Alexei Dobrohotov
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ed364a1e29
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Merge pull request #2476 from akortunov/arrows
Use magic glow for enchanted arrows
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5 years ago |
Andrei Kortunov
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b7c214b1bc
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Do not use a separate GlowUpdater for every arrow in quiver
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5 years ago |
Andrei Kortunov
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8557346fbd
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Use glow for enchanted arrows (feature #5122)
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5 years ago |
unknown
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2a53f6bc3e
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Merge branch 'master' of https://github.com/OpenMW/openmw into script-respawn
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5 years ago |
Andrei Kortunov
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1eed511b4e
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Use enchanted glow for pulled arrows
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5 years ago |
Andrei Kortunov
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4c92f0c4e1
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Move getEnchantmentColor() from Animation to Class
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5 years ago |
unknown
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6baa5da6c9
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Fix scripts not executing on respawn
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5 years ago |
Andrei Kortunov
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06ba80e19b
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Merge pull request #2469 from Capostrophic/instant
Apply instant effects of permanent spells in AddSpell immediately (bug #5055)
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5 years ago |
Andrei Kortunov
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ad8b10c8db
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Merge pull request #2464 from Capostrophic/enchant
Ignore on-strike enchanted projectile charge (#5104)
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5 years ago |
capostrophic
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6928adcee1
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Prevent front() and operator[] from causing undefined behavior
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5 years ago |
Alexei Dobrohotov
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4d4a21ff09
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Merge pull request #2460 from Capostrophic/swim
Don't force-trace down swimming actors (bug #5089)
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6 years ago |
Alexei Dobrohotov
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b3fe85fb6d
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Merge pull request #2324 from elsid/aiwander_navmesh
Use navmesh for AiWander
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6 years ago |
Alex Rice
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e7ae7a8ca6
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Allow user controller bindings
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6 years ago |
elsid
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6c46d929c2
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Build path to first pathgrid node by navmesh
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6 years ago |
elsid
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f684c90932
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Make angular velocity depending on actor speed
To avoid moving in circles for actors with high speed.
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6 years ago |
capostrophic
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82ac99ec56
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Apply instant FX in AddSpell immediately (bug #5055)
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6 years ago |
capostrophic
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e9c71a3808
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Ignore on-strike enchanted projectile charge (#5104)
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6 years ago |
capostrophic
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ff133bd740
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Don't clamp final actor fight rating to 0 (bug #5105)
Fix werewolf aggro distance
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6 years ago |
Alexei Dobrohotov
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3f2b63122d
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Merge pull request #2467 from Capostrophic/stream
[Regression] Editor: Avoid locale-related settings parsing issues
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6 years ago |
elsid
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4ad04a28f9
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Reset path after AiTravel is fast forwarded
Otherwise actor will keep going to the first path point that may be
unreachable.
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6 years ago |
Artem Nykolenko
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610e87cb24
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Fix Non-swimming enemies entering water if player is water walking (bug #5099)
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6 years ago |
Andrei Kortunov
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264a769827
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Merge pull request #2466 from Capostrophic/doll
[Regression] Avoid confusing inventory doll with player in non-uniform scaling
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6 years ago |
capostrophic
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5341ca4e22
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[Regression] Avoid locale-related conversion issues in editor
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6 years ago |
Alexei Dobrohotov
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1a2f51ef6f
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Merge pull request #2415 from Assumeru/unix-console
Unix console hotkeys
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6 years ago |
capostrophic
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dcbe76d888
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[Regression] Avoid confusing inventory doll with player
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6 years ago |
capostrophic
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6fe429c4e8
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Don't force-trace down swimming actors (bug #5089)
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6 years ago |
Alexei Dobrohotov
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facbb2e0db
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[Regression] Make sure unloaded objects can be opened
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6 years ago |
Chris Djali
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576285573b
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Merge pull request #2404 from Capostrophic/framerate
Make framerate limit configurable in the launcher
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6 years ago |
Andrei Kortunov
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69277b52d0
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Merge pull request #2451 from Capostrophic/sounds
Fix combat sound inconsistencies (bugs #5092, #5093)
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6 years ago |
Artem Nykolenko
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d996b565a5
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Improve character window resizing (bug #4276)
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6 years ago |
Alexei Dobrohotov
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29ebfe709e
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Play 'Hand To Hand Hit' only for fatigue damage (bug #5093)
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6 years ago |
Alexei Dobrohotov
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65ee420ab9
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Only play on-strike failure sound on the player (bug #5092)
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6 years ago |
Alexei Dobrohotov
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366906ac51
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Fix paralyzed actors' death animations
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6 years ago |
Axel Vestin
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c0f66ac70c
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Fixes Albemic typo in OpenMW-CS
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6 years ago |
jeremy
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962462c1c5
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Removed unnecessary calls to stopSound3D
playSound3D (the one taking a ptr) already stops the sound if it's playing.
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6 years ago |
jeremy
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c8c06ceee9
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Fixed SoundManager::stopSound when output is not initialized (bug #4600 probably)
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6 years ago |
Evil Eye
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cb4664b31b
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Remove arrow key behaviour as it's in MyGUI now
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6 years ago |
Evil Eye
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405c556ce9
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Merge branch 'master' of https://github.com/OpenMW/openmw into unix-console
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6 years ago |
Nat Meo
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bcc5142b32
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Issue #4202: Open .omwaddon files without needing to open openmw-cs first.
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6 years ago |
Justin Ivany
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643f259cbf
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Adding option for cursor speed when using gamepad
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6 years ago |
Nat Meo
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af1e5e01b4
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Issue #5005: Instance window via Scene window
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6 years ago |
Justin Ivany
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49f2615d2b
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Fix scrolling with controller on gui
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6 years ago |
Alexei Dobrohotov
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9dfee1dfe2
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Fix invisibility/chameleon alpha (thanks Hrnchamd)
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6 years ago |
Alexei Dobrohotov
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19dc01232c
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Fix CenterOnCell target rotation
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6 years ago |
Capostrophic
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b8afe14206
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Disallow paralyzed actors to greet the player (bug #5074)
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6 years ago |
Andrei Kortunov
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633b8e26ad
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Merge pull request #2436 from Capostrophic/enchanting
Correct cast style behavior when there's no item picked (bug #5075)
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6 years ago |
Capostrophic
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cbb22f0f63
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Correct cast style behavior when there's no object (bug #5075)
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6 years ago |
Capostrophic
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453068cc7d
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Disallow actors to start combat with themselves (bug #3550)
Allow creatures to play initial attack dialogue
Don't add combat package to dead actors
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6 years ago |
Alexei Dobrohotov
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3cbe4ab85d
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Fix idlestorm blend mask (bugs #4240, #5071)
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6 years ago |
Capostrophic
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9502e9f3f7
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Disable FPS limit spinbox by default and set the maximum to 1000
Make window border and framerate limit labels consistent with other labels
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6 years ago |