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4290 commits

Author SHA1 Message Date
Marc Zinnschlag
4ca3cb81d4 Issue #107: some include clean up 2012-08-12 14:07:48 +02:00
Marc Zinnschlag
e0ba7cf952 Issue #107: Fixing up the window manager interface 2012-08-12 13:46:14 +02:00
Marc Zinnschlag
020fde70b8 Issue #107: moving function implementations from hpp to cpp file 2012-08-12 11:10:17 +02:00
Marc Zinnschlag
dbac3d2e5f Issue #107: fixing WindowManager::removeDialog 2012-08-12 10:52:29 +02:00
Marc Zinnschlag
a3b27ae756 Issue #107: Moved ClassPoint from window manager to character creation 2012-08-12 10:50:03 +02:00
Marc Zinnschlag
1328c2b434 Merge remote branch 'corristo/master' 2012-08-12 10:10:42 +02:00
Jason Hooks
e7329d5f8b Creatures now have a properly positioned box shape 2012-08-12 00:36:49 -04:00
gugus
fb91f76a2b fixed a crash 2012-08-11 22:08:04 +02:00
Nikolay Kasyanov
2beaa9d9ae Workaround to allow main loop to know Ogre::Root's mQueuedEnd value
This change is needed because of changes in exit handling
2012-08-11 23:26:20 +04:00
gugus
0c8045d606 allow exterior cell for positioncell. Crash! 2012-08-11 19:16:00 +02:00
gugus
0bc48cc5ea little fix (thanks greye!) 2012-08-11 18:07:20 +02:00
gugus
379fbccf8c Merge branch 'move_rotate_fix' of https://github.com/greye/openmw.git into object_movement_creation 2012-08-11 17:53:40 +02:00
Marc Zinnschlag
0231533d05 Issue #107: InputManager is accessed only through the interface class from now on 2012-08-11 17:53:39 +02:00
Marc Zinnschlag
b68f9d6a28 Issue #107: MechanicsManager is accessed only through the interface class from now on 2012-08-11 17:30:55 +02:00
scrawl
dcf1e66456 fix main menu placement after resolution changes 2012-08-11 17:26:01 +02:00
greye
f7f8ac0a73 fix move/rotateObject code 2012-08-11 18:28:37 +04:00
scrawl
2ebf4721d1 small main menu fix 2012-08-11 15:15:09 +02:00
Marc Zinnschlag
380defa52f Merge remote branch 'greye/cross_cell-borders' 2012-08-11 15:08:17 +02:00
Marc Zinnschlag
5e33d49970 Merge remote branch 'scrawl/shadersystem' 2012-08-11 15:06:04 +02:00
greye
47f7a5e988 fix double pos/rot adjustment 2012-08-11 17:01:55 +04:00
Marc Zinnschlag
bc16dc81b9 Merge remote branch 'greye/cross_cell-borders' 2012-08-11 14:44:39 +02:00
scrawl
8ac2d11f56 changed shading to be more like MW (completely replace material ambient with vertex colors if present), fixes some too dark daedric ruins 2012-08-11 14:42:14 +02:00
scrawl
f58a4ada7a Merge branch 'master' into shadersystem 2012-08-11 14:28:31 +02:00
gugus
eaf6a8df94 some correction 2012-08-11 14:06:58 +02:00
greye
355ca649c2 camera flip control rewritten 2012-08-11 14:54:33 +04:00
gugus
5d1c01a58e Merge branch 'master' of https://github.com/zinnschlag/openmw.git into object_movement_creation
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
2012-08-11 12:28:03 +02:00
Marc Zinnschlag
766e782aae Merge remote branch 'greye/cross_cell-borders' 2012-08-11 12:05:10 +02:00
Marc Zinnschlag
f3edea77b2 MSCV compatibility fix 2012-08-11 12:03:22 +02:00
Marc Zinnschlag
b53b27533a fixes some include guards 2012-08-11 12:02:51 +02:00
Marc Zinnschlag
6eb9f15b6d fixed time stamp operator 2012-08-11 11:38:26 +02:00
Marc Zinnschlag
91f0eed9c4 Merge remote branch 'scrawl/master' 2012-08-11 11:34:40 +02:00
greye
45306e4bc3 fixed rotation adjustment 2012-08-11 13:23:54 +04:00
greye
5018db3332 removed some redundant code, added some comments 2012-08-11 12:13:16 +04:00
gugus
80883ff257 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into object_movement_creation 2012-08-11 09:53:29 +02:00
gugus
54221aab89 Merge branch 'cross_cell-borders' of https://github.com/greye/openmw.git into object_movement_creation 2012-08-11 09:53:06 +02:00
gugus
7fa1dc93d7 2nd try: position/ PositionCell 2012-08-11 09:52:49 +02:00
Nikolay Kasyanov
ebf1fe415e tiny fix 2012-08-11 01:11:52 +04:00
Nikolay Kasyanov
225530c690 implemented better main loop for OS X (carbon version). Input feels far less laggy 2012-08-10 23:32:10 +04:00
greye
0042020385 should fix 'north direction' bug
not even compiled
2012-08-10 21:24:07 +04:00
greye
bed6545e45 still fix assertion fail 2012-08-10 21:06:09 +04:00
greye
56c9c4dbd9 remove some redundant code 2012-08-10 21:03:46 +04:00
scrawl
11fadf4a07 forgot something 2012-08-10 16:25:27 +02:00
scrawl
44ff31b50a removed world exit methods 2012-08-10 16:21:53 +02:00
scrawl
f72956b918 - added a simple main menu (with Return, Options and Exit buttons)
- removed OEngine::ExitListener (what a terrible abuse of framelisteners)
2012-08-10 15:15:48 +02:00
Marc Zinnschlag
815e0d6708 modified the section about missing names; We really don't want people to randomly add themselfs 2012-08-10 08:45:51 +02:00
Pieter van der Kloet
3668b4aabb Rewrote the credits.txt, added missing people and changed formatting 2012-08-10 05:47:37 +02:00
Jason Hooks
38c2c5d480 Creatures now use object physics 2012-08-09 18:09:11 -04:00
gugus
b664b174f0 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into object_movement_creation
Conflicts:
	apps/openmw/mwscript/transformationextensions.cpp
2012-08-09 23:50:44 +02:00
gugus
cb5b69104d PositionCell 2012-08-09 23:45:06 +02:00
Jason Hooks
083e3537b4 post merge 2012-08-09 17:21:59 -04:00