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10546 commits

Author SHA1 Message Date
cc9cii
cfcfb17320 Updates to optional horizontal scrollbar.
- move SizeHintWidget out to separate files
- remove redundant logic in view.cpp
- remove sizehint from dialogue subview
- add tooltip hints in user preferences
2015-05-18 07:12:02 +10:00
scrawl
8bcfac1ea3 Fix adjustPosition not always working correctly (Fixes #2563)
moveObject was returning an incorrect Ptr for cell movements.
2015-05-17 18:16:42 +02:00
Marc Zinnschlag
7b207a7954 added shortcut for closing subviews (Fixes #2558) 2015-05-17 14:31:53 +02:00
Marc Zinnschlag
93c3bb3716 fixed subview-closing related crash (Fixes #2564) 2015-05-17 14:27:17 +02:00
cc9cii
e9ca022162 Add an optional horizontal scrollbar to the main view window. Should resolve Feature #2549.
- TableSubviews and DialogueSubviews now provide size hints
- Option to stop the growth of the window at the screen boundary for multi-monitor setup with different resolution.
- Three options:
  Grow Only: No change to current, except the use of size hints
  Scrollbar Only: Simple addition of a scrollbar, the view window does not grow
  Grow then Scroll: Window grows as per current behaviour. The scrollbar appears once it cannot grow any further.
2015-05-17 20:45:13 +10:00
Marc Zinnschlag
34f106749a removed a redundant typedef 2015-05-17 10:38:15 +02:00
scrawl
75ace9f8b5 Global map base layer 2015-05-16 14:48:20 +02:00
scrawl
1b41f6c4c5 Sleep interruption fix 2015-05-16 12:29:26 +02:00
scrawl
ddc8896dc6 Merge remote-tracking branch 'upstream/openmw-36' into HEAD 2015-05-16 12:26:05 +02:00
Nikolay Kasyanov
7d321e0fb7 Fix #2557
Don’t show main dialog right away if wizard is selected.
2015-05-16 13:18:04 +03:00
Marc Zinnschlag
60a835c16d stop script editor from eating undo/redo shortcuts (Fixes #2506) 2015-05-16 10:18:11 +02:00
scrawl
bec9abd319 Remove name extension for internal MyGUI textures
Since they're no longer loaded from disk, the extension makes no sense.
2015-05-15 23:21:29 +02:00
scrawl
737c2114dc Change viewer stats keybinding to F9 2015-05-15 19:43:48 +02:00
scrawl
b7fa645530 Don't destroy a NULL window 2015-05-15 19:34:18 +02:00
Marc Zinnschlag
27000fb36b don't reject single precision float values in value filters (Fixes #2533) 2015-05-15 14:09:35 +02:00
cc9cii
28617c8beb Update table size status for removed rows. 2015-05-15 12:33:31 +10:00
cc9cii
f92d801faf Jump to the added/cloned record (or undeleted record in case of undo). Should resolve Feature #2541. Controlled by radio buttons on user preferences settings. 2015-05-15 12:32:29 +10:00
scrawl
49df07ea7f Implement UI scaling factor 2015-05-15 00:41:21 +02:00
scrawl
842ff4d874 Catch exception for not found videos 2015-05-15 00:23:31 +02:00
scrawl
24bb2e152c Apply texture filter setting changes 2015-05-14 21:42:04 +02:00
scrawl
5442bf23a6 Apply video mode & gamma setting changes 2015-05-14 20:31:16 +02:00
scrawl
3e86dd7df0 Apply runtime changes to field of view & view distance 2015-05-14 18:46:28 +02:00
scrawl
b7258c8d23 Readded Objects::updatePtr 2015-05-14 17:34:55 +02:00
scrawl
bc237ee1fe Actor placement fix 2015-05-14 17:14:49 +02:00
scrawl
4ad0b83aa5 Eliminate string lookups in AnimationTime 2015-05-14 16:33:41 +02:00
Marc Zinnschlag
c9d519f36c focus search input field when opening search subview (Fixes #2534) 2015-05-14 14:48:29 +02:00
scrawl
e3b1707bbd Pause simulationTime when the GUI is up 2015-05-14 02:26:19 +02:00
scrawl
a18663c8b3 Improve MyGUI texture updates 2015-05-14 01:26:10 +02:00
scrawl
9ea416b852 Readded HW cursor manager (no image rotation yet) 2015-05-13 18:56:14 +02:00
scrawl
39fb46601a Readded input & event handling 2015-05-13 16:50:47 +02:00
scrawl
298b3ed2ef Create the GraphicsWindowSDL2 directly 2015-05-13 15:08:47 +02:00
scrawl
0498e6e5f0 Readded window icon 2015-05-13 15:03:21 +02:00
scrawl
36e0cfbc9d Cleanup 2015-05-13 03:36:20 +02:00
scrawl
375b736e74 Use SDL to create the window
No input nor event loop handling yet, so the window will "stop responding" after a few seconds.

