scrawl
8b5effe3e0
Fix wrong magic number for JOUR in openmw savegames
2015-01-23 15:34:47 +01:00
scrawl
e203127952
ESSImport: read script variables (not converted yet)
2015-01-23 15:34:47 +01:00
scrawl
1e92cab3e7
ESSImport: read dialogue/journal records, not converted yet
2015-01-23 15:34:14 +01:00
scrawl
69676906ae
Don't clear known spells when reading from the savegame
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This is needed because the .ess format doesn't include the racial spells in the player's spell list.
2015-01-23 15:34:14 +01:00
scrawl
c7d15e6f74
Revert "Revert "Light charge handling fix""
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This reverts commit b95748d044
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2015-01-23 15:33:39 +01:00
scrawl
d13335ba40
Ensure the item can be equipped in the given slot when loading inventory
2015-01-23 15:32:34 +01:00
scrawl
c65f9cb3c0
Revert "Change save format to store relative equipment index"
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This reverts commit 89d9649b50
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2015-01-23 02:32:43 +01:00
scrawl
b95748d044
Revert "Light charge handling fix"
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This reverts commit 5e0428243b
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2015-01-23 02:32:38 +01:00
Marc Zinnschlag
fa4718283d
Merge remote-tracking branch 'scrawl/contentselector'
2015-01-21 15:23:38 +01:00
Marc Zinnschlag
cd62dbc5b7
Merge remote-tracking branch 'scrawl/essimporter'
2015-01-21 15:12:04 +01:00
scrawl
5e0428243b
Light charge handling fix
2015-01-21 01:59:45 +01:00
scrawl
db64ff6645
Fix actorId initialization
2015-01-21 01:34:00 +01:00
scrawl
89d9649b50
Change save format to store relative equipment index
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Store the index for the allowedSlots vector instead of the absolute slot index. This will more gracefully handle edge cases like the available slots for an item having changed when loading the game, or the "allows stacking" property having changed. However the main reason this was done is to ease work on the essimporter.
2015-01-20 23:55:26 +01:00
scrawl
d473629dcd
Improve ESMReader error messages
2015-01-20 19:29:55 +01:00
scrawl
06736e9e03
ESSImport: convert faction reactions and known dialogue topics
2015-01-20 15:56:07 +01:00
Marc Zinnschlag
a266dffb4b
Merge remote-tracking branch 'scrawl/essimporter'
2015-01-20 15:53:48 +01:00
scrawl
5104a5a023
Add missing setFactionReaction instruction, use absolute storage instead of difference
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Seems to be closer to how MW is storing it (it has the complete FACT record in the savegame, actually).
This (somewhat) breaks OMW savegame compatibility in that old changes are discarded, but I don't think the faction reactions are quest relevant anywhere.
2015-01-20 00:53:31 +01:00
scrawl
9014dc48ee
Don't require the object type id for reading references from savegames
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This is redundant, since we can look it up from the RefID.
2015-01-20 00:42:25 +01:00
scrawl
8e1eeccbe1
ESSImport: container state
2015-01-19 13:16:12 +01:00
scrawl
a7b82e5107
ESSImport: inventory loading works, equipment slots need more work
2015-01-19 12:22:51 +01:00
scrawl
f7e32a24c9
Fix terrain assertion
2015-01-19 12:03:30 +01:00
scrawl
235683e449
Remove LightState from openmw save format to streamline inventory loading
2015-01-19 11:36:00 +01:00
scrawl
f9cf31fcd5
ESSImport: convert custom map markers, not working for interiors yet
2015-01-19 09:29:21 +01:00
scrawl
19ed047dec
ESSImport: add some subrecords to CellRef and others, most files should load now, importacdt/cellref class structure need some refactoring
2015-01-18 23:15:36 +01:00
scrawl
08ad4d73bb
ESSImport: player is placed in correct cell, npc cellrefs work
2015-01-18 20:01:50 +01:00
Marc Zinnschlag
e9af9b991d
Merge remote-tracking branch 'dteviot/master'
2015-01-18 09:50:56 +01:00
dteviot
71700d2cb1
Bugfix: OpenCS segfault when plug-in dependency not found.
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When a file that a plug-in depends on cannot be found, the OpenCS file dialog crashes.
Similar problem exists in omwlauncher's "Data Files" dialog.
2015-01-18 11:55:58 +13:00
dteviot
017e4cd4ef
OpenCS shows plug-ins with load order issues.
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1. FileDiaog in OpenCS now shows warning icon beside .esm./.esp files with load order problems.
2. omwlaucher -> replaced "stop" icon with "warning" icon for files with load order problems.
