Commit Graph

10589 Commits (44fd526c98ad2b0e9af7e885b19f5f0078554aaf)
 

Author SHA1 Message Date
scrawl 44fd526c98 Don't show disposition bar for creatures 11 years ago
scrawl 4aab4e1c26 Ignore item condition when determining value, except in trade (Fixes #1557) 11 years ago
scrawl 869fa08a32 Fix disarming a trap when key is used (Fixes #1556) 11 years ago
scrawl e5254ff8ef Set render queue for rain 11 years ago
scrawl 7b1e1d03d8 Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
	apps/openmw/mwrender/sky.hpp
11 years ago
scrawl 697329f128 Fix crash for in_dagoth_bridge00.nif (Fixes #1561)
This one is causing trouble by using an unnamed node, will need some more work.
11 years ago
scrawl 15b486e149 Don't trigger changed flag if a script with no locals is configured 11 years ago
scrawl 2d17d8f61a Savegame: start in (0,0) cell if player's cell no longer exists
This happens frequently when saves are loaded that were created in a different MW language.
11 years ago
scrawl b25026299c Why was Hrnchamd not in credits? 11 years ago
scrawl 5bd2f30a99 CellRef uninitialized fixes 11 years ago
scrawl f6a568c995 Implement rain (Feature #41) 11 years ago
scrawl 4a6dbe6f89 Use the actor's collision group/mask for traces
Fixes dead bodies being lifted up when standing below them.
11 years ago
scrawl 09926a86cb Fix comparing outdated listener position with up-to-date cell (Fixes #1499) 11 years ago
scrawl 2bcbc6ab7d Potential crash fix, either way should have a better error message now 11 years ago
Marc Zinnschlag 85965bfd47 Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl ec64f1a53a Reset accumulation root when its animation finishes
Fixes a position flicker after standing up from knockdown.
11 years ago
scrawl ee098de0a6 Don't ignore lighting values of particles not attached to a character 11 years ago
scrawl b259c5def2 Make GetFactionReaction garbage argument optional 11 years ago
scrawl 3d9bdad8ba Correct run speed for creatures (by Hrnchamd - Fixes #1136) 11 years ago
scrawl 7f1d0fc2a2 Fix disposition for npcs in same faction, by Hrnchamd 11 years ago
scrawl 8a8ecce1e5 Fix some uninitialized data written to savegames 11 years ago
scrawl e274314548 Ignore alpha modifier for particle materials
This makes the tx_ash_flake.dds particles from ashcloud.nif appear.
11 years ago
scrawl 693a097b21 Implement idlestorm animation (Feature #41) 11 years ago
scrawl 1c157b86f6 Fix dead bodies blocking hits (again) 11 years ago
scrawl 36135293e8 Fix moving object from an inactive to another inactive cell 11 years ago
scrawl b52977e44c Add dummy Face implementation for now (Bug #1541) 11 years ago
scrawl 36132e054a Implement ashstorm, blightstorm, snow and blizzard effects (Feature #41) 11 years ago
slothlife 96ba4a414f Fix MSVC size_t conversion warning. 11 years ago
scrawl 30be59c029 Implement auto-adjusting of particle emit rate
This makes ashcloud.nif and blightcloud.nif work properly.
11 years ago
scrawl 1d46ac19ff Fix being able to activate through terrain 11 years ago
scrawl 750d8b5589 Allow garbage integer argument for addSpell (Fixes #1539) 11 years ago
scrawl 320ab1b2c1 Don't say voice when using startcombat for a dead actor (Fixes #1542) 11 years ago
scrawl 0b34d8d2fd Add support for animated collision shapes (Fixes #1549) 11 years ago
slothlife 9ea22324f7 Fix some MSVC warnings.
Several fixes are warnings about truncations on 64-bit, while others are
complaints about mixed signed / unsigned integer operations.
11 years ago
scrawl 64a4c2785e Fix water walking 11 years ago
scrawl 8df0effcf5 Remove unused string 11 years ago
scrawl d296c6e9b7 Handle fog density values of 0 (Bug #1549) 11 years ago
scrawl cbec0ffaee Exception fix 11 years ago
scrawl baf490a2b5 Change to btCylinderShape 11 years ago
scrawl 33ed11d8e6 Physics: Use capsule shapes for actors if possible (Fixes #1437) 11 years ago
slothlife ead801f2d0 Fix for compiling Win32 debug. 11 years ago
scrawl e23a7694f3 Don't throw exception when using ModDisposition on creatures (Fixes #1548) 11 years ago
scrawl 0bed6d9d56 Physics: Recognize BBoxCollision flag, but don't use it for raycasting (Fixes #1349) 11 years ago
scrawl e002acdeae Physics: Create actor shapes outside of BulletNifLoader
This will allow to create a specialised shape instead, such as a capsule, which tends to work better for character controllers.
11 years ago
scrawl 98329a94b4 Add case sensitivity workaround for spine bones (Fixes #1547) 11 years ago
scrawl a4ce9d6a7f Always show the script name when a script fails to compile 11 years ago
scrawl 7bf7daa846 Fix exception (getline will trigger failbit on the last line) 11 years ago
scrawl 9a26cf22e6 Implement toggleMenus 11 years ago
scrawl ad0a182b7e Improve error message for unknown cells 11 years ago
scrawl 091f9a8fdc Optimize global map render slightly 11 years ago