Commit Graph

16409 Commits (3bcd23022aa45c1aaf55ae65b2c4e0c29fb13ea1)
 

Author SHA1 Message Date
Austin Salgat fc03216d48 Refactor to reuse existing obstacle detection 9 years ago
Austin Salgat 34726c24d9 Fix mDistance being reset prematurely
This was causing wandering without pathgrids to become disabled for most wandering units. Additionally, wandering now behaves the same for both NPCs and creatures.
9 years ago
scrawl d784a77f4c Set the default player cell in the StateManager (Fixes #3269) 9 years ago
Austin Salgat 92b352989a Add logic for NPC wandering without pathgrids 9 years ago
Austin Salgat c02881a4f8 Fix creatures not wandering 9 years ago
scrawl 8cf91e32fa ESSImport: Correctly handle item stacks (XIDX tag). (Fixes #3340) 9 years ago
scrawl ba3f4f122a Account for the stack count in HasSoulGem (Bug #3340) 9 years ago
scrawl 4854d6b093 Set the TalkedToPc flag for voiced dialogue (Fixes #3346) 9 years ago
scrawl 2b521b8436 Update AUTHORS.md 9 years ago
scrawl d15901b454 Merge pull request #927 from Salgat/bug-2981
When waiting, NPCs can go where they wouldn't go normally (Bug #2981)
9 years ago
Austin Salgat 38f5a225ea Refactor PathFinder functions to be useable by AiWander
This avoids having to duplicate the distanceSquared and getClosestPoint functions.
9 years ago
Austin Salgat 96231e17f0 Fix wandering NPCs going off pathgrid
If multiple pathgrids exist in the same cell, sometimes an NPC would port to a different pathgrid that was nearby. This is an issue since it allowed them to do things like travel through walls to inaccessible areas. Now they will only wander along the closest connected pathgrid.
9 years ago
scrawl 85130772cd Update AUTHORS.md 9 years ago
scrawl b2dc18e1aa Merge pull request #926 from bentsherman/master
Allow +/- buttons in trade window to decrease offer to 0
9 years ago
Ben Shealy 8703609649 Allow +/- buttons in trade window to decrease offer to 0 9 years ago
Marc Zinnschlag a5bc561c7d Merge remote-tracking branch 'origin/master' 9 years ago
Rob Cutmore a3903d374f Update script editor tab width (Bug #3286) 9 years ago
scrawl ba9058e19f Merge pull request #923 from psi29a/spelling
fix a few spelling issues
9 years ago
Bret Curtis 2c90b0b78d fix a few spelling mistakes 9 years ago
Aesylwinn 7d89c82f08 Revert "Fix indentation."
This reverts commit 9a495042cc.
9 years ago
Marc Zinnschlag a38b086f02 updated changelog 9 years ago
Aesylwinn 8c35836883 Fix misnamed identifier. 9 years ago
Aesylwinn 85005626b1 Replace usage of deprecated function. 9 years ago
Aesylwinn 94d4fb0686 Add check for region weather chances to verifier. 9 years ago
Aesylwinn 9a495042cc Fix indentation. 9 years ago
Aesylwinn 5e38fcac36 Add ability to edit region weather probabilities. 9 years ago
Marc Zinnschlag b103e28532 updated changelog 9 years ago
Marc Zinnschlag 62af1b67cf increased version number 9 years ago
Marc Zinnschlag f2b2a760b3 Merge remote-tracking branch 'origin/master' 9 years ago
Marc Zinnschlag 60509875e8 Merge remote-tracking branch 'aesylwinn/editor_camera' 9 years ago
Aesylwinn b111febfc9 Add pitch constraint for first person camera. 9 years ago
Aesylwinn e07687ee01 Add button for camera mouse inversion in user preferences, and separate the
sensitivity settings for orbit and free cameras.
9 years ago
Aesylwinn e127c691e2 Cleanup, remove some unused includes 9 years ago
Aesylwinn ec25998b12 Cleanup, use setTraversalMask instead of setNodeMaskOverride 9 years ago
Aesylwinn 0ef7c778e0 Cleanup, isModified was a remnant of an old design and is only used in the first person camera mode. 9 years ago
Aesylwinn 6c471349f0 Add context menu for orbit camera. 9 years ago
Aesylwinn 4ef9981544 Add ability to set orbit camera center outside of class. 9 years ago
scrawl 79c8f69b24 Clear the class selected / race selected flags when starting a new game (Fixes #3326) 9 years ago
Aesylwinn 02f991c63e Cleanup, fix comment 9 years ago
Aesylwinn 99e9017242 Cleanup, externalize mask used to pick center 9 years ago
Aesylwinn a4cc891383 Cleanup, move setup to CameraController class 9 years ago
Aesylwinn efa2ec21ff Cleanup, no need to inherit and override osg::ComputeBoundsVisitor 9 years ago
Marc Zinnschlag 1bb23b6c77 Merge branch 'move' 9 years ago
Marc Zinnschlag 8f699b5d39 avoid creating move tags for instances that exist only in the currently edited content file 9 years ago
Aesylwinn 1e30891891 Broaden selection mask for getting scene bounds if nothing is found. 9 years ago
Aesylwinn 7d9dddfa38 Place camera farther away, improves preview camera placement. 9 years ago
scrawl cf62d860b2 Fix the adjustPlayerPos parameter not being respected in all cases 9 years ago
scrawl e1dda9675d Add "preload instances" setting, disabling this may help if you are low on memory. 9 years ago
scrawl 2162d9ed02 Restore key focus to the save list when the deletion confirmation messagebox is accepted
Gives me an idea for a new MyGUI feature - per-window widget focus as it is usually the case in other GUI toolkits.
9 years ago
scrawl 02016f4c56 Don't reset the save list when deleting a save (Fixes #3279) 9 years ago