Koncord
4ce0331f1b
[Server] Fix GCC build
2018-12-29 15:54:08 +08:00
Koncord
9343b8af2f
[Server] Remove unused function
2018-12-29 14:02:08 +08:00
Koncord
c2230a8a21
[Server] Add MP flag to the server if enabled
2018-12-29 12:03:01 +08:00
Koncord
a0e89208a0
[General] Fix standalone server build
2018-12-29 11:58:49 +08:00
Koncord
55cea491ca
[Server] Introduce MS VC++ 2017 support
2018-12-29 11:57:26 +08:00
Koncord
6af2400752
[Server] Remove usages of get/set env. Add GetModDir function
2018-12-29 11:40:31 +08:00
Koncord
b3456a8841
[Server] Fix invalidation of iterators
2018-12-29 11:10:20 +08:00
David Cernat
343dd8b5ea
[Client] Fix addition of items to player inventories
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Previously, multiple stacks of the same item ID could overwrite data in each other because of how the logic in ContainerStore::add() works. For example, a stack of 5 grand soul gems with no souls would get added to the player, then the attempt to add a grand soul gem with a particular soul would retrieve the previous stack first before setting all of it to that soul, resulting in 6 grand soul gems with that soul.
2018-12-26 13:41:19 +02:00
David Cernat
76ac905efc
[Client] Send PlayerInventory packets when trapping souls in soulgems
2018-12-26 12:25:00 +02:00
David Cernat
f853368641
[Client] Fix loss of player items in ContainerStore::unstack()
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Previously, unstacking items for a player led to a PlayerInventory packet being sent about the items' removal.
This change makes it so both a packet about their re-addition and their removal are sent instead, cancelling each other out, which is inelegant, but arguably preferable to complicating the sending of PlayerInventory packets again.
2018-12-26 12:24:26 +02:00
David Cernat
5e38e8abdb
[Server] Add GetArchitectureType() script function
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Additionally, bring GetOperatingSystem() up-to-date by making it use the renamed function in Utils.
2018-12-17 11:55:50 +02:00
David Cernat
9fe54aa8c6
[General] Add getArchitectureType() to multiplayer Utils
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Additionally, rename getOperatingSystem() into getOperatingSystemType() for clarity.
2018-12-17 11:46:51 +02:00
David Cernat
fa1700e2ab
[Server] Add GetOperatingSystemType() script function
2018-12-17 11:32:31 +02:00
David Cernat
da6b89c185
[General] Add getOperatingSystem() to multiplayer Utils
2018-12-17 10:47:34 +02:00
David Cernat
50714599d9
[Client] Spawn at exterior 0, -7 by default
2018-12-17 08:25:22 +02:00
David Cernat
afd17e5a48
[Client] Don't finish drag & drop that is supposed to be unsuccessful
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This prevents items from vanishing when your attempt to drop them in a full container is denied.
2018-12-06 18:11:52 +02:00
David Cernat
a6c6db89fc
[Client] Send object packets when scripts use PlaceItem/PlaceItemCell
2018-12-05 01:56:27 +02:00
David Cernat
d05a82a734
[Client] Avoid repetitive code when unequipping items in resurrection
2018-12-04 03:55:03 +02:00
David Cernat
b5b26c6685
Merge pull request #492 from terabyte25/patch-7
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[Client] Disallow opening inventory menu when not logged in
2018-12-01 23:17:05 +02:00
terrabyte25
35755eb1f1
[Client] Disallow opening inventory menu when not logged in
2018-12-01 10:51:33 -06:00
David Cernat
b7090b2550
[Server] Add experimental option for not crashing from Lua script errors
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Additionally, fix return type of GetPluginEnforcementState()
2018-12-01 03:03:39 +02:00
David Cernat
b39e3f518b
[Client] Use correct log levels for inventory and dynamic record packets
2018-11-30 23:38:16 +02:00
David Cernat
d8ca268067
[Server] Move plugin enforcement functions to ServerFunctions
2018-11-30 22:43:10 +02:00
David Cernat
2933526995
[Server] Include errors related to Lua calls in server logs
2018-11-30 22:01:02 +02:00
David Cernat
ef80894c5c
Merge pull request #486 from testman42/patch-2
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Use more descriptive terminology for chat modes
2018-11-17 23:19:17 +02:00
Testman
6b3f598837
Use more descriptive terminology for chat modes
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Changed "Chat disabled" to "Chat hidden", "Chat enabled" to "Chat visible" and "Chat in hidden mode" to "Chat appearing when needed".
