Marc Zinnschlag
c032113247
Merge remote-tracking branch 'sandstranger/release-jni-memory'
2015-03-17 11:41:41 +01:00
scrawl
f7ecda68c9
Fix for unicode filenames in ContentModel ( Fixes #2451 )
2015-03-16 15:34:00 +01:00
sylar
db10c87b89
release jni memory
2015-03-16 18:21:38 +04:00
Nathan Aclander
48e2ec2840
Fix comparison of integers of different signs
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Clang reported comparison of unsigned long with long. This cast should fix it.
2015-03-15 16:20:17 -07:00
Marc Zinnschlag
86d39cede9
Merge remote-tracking branch 'dteviot/Rng'
2015-03-15 22:04:26 +01:00
dteviot
3f28634d1f
consolidate random number logic
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Note, I suspect Rng::rollClosedProbability() is not needed. The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion.
2015-03-15 14:07:47 +13:00
dteviot
1d7f3474fa
Fixed more MSVC 2013 warnings.
2015-03-15 08:49:03 +13:00
dteviot
2ef7fc4e2c
Installer work for Windows ( Fixes #1621 )
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1. Correctly reads Windows registry for vanilla MW install location.
2. Populates existing installation page with location of vanilla, when found.
3. On Windows, installer wizard now gets to Import page.
2015-03-15 08:08:55 +13:00
cc9cii
488bc76da5
Fix saving land data.
2015-03-13 22:06:55 +11:00
Marc Zinnschlag
056bc66c6c
Merge remote-tracking branch 'scrawl/master'
2015-03-12 10:29:39 +01:00
scrawl
5f051b5bf2
Remove comment about GMST cleaning which was removed.
2015-03-12 00:32:57 +01:00
scrawl
16ddfbca14
Remove some outdated todo comments
2015-03-12 00:27:01 +01:00
scrawl
304277429f
Rename variable to not show up in search for "TODO" comments.
2015-03-12 00:21:46 +01:00
Scott Howard
e2ef8c4022
fix -Wnewline-eof warnings
2015-03-11 10:54:45 -04:00
scrawl
e30f240ba2
Add travel service support for creatures ( Fixes #2432 )
2015-03-09 03:15:11 +01:00
dteviot
36141b0c53
Merge remote-tracking branch 'OpenMW/master' into FixWarnings
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Conflicts:
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwmechanics/actors.cpp
extern/sdl4ogre/sdlcursormanager.cpp
2015-03-08 18:29:12 +13:00
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
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conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
2015-03-08 13:07:29 +13:00
Marc Zinnschlag
ba482fa41f
Merge remote-tracking branch 'dteviot/FixWarnings'
2015-03-07 18:34:29 +01:00
dteviot
f2ac939e61
reverted mShouldRepeat back to unsigned char.
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As recommended by Scrawl.
2015-03-07 11:04:54 +13:00
Marc Zinnschlag
907ac5ef7f
Merge remote-tracking branch 'scrawl/master'
2015-03-06 19:24:15 +01:00
dteviot
45b6538820
fixed MSVC 2013 warning C4800
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forcing value to bool 'true' or 'false'
2015-03-06 23:19:57 +13:00
dteviot
407cd50890
fixed warning C4099:
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type name first seen using 'class' now seen using 'struct'
2015-03-06 21:36:42 +13:00
cc9cii
d28f257ada
Fix for bug #2428 . Set default flag value (mandatory) for containers.
2015-03-06 11:53:46 +11:00
dteviot
80fe24207c
correction from Scrawl.
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Now correctly handles skills/attributes.
Also, document what ContentSelectorView::ContentSelector::slotAddonTableItemActivated() is doing.
