scrawl
5b5e8ba4fd
fix a typo that caused SPLIT_TERRAIN=true blendmap to be too detailed (causing insane loading times)
2012-02-28 16:20:57 +01:00
scrawl
dbd2d390fd
terrain material fixes:
...
- disable normal and parallax mapping
- disable specular mapping and specular
2012-02-27 21:12:16 +01:00
scrawl
f34b2c73c5
committing the terrain material generator from ogre 1.7.4, it seems to
...
be almost impossible to make a derived class of TerrainMaterialGeneratorA
because of the many classes it contains and the inter-relationships
between them; just adding the whole source makes it a lot easier to modify
if we decide to update this source from OGRE upstream at any point
(which seems unlikely), we can take the diff from this commit on
to see the changes we did to the material generator
2012-02-27 19:44:52 +01:00
Yacoby
46b8d3a83e
Merge pull request #1 from corristo/terrain
2012-01-24 05:41:24 -08:00
Jacob Essex
5e3e6f9165
Fixed some minor bugs, a cells terrain can now be rendered as 4 Ogre::Terrain objects, possibly giving a speed increase
2012-01-24 13:29:31 +00:00
Jacob Essex
cd0df082df
Textures are now blended between cells and the texture blending functions are now more abstract
2012-01-23 17:19:54 +00:00
Nikolay Kasyanov
1b1ce48502
Now terrain manager donesn't try to load terrain for interiors
2012-01-22 20:20:12 +04:00
Jacob Essex
637302fc87
Added blended textures to the terrain
2012-01-21 17:59:12 +00:00
Jacob Essex
18108c02a7
Merge of corristo's terrain rendering and fixes so that the terrain is correctly positioned and rendered
2012-01-21 16:59:08 +00:00
Marc Zinnschlag
51d5c7cd59
Merge remote branch 'jhooks/mwrender' into mwrender
...
Conflicts:
apps/openmw/engine.cpp
- fixed code that did not compile
- removed tons of tabs
- more clean up
2011-11-21 12:52:28 +01:00
Jason Hooks
7385948056
Yet another crash fix
2011-11-19 20:22:56 -05:00
Jason Hooks
d8367f4968
Activation fix
2011-11-19 17:45:05 -05:00
Jason Hooks
7319f7a8c6
Many bugs fixed related to changing cells
2011-11-19 01:01:19 -05:00
Jason Hooks
15fcdc8b72
Physics working
2011-11-17 19:38:52 -05:00
Jason Hooks
b3e1044699
Exterior cells
2011-11-17 18:08:48 -05:00
Jason Hooks
4dc59dfbdd
Scenenode flip
2011-11-17 17:10:27 -05:00
Jason Hooks
a0947cd432
Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed
2011-11-16 21:15:49 -05:00
Jason Hooks
9b94074472
addObject
2011-11-16 16:22:13 -05:00
Jason Hooks
58f103a75c
Adding new insertCellRefList;Collection switched to a set
2011-11-15 23:31:18 -05:00
Jason Hooks
bc06d13d30
Removing backups
2011-11-13 23:17:56 -05:00
Jason Hooks
dd46694059
Changing a lot of things in scene and world
2011-11-13 23:14:18 -05:00
Jason Hooks
db57f0a1a5
more corrections
2011-11-13 18:19:29 -05:00
Jason Hooks
bc58ef28cd
Made corrections
2011-11-12 15:58:22 -05:00
Jason Hooks
0b3bb2719f
Fixing some errors
2011-11-12 00:19:22 -05:00
Jason Hooks
c7dadec840
Updating the rest of mwclass
2011-11-11 23:01:12 -05:00
Jason Hooks
62d8d1add2
more recommended changes
2011-11-11 14:37:42 -05:00
Jacob Essex
746c3dc297
Added some minor documentation
2011-11-11 11:25:01 +00:00
Jason Hooks
f4e7bd6dfd
Made some recommended changes
2011-11-11 00:20:53 -05:00
Jacob Essex
3779aaba62
Now no longer need to handle this exception here as it is handled by the dispatcher in the OpenEngine submodule
2011-11-09 23:12:10 +00:00
Jason Hooks
042bceb547
Changes to insertObjectRendering; Proposed insertObject
2011-11-09 18:06:55 -05:00
Jason Hooks
1faa07b279
insertObjectRendering proposed
2011-11-09 15:47:06 -05:00
Jason Hooks
a7652bcb0c
Yacoby's changes on Objects
2011-11-09 13:53:29 -05:00
Jason Hooks
c25b49d2b6
refdata change
2011-11-08 22:59:39 -05:00
Jason Hooks
469086747e
Compile error fix;RenderingInterface separated; buildStaticGeometry argument changed
2011-11-07 23:35:39 -05:00
Jacob Essex
9aac625000
Changes to move the mutable ESM::Position data to RefData
2011-11-08 00:08:00 +00:00
Marc Zinnschlag
9794c4b928
Merge branch 'cmake'
2011-11-06 14:42:18 +01:00
Marc Zinnschlag
cb1373a4c7
rewrote cmake scripts for components
2011-11-06 09:30:15 +01:00
Jason Hooks
c11b3a57c1
Made buildStaticGeometry function
2011-11-05 14:57:33 -04:00
Jason Hooks
8edcd4d15b
removing tabs
2011-11-04 21:57:39 -04:00
Jason Hooks
6c80e75deb
More Objects functionality
2011-11-04 21:48:52 -04:00
Jason Hooks
e041006063
Adding light and fog functions
2011-11-03 23:47:15 -04:00
Jason Hooks
edf85b26f9
Insert Mesh, Insert Light, insertBegin improved
2011-11-03 19:40:37 -04:00
Marc Zinnschlag
4e25200844
fixed usage of Qt exit
2011-11-03 09:08:40 +01:00
Jason Hooks
9ac627c931
Commenting out assert
2011-11-02 22:45:58 -04:00
Jason Hooks
d49a02abe5
new insertBegin()
2011-11-02 22:41:48 -04:00
Jacob Essex
0e3859385d
Now ensures that the directory to the config file exists before Ogre tries to access it
2011-11-02 11:11:27 +00:00
Jason Hooks
c2181d2091
Dealing with scenenodes
2011-11-02 00:13:33 -04:00
Jason Hooks
5822221ae1
Made recommended changes
2011-11-01 13:47:36 -04:00
Jason Hooks
3d43a4cd33
Made recommended changes
2011-11-01 13:46:57 -04:00
Jason Hooks
f1bc5b0ab6
Objects started, RenderingInterface
2011-10-31 23:59:16 -04:00