Thanks to KittyCat for the GraphicsWindowSDL2 code.
2015-05-13 02:53:09 +02:00
cc9cii
538e550b2b Fix for Bug #2543. Spells magic effect id typo. 2015-05-13 10:30:44 +10:00
scrawl
7a3bc69df7 Readded sound listener 2015-05-12 19:02:56 +02:00
scrawl
ccab8cc9a1 Register Player in the PhysicsSystem 2015-05-12 17:40:42 +02:00
scrawl
56ff280230 Mention the RefId in "error during rendering: " errors 2015-05-12 16:50:43 +02:00
scrawl
4036978718 Empty model exception fix 2015-05-12 16:50:31 +02:00
scrawl
e8ec4387d6 Creature collision fix 2015-05-12 16:50:11 +02:00
scrawl
2bc95df265 Actor collision object placement fix 2015-05-12 16:49:28 +02:00
scrawl
65f0195c71 Readded animated collision shape support 2015-05-12 16:26:11 +02:00
scrawl
19988d5e45 Remove RefData::getHandle 2015-05-12 04:04:54 +02:00
scrawl
47758c11cd Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
scrawl
5abeab21ed Various integer/floating point roll adjustments based on wiki 2015-05-11 16:55:09 +02:00
scrawl
58a2ad663c Fix regression of sleep interruption chance 2015-05-11 16:38:16 +02:00
scrawl
97c35da441 Change exterior water level to z=-1 (Fixes #1405) 2015-05-11 16:38:16 +02:00
scrawl
c819180aa1 Minor cleanup 2015-05-11 16:38:16 +02:00
scrawl
9d86e5b028 GetSpellEffects returns true for active abilities (Fixes #2530) 2015-05-11 16:38:16 +02:00
scrawl
ac88326909 Exit out of choice when no responses are found (Fixes #2525) 2015-05-11 16:38:16 +02:00
scrawl
3b8b217888 Fix no punishment for stealing when taking an item with the inventory opened 2015-05-11 16:38:16 +02:00
scrawl
eef8f71797 Add a comment 2015-05-11 16:38:16 +02:00
scrawl
b312f50b1f Fix regression with detect spells detecting deleted objects (Fixes #2518) 2015-05-11 16:38:15 +02:00
scrawl
033719ccd7 Correct the icon used for custom map markers 2015-05-11 16:38:15 +02:00
scrawl
ca53457a1c Correct the map icons used for detect spells (Fixes #2519) 2015-05-11 16:38:15 +02:00
cc9cii
2b84598e85 Remove duplicated but reversed map. 2015-05-10 20:52:29 +10:00
cc9cii
ab21c0551c Provide a default encoding when changing to "Function". 2015-05-10 13:34:45 +10:00
scrawl
54c1f19c18 Readded height fields 2015-05-10 02:08:25 +02:00
scrawl
c31b416ba1 Move physicssystem to a new mwphysics module 2015-05-10 01:09:00 +02:00
scrawl
fe15f31f3e Remove strings.h wrapper 2015-05-10 00:36:04 +02:00
scrawl
c843cfc8e2 Physics stub in preparation for rewrite 2015-05-10 00:28:51 +02:00
cc9cii
587efcfe9d Use better initial value type. Fix exception while saving values. 2015-05-10 07:49:18 +10:00
cc9cii
5fb269336f Don't use initializer list 2015-05-10 07:02:08 +10:00
cc9cii
d6ecc64168 Aggregate types can't be static - osx compiler appears to be more strict. 2015-05-10 06:17:57 +10:00
cc9cii
69317095be For compiling with osx - try using a different syntax for initializing the static maps. 2015-05-10 05:55:50 +10:00
cc9cii
0c461f4424 Add TopicInfos special conditions table. 2015-05-09 21:21:16 +10:00
scrawl
48ffeab191 Remove old BulletShapeManager 2015-05-09 01:06:55 +02:00
scrawl
52a4456cf7 LoadingScreen update 2015-05-09 00:02:38 +02:00
scrawl
c8eb77c557 Move StatsHandler construction to allow profiling of loading screen 2015-05-08 16:22:42 +02:00
scrawl
5db0639983 IncrementalCompileOperation tweak 2015-05-08 16:20:40 +02:00