2015-03-05 20:21:22 +13:00
Marc Zinnschlag
4e1c086d6a
load start up script records
2015-03-03 14:31:59 +01:00
Marc Zinnschlag
bf92d5cde9
removed redundant mScript field in ESM::StartScript
2015-03-03 13:04:57 +01:00
scrawl
a8cb4e807b
Warning fix
2015-03-03 11:24:23 +01:00
scrawl
17e3069896
Minor efficiency fix
2015-03-02 22:33:37 +01:00
scrawl
f6509fe53e
Another crash fix for land record without data
2015-03-02 22:23:00 +01:00
Marc Zinnschlag
8b84fa5579
Merge remote-tracking branch 'scrawl/master'
2015-03-02 20:01:31 +01:00
scrawl
0ad514b29b
Fix collision for nodes with MRK extra data ( Fixes #2415 )
2015-03-02 01:03:03 +01:00
cc9cii
1ee6153940
Remove unnecessary boolean passing between objects.
2015-03-02 06:51:31 +11:00
cc9cii
c4625b94e5
Fix OpenCS crashing since commit 9d6145 by showing gamefiles if the content selector was created from OpenCS.
2015-03-01 12:52:43 +11:00
dteviot
5e2839977b
file extension comparison needs to be case insensitive.
2015-02-28 20:25:03 +13:00
dteviot
54e3ebde63
addon list in launcher shows addon files with no dependencies ( Fixes #2348 )
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Also, game files must end with ".esm" or ".omwgame".
2015-02-28 17:13:21 +13:00
Marc Zinnschlag
44d1f43b2b
Merge remote-tracking branch 'sandstranger/fixes-for-android'
2015-02-27 10:34:41 +01:00
Marc Zinnschlag
093c577895
Merge remote-tracking branch 'dteviot/Bug2344'
2015-02-26 19:05:30 +01:00
sylar
70398e2f9f
change Jni name method
2015-02-26 18:30:14 +04:00
dteviot
9d61457956
AddOn files can be checked if game file is checked, but dependencies do not exist.
2015-02-25 20:54:52 +13:00
dteviot
6878e317a7
launcher: decouple Combo Box model from Plug-ins model.
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fixes bug reported by scrawl
1. openmw.cfg had content files in order 'Bloodmoon.esm, Tribunal.esm, Morrowind.esm'
2. Blank_ESM_2.0.esm is in the Data Files directory
3. Do an ini file import.
4. Imported profile will have Blank_ESM_2.0.esm as the game file. Should be Morrowind.esm.
Root cause: Game File combo box and Plugins Grid shared same data model, so changing plug-in file order also changed order of Game File combo box.
2015-02-24 20:06:06 +13:00
dteviot
63af9d848a
Add constraint: Bloodmoon.esm requires Tribunal.esm.
2015-02-23 19:58:31 +13:00
dteviot
6dc202cba3
Removed unneeded parameter from ContentModel::setContentList()
2015-02-23 19:41:41 +13:00
scrawl
387969bf42
Remove an old .gitignore
2015-02-22 18:05:46 +01:00
dteviot
accc078e0e
Morrowind.ini import progress bar. ( Fixes #2344 )
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1. Show a "bouncing ball" Progress bar when importing from morrowind.ini.
2. Removed dialog that asks for content list name when import game files from morrowind.ini. Instead, name is time stamp.
3. Removed commented out code.
4. Additional bugfix. No longer create a empty content list when OpenMW.cfg has no content files.
2015-02-22 08:46:12 +13:00
Marc Zinnschlag
8686ffcedb
Merge remote-tracking branch 'scrawl/master'
2015-02-17 11:55:12 +01:00
Marc Zinnschlag
6cc9fa2b3f
Merge remote-tracking branch 'slothlife/cmake-release-build-fix'
2015-02-15 09:52:13 +01:00
scrawl
96a295c44f
Fix for deleting all items in a levelled list
2015-02-13 17:37:56 +01:00
scrawl
8b417c06db
Fix missing clear in ESM::Spell::load ( Fixes #2368 )
2015-02-13 17:26:33 +01:00
scrawl
a139e4efb0
Grey out completed quests in journal quests list
2015-02-13 16:51:34 +01:00
Kamil Bar
3b7a23aa72
Fixed charge checks for light and other objects, corrected CellRef charge union comments
2015-02-13 13:11:10 +01:00
scrawl
49d912e5b6
Don't rely on subrecord order part 2
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Nice side effects:
- Subrecord name comparison now uses magic number instead of string (faster)
- Improves the error message for unknown subrecords: will print the record in question instead of failing to read the next record with a strange error
2015-02-12 05:43:22 +01:00
slothlife
cfe81bafe8
Remove setting CMAKE_BUILD_TYPE to Debug
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Setting was causing single-target configurations (ninja, make) to
incorrectly link vs debug runtimes on Windows.