2015-01-17 18:11:03 +13:00
scrawl
cbf56dbb47
ESSImport: work on cell fog of war
2015-01-17 03:07:24 +01:00
scrawl
031eec4550
Starting ESS importer for Morrowind save files
2015-01-17 00:16:49 +01:00
scrawl
fc663addfa
Fix null character issue in ESMReader::getString
2015-01-17 00:10:49 +01:00
scrawl
1869d37cfc
Remove unused mLastDrowningHit
2015-01-17 00:10:45 +01:00
Marc Zinnschlag
9603325b99
Merge remote-tracking branch 'origin/master'
2015-01-15 17:33:20 +01:00
Marc Zinnschlag
375d426dd0
check for premature end of scripts more consistently
2015-01-15 11:35:17 +01:00
scrawl
d387c207d1
Fix initial scaling for btCompoundShape children ( Fixes #2234 )
2015-01-14 18:49:25 +01:00
scrawl
f11ec653d0
Add setting for showing MRK nodes to NIF loaders
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This makes marker objects show up in OpenCS.
2015-01-13 17:29:25 +01:00
scrawl
883f7ec7ce
Move workaround for hiding markers from NIF loader to Scene
2015-01-13 17:19:39 +01:00
Marc Zinnschlag
7cc1ebc05b
Merge remote-tracking branch 'scrawl/master'
2015-01-13 10:38:02 +01:00
scrawl
7b4665c623
Terrain: documentation update
2015-01-13 05:37:44 +01:00
scrawl
261da8dd0a
Terrain: use 32-bit indices if necessary
2015-01-13 05:37:43 +01:00
scrawl
f7bac58b39
Terrain: change index buffer flags to unsigned
2015-01-13 05:37:43 +01:00
scrawl
41b3a9dba9
Rewrite animated collision shape support ( Fixes #2123 )
2015-01-13 05:37:37 +01:00
scrawl
de23ad5c8d
Change dynamic_cast to static_cast to make coverity happy
2015-01-12 23:29:58 +01:00
scrawl
04d6cead3b
Autogenerated collision should only be disabled if RootCollisionNode is a child of the root node ( Fixes #2133 )
2015-01-12 23:29:57 +01:00
Marc Zinnschlag
763e058ed2
Merge remote-tracking branch 'dteviot/master'
2015-01-12 10:41:04 +01:00
dteviot
e95b513cfc
Use icon to show files with problem ( Fixes #2268 )
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Launcher now indicates files with problem using an icon.
Using red text for files with load order issue removed because it doesn't work well with dark themes.
2015-01-12 21:17:41 +13:00
Marc Zinnschlag
7c959c8494
Merge remote-tracking branch 'dteviot/Bug811'
2015-01-11 12:30:32 +01:00
dteviot
7aa0f887c0
Minor changes to ESM::RefNum
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1. Changed mIndex to unsigned, to solve potential implementation defined behavior with right shift.
2. Refactoring to minimize use of magic number -1 to indicate "no Content File".
2015-01-11 12:20:22 +13:00
Marc Zinnschlag
e439065897
Merge remote-tracking branch 'scrawl/master'
2015-01-10 11:33:04 +01:00
dteviot
05b89be8bf
Launcher sets content list to match values in openmw.cfg ( Fixes #811 )
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I took the liberty to add accessor & mutator functions for classes ContentListsGameSettings and LauncherSettings , as existing code can reverse order of entries.
Also replaced some "magic strings" with named constants.
2015-01-10 18:46:47 +13:00
scrawl
efbc8742a0
Remove some unnecessary includes
2015-01-09 21:13:57 +01:00
Marc Zinnschlag
d254bb0a34
Merge remote-tracking branch 'dteviot/FixLoadOrderReset'
2015-01-09 09:32:23 +01:00
scrawl
ef7e0070a6
Don't right-shift signed integers which is implementation-defined
2015-01-08 16:27:13 +01:00
Marc Zinnschlag
4b88ef5891
fixed QuickFileParser handling of begin line (skip it instead of trying to make sense of it)
2015-01-08 13:59:03 +01:00
dteviot
9d6efcecff
Merge remote-tracking branch 'OpenMW/master' into FixLoadOrderReset
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Fixed Conflict:
components/contentselector/model/contentmodel.cpp
2015-01-08 12:15:48 +13:00
dteviot
083de62be5
Fixed issues found by Zinnschlag.
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1. Errors found are added to default tool tip text. (Instead of replacing it.)
2. If multiple errors are found, all are shown in tool tip text, not just first one.
3. Load Order Errors are updated when files are activated/deactivated, not just when the files have their position in list changed.
