Allofich
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c4d77b6a8b
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Casting animation comes from the first effect
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2016-09-04 17:42:27 +09:00 |
|
Allofich
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3300ef5db7
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Don't apply projectile effects multiple times
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2016-09-04 17:42:27 +09:00 |
|
Allofich
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f36e5ef403
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Use last effect of spell for hand effect color
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2016-09-04 17:42:27 +09:00 |
|
Allofich
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f6c3a62b3e
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Use average speed for multiple spell projectiles
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2016-09-04 17:42:27 +09:00 |
|
Allofich
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f1a18027f2
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Shoot projectiles of spells with multiple effects
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2016-09-04 17:42:27 +09:00 |
|
Allofich
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446c0a4fa8
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Play all of a spell's casting effects
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2016-09-04 17:42:27 +09:00 |
|
Allofich
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b4577fe751
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Allow multiple spell hit sounds on single target
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2016-09-04 17:42:27 +09:00 |
|
Koncord
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2567c35434
|
shut up variadic macros warning in GCC
|
2016-09-04 16:41:16 +08:00 |
|
Koncord
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ab6d6d1cc8
|
Fix log message in Networking::Connect()
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2016-09-04 16:18:53 +08:00 |
|
Koncord
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9a4edff122
|
Disable unnecessary builds
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2016-09-04 16:06:49 +08:00 |
|
Koncord
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d110834ee7
|
Fix log message in Networking::Update()
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2016-09-04 16:03:07 +08:00 |
|
Koncord
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31c372a0e7
|
resolve depends for travis
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2016-09-04 15:44:37 +08:00 |
|
scrawl
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7859e378df
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Merge pull request #1045 from Allofich/attack
Fix AI melee attack
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2016-09-04 00:22:59 +02:00 |
|
Aesylwinn
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fab7549b42
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Fix windows path issue in editor debug run.
- The problem was caused by spaces in the data directory
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2016-09-03 17:49:49 -04:00 |
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Aesylwinn
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ee432690e6
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Make it easier to place objects in the scene editor.
This fix allows objects to be dropped onto the ground, and prevents
objects from being selected through the ground.
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2016-09-03 17:37:13 -04:00 |
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Allofich
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5c2bc515fe
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Remove overridden code in aicombat
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2016-09-04 02:13:09 +09:00 |
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scrawl
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8c0dc5e1cf
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Merge pull request #1040 from jorgesumle/master
Added link to GPLv3 in README.md
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2016-09-03 18:44:12 +02:00 |
|
mrcheko
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0775ed75ea
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fix zero div in getXAngleToDir
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2016-09-03 17:50:06 +03:00 |
|
Allofich
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0d63d75bb0
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Remove no longer used parameter
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2016-09-03 22:40:24 +09:00 |
|
Allofich
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286e4bb98f
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Remove attacktype movement
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2016-09-03 21:16:59 +09:00 |
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scrawl
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bde25c8299
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Merge pull request #1043 from ace13/win-ci
Include the OpenAL32.dll file into Windows builds
|
2016-09-02 11:20:12 +02:00 |
|
David Cernat
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81999a8179
|
Remove outdated ID_GAME_UPDATE_SKILLS packet, part 2
|
2016-09-02 07:58:20 +03:00 |
|
Alexander "Ace" Olofsson
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123e57a65c
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Include the OpenAL32.dll file into builds
|
2016-09-02 06:57:36 +02:00 |
|
David Cernat
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8abef0bebe
|
Remove outdated ID_GAME_UPDATE_SKILLS packet
|
2016-09-02 07:36:39 +03:00 |
|
David Cernat
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e36321f448
|
Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp
|
2016-09-02 06:57:49 +03:00 |
|
David Cernat
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dafc6c0843
|
Save and load birthsigns
|
2016-09-02 06:57:13 +03:00 |
|
David Cernat
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9764dbb8d2
|
Merge pull request #52 from OpenMW/master
Add OpenMW commits up to 2 Sep
|
2016-09-02 06:29:34 +03:00 |
|
David Cernat
|
ff94b5f1ac
|
Fix unsuitable variable name
|
2016-09-02 06:16:35 +03:00 |
|
David Cernat
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941d76fce0
|
Fix setting of default classes and initialize classes safely on server
|
2016-09-02 04:31:35 +03:00 |
|
scrawl
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bdf55927e1
|
Merge pull request #1041 from Allofich/waterwalking
Don't allow casting Water Walking in deep water
|
2016-09-02 02:57:22 +02:00 |
|
David Cernat
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970e9aff2f
|
Remove old class methods and don't include class in ID_GAME_BASE_INFO
|
2016-09-02 03:45:43 +03:00 |
|
Koncord
|
534ef527b9
|
Fix my stupid epic fail
|
2016-09-02 07:35:53 +08:00 |
|
Allofich
|
154dcc942c
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Let NPCs use attack type regardless of movement
|
2016-09-01 22:43:33 +09:00 |
|
Marc Zinnschlag
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316cf40f12
|
Merge remote-tracking branch 'aesylwinn/FixInteriorCellRefTeleportation'
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2016-09-01 11:51:34 +02:00 |
|
Allofich
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b99c2c54d8
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Allow Water Walking on non-submerged creatures
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2016-09-01 03:53:53 +09:00 |
|
Aesylwinn
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c0d53a2557
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Fix CellRefs being teleported from interior to exterior cells.
|
2016-08-31 11:02:04 -04:00 |
|
Allofich
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22b11c5947
|
Move Water Walking check into checkEffectTarget()
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2016-08-31 23:56:31 +09:00 |
|
Allofich
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f25c65260c
|
Limit sMagicinvalidEffect to self-cast spells
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2016-08-31 17:22:45 +09:00 |
|
Allofich
|
6c3cad238b
|
Use castByPlayer bool
|
2016-08-31 17:18:23 +09:00 |
|
David Cernat
|
e9dce26f38
|
Resolve conflicts in pull request #50
# Conflicts:
# CMakeLists.txt
|
2016-08-31 07:28:32 +03:00 |
|
Aesylwinn
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b2ddd3c259
|
Initialize with correct content file number instead of correcting at save stage.
|
2016-08-30 16:42:38 -04:00 |
|
Allofich
|
a6216d883f
|
Don't allow casting Water Walking in deep water
|
2016-08-31 04:37:50 +09:00 |
|
Bret Curtis
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b39516466f
|
lib was unnecessary, deps for travis included openthreads20 which is now built on ppa with osg-3.4 package. translation: fixed on ppa side
|
2016-08-30 20:09:28 +02:00 |
|
Bret Curtis
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b67d7ec1e0
|
apparently the lib needs to go in as well
|
2016-08-30 19:12:18 +02:00 |
|
Bret Curtis
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b944c8716e
|
bump OSG to 3.4
|
2016-08-30 19:00:27 +02:00 |
|
Jorge
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139cd190d4
|
Added link to GPLv3 in README.md
|
2016-08-30 16:52:40 +02:00 |
|
Koncord
|
0ee5202670
|
Update .travis.yml
|
2016-08-30 22:04:58 +08:00 |
|
David Cernat
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263efa9988
|
Fix formatting, part 2
|
2016-08-30 12:37:36 +03:00 |
|
David Cernat
|
a20e7890a2
|
Fix formatting
|
2016-08-30 10:52:30 +03:00 |
|
David Cernat
|
f562215d9a
|
Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp
|
2016-08-30 08:55:13 +03:00 |
|