2015-02-11 21:46:00 -06:00
scrawl
9009889d24
Don't rely on subrecord order when reading ( Fixes #2361 )
2015-02-10 23:19:33 +01:00
scrawl
3ccf4642b4
Implement ToggleScripts
2015-02-10 20:25:57 +01:00
jacmoe
ee574e08ef
MIT License header added to all terrain component files.
2015-02-09 20:16:29 +01:00
scrawl
03257ecae5
QString encoding fix
2015-02-09 20:15:41 +01:00
scrawl
4c6b9f8266
Remove redundant decoder in ContentModel
2015-02-06 01:27:17 +01:00
scrawl
cff0127ce7
Update comment on merging levelled lists
2015-02-06 01:27:17 +01:00
scrawl
d18d2a1882
Skip rest of LEVI record if it has no items (Bug #2348 )
2015-02-06 01:27:17 +01:00
scrawl
bea88c3643
Stolen item tracking overhaul part 2 ( Fixes #2338 )
2015-02-06 01:27:16 +01:00
scrawl
f8b4ff3004
Documentation fix
2015-02-05 04:18:43 +01:00
scrawl
ab9100fa90
Prevent dropping item on itself in ContentModel ( Fixes #2334 )
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Also improves the drop indicator, it is now shown in between items instead of on an item.
2015-02-05 04:18:43 +01:00
scrawl
27dc49a135
Rewrite game settings manager
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Removes the abhorrent dependency on Ogre for this code and improves the error handling.
2015-02-05 04:18:42 +01:00
scrawl
6d097fbfbd
Normalise spelling of "levelled" throughout the code
2015-02-05 04:18:42 +01:00
scrawl
fec8cf91f5
Add exception handling to various uses of DataStream::read
2015-01-31 22:40:42 +01:00
scrawl
2abc033655
ConstrainedDataStream: print the name of the file in exceptions
2015-01-31 22:40:42 +01:00
scrawl
51e451e249
Tabs to spaces
2015-01-31 22:40:42 +01:00
scrawl
d541bc8064
Remove unused functions in nifstream
2015-01-31 22:40:42 +01:00
scrawl
2346c3528d
Remove NpcStats::mProfit and store it in the script instead
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Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs.
2015-01-31 22:40:40 +01:00
scrawl
b9acf437fd
Remove friendly hits from the save file
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The vanilla engine does not store friendly hits in the save file. Since there's no other mechanism that ever resets the friendly hits (at least not to my knowledge) this should be regarded a feature rather than a bug.
2015-01-31 22:40:39 +01:00
scrawl
ef3ba12cb6
Add silent mode to ConfigurationManager, used by essimporter
2015-01-31 22:40:39 +01:00
scrawl
081c8c8615
ESSImport: convert to utf8, based on encoding setting in openmw.cfg
2015-01-31 22:40:38 +01:00
scrawl
e712b0353b
Terrain refactoring, reduce game startup time and memory usage
2015-01-29 03:39:01 +01:00
scrawl
62a32220ff
Use low-LOD heightmap for world map rendering
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Add vanilla-accurate colour palette (thanks Hrnchamd)
2015-01-29 03:39:01 +01:00
scrawl
431f540791
ESSImport: fix NPC factions
2015-01-27 23:12:21 +01:00
scrawl
875df46ae9
ESSImport: convert journal indices
2015-01-27 23:12:21 +01:00
scrawl
6367b4dc0b
Improve INFO struct naming
2015-01-27 23:12:21 +01:00
scrawl
9d3f0b2ed5
Remove some unused code, include cleanup
2015-01-27 23:12:13 +01:00
scrawl
d34086ac8f
ESSImport: convert running global scripts
2015-01-27 23:05:20 +01:00
scrawl
4921c6ef9e
Split window caption bars so that the caption can be transparent ( Fixes #531 )
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Fix transparent window background not applying to the header bar (Fixes #2294 )
2015-01-27 23:05:19 +01:00
dteviot
946dd16696
Fixed Windows warning.
