Ragora
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4ecac31752
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Map keeps focus on wherever it was last moved when resizing map window
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2014-09-12 05:16:33 -04:00 |
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scrawl
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33636e218b
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Remove unneeded dummies
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2014-09-12 07:17:14 +02:00 |
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scrawl
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a413e91442
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ImageButton: get texture size from MyGUI, rather than from Ogre
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2014-09-12 05:17:45 +02:00 |
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scrawl
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c6bcd75058
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Add various custom widgets used in OpenMW to the MyGUI plugin
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2014-09-12 05:14:21 +02:00 |
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Ragora
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e105202ee2
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Use std::set instead of std::map
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2014-09-11 22:45:30 -04:00 |
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Alexander "Ace" Olofsson
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dd3d7ba474
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Update NSIS to use the new icon path
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2014-09-12 04:32:53 +02:00 |
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scrawl
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ee3b1e800c
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Add FontLoader and transparent BG texture to the MyGUI plugin
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2014-09-12 04:27:23 +02:00 |
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Ragora
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f9e2fd0f3d
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Also forgot to remove a now unused variable I introduced
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2014-09-11 20:47:14 -04:00 |
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Ragora
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efaa820ee2
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Managed to forget the itemmodel.cpp code
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2014-09-11 20:46:21 -04:00 |
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Ragora
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ea43a23505
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All GMST logic is done in itemmodel.cpp now with usage of a static cache std::map
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2014-09-11 20:45:22 -04:00 |
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Ragora
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83868bca23
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Removed unused include left over from experimentation
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2014-09-11 19:37:00 -04:00 |
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Ragora
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ee6298f520
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Added Flag_Bound flag for ItemStack to check against but the system behind it is probably not the best
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2014-09-11 19:33:45 -04:00 |
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scrawl
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ecfc2ff5d0
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Add a MyGUI plugin to register OpenMW resources, to use with MyGUI's standalone tools
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2014-09-11 23:33:54 +02:00 |
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scrawl
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1bb9359b4c
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Fix a typo
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2014-09-11 21:52:57 +02:00 |
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scrawl
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fca8dc9674
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Enable bsatool build by default
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2014-09-11 21:48:24 +02:00 |
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Marc Zinnschlag
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9ae9104a45
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Merge branch 'openmw-32'
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2014-09-11 14:22:07 +02:00 |
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Marc Zinnschlag
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b29d1d452f
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removed some redundant checks
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2014-09-11 14:19:18 +02:00 |
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Marc Zinnschlag
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5dd424b6c6
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Merge remote-tracking branch 'cc9cii/Bug-No-1655'
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2014-09-11 14:14:02 +02:00 |
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Marc Zinnschlag
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717c1b15f5
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fixed drop implementation for unpaged worldspace (wasn't updating cell object)
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2014-09-11 13:08:30 +02:00 |
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Marc Zinnschlag
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0db288ce07
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generalising and cleaning up drop implementation of worldspace widget
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2014-09-11 13:04:20 +02:00 |
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Marc Zinnschlag
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5a9376450b
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some cleanup of the scene view drop code
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2014-09-11 11:27:56 +02:00 |
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Marc Zinnschlag
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b5d5eadf79
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Merge remote-tracking branch 'scrawl/master'
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2014-09-11 09:01:21 +02:00 |
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Ragora
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74e1db3ac8
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Minor Correction to existing conjured item logic
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2014-09-11 01:00:39 -04:00 |
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scrawl
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f3d4b63aaf
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Fix AI moving load doors and throw an exception when trying to do this (Fixes #1907)
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2014-09-11 05:53:56 +02:00 |
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Ragora
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69dbd6b30f
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Added checks for different bound item situations
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2014-09-10 23:38:38 -04:00 |
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scrawl
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36a90198e2
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Add option to change screenshot image format
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2014-09-11 04:32:31 +02:00 |
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Ragora
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141755b473
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Appears to have resolved the issue with unequipping conjured items and all possible error conditions deriving from being able to unequip them
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2014-09-10 21:34:17 -04:00 |
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scrawl
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7fa3100993
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Refactor TradeWindow balance buttons to use ControllerRepeatClick
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2014-09-11 00:25:09 +02:00 |
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cc9cii
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88cf2bd597
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Deal with signal source being overloaded. Clear filename after creating a new addon. Enable "Open" button if a game file is already selected.
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2014-09-11 07:27:48 +10:00 |
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scrawl
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ebab911e44
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Add a hack to support binding the console to a printable key (Fixes #371) and change default console key to morrowind default (GRAVE)
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2014-09-10 18:13:39 +02:00 |
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scrawl
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cf355d0fcb
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Change Always Run key default to Caps Lock, as in vanilla
A poor choice, but it's still what players coming from vanilla MW will expect.
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2014-09-10 18:09:05 +02:00 |
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MiroslavR
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d64be1c092
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Use CellId::mWorldspace to find out whether objects are in the same worldspace
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2014-09-10 02:49:57 +02:00 |
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MiroslavR
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621e81fa7d
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Make getdistance return maximum value only if the given objects are in different worldspaces (Fixes #1895)
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2014-09-10 01:40:33 +02:00 |
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cc9cii
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f0e0494f03
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Since commit 8bce460f34 negative value checks no longer make sense. Not sure what to do about Vampire flag, however.
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2014-09-10 08:13:10 +10:00 |
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cc9cii
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3a5ed9c5bb
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Build objects and connections only once.
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2014-09-10 07:14:01 +10:00 |
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scrawl
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616148e168
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Fix "failed to open file" error when no startup script is given
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2014-09-09 18:28:49 +02:00 |
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MiroslavR
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45c90bdcb5
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Call getPtrViaHandle instead of searchPtrViaHandle for faced handle
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2014-09-09 18:10:34 +02:00 |
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MiroslavR
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7e6e248511
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Don't cache faced handle, as its context may have been changed during the frame by input events
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2014-09-09 17:50:56 +02:00 |
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MiroslavR
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86c286c24e
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Fix werewolf globals
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2014-09-09 15:12:42 +02:00 |
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Marc Zinnschlag
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14f32563e7
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fixed script compiler code ordering issue
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2014-09-09 13:55:10 +02:00 |
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scrawl
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dd5f4947d7
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Add a TODO comment
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2014-09-09 05:05:20 +02:00 |
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scrawl
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56cd0da522
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Fix potential infinite recursion when an area effect spell is reflected (Fixes #1896)
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2014-09-09 04:44:14 +02:00 |
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MiroslavR
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5ac2788a15
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Feature #1545: Allow to select the player in the console
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2014-09-09 04:36:17 +02:00 |
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MiroslavR
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21eb25706c
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Don't pursue the player for their crimes when they are a werewolf
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2014-09-09 04:15:54 +02:00 |
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scrawl
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cb916594d9
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Always show tooltips for dead actors
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2014-09-09 02:12:44 +02:00 |
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scrawl
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d2ef0d362c
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Implement vanilla distance threshold for AI processing (Bug #1876)
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2014-09-09 01:52:48 +02:00 |
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scrawl
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f18d4b4ac4
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Don't show crosshair tooltips for actors in combat
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2014-09-09 00:47:26 +02:00 |
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scrawl
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780a48cd1e
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Don't greet dead actors in AiWander
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2014-09-09 00:43:12 +02:00 |
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scrawl
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c54ab2e846
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Don't allow talking to creatures that are in combat
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2014-09-09 00:39:38 +02:00 |
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scrawl
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a9847c9453
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Fix creature attacking flag not being reset after the attack starts (Fixes #1889)
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2014-09-09 00:27:25 +02:00 |
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