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1028 commits

Author SHA1 Message Date
David Cernat
bf0a42fdad [General] Implement ActorSpellsActive packet, part 1
The packet can now set the active spells of DedicatedActors.
2021-04-20 03:25:14 +02:00
David Cernat
a7f517507c [Client] Handle reenabling of harvested objects via Container packet
It is no longer necessary to send ObjectState packets when harvesting objects, as the Container packet will handle the refreshing of those objects' animations instead.
2021-04-06 13:22:17 +02:00
David Cernat
0137772e64 [Client] Log PlayerCellChange packets about the local player 2021-03-25 03:39:13 +02:00
David Cernat
b3c40913f6 [Client] Remove 'using namespace std' from multiplayer-related code
This brings TES3MP in line with https://gitlab.com/OpenMW/openmw/-/merge_requests/664
2021-03-20 23:21:40 +02:00
David Cernat
eefa94db12 [Client] Allow ClientScriptGlobal to create new global variables 2021-01-26 01:07:35 +02:00
David Cernat
0eb01591e8 [Client] Move overrideRecord() method for Sound records to right spot 2021-01-17 16:04:12 +02:00
David Cernat
def981694d [Client] Use correct function for setting global floats from packets 2021-01-09 15:07:55 +02:00
David Cernat
db32f7f9f8 [Client] Use ObjectDialogueChoice for highlighted topics in dialogue
The packet is now sent not just for items in the list on the right of the dialogue screen, but also for the clickable topics in the dialogue text itself.
2020-12-17 03:12:01 +02:00
David Cernat
1a4b817b31 [General] Rework ObjectDialogueChoice for multilingual compatibility
Use a different system for sending and applying ObjectDialogueChoice packets.
2020-12-13 08:09:14 +02:00
David Cernat
5d7ca14e7e [Client] Set DedicatedPlayer's anim flags when its Ptr is enabled 2020-11-23 16:27:41 +02:00
David Cernat
58c04530e7 [General] Implement PlayerSpellsActive packet, part 2
The packet can now set the active spells of DedicatedPlayers.
2020-11-17 13:00:02 +02:00
David Cernat
30b179c2dd [Client] Add die() method to DedicatedPlayer 2020-11-15 01:30:13 +02:00
David Cernat
ae0e4a929f [Client] Add die() method to LocalPlayer 2020-11-15 01:02:58 +02:00
David Cernat
cd835104b7 [Client] Add resurrect() method to DedicatedPlayer 2020-11-15 00:44:10 +02:00
David Cernat
1083fa5196 [Client] Reorder DedicatedPlayer's functions 2020-11-14 23:02:30 +02:00
David Cernat
ec2e51825e [Client] Set DedicatedPlayer's dynamic stats when its Ptr is enabled
Previously, players often started out in knockout animations when their Ptrs were first enabled because their fatigue started out at 0 and only updated itself afterwards.
2020-11-11 15:13:14 +02:00
David Cernat
4389d4417a [Client] Add setStatsDynamic() method to DedicatedPlayer 2020-11-11 14:55:55 +02:00
David Cernat
7f435ceeac Add OpenMW commits up to 1 Nov 2020
# Conflicts:
#   CMakeLists.txt
#   apps/openmw/main.cpp
#   apps/openmw/mwclass/container.hpp
#   apps/openmw/mwclass/creature.hpp
#   apps/openmw/mwclass/npc.hpp
#   apps/openmw/mwdialogue/dialoguemanagerimp.hpp
#   apps/openmw/mwdialogue/journalimp.hpp
#   apps/openmw/mwgui/container.cpp
#   apps/openmw/mwgui/dialogue.hpp
#   apps/openmw/mwgui/mainmenu.cpp
#   apps/openmw/mwgui/windowmanagerimp.hpp
#   apps/openmw/mwmechanics/aiactivate.hpp
#   apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
#   apps/openmw/mwscript/containerextensions.cpp
#   apps/openmw/mwscript/interpretercontext.hpp
#   components/CMakeLists.txt
2020-11-01 23:17:59 +02:00
David Cernat
9dcb0f4c32 [General] Implement ObjectDialogueChoice packet 2020-10-26 19:48:40 +02:00
David Cernat
a6e825bbeb [Client] Fix logging for Container packets with REQUEST action 2020-10-16 18:42:12 +02:00
David Cernat
68837aaf4a Add OpenMW commits up to 15 Oct 2020
# Conflicts:
#   .travis.yml
#   CI/before_script.linux.sh
#   CMakeLists.txt
#   apps/openmw/mwgui/containeritemmodel.cpp
#   apps/openmw/mwgui/tradewindow.cpp
#   apps/openmw/mwphysics/actor.cpp
#   apps/openmw/mwworld/actionteleport.cpp
#   apps/openmw/mwworld/containerstore.cpp
2020-10-15 19:51:39 +02:00
David Cernat
0eedf8fd9f Add OpenMW commits up to 30 Sep 2020
# Conflicts:
#   apps/openmw/mwmechanics/aicombat.cpp
#   apps/openmw/mwmechanics/character.cpp
#   apps/openmw/mwmechanics/summoning.cpp
#   components/CMakeLists.txt
2020-09-30 13:32:15 +02:00
David Cernat
f568220abc [Client] Initialize DedicatedPlayers in placeholder interior cell 2020-08-27 20:05:27 +02:00
David Cernat
