Alex Kokkinos
6c0837259c
Update paths.rst - Windows paths, shell friendly paths
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- Adds path expansion based paths for Windows for easier copying and pasting
- Escapes Application Support in Mac to make the paths terminal and Finder Go menu friendly
- Places paths in tables
6 years ago
Bret Curtis
d727a2f25c
Merge pull request #2285 from Capostrophic/mainmenu
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Avoid menu button textures vertical cutoff
6 years ago
Bret Curtis
1e9eac568f
Merge pull request #2249 from akortunov/cache
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Implement generic caching system
6 years ago
Capostrophic
93f78aad60
Avoid menu button texture vertical cutoff
6 years ago
Bret Curtis
0a1af526d4
Merge pull request #2280 from akortunov/optimize
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Reduce default composite map distance to decrease GPU loading
6 years ago
Bret Curtis
354f904a24
Merge pull request #2279 from akortunov/map
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Optimize map window update
6 years ago
Bret Curtis
6cbf1288ff
Merge pull request #1929 from Capostrophic/elseif
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Ignore the rest of the line after else operator (bug #3006 )
6 years ago
Capostrophic
cbce1a1b7c
Ignore the rest of the line after else (bug #3006 )
6 years ago
Bret Curtis
8f8bba66d9
Merge pull request #2178 from Capostrophic/declaration
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Ignore extra text after a local variable declaration (bug #4867 )
6 years ago
Bret Curtis
eefbda0ddf
Merge pull request #2283 from Capostrophic/input
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Disallow binding some reserved keys (bug #3282 )
6 years ago
Capostrophic
6dbd875f75
Disallow binding some reserved keys (bug #3282 )
6 years ago
bzzt
1143985bc7
Do not update map texture if it did not change
6 years ago
Andrei Kortunov
bbb1fdd92f
Reduce default composite map distance to decrease GPU loading
6 years ago
bzzt
231e629e66
Store map widgets and textures in one vector instead of 4 different ones
6 years ago
Bret Curtis
115f12823a
Merge pull request #2278 from Capostrophic/blendmap
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Remove unused and unfinished blendmap packing feature
6 years ago
Capostrophic
786f3e5fc3
Remove unused and unfinished blendmap packing feature
6 years ago
bzzt
c2176945bd
Do not use the delayed map cells update
6 years ago
Bret Curtis
bbbdefce5f
Merge pull request #2275 from elsid/fix_map_iteration
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Use auto for map value_type in range-based for loops
6 years ago
Bret Curtis
92bed66e5f
Merge pull request #2276 from elsid/aiwander
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Improve AiWander pathfinding for locations without pathgrid
6 years ago
elsid
5434e92437
Take in account actor half extents for obstacle check
6 years ago
elsid
1e8bf3846e
Remove unused argument
6 years ago
elsid
287433efa8
Stop walking for water and flying creatures after single stuck
6 years ago
elsid
a65f60e1f1
Build path only by navmesh for wandering near spawn
6 years ago
elsid
ff67a9e233
Build straight path for wandering flying and water creatures
6 years ago
elsid
ebdff5d96e
Check for height map when cast ray for AiWander path
6 years ago
elsid
e033b0c565
Avoid build path through the ground for flying wandering creatures
6 years ago
elsid
e82d65a2c7
Use if-continue to skip build path
6 years ago
elsid
fa7b304e78
Use auto for map value_type in range-based for loops
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To avoid implicit call of copy constructor for
pair<const K, V> to pair<K, V> conversion.
6 years ago
Capostrophic
af47ec7756
Skip extra text after variable declaration (bug #4867 )
6 years ago
Bret Curtis
5e12073b47
Merge pull request #2272 from akortunov/optimize_terrain
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Do not block loading while compiling composite maps
6 years ago
Bret Curtis
0c11f903ab
Merge pull request #2274 from akortunov/terrain
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Enable light sources directly to avoid virtual calls
6 years ago
Andrei Kortunov
b466bfee40
Enable light sources directly to avoid virtual calls
6 years ago
Andrei Kortunov
0e1f5f68b6
Do not allow different threads to compile the same composite map
6 years ago
Andrei Kortunov
cad45e96ac
Remove redundant mCompile set - we do not use data from it anyway
6 years ago
Chris Djali
e14682e353
Merge pull request #2273 from AnyOldName3/conformant-comparator
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Use irreflexive, asymmetric comparator as required by the spec.
6 years ago
AnyOldName3
32da9a8ab1
Use irreflexive, asymmetric comparator as required by the spec.
6 years ago
Bret Curtis
a38c5cd240
Merge pull request #2271 from Capostrophic/animation
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Minor NpcAnimation cleanup
6 years ago
bzzt
c2986b3bd7
Do not block the loading thread while compiling composite maps in the
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draw thread
6 years ago
Capostrophic
695cd5bb49
Minor NpcAnimation cleanup
6 years ago
Bret Curtis
7ccfec4d21
Merge pull request #2270 from akortunov/animfix
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Fixes for werewolf animations
6 years ago
Andrei Kortunov
be12d241da
Reset current attack during force update (bug #4922 )
6 years ago
Andrei Kortunov
e171d34192
Init NPC type properly in the NpcAnimation
6 years ago
Bret Curtis
cc43315fad
Merge pull request #2269 from elsid/fix_warnings
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Add override to fix warnings
6 years ago
elsid
ccb325c663
Add override to fix warnings
6 years ago
Bret Curtis
fa8e7b8037
Merge pull request #2246 from Capostrophic/osgqt
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Merge upstream osgQt changes
6 years ago
Bret Curtis
26feedfcae
Merge pull request #2268 from akortunov/scanfix
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Fix some issues from the Coverity Scan report
6 years ago
Bret Curtis
19dcbf2b3d
Merge pull request #2266 from Capostrophic/vsync
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Vsync tweaks
6 years ago
Andrei Kortunov
7501f18d21
Avoid the 'structurally dead code' warning
6 years ago
Andrei Kortunov
b2fca46206
Fix a couple of minor issues in shadows
6 years ago
Andrei Kortunov
7995a92672
Initialize missing variables
6 years ago