Commit Graph

12405 Commits (9b33eca36879ad9cc4ae6dc17430510b14c399b4)
 

Author SHA1 Message Date
scrawl 9b33eca368 Use scaling factor for HUD map to match original MW 10 years ago
scrawl 5d7dcafa53 Make local map widget size configurable 10 years ago
scrawl a47de06492 Make local map resolution configurable and use lower default value
This seems to be the resolution the original engine is using. The change also significantly reduces cell loading time.
10 years ago
scrawl 7f0d71f8f4 Swap use of iDispAttackMod/fDispAttacking (thanks Hrnchamd) 10 years ago
scrawl 59f21c6105 Use "hair" as filter for PRT_Hair parts (Fixes #2218) 10 years ago
scrawl d55fe43fc9 Support animation groups for Light and Door objects (Fixes #2039) 10 years ago
scrawl 019cd96719 Stop AiPursue when target has invisibility or chameleon>=75 10 years ago
scrawl e5de253169 Use maximum step size of 62 units for stepping down (Fixes #1809) 10 years ago
scrawl edc128572d Add MWMechanics::Actor class for temporary actor state, move AiState there 10 years ago
scrawl 42d63a4eb2 Fix position flicker after an animation ends 10 years ago
scrawl 8bc7eb5530 PlayGroup: Don't loop animations with no loop keys (Fixes #2223) 10 years ago
scrawl 9e5dfb6e98 Update crime system according to research wiki for more accurate attack responses 10 years ago
scrawl 2410d79410 Fix iFightAttack and iFightAttacking being swapped
Looks like the research wiki page was incorrect, the higher value (iFightAttack) being for the victim makes more sense, is consistent with iDispAttackMod/fDispAttacking, and seems to be how the original game behaves as well.
10 years ago
scrawl b35f87ae7e Improve font file error handling 10 years ago
scrawl e73e975291 Fix player being able to activate objects when knocked out 10 years ago
scrawl 3912ee2b1d Fix faction rank not being set on items in faction-owned containers 10 years ago
scrawl 0081a68376 Use fMagicStartIconBlink for spell effect indicator fading 10 years ago
scrawl 877e07823d Fix incorrect sound for spell creation success 10 years ago
scrawl 703b9c59e9 Add missing tooltips to spell creation dialog 10 years ago
scrawl fb542a64ec Merchant items should be restocked instantly 10 years ago
scrawl 1bcc4430e0 Fix owner not getting set on restocked items 10 years ago
scrawl 9ed71765a9 Fix deleted containers showing in merchant inventories 10 years ago
scrawl f3738e9a98 Say an "intruder" voice dialogue for trespassing crimes (Fixes #1082)
Seems to be broken in the original engine, but according to the TES-CS help this is how the intruder voices should be used. There are legitimate entries for "intruder" in the game's files, so we might as well use them.
10 years ago
scrawl c7be850162 Add messagebox escape characters for spell/weapon cycling hotkeys 10 years ago
scrawl 37e11b7272 Adjust loading box size for large captions 10 years ago
scrawl 866fdfe8bd Crime system improvements
- If someone saw the crime, they will notify everyone else in range, even if the Alarm rating of the witness is 0.
- Pickpocket and selling stolen items now works properly, i.e. honors the victim's Alarm rating instead of always being reported.
10 years ago
scrawl 307b84e9f6 Add enemy health bar fading and use relevant GMSTs 10 years ago
scrawl 1910327469 Implement disposition changes due to crimes 10 years ago
scrawl cc9af9562b Function_CreatureTargetted should return '2' for werewolfs
This makes NPCs say the correct attack voice files when fighting a werewolf.
10 years ago
scrawl efa9ff3a76 Fix incorrect implementation of iWerewolfBounty 10 years ago
scrawl 35d2bfabca Adjust NPC response to pickpocket attempts (Fixes #2219) 10 years ago
scrawl 4aed5158cc Support region names in cell dialogue filter (Fixes #2113) 10 years ago
scrawl 105f0f8716 Head tracking: don't look at dead actors 10 years ago
scrawl 8a210c49e9 Improve AI prioritising health potions 10 years ago
scrawl a29abb85f1 Fix ItemView sizing bug 10 years ago
scrawl f931ba2efc Fix some static analysis issues (coverity) 10 years ago
scrawl 1b9209df4a Allow blocking of hand-to-hand attacks 10 years ago
Marc Zinnschlag 73382b8aa4 Merge branch 'openmw-34'
Conflicts:
	apps/openmw/mwworld/store.hpp
10 years ago
Marc Zinnschlag 120873a66d another workaround for script translation messup 10 years ago
Marc Zinnschlag 057d0913d6 Merge branch 'scriptfixes' 10 years ago
Marc Zinnschlag a6d30bc2e3 consider --script-warn when running with --script-all-dialogue 10 years ago
Marc Zinnschlag fc1d42a7d2 fixed exclusion for certain characters at the start of names 10 years ago
Marc Zinnschlag b951251572 handle junk in argument lists (Fixes #2206) 10 years ago
Marc Zinnschlag 5cb94da9c5 compensate for incorrect minus character in translated dialogue script (Fixes #2207) 10 years ago
Marc Zinnschlag 899ae763e6 fixing a travis build problem 10 years ago
scrawl c2771bc8ab Head tracking fix 10 years ago
scrawl 31d28e727f Implement leveled list script functions (Fixes #1546) 10 years ago
scrawl d642512f71 Error message fix 10 years ago
scrawl 88c5e1991c Fix being able to stand on top of actors (Fixes #1192) 10 years ago
scrawl d962f0918d Implement NPC head tracking (Fixes #1720) 10 years ago