9c7f5410a5 [Client] Add exception handling to CellController::isSameCell() 2020-08-27 16:31:29 +02:00
David Cernat
89da1f39fb [Client] Implement stable cell resets 2020-08-16 23:56:01 +02:00
David Cernat
741553dc00 [Client] Fix spacing for sound records in mwmp::Worldstate 2020-08-11 18:33:12 +02:00
David Cernat
fc26e9bbc1 [Client] Remove urm's broken (by his own admission) cell reset attempt 2020-08-11 16:12:49 +02:00
David Cernat
c6852f49ba [Client] Add another validity check to CellController::updateLocal() 2020-08-11 12:57:09 +02:00
David Cernat
e4529af0a7 [Client] Make cell record overrides for current cell more stable 2020-08-11 12:33:03 +02:00
David Cernat
9a83108fe5 [Client] Add uninitializeCell() method to CellController 2020-08-11 04:15:12 +02:00
David Cernat
bcb7568ac6 [Client] Add cellStore validity check to CellController::updateLocal() 2020-08-06 19:17:02 +02:00
David Cernat
94dc6f422a [Client] Use temporary holding interior when changing current cell record 2020-08-06 16:25:12 +02:00
David Cernat
63480a0012 [Client] Use DetourNavigator for local actors, working around c1ebd9474b 2020-07-26 17:58:59 +02:00
David Cernat
58d8367cb0 [Client] Handle input from server-sent custom messageboxes less hackily 2020-07-18 01:36:13 +02:00
David Cernat
d3f23220de [Client] Only require cellStore for ConsoleCommand packets with objects 2020-07-13 13:04:02 +02:00
David Cernat
c56cd7c221 [General] Implement PlayerSpellsActive packet, part 1
Additions and removals of the local player's active spells can now be saved to and loaded from the server.
2020-07-10 02:09:11 +02:00
David Cernat
5eb7eb8d88 Add OpenMW commits up to 4 Jul 2020
# Conflicts:
#	.travis.yml
#	CI/before_script.linux.sh
#	apps/openmw/engine.cpp
#	apps/openmw/mwbase/windowmanager.hpp
#	apps/openmw/mwgui/charactercreation.cpp
#	apps/openmw/mwgui/windowmanagerimp.hpp
#	apps/openmw/mwmechanics/character.cpp
2020-07-04 16:50:54 +03:00
David Cernat
9f2408473f [Client] Update setting of time via WorldTime packets
The setting of time-related values was previously handled directly in OpenMW's World class. It is now handled in OpenMW's DateTimeManager class instead when the variable names passed to World's setGlobalInt() and setGlobalFloat() are time-related.
2020-06-15 09:51:53 +03:00
David Cernat
e5b1843089 Add OpenMW commits up to 11 Jun 2020
# Conflicts:
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwmechanics/activespells.cpp
#	apps/openmw/mwmechanics/aiactivate.cpp
#	apps/openmw/mwmechanics/aiactivate.hpp
#	apps/openmw/mwmechanics/creaturestats.cpp
#	apps/openmw/mwscript/aiextensions.cpp
#	apps/openmw/mwscript/statsextensions.cpp
#	apps/openmw/mwworld/worldimp.cpp
#	apps/openmw/mwworld/worldimp.hpp
2020-06-11 13:21:58 +03:00
David Cernat
b527ca7e5d [Client] Fix initialization of ptrCellStore in object processors 2020-06-06 23:11:16 +03:00
David Cernat
62df188fd4 Add OpenMW commits up to 16 May 2020
# Conflicts:
#	CI/before_script.linux.sh
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwinput/inputmanagerimp.cpp
#	apps/openmw/mwscript/globalscripts.cpp
#	apps/openmw/mwscript/interpretercontext.cpp
#	apps/openmw/mwworld/cellstore.cpp
#	apps/openmw/mwworld/cellstore.hpp
#	apps/openmw/mwworld/worldimp.cpp
#	apps/openmw/mwworld/worldimp.hpp
#	components/interpreter/context.hpp
2020-06-06 22:38:28 +03:00
David Cernat
5e6218ad6d [General] Modernize handling of client script local variables in packets
Disable placeholder handling of client script member variables.
2020-06-06 13:58:51 +02:00
David Cernat
c99e20e3b4 [Client] Equip items silently for newly met dedicated players/actors 2020-05-25 21:50:19 +03:00
David Cernat
ea57aaef34 [Client] Fix compilation error on Linux regarding Timestamp constructor 2020-05-20 09:38:14 +03:00
David Cernat
3c51f1c23a [General] Include last gold restock time in ObjectMiscellaneous packets 2020-05-16 19:10:11 +03:00
David Cernat
23ff7b9610 [General] Synchronize gold pools for traders via ObjectMiscellaneous 2020-05-16 02:51:11 +03:00
David Cernat
297a254210 [General] Rename unused ScriptMemberFloat packet to ObjectMiscellaneous 2020-05-15 13:29:30 +03:00
David Cernat
dc0ce09ab6 [Client] Replace unused method in GUIController with getChatEditState() 2020-05-11 01:54:07 +03:00
David Cernat
053a5a6258 Add OpenMW commits up to 9 May 2020
# Conflicts:
#	apps/openmw/mwmechanics/spellcasting.cpp
#	apps/openmw/mwscript/aiextensions.cpp
2020-05-09 15:17:04 +03:00
David Cernat
f8c557fbc0 [General] Read and use weapon quantity in RecordDynamic packets 2020-04-19 23:17:09 +03:00