David Cernat
|
76538ab3cd
|
[Client] Don't send ObjectSound packets for dedicated actor actions
|
2020-05-25 23:43:20 +03:00 |
|
David Cernat
|
27d35d73a2
|
[General] Implement OnObjectSound packet
Many interactions between players and objects now have their sounds sent to other players.
|
2020-02-29 18:15:41 +02:00 |
|
Chris Robinson
|
780e82480d
|
Make the PlayMode and PlayType enums scoped
Also shorten them by putting them in the MWSound namespace
|
2017-09-15 02:36:59 -07:00 |
|
Andrei Kortunov
|
dca8317083
|
Disable sound distortion for player actions in GUI mode
|
2017-07-15 10:59:08 +04:00 |
|
Allofich
|
6e405aed8c
|
Adjustments to RemoveItem behavior
(Fixes #3796)
|
2017-04-13 22:33:13 +09:00 |
|
scrawl
|
45fb4f04b1
|
Update reference of the interpreter context when an Activate results in a take action (Fixes #3727)
|
2017-01-18 21:57:50 +01:00 |
|
Chris Robinson
|
73448c72f6
|
Replace Play_NoTrack with playManualSound3D, and rename the latter
|
2015-11-25 04:24:26 -08:00 |
|
dteviot
|
77a1d947cc
|
extracted MWMechanics::getPlayer()
|
2015-08-21 21:12:39 +12:00 |
|
scrawl
|
67bd6cd708
|
Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
|
2015-08-18 23:06:12 +02:00 |
|
Rohit Nirmal
|
396fba7fa9
|
Silence -Wreorder warnings, and remove -Wno-reorder.
|
2015-05-21 22:46:44 -05:00 |
|
scrawl
|
3879ce6ac1
|
Get rid of "player" string checks (Fixes #2216)
|
2015-03-11 23:07:39 +01:00 |
|
PLkolek
|
f297c21e4d
|
Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
|
2013-07-31 15:46:23 +02:00 |
|
Chris Robinson
|
14e0c182f3
|
Allow specifying the sound type to playSound and playSound3D
|
2013-07-18 21:50:11 -07:00 |
|
Marc Zinnschlag
|
da041f902f
|
Issue #370: fixed item taking sound
|
2012-09-04 20:56:28 +02:00 |
|
Marc Zinnschlag
|
3f181f9a9d
|
Issue #370: Support for targets in containers
|
2012-09-04 15:21:56 +02:00 |
|
Marc Zinnschlag
|
733654d730
|
Issue #370: implemented target handling in action base class
|
2012-09-04 15:14:33 +02:00 |
|
Marc Zinnschlag
|
d0cebea580
|
some cleanup
|
2012-08-26 18:50:47 +02:00 |
|
Douglas Diniz
|
5cbb08fee1
|
Task 339 - Moving all sounds to actions
|
2012-08-26 11:47:45 -03:00 |
|
Douglas Diniz
|
82e7c04c0a
|
Changing sounds to Action.
Adding onActor to Action to choose between playSound and playSound3D.
|
2012-08-19 20:11:50 -03:00 |
|
Marc Zinnschlag
|
6bd48d12af
|
Issue #107: SoundManager is accessed only through the interface class from now on
|
2012-08-09 14:33:21 +02:00 |
|
Marc Zinnschlag
|
8b08928dae
|
Issue #351: Added sound playing to Action
|
2012-07-27 12:19:25 +02:00 |
|
Marc Zinnschlag
|
78fe6fdce5
|
Issue #351: Refactoring Action class
|
2012-07-27 12:00:10 +02:00 |
|