp
files/mygui/openmw_settings_window.layout
2015-02-27 22:21:02 +01:00
Digmaster
1e4a845b6f
Minor code cleanup
2015-02-27 22:19:08 +01:00
Marc Zinnschlag
44d1f43b2b
Merge remote-tracking branch 'sandstranger/fixes-for-android'
2015-02-27 10:34:41 +01:00
sylar
edd3f9f95c
small fix for float
2015-02-27 08:58:00 +04:00
sylar
cef725012c
fix transpose error fo gles2
2015-02-27 08:56:20 +04:00
Marc Zinnschlag
093c577895
Merge remote-tracking branch 'dteviot/Bug2344'
2015-02-26 19:05:30 +01:00
scrawl
68f89318e7
Fix canvas align in skill view
2015-02-22 20:56:47 +01:00
dteviot
accc078e0e
Morrowind.ini import progress bar. ( Fixes #2344 )
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1. Show a "bouncing ball" Progress bar when importing from morrowind.ini.
2. Removed dialog that asks for content list name when import game files from morrowind.ini. Instead, name is time stamp.
3. Removed commented out code.
4. Additional bugfix. No longer create a empty content list when OpenMW.cfg has no content files.
2015-02-22 08:46:12 +13:00
scrawl
a5847afdac
Fix ignored clicks on HUD mini-map ( Fixes #2388 )
2015-02-20 00:00:13 +01:00
scrawl
93ffdb427c
Small tweak to ripples
2015-02-14 15:53:01 +01:00
scrawl
a139e4efb0
Grey out completed quests in journal quests list
2015-02-13 16:51:34 +01:00
jacmoe
ee574e08ef
MIT License header added to all terrain component files.
2015-02-09 20:16:29 +01:00
scrawl
c27c20a859
Merge remote-tracking branch 'upstream/openmw-35' into HEAD
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Conflicts:
files/materials/water.shader
2015-02-09 19:40:59 +01:00
scrawl
dbd4abd6fe
Fix ripples for D3D - added simpler effect ( Fixes #1649 )
2015-02-09 19:30:11 +01:00
Marc Zinnschlag
e9d6e4f6df
Merge remote-tracking branch 'ace/include-cleanup'
2015-02-09 18:03:28 +01:00
scrawl
e81d2a9dde
Merge remote-tracking branch 'upstream/openmw-35' into HEAD
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Conflicts:
apps/openmw/mwmechanics/npcstats.cpp
2015-02-08 21:28:29 +01:00
scrawl
c63ab673e1
Revert "Add freedesktop.org mimeinfo for OpenMW save game files"
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This reverts commit 94002b0758
.
Conflicts:
CMakeLists.txt
2015-02-07 23:24:27 +01:00
MiroslavR
1230cf49bf
Properly center jail progress widget, fix a bug with it not disappearing if the console is open
2015-02-07 18:38:41 +01:00
scrawl
9ce3e4b4e1
UI consistency fix in levelup dialog
2015-02-06 01:27:17 +01:00
Marc Zinnschlag
8292b22e2f
Merge remote-tracking branch 'lazaroth/Tweaks'
2015-02-03 20:02:10 +01:00
Lazaroth
42363191a4
Layout tweaks
2015-02-03 15:25:36 +01:00
Marc Zinnschlag
0557d45bd1
renamed opencs into openmw-cs
2015-02-03 13:18:03 +01:00
Lazaroth
7685de1d50
MyGUI tweaks
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Feedback / testing is needed on this.
Some small button location tweaks and more importantly, some changes to
bring consistency between the Potion maker screen (already in openmw),
Trading screen (already in openmw), Spellmaker screen, Travel screen and
Training screen. It's mainly the top bar I'm talking about and
resizability.
It is not 1:1 towards vanilla, but looks better (IMO) and again, creates
some consistency. This can probably be expanded to the remaining screens
such as Enchanting and Spell and perhaps even the save/load screen to
have OpenMW wide consistency.
2015-02-03 08:13:29 +01:00
Lazaroth
7aa5dbc27e
Default sound level tweak
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These settings closer match vanilla relative sound levels.
2015-02-03 02:31:03 +01:00
Lazaroth
fc6bd8e784
Water tweaks
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As per https://forum.openmw.org/viewtopic.php?f=3&t=2492
Also did a quick remove trailing spaces.
2015-02-03 00:23:30 +01:00
Nikolay Kasyanov
6ac4b48705
Update executable name in Info.plist
2015-02-01 16:02:01 +02:00
scrawl
57a259c526
Remove references to no longer used font
2015-01-31 22:40:43 +01:00
scrawl
efbbe73c2a
Fix pinned window caption
2015-01-31 22:40:41 +01:00
scrawl
417f60f467
Use the mooncircle textures ( Fixes #1624 , Fixes #1743 )
2015-01-31 22:40:38 +01:00
scrawl
e0d0997409
Rename omwlauncher -> openmw-launcher, mwiniimport -> openmw-iniimporter
2015-01-31 22:40:38 +01:00
scrawl
dac1290597
Reduce size of water plane and increase subdivisions ( Fixes #969 )
2015-01-31 22:40:37 +01:00
scrawl
9bcc84ceec
Add option to stretch menu backgrounds/cutscenes to the whole screen
2015-01-28 00:22:56 +01:00
scrawl
cfdbe35b0f
Dialogue window text area tweak
2015-01-27 23:12:20 +01:00
scrawl
3d80bb3207
Fix overlap for long window captions
2015-01-27 23:05:20 +01:00
scrawl
4921c6ef9e
Split window caption bars so that the caption can be transparent ( Fixes #531 )
...
Fix transparent window background not applying to the header bar (Fixes #2294 )
2015-01-27 23:05:19 +01:00
scrawl
e2fe9693f3
Add missing tooltips in edit effect dialog
2015-01-11 17:04:58 +01:00
Marc Zinnschlag
7c959c8494
Merge remote-tracking branch 'dteviot/Bug811'
2015-01-11 12:30:32 +01:00
scrawl
f9227beedd
Add warning when loading a savegame that depends on non-existing content files ( Fixes #2261 )
2015-01-11 00:06:52 +01:00
dteviot
063388e0eb
Change "Profile" to "Content List" in user visible strings in Launcher. ( Fixes #810 )
2015-01-10 15:04:45 +13:00
Marc Zinnschlag
f8a3ec3ee3
Merge remote-tracking branch 'scrawl/cmdline-savegame'
2015-01-08 20:57:49 +01:00
scrawl
94002b0758
Add freedesktop.org mimeinfo for OpenMW save game files
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This allows us to launch OpenMW when the user opens a save game file through the file manager.
2015-01-07 15:08:57 +01:00
scrawl
d02e075bab
Add setting for exterior cell grid size ( Fixes #1537 )
2015-01-07 02:34:29 +01:00
scrawl
e6be979350
Fix default position for spell window
2015-01-05 18:57:23 +01:00
Marc Zinnschlag
ec1df719fe
Merge remote-tracking branch 'mrcheko/master'
2015-01-02 18:08:47 +01:00
mrcheko
a8621e6230
defaults are set to 1.0; remove contrast setting
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(can be changed in config though); disable gamma control for not Windows
OSs
2015-01-02 16:49:22 +03:00
mrcheko
60a74d5eb8
increase robustness for gamma to persist in the system;
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use GMST strings for gamma interface
2014-12-31 18:40:01 +03:00
scrawl
363d1f9207
Merge remote-tracking branch 'upstream/master'
2014-12-30 23:01:45 +01:00