scrawl
cf0fc43004 GUI shutdown fix 2015-05-08 15:10:17 +02:00
scrawl
483dc9de45 Stop viewer threading before changing MyGUI textures 2015-05-07 23:17:47 +02:00
scrawl
00f4f78717 Give a name to video streams for logging purposes 2015-05-07 23:08:52 +02:00
scrawl
77f733362c Add stats graphs for Script, Mechanics and Physics timings 2015-05-07 21:57:02 +02:00
scrawl
100d6e5fff Render MyGUI in background thread, i.e. refactor to get rid of DYNAMIC DataVariance 2015-05-05 02:38:59 +02:00
Marc Zinnschlag
1c334a01ce one more referenceable that escaped the change into object 2015-05-04 19:04:06 +02:00
scrawl
e191f0e044 Rename MWRender::Debugging to MWRender::Pathgrid 2015-05-04 17:41:30 +02:00
scrawl
c1edc30ad7 Dead code removal 2015-05-04 03:29:12 +02:00
scrawl
e1f4a7f647 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwgui/mainmenu.cpp
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwrender/animation.cpp
	apps/openmw/mwrender/debugging.cpp
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/sky.cpp
	components/nif/nifkey.hpp
	components/nif/nifstream.hpp
	components/nifbullet/bulletnifloader.cpp
	components/nifogre/ogrenifloader.hpp
	libs/openengine/bullet/physic.cpp
	libs/openengine/gui/manager.cpp
2015-05-04 02:41:50 +02:00
scrawl
f0789352c6 Silence error message 2015-05-04 00:34:30 +02:00
scrawl
5a759f8b0d GUI cleanup fix 2015-05-03 18:35:29 +02:00
scrawl
9de575ad42 Use IncrementalCompileOperation to incrementally upload OpenGL objects during the loading screen
For now, not much difference, but should result in a sizable speed up once MyGUI no longer needs the DYNAMIC flag (i.e. the loading screen truly renders in the background).
2015-05-03 18:16:54 +02:00
scrawl
37e3118d21 FontLoader cleanup fix 2015-05-03 17:52:50 +02:00
scrawl
283b252142 Stub InputManager 2015-05-03 17:24:35 +02:00
scrawl
31ead3a9f4 Increase loading screen FPS
Now that it's rendered in a background thread, we can have a smooth loading bar at virtually no performance cost.
2015-05-03 17:04:21 +02:00
scrawl
351fd842fd Port loading screen 2015-05-03 16:58:05 +02:00
Marc Zinnschlag
048d7be87c Adjusted terminology for references/referenceables in OpenMW-CS user-interface (Fixes #2516) 2015-05-03 16:35:10 +02:00
Marc Zinnschlag
83a7eea2a9 Merge remote-tracking branch 'scrawl/master' 2015-05-03 09:54:32 +02:00
scrawl
92cbc13964 Remove BtOgre 2015-05-03 00:50:56 +02:00
scrawl
1943110170 Add bullet debug drawer 2015-05-03 00:39:01 +02:00
scrawl
9cf9c2876e Pathgrid rendering 2015-05-02 22:45:39 +02:00
scrawl
1a5407af98 Reduce texture memory usage in OpenMW 2015-05-02 19:36:36 +02:00
scrawl
d772da3720 Main menu background videos 2015-05-02 18:15:00 +02:00
scrawl
dc9b27acfe Create manual GUI textures 2015-05-02 18:06:54 +02:00
scrawl
8817f44d63 Remove advanced FPS counter (obsoleted by the OSG stats viewer) 2015-05-02 17:48:24 +02:00
scrawl
bddd31e385 Dead code removal 2015-05-02 17:11:51 +02:00
Marc Zinnschlag
d873c2c603 focus main input widget when bringing up creator bar (Fixes #2514) 2015-05-02 13:20:42 +02:00
scrawl
cac288d5be Remove OgreInit 2015-05-01 21:49:36 +02:00
scrawl
d9d84bd7b2 Remove bullet raycasting shapes, to be replaced with OSG ray casts 2015-05-01 21:43:21 +02:00
Marc Zinnschlag