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warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
2015-01-26 13:57:22 +13:00
dteviot
f95743ccc3
Fixed MSVC warning.
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warning C4305: 'return' : truncation from 'double' to 'float'
2015-01-26 13:18:21 +13:00
dteviot
e02bab67ba
Fixed MSVC warnings.
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warning C4099: 'ESM::ESMReader' : type name first seen using 'class' now seen using 'struct'
warning C4099: 'ESM::CellId' : type name first seen using 'struct' now seen using 'class'
2015-01-26 13:17:16 +13:00
Nathan Aclander
33ce03dfc5
Should be compared against uint only
2015-01-24 17:17:05 -08:00
scrawl
b1bd236345
ESSImport: convert script local variables
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Had to add special reading code to openmw, because the variable names are not stored.
2015-01-24 16:45:36 +01:00
Marc Zinnschlag
7f905470fa
fixed moved reference loading
2015-01-24 15:01:38 +01:00
scrawl
7d76213374
Fix loading faction reactions for older savegames ( Fixes #2301 )
2015-01-24 14:32:02 +01:00
Marc Zinnschlag
89998a6a03
save MVRF subrecords
2015-01-24 14:22:29 +01:00
scrawl
79d2eebe54
Store selected enchant item in savegame ( Fixes #1702 )
2015-01-23 16:45:47 +01:00
scrawl
a619cff615
Implement EnableLevelupMenu to trigger level-up
2015-01-23 15:34:47 +01:00
scrawl
c883a73d30
Several warning fixes
2015-01-23 15:34:47 +01:00
scrawl
8b5effe3e0
Fix wrong magic number for JOUR in openmw savegames
2015-01-23 15:34:47 +01:00
scrawl
e203127952
ESSImport: read script variables (not converted yet)
2015-01-23 15:34:47 +01:00
scrawl
1e92cab3e7
ESSImport: read dialogue/journal records, not converted yet
2015-01-23 15:34:14 +01:00
scrawl
69676906ae
Don't clear known spells when reading from the savegame
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This is needed because the .ess format doesn't include the racial spells in the player's spell list.
2015-01-23 15:34:14 +01:00
scrawl
c7d15e6f74
Revert "Revert "Light charge handling fix""
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This reverts commit b95748d044
.
2015-01-23 15:33:39 +01:00
scrawl
d13335ba40
Ensure the item can be equipped in the given slot when loading inventory
2015-01-23 15:32:34 +01:00
scrawl
c65f9cb3c0
Revert "Change save format to store relative equipment index"
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This reverts commit 89d9649b50
.
2015-01-23 02:32:43 +01:00
scrawl
b95748d044
Revert "Light charge handling fix"
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This reverts commit 5e0428243b
.
2015-01-23 02:32:38 +01:00
Marc Zinnschlag
a97f599e65
fixed ref num saving in non-wide format
2015-01-22 13:41:09 +01:00
Marc Zinnschlag
764c155cec
moved code for writing/reading ref nums into RefNum struct
2015-01-22 13:33:23 +01:00
Marc Zinnschlag
fa4718283d
Merge remote-tracking branch 'scrawl/contentselector'
2015-01-21 15:23:38 +01:00
Marc Zinnschlag
cd62dbc5b7
Merge remote-tracking branch 'scrawl/essimporter'
2015-01-21 15:12:04 +01:00
scrawl
5e0428243b
Light charge handling fix
2015-01-21 01:59:45 +01:00
scrawl
db64ff6645
Fix actorId initialization
2015-01-21 01:34:00 +01:00
scrawl
89d9649b50
Change save format to store relative equipment index
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Store the index for the allowedSlots vector instead of the absolute slot index. This will more gracefully handle edge cases like the available slots for an item having changed when loading the game, or the "allows stacking" property having changed. However the main reason this was done is to ease work on the essimporter.