2018-11-17 16:54:14 +01:00
David Cernat
eb3ae95f0e
[Documentation] Display build status for correct branch
2018-11-16 06:40:21 +02:00
David Cernat
d3eb106c3b
[Documentation] Update readme for current situation
2018-11-16 04:49:14 +02:00
David Cernat
e834a4ec74
[Client] Find closest enchantmentCharge in getItemPtrFromStore()
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Enchanted inventory items continuously recharge their enchantment charges, which getItemPtrFromStore() should account for.
Additionally, prevent framelistener errors caused by PlayerItemUse packets about non-existent items.
2018-11-13 20:36:31 +02:00
David Cernat
bc7bcae190
Merge pull request #484 from GrimKriegor/0.7.0
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[General] Change the default plugins home location
2018-11-12 07:11:37 +02:00
Grim Kriegor
8f90f8a3b8
[General] Change the default plugins home location
2018-11-12 01:10:10 +00:00
Bret Curtis
a8d944e756
Merge pull request #2023 from elsid/navmesh_cache_limit
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Navmesh cache limit
2018-11-05 07:51:48 +01:00
Bret Curtis
28913758ce
Merge pull request #2021 from elsid/recast_global_allocator
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Recast global allocator
2018-11-05 07:51:10 +01:00
elsid
6e78fbb538
Double key size for item cache size
2018-11-05 02:21:19 +03:00
elsid
696bb9adc8
Add missing decrease for free navmesh data size
2018-11-05 02:21:18 +03:00
elsid
d2c2bdadb5
Add align implementation
2018-11-04 21:56:15 +03:00
elsid
b477775e16
Use callback to iterate over chunks
2018-11-04 18:34:31 +03:00
elsid
db5638bf6d
Add global recast allocator to allocate temp buffers on stack
2018-11-04 18:11:15 +03:00
Bret Curtis
d3633bbada
Merge pull request #2019 from akortunov/warnfix
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Attempt to fix MSVC2015 C4503 warnings
2018-11-04 09:29:33 +01:00
Andrei Kortunov
a387c6b910
Fix MSVC2015 C4503 warning
2018-11-04 11:11:55 +04:00
Bret Curtis
261bbded00
Merge pull request #2016 from elsid/navmesh_update_change_type
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Use new change type for update object
2018-11-03 17:30:05 +01:00
Bret Curtis
97af3f3b60
Merge pull request #2015 from elsid/fix_navmesh_cache_size_limit
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Fix navmesh cache size limit
2018-11-03 16:28:19 +01:00
elsid
41319eb2bf
Use new change type for update object
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To perform jobs for updated animated objects and doors with lowest
priority.
2018-11-03 16:44:23 +03:00
elsid
b77684a135
Add TODOs
2018-11-03 16:15:32 +03:00
elsid
2ba026e2b2
Limit navmesh cache size by data size + key size
2018-11-03 16:14:07 +03:00
Bret Curtis
851c2f55cd
Merge pull request #2014 from akortunov/actorpaths
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Improve toggleactorspaths console command
2018-11-03 11:37:05 +01:00
Andrei Kortunov
829faf7b2c
Improve toggleactorspaths console command
2018-11-03 10:42:14 +04:00
AnyOldName3
3c25e7b93d
Merge pull request #2010 from AnyOldName3/windows-debug-build-fix
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Include missing Windows header before calling Windows-specific functions and switch CMake compile definitions to the new style.
2018-11-02 23:57:44 +00:00
AnyOldName3
719c9f0766
Remove compile definition which inadvertently broke other compile definitons
2018-11-02 18:39:46 +00:00
AnyOldName3
e2ddb39591
Remove incorrect comment
2018-11-02 17:30:54 +00:00