0bf28a6eab Merge remote-tracking branch 'cc9cii/leveled-list-edit' 2015-05-01 18:44:14 +02:00
scrawl
82c4d01b37 Add back resource handling workarounds to the gui code 2015-05-01 18:37:24 +02:00
scrawl
bd8f0248f0 Player rendering 2015-05-01 18:21:50 +02:00
Marc Zinnschlag
efde061c7c Merge remote-tracking branch 'cc9cii/script-dialog' 2015-05-01 09:12:39 +02:00
cc9cii
b04aeb6aad Fixed levelled lists flags - now bit masks represented by tick boxes in the dialogue subview. 2015-05-01 12:14:09 +10:00
scrawl
b0804734e5 Port VideoWidget 2015-05-01 03:03:44 +02:00
scrawl
223e3a53f5 Move OEngine::Gui::Layout to MWGui 2015-05-01 02:22:51 +02:00
scrawl
6afb0e43ef Port FontLoader - requires MyGUI patch from https://github.com/MyGUI/mygui/pull/69 2015-05-01 01:44:21 +02:00
scrawl
a59940a2c7 Move MyGUI platform to components 2015-05-01 01:44:21 +02:00
scrawl
db7fe1952d Move MyGUI texture to a separate file 2015-05-01 01:44:21 +02:00
scrawl
62847f0489 Use node masks to separate Scene and GUI 2015-05-01 01:44:21 +02:00
scrawl
c90125f936 Uninitialized basenode fix 2015-05-01 01:44:21 +02:00
cc9cii
081f3ed263 Make font setting selection immediate. 2015-05-01 06:08:04 +10:00
scrawl
83c6ba97c0 Disable skinning updates for actors beyond the AI processing distance 2015-04-30 00:10:24 +02:00
cc9cii
7b4a9f1ea1 Moved script editor settings to its own section. 2015-04-30 06:32:03 +10:00
k1ll
901ee5b756 Add flag for mingw-w64 unicode support 2015-04-29 18:31:30 +02:00
k1ll
96d9afec38 More header case fixes 2015-04-29 18:31:30 +02:00
k1ll
a230050ec8 Boost tr1 unordered map does not work with mingw 2015-04-29 18:31:29 +02:00
cc9cii
8e49ccc2f4 Added user setting options. 2015-04-29 20:24:17 +10:00
cc9cii
7f2bd01f79 Handle plugins that has 0x00 for levelled list types, for example Ravenloft v5.02d, to use 0x01. 2015-04-29 12:08:11 +10:00
Rohit Nirmal
997347b01e Silence -Wreorder warnings. 2015-04-28 18:48:02 -05:00
scrawl
48a6d7c1a0 Remove mygui platform libraries from cmake 2015-04-28 16:33:30 +02:00
scrawl
a27446c8fb Remove unused headers 2015-04-28 16:02:29 +02:00
cc9cii
28048c0bf3 Simple line numbering and fixed-width fonts for the script dialogue. Based on Qt examples. Should resolve Bugs #2505 and #2512. 2015-04-28 23:07:42 +10:00
Marc Zinnschlag
f1c0847897 Merge remote-tracking branch 'cc9cii/moveref' 2015-04-28 14:07:18 +02:00
cc9cii
49884f54f7 Fix loading moved references. 2015-04-28 08:07:01 +10:00
Marc Zinnschlag
ae5de0cb2b implemented additional check before performing replace (make sure data hasn't been changed since the search) 2015-04-27 22:43:09 +02:00
scrawl
8971a200f7 Sky fix 2015-04-26 14:34:14 +02:00
Marc Zinnschlag
6fac4c5dd9 made user settings handling in search sub view more consistent 2015-04-26 13:31:35 +02:00
Marc Zinnschlag
dab650a3d5 remove rows from result table after a successful replace (configurable via user settings) 2015-04-26 13:26:20 +02:00
cc9cii
33a8cd245a Fix crash with gcc/linux. 2015-04-26 21:02:50 +10:00
Marc Zinnschlag
2ef8103cc7 fixed ReportModel::RemoveRows view updates 2015-04-26 12:36:05 +02:00
cc9cii
889749a493 Allow non-empty mOriginalCell (case where a moved ref is moved again) 2015-04-26 15:44:40 +10:00
cc9cii
b54e5714c9 Revert rebasing the moved refs to the new cell, because the original ref may still be referred by a mod. 2015-04-26 14:55:40 +10:00