2015-01-20 23:55:26 +01:00
scrawl
d473629dcd
Improve ESMReader error messages
2015-01-20 19:29:55 +01:00
scrawl
06736e9e03
ESSImport: convert faction reactions and known dialogue topics
2015-01-20 15:56:07 +01:00
Marc Zinnschlag
a266dffb4b
Merge remote-tracking branch 'scrawl/essimporter'
2015-01-20 15:53:48 +01:00
scrawl
5104a5a023
Add missing setFactionReaction instruction, use absolute storage instead of difference
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Seems to be closer to how MW is storing it (it has the complete FACT record in the savegame, actually).
This (somewhat) breaks OMW savegame compatibility in that old changes are discarded, but I don't think the faction reactions are quest relevant anywhere.
2015-01-20 00:53:31 +01:00
scrawl
9014dc48ee
Don't require the object type id for reading references from savegames
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This is redundant, since we can look it up from the RefID.
2015-01-20 00:42:25 +01:00
scrawl
8e1eeccbe1
ESSImport: container state
2015-01-19 13:16:12 +01:00
scrawl
a7b82e5107
ESSImport: inventory loading works, equipment slots need more work
2015-01-19 12:22:51 +01:00
scrawl
f7e32a24c9
Fix terrain assertion
2015-01-19 12:03:30 +01:00
scrawl
235683e449
Remove LightState from openmw save format to streamline inventory loading
2015-01-19 11:36:00 +01:00
scrawl
f9cf31fcd5
ESSImport: convert custom map markers, not working for interiors yet
2015-01-19 09:29:21 +01:00
scrawl
19ed047dec
ESSImport: add some subrecords to CellRef and others, most files should load now, importacdt/cellref class structure need some refactoring
2015-01-18 23:15:36 +01:00
scrawl
08ad4d73bb
ESSImport: player is placed in correct cell, npc cellrefs work
2015-01-18 20:01:50 +01:00
Marc Zinnschlag
e9af9b991d
Merge remote-tracking branch 'dteviot/master'
2015-01-18 09:50:56 +01:00
dteviot
71700d2cb1
Bugfix: OpenCS segfault when plug-in dependency not found.
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When a file that a plug-in depends on cannot be found, the OpenCS file dialog crashes.
Similar problem exists in omwlauncher's "Data Files" dialog.
2015-01-18 11:55:58 +13:00
dteviot
017e4cd4ef
OpenCS shows plug-ins with load order issues.
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1. FileDiaog in OpenCS now shows warning icon beside .esm./.esp files with load order problems.
2. omwlaucher -> replaced "stop" icon with "warning" icon for files with load order problems.
2015-01-17 18:11:03 +13:00
scrawl
cbf56dbb47
ESSImport: work on cell fog of war
2015-01-17 03:07:24 +01:00
scrawl
031eec4550
Starting ESS importer for Morrowind save files
2015-01-17 00:16:49 +01:00
scrawl
fc663addfa
Fix null character issue in ESMReader::getString
2015-01-17 00:10:49 +01:00
scrawl
1869d37cfc
Remove unused mLastDrowningHit
2015-01-17 00:10:45 +01:00
Marc Zinnschlag
9603325b99
Merge remote-tracking branch 'origin/master'
2015-01-15 17:33:20 +01:00
Marc Zinnschlag
375d426dd0
check for premature end of scripts more consistently
2015-01-15 11:35:17 +01:00
scrawl
d387c207d1
Fix initial scaling for btCompoundShape children ( Fixes #2234 )
2015-01-14 18:49:25 +01:00
scrawl
f11ec653d0
Add setting for showing MRK nodes to NIF loaders
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This makes marker objects show up in OpenCS.
