scrawl
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fcc7aa02ab
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Port addExtraLight
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2015-04-19 15:03:08 +02:00 |
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scrawl
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c924e64047
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Port HeadAnimationTime
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2015-04-19 14:42:47 +02:00 |
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scrawl
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f7d2a28930
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Port BoneOffset
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2015-04-19 14:25:36 +02:00 |
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cc9cii
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a836446d22
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Fix assert() triggering due to bad index being passed.
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2015-04-19 21:07:45 +10:00 |
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cc9cii
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18162557b0
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TopicInfos result script are now displayed in dialogue subviews.
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2015-04-19 13:31:16 +10:00 |
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scrawl
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9c4b2ea61a
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CreatureAnimation compiles
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2015-04-19 03:05:47 +02:00 |
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scrawl
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27cfe8fb58
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Crash fix
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2015-04-19 02:39:10 +02:00 |
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cc9cii
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cb3396643b
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Back to the old layout of dialoguesubview.
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2015-04-19 10:32:06 +10:00 |
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scrawl
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1699759d12
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Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/opencs/view/render/cell.cpp
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2015-04-19 02:29:16 +02:00 |
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scrawl
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edc5cad79e
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Port Animation::addEffect
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2015-04-19 01:57:52 +02:00 |
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cc9cii
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8b1ac451ac
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More warning fixes.
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2015-04-19 09:42:44 +10:00 |
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cc9cii
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dd1e4e8b69
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Remove gcc/clang warnings.
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2015-04-19 08:58:52 +10:00 |
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cc9cii
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7561b195ab
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Revert auto expansion of enums as it was interfering with row based operations. Fix default values of magic effect skill & attributes.
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2015-04-18 15:28:34 +10:00 |
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cc9cii
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48a6006202
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Prevent enum delegates from auto expanding when opening a dialogue subview.
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2015-04-18 14:16:55 +10:00 |
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dteviot
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4607c4b581
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Add Modified DateTime to plug-in tooltip. (Fixes #2479)
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2015-04-18 15:33:49 +12:00 |
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cc9cii
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5e84858c0b
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Change the cell edit selection behaviour of the nested tables. Also auto-expand the enum delegate selections (both main table as well as nested table in the dialogue subview)
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2015-04-18 10:07:53 +10:00 |
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cc9cii
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f88be67556
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Convert AI package type and AI wander repeat columns in the nested tables to use enum delegate
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2015-04-18 09:37:19 +10:00 |
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cc9cii
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e241fb0104
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Convert clothing/armour part reference type column in the nested tables to use enum delegates.
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2015-04-18 08:31:08 +10:00 |
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cc9cii
|
e00d7f72ac
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Convert magic effects ID and Range columns in the nested tables to use enum delegate
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2015-04-18 08:09:14 +10:00 |
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cc9cii
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befd6fe658
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Convert magic effects Skills column in the nested tables to use enum delegates.
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2015-04-18 07:15:40 +10:00 |
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cc9cii
|
0aff188d8d
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Fix enum delegate from adding a command to the undo stack when the value has not changed.
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2015-04-18 07:13:02 +10:00 |
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scrawl
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20af2b67a8
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Change the triangle pattern used for terrain (Fixes #2459)
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2015-04-17 18:54:14 +02:00 |
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cc9cii
|
d6c2cff381
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Convert magic effects Attribute column in the nested tables to use enum delegates.
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2015-04-17 21:33:25 +10:00 |
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cc9cii
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c41b4b84a6
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Cleanup post merge.
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2015-04-17 13:45:45 +10:00 |
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cc9cii
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47d5eac290
|
Merge branch 'master' into NonTableFields
Conflicts:
apps/opencs/model/world/columnbase.cpp
apps/opencs/model/world/columnbase.hpp
apps/opencs/model/world/idtable.hpp
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2015-04-17 12:37:34 +10:00 |
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cc9cii
|
32e73c3deb
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Add creature/item levelled lists (non table items) to dialogue subview.
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2015-04-17 11:50:19 +10:00 |
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scrawl
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083c41c950
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Environment map for enchanted objects
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2015-04-17 01:23:37 +02:00 |
|
Marc Zinnschlag
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38ce074a62
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Merge branch 'replace'
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2015-04-16 20:11:25 +02:00 |
|
Marc Zinnschlag
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b939fd440e
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added replace all button
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2015-04-16 20:11:14 +02:00 |
|
Marc Zinnschlag
|
36ce2d61f4
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consider lock mode when replacing
|
2015-04-16 19:02:03 +02:00 |
|
Marc Zinnschlag
|
4951fc477c
|
added replace function
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2015-04-16 18:50:22 +02:00 |
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cc9cii
|
a2d824bfa6
|
Changes to support dialogue only items but in a list view via QDataWidgetMapper.
|
2015-04-17 01:27:36 +10:00 |
|
scrawl
|
8f6d4fb3e0
|
Fix filtering bug
|
2015-04-16 01:26:58 +02:00 |
|
scrawl
|
57fd18b161
|
Fix frontface bug
|
2015-04-15 22:43:53 +02:00 |
|
scrawl
|
c334a76a6f
|
Fix skinning bug
|
2015-04-15 22:38:43 +02:00 |
|
scrawl
|
5b8c28f641
|
NpcAnimation compiles
|
2015-04-15 22:11:38 +02:00 |
|
scrawl
|
13a1ba0aab
|
Moon rendering
|
2015-04-15 18:50:50 +02:00 |
|
scrawl
|
f7da979669
|
Add FrameSwitch (geometry "double buffering") for efficient updates of RigGeometry & MorphGeometry
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2015-04-14 18:56:11 +02:00 |
|
scrawl
|
c516e897ee
|
Move Controller base classes to SceneUtil, add visitor to assign ControllerSources
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2015-04-14 17:51:46 +02:00 |
|
scrawl
|
de2c85e0f8
|
Port nifloader to the more efficient StateSetController
|
2015-04-14 16:41:06 +02:00 |
|
scrawl
|
5dd1ab24fe
|
More efficient StateSetController, beginnings of sky rendering
|
2015-04-14 15:58:16 +02:00 |
|
scrawl
|
8c7c89a4aa
|
Port SoundManager
|
2015-04-13 22:48:37 +02:00 |
|
scrawl
|
246b06ca27
|
Forgot to add
|
2015-04-13 17:30:32 +02:00 |
|
cc9cii
|
1c7ed795c2
|
Add creature/item levelled lists to dialogue subview.
|
2015-04-13 22:21:27 +10:00 |
|
cc9cii
|
513c3a47cb
|
Add clothing/armor part reference table to dialogue subview.
|
2015-04-13 21:08:23 +10:00 |
|
cc9cii
|
526b53fce0
|
Add AI packages table to dialogue subview. Also minor bug fixes.
|
2015-04-13 14:14:00 +10:00 |
|
cc9cii
|
60e5ff8811
|
Remove duplicated checks and exceptions.
|
2015-04-13 08:03:30 +10:00 |
|
cc9cii
|
221c57adee
|
Fix template syntax and travis warnings.
|
2015-04-13 07:05:06 +10:00 |
|
cc9cii
|
a976dca27b
|
Changed over the remaining RefId adapters. Fixed issue where map entries were overwriting the same key...
|
2015-04-13 06:39:38 +10:00 |
|
scrawl
|
987e923790
|
LightManager optimization
|
2015-04-12 19:44:48 +02:00 |
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