cc9cii
e0d061c37b Implemented a workaround for saving moved refs. 2015-04-26 12:32:07 +10:00
cc9cii
7673be6d0f Loading of moved refs complete. 2015-04-26 12:18:23 +10:00
cc9cii
74b98f7178 Fixed initial loading of moved refs. 2015-04-26 11:35:46 +10:00
scrawl
7809caf9dc Dead code removal 2015-04-25 15:53:11 +02:00
scrawl
0ff7b2ff11 MechanicsManager, frame update 2015-04-25 15:19:17 +02:00
scrawl
2db097f80e Fix nested callbacks bug 2015-04-25 15:10:37 +02:00
cc9cii
2e2d6e04fe gcc friendly version. 2015-04-25 17:43:29 +10:00
cc9cii
dcce59f76c Pass MovedCellRef info to RefCollection. Still has debugging code. 2015-04-25 17:20:02 +10:00
cc9cii
932f1f9fbd Alternative way of finding UniversalId without bloating IdTree. 2015-04-25 15:26:32 +10:00
cc9cii
acb800b8f9 Resolve merge issues and fix typos. 2015-04-25 09:39:37 +10:00
scrawl
372a54bbc7 Dead code removal 2015-04-25 01:28:01 +02:00
scrawl
a3417a9c49 CharacterController compiles 2015-04-25 01:20:07 +02:00
scrawl
15164e20f7 Cleanup fix 2015-04-24 23:30:30 +02:00
cc9cii
f1a58994c6 Merge branch 'master' into moveref
Conflicts:
	apps/opencs/model/world/columns.hpp
	apps/opencs/model/world/commands.cpp
	apps/opencs/model/world/commands.hpp
	apps/opencs/model/world/ref.cpp
	apps/opencs/view/world/dialoguesubview.cpp
	apps/opencs/view/world/dialoguesubview.hpp
	apps/opencs/view/world/util.cpp
	components/esm/cellref.hpp
2015-04-25 06:52:53 +10:00
cc9cii
8aaa74a983 Undo for delete operation in referenceables table. Implemented by saving UniversalId::Type in DeleteCommand. 2015-04-25 06:06:11 +10:00
cc9cii
a6925683c6 Off by one error - can't delete the last element of a refid collection. 2015-04-25 06:04:39 +10:00
scrawl
42d6c6140c Add mygui backend by chris 2015-04-24 21:55:30 +02:00
scrawl
9f12e53956 Scale NPCs by their Weight property (Fixes #814) 2015-04-24 14:49:20 +02:00
scrawl
1c0e3a6488 rotateObject, scaleObject 2015-04-23 23:50:46 +02:00
scrawl
6f3e920f85 Animation port complete 2015-04-23 23:30:06 +02:00
scrawl
86b4a610cb Movement accumulation works 2015-04-23 22:46:07 +02:00
scrawl
09742d5b95 Animation playback works, no movement accumulation yet 2015-04-23 20:41:31 +02:00
Marc Zinnschlag
6fcf4ea9e3 In ModifyCommand replace proxy model with the source model (Fixes #2498) 2015-04-23 14:24:43 +02:00
scrawl
1a19cd3607 Some cleanup 2015-04-22 19:08:56 +02:00
scrawl
460304b069 Port bsatool 2015-04-22 18:06:29 +02:00
scrawl
8c810e3620 Move rng to components 2015-04-22 17:58:55 +02:00
scrawl
7a46d4f46a Dead code removal 2015-04-22 17:48:06 +02:00
scrawl
04accb7652 Add LightController 2015-04-22 17:37:39 +02:00
cc9cii
82bc666e00 Make AI package items to be editable when a new row is added. 2015-04-22 09:25:55 +10:00
scrawl
e49b8fe690 Fix persuasion mechanics using player stats instead of NPC's (Fixes #2475) 2015-04-22 01:17:34 +02:00
scrawl
dfd8e08698 Dead code removal 2015-04-21 23:40:10 +02:00
scrawl
26766b8e0a Dead code removal 2015-04-21 23:36:36 +02:00
scrawl
9e177df61b Add fog, view distance, and far plane culling 2015-04-21 23:36:36 +02:00
scrawl
c53a56ed6e clear stream errors before attempting the read 2015-04-21 16:10:11 +02:00
Marc Zinnschlag
f7c7aeecb3 fixed missing state update when starting a global search 2015-04-21 14:44:51 +02:00