2015-01-13 17:29:25 +01:00
scrawl
883f7ec7ce
Move workaround for hiding markers from NIF loader to Scene
2015-01-13 17:19:39 +01:00
Marc Zinnschlag
7cc1ebc05b
Merge remote-tracking branch 'scrawl/master'
2015-01-13 10:38:02 +01:00
scrawl
7b4665c623
Terrain: documentation update
2015-01-13 05:37:44 +01:00
scrawl
261da8dd0a
Terrain: use 32-bit indices if necessary
2015-01-13 05:37:43 +01:00
scrawl
f7bac58b39
Terrain: change index buffer flags to unsigned
2015-01-13 05:37:43 +01:00
scrawl
41b3a9dba9
Rewrite animated collision shape support ( Fixes #2123 )
2015-01-13 05:37:37 +01:00
scrawl
de23ad5c8d
Change dynamic_cast to static_cast to make coverity happy
2015-01-12 23:29:58 +01:00
scrawl
04d6cead3b
Autogenerated collision should only be disabled if RootCollisionNode is a child of the root node ( Fixes #2133 )
2015-01-12 23:29:57 +01:00
Marc Zinnschlag
763e058ed2
Merge remote-tracking branch 'dteviot/master'
2015-01-12 10:41:04 +01:00
dteviot
e95b513cfc
Use icon to show files with problem ( Fixes #2268 )
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Launcher now indicates files with problem using an icon.
Using red text for files with load order issue removed because it doesn't work well with dark themes.
2015-01-12 21:17:41 +13:00
Marc Zinnschlag
7c959c8494
Merge remote-tracking branch 'dteviot/Bug811'
2015-01-11 12:30:32 +01:00
dteviot
7aa0f887c0
Minor changes to ESM::RefNum
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1. Changed mIndex to unsigned, to solve potential implementation defined behavior with right shift.
2. Refactoring to minimize use of magic number -1 to indicate "no Content File".
2015-01-11 12:20:22 +13:00
Marc Zinnschlag
e439065897
Merge remote-tracking branch 'scrawl/master'
2015-01-10 11:33:04 +01:00
dteviot
05b89be8bf
Launcher sets content list to match values in openmw.cfg ( Fixes #811 )
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I took the liberty to add accessor & mutator functions for classes ContentListsGameSettings and LauncherSettings , as existing code can reverse order of entries.
Also replaced some "magic strings" with named constants.
2015-01-10 18:46:47 +13:00
scrawl
efbc8742a0
Remove some unnecessary includes
2015-01-09 21:13:57 +01:00
Marc Zinnschlag
d254bb0a34
Merge remote-tracking branch 'dteviot/FixLoadOrderReset'
2015-01-09 09:32:23 +01:00
scrawl
ef7e0070a6
Don't right-shift signed integers which is implementation-defined
2015-01-08 16:27:13 +01:00
Marc Zinnschlag
4b88ef5891
fixed QuickFileParser handling of begin line (skip it instead of trying to make sense of it)
2015-01-08 13:59:03 +01:00
dteviot
9d6efcecff
Merge remote-tracking branch 'OpenMW/master' into FixLoadOrderReset
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Fixed Conflict:
components/contentselector/model/contentmodel.cpp
2015-01-08 12:15:48 +13:00
dteviot
083de62be5
Fixed issues found by Zinnschlag.
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1. Errors found are added to default tool tip text. (Instead of replacing it.)
2. If multiple errors are found, all are shown in tool tip text, not just first one.
3. Load Order Errors are updated when files are activated/deactivated, not just when the files have their position in list changed.
2015-01-08 11:18:42 +13:00
Marc Zinnschlag
38a413a483
Merge remote-tracking branch 'scrawl/master'
2015-01-07 20:22:15 +01:00