Marc Zinnschlag
5d9863aec1
removed a redundant check
9 years ago
Marc Zinnschlag
7bbc475bda
apply button mapping
9 years ago
Marc Zinnschlag
501ae6372d
factored out mouse picking into a separate function
9 years ago
Marc Zinnschlag
3844c94975
bit masking fix
9 years ago
Marc Zinnschlag
72bb33c2c4
filter mouse interaction by interaction mask
9 years ago
Marc Zinnschlag
71247a0186
inserted TagBase between ObjectTag and osg::Referenced
9 years ago
Marc Zinnschlag
748b13b45b
renamed ObjectHolder into ObjectTag
9 years ago
Marc Zinnschlag
435e52306a
adjusted a workaround for names starting with digits that interfered with some numerical expressions written without spaces
9 years ago
Marc Zinnschlag
ae54f34f25
removed a redundant else and made unary + work also in the console
9 years ago
Marc Zinnschlag
2158bfe285
Merge remote-tracking branch 'zelurker/scripts_unary_plus'
9 years ago
Marc Zinnschlag
9279ae4ba0
Merge remote-tracking branch 'zelurker/removed_items'
9 years ago
Marc Zinnschlag
bebd442b49
Merge remote-tracking branch 'scrawl/godmode'
9 years ago
Emmanuel Anne
6ec8f9123e
Merge branch 'master' of https://github.com/OpenMW/openmw into removed_items
9 years ago
scrawl
899e35591c
Escape MyGUI markup codes in console output
9 years ago
scrawl
387624e158
Add a threshold to AiFollow distance
...
Idle animations can move the actor around slightly, which sometimes causes AiFollow to constantly toggle between "arrived" and "following" state even when the player isn't moving. Could be observed by summoning a bonelord.
9 years ago
scrawl
b9c6a6862a
Don't reset god mode, scripts enabled and sky enabled flags when loading a save game
...
These flags aren't stored in the save file, so it makes no sense to reset them to their default each time a save game is loaded. Instead, reset on "new game".
9 years ago
scrawl
8e69c80bf6
Add framenumber checks in various cull callbacks, so we don't update more than once per frame when multiple cameras are used
9 years ago
scrawl
169d76b49b
Fix scrollbar step in count dialog
9 years ago
Emmanuel Anne
2fff6b06cc
removed items by mods do not break cell loading
...
like fortify intelligence potions removed by sris_alchemy which break the
loading of the firewatch mages guild
9 years ago
Emmanuel Anne
dace7ab706
scripts: recognize '+' also as a unary operator
...
it fixes the armor sorter in "Blades safe house.esp"
9 years ago
Marc Zinnschlag
d46eeb04cd
removed a left-over debugging statement
9 years ago
Marc Zinnschlag
5c34a02058
store mouse bindings in WorldspaceWidget
9 years ago
Marc Zinnschlag
d597bef2cd
refined selection related user settings
9 years ago
Marc Zinnschlag
62047b1868
Merge remote-tracking branch 'origin/master' into sceneinput
9 years ago
Marc Zinnschlag
3ada08af90
store lock state and pass it on to edit mode
9 years ago
Alexander "Ace" Olofsson
caa119f13c
Fix instantiation on non-Visual Studio
9 years ago
Marc Zinnschlag
b2cb5f0374
pass on user settings updates to potentially interested parties within a scene subview
9 years ago
Alexander "Ace" Olofsson
7d4125d97f
Fixes for building with unity build
9 years ago
scrawl
12b8fcf0bf
OpenCS: Fix camera position retrieval in WorldspaceWidget
9 years ago
Marc Zinnschlag
7bef97bf33
fixed local variable caching issue in automatic error checking ( Fixes #2927 )
9 years ago
Marc Zinnschlag
8a37d3ad8c
Merge remote-tracking branch 'scrawl/sky'
9 years ago
scrawl
385f4f729c
Implement SunDiscSunsetColor, fade the sun during sunrise & sunset
9 years ago
scrawl
f7e5a40143
Fix typo
9 years ago
scrawl
1a1f1fae87
Minor cleanup
9 years ago
scrawl
d812434fee
Add a subtle fading effect to the sun flash texture
9 years ago
scrawl
854fd9fe05
Remove dead code
9 years ago
scrawl
9bb6c3f288
Improve accuracy of sun occlusion query (use circular shape)
9 years ago
scrawl
96b31d3bba
Scale the sun flash texture depending on occlusion query
9 years ago
scrawl
a2a4532e71
Add the full-screen sun glare effect
9 years ago
scrawl
ac5d0bf405
Render the sun flash (not adjusted based on occlusion yet)
9 years ago
scrawl
89d9323c2b
Document RenderBin numbers in a common header to keep them organised
9 years ago
scrawl
d191a52847
Create occlusion query nodes for the sun flash
9 years ago
scrawl
6bafa564d4
Move sun texture setting out of the Updater class so we can reuse the Updater for fading the flash texture
9 years ago
Marc Zinnschlag
39b7340580
added mouse button settings for 3D scene (not in use yet)
9 years ago
Marc Zinnschlag
41191ea367
Merge remote-tracking branch 'dteviot/FixStuckDraft'
9 years ago
scrawl
8de3ce90a7
Add comments for weather IDs
9 years ago
Marc Zinnschlag
1566f3568d
Merge remote-tracking branch 'origin/master'
9 years ago
dteviot
60d0ad9283
When stuck, try moving backwards as well as to side.
9 years ago
dteviot
5369d20682
Moved pathfinding logic from AiCombat to Pathfinding.
9 years ago
scrawl
a37dee09e2
Fix invisibility effect disappearing after a view mode switch
9 years ago