cc9cii
f326b14604 Allow Qt to cleanup its signals. 2015-04-21 10:25:19 +10:00
scrawl
92ef9b1c57 Rename to osg-ffmpeg-videoplayer 2015-04-19 20:14:06 +02:00
scrawl
42f6d9e15b Port video player 2015-04-19 20:07:18 +02:00
scrawl
68f93294da Port EffectManager 2015-04-19 17:55:56 +02:00
scrawl
fcc7aa02ab Port addExtraLight 2015-04-19 15:03:08 +02:00
scrawl
c924e64047 Port HeadAnimationTime 2015-04-19 14:42:47 +02:00
scrawl
f7d2a28930 Port BoneOffset 2015-04-19 14:25:36 +02:00
cc9cii
a836446d22 Fix assert() triggering due to bad index being passed. 2015-04-19 21:07:45 +10:00
cc9cii
18162557b0 TopicInfos result script are now displayed in dialogue subviews. 2015-04-19 13:31:16 +10:00
scrawl
9c4b2ea61a CreatureAnimation compiles 2015-04-19 03:05:47 +02:00
scrawl
27cfe8fb58 Crash fix 2015-04-19 02:39:10 +02:00
cc9cii
cb3396643b Back to the old layout of dialoguesubview. 2015-04-19 10:32:06 +10:00
scrawl
1699759d12 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/view/render/cell.cpp
2015-04-19 02:29:16 +02:00
scrawl
edc5cad79e Port Animation::addEffect 2015-04-19 01:57:52 +02:00
cc9cii
8b1ac451ac More warning fixes. 2015-04-19 09:42:44 +10:00
cc9cii
dd1e4e8b69 Remove gcc/clang warnings. 2015-04-19 08:58:52 +10:00
cc9cii
7561b195ab Revert auto expansion of enums as it was interfering with row based operations. Fix default values of magic effect skill & attributes. 2015-04-18 15:28:34 +10:00
cc9cii
48a6006202 Prevent enum delegates from auto expanding when opening a dialogue subview. 2015-04-18 14:16:55 +10:00
cc9cii
5e84858c0b Change the cell edit selection behaviour of the nested tables. Also auto-expand the enum delegate selections (both main table as well as nested table in the dialogue subview) 2015-04-18 10:07:53 +10:00
cc9cii
f88be67556 Convert AI package type and AI wander repeat columns in the nested tables to use enum delegate 2015-04-18 09:37:19 +10:00
cc9cii
e241fb0104 Convert clothing/armour part reference type column in the nested tables to use enum delegates. 2015-04-18 08:31:08 +10:00
cc9cii
e00d7f72ac Convert magic effects ID and Range columns in the nested tables to use enum delegate 2015-04-18 08:09:14 +10:00
cc9cii
befd6fe658 Convert magic effects Skills column in the nested tables to use enum delegates. 2015-04-18 07:15:40 +10:00
cc9cii
0aff188d8d Fix enum delegate from adding a command to the undo stack when the value has not changed. 2015-04-18 07:13:02 +10:00
cc9cii
d6c2cff381 Convert magic effects Attribute column in the nested tables to use enum delegates. 2015-04-17 21:33:25 +10:00
cc9cii
c41b4b84a6 Cleanup post merge. 2015-04-17 13:45:45 +10:00
cc9cii
47d5eac290 Merge branch 'master' into NonTableFields
Conflicts:
	apps/opencs/model/world/columnbase.cpp
	apps/opencs/model/world/columnbase.hpp
	apps/opencs/model/world/idtable.hpp
2015-04-17 12:37:34 +10:00
cc9cii
32e73c3deb Add creature/item levelled lists (non table items) to dialogue subview. 2015-04-17 11:50:19 +10:00
scrawl
083c41c950 Environment map for enchanted objects 2015-04-17 01:23:37 +02:00
Marc Zinnschlag
38ce074a62 Merge branch 'replace' 2015-04-16 20:11:25 +02:00
Marc Zinnschlag
b939fd440e added replace all button 2015-04-16 20:11:14 +02:00
Marc Zinnschlag
36ce2d61f4 consider lock mode when replacing 2015-04-16 19:02:03 +02:00