2015-01-08 11:18:42 +13:00
Marc Zinnschlag
38a413a483
Merge remote-tracking branch 'scrawl/master'
2015-01-07 20:22:15 +01:00
Marc Zinnschlag
83e454e493
Merge remote-tracking branch 'marcoschulze/git-version-retrieval-fix'
2015-01-07 12:29:09 +01:00
scrawl
e19ab77d00
Store camera first person state in savegame ( Fixes #2255 )
2015-01-07 02:34:24 +01:00
scrawl
c6c7d102d0
Revert "components/nif/base.hpp now uses the templated get() function"
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This reverts commit ad609bff78
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Revert "Made incorrect nif get error message more informative."
This reverts commit 9909c4abad
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Revert "Build the nif file tester by default"
This reverts commit c1315ed90c
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Revert "Converted most nifstream "get multiple" functions to the templated version"
This reverts commit 2619d57bb6
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Revert "Add a templated option for getting vectors to NIFStream"
This reverts commit f318ee0b8c
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Revert "Made NIFStream getters templated"
This reverts commit 4edc4142f3
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2015-01-06 23:36:15 +01:00
scrawl
f267497c03
Allow separate summoned creature instances for each spell ID ( Fixes #2194 )
2015-01-06 16:11:05 +01:00
scrawl
afc961d19c
Workaround for random AABB assertion due to zero-sized particles ( Fixes #1663 )
2015-01-05 20:32:26 +01:00
Marc Zinnschlag
365bb3d3f0
Merge remote-tracking branch 'scrawl/unused'
2015-01-05 20:05:23 +01:00
scrawl
d919a0186e
Comment out unused opSkipOnZero
2015-01-05 18:54:52 +01:00
scrawl
4a734f5cd3
Fall back to top-level directory when looking for resources ( Fixes #2169 )
2015-01-03 19:10:15 +01:00
Marc Zinnschlag
ac7c2a1473
some cleanup
2015-01-03 13:59:59 +01:00
Marc Zinnschlag
bbbf431ae3
double bug in script name handling workaround ( Fixes #1730 )
2015-01-03 13:54:46 +01:00
Marc Zinnschlag
9f6a2d00e8
Merge remote-tracking branch 'thoronador/fix-uninitialized-members'
2015-01-02 18:17:25 +01:00
Thoronador
773669952b
remove initializing constructors from "dumb structs"
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As suggested by Marc Zinnschlag:
https://github.com/OpenMW/openmw/pull/423#issuecomment-68526701
2015-01-02 16:30:14 +01:00
Arthur Moore
ad609bff78
components/nif/base.hpp now uses the templated get() function
2015-01-02 01:19:34 -05:00
Arthur Moore
9909c4abad
Made incorrect nif get error message more informative.
2015-01-02 01:16:47 -05:00
Arthur Moore
c1315ed90c
Build the nif file tester by default
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It's extremely useful in determining if a nif file is bad without having to load up openmw or opencs.
Also updated the nif testing script to run at a low priority.
2015-01-01 22:49:33 -05:00
Arthur Moore
2619d57bb6
Converted most nifstream "get multiple" functions to the templated version
2015-01-01 22:49:05 -05:00
Arthur Moore
f318ee0b8c
Add a templated option for getting vectors to NIFStream
2015-01-01 22:45:55 -05:00
Arthur Moore
4edc4142f3
Made NIFStream getters templated
2015-01-01 21:39:44 -05:00
Thoronador
9cc219ff76
fix uninitialized members in Pathgrid::Point
2015-01-02 01:22:53 +01:00
Thoronador
87fac78823
fix uninitialized members in Cell and structures
2015-01-02 01:01:37 +01:00
dteviot
fb671fed20
Corrected issues found by Scrawl.
2015-01-01 15:53:35 +13:00
scrawl
01652bbcc5
Store original actor position in AiWander package ( Fixes #2200 )
2015-01-01 03:38:49 +01:00
dteviot
43dd9aee94
Fix for more errors found by Travis CI.
2015-01-01 10:13:27 +13:00
dteviot
93bbd7463a
Fixed errors and warnings from Travis CI.
2015-01-01 09:40:42 +13:00
dteviot
dfbd470613
Adjust plug-in order to match profile loading.
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Also marks plug-ins with load order problems in red and changes tool tip to describe error.
2014-12-31 19:19:54 +13:00
scrawl
363d1f9207
Merge remote-tracking branch 'upstream/master'
2014-12-30 23:01:45 +01:00
Marco Schulze
3024c67995
Regenerate components/version/version.hpp as HEAD moves on a git checkout
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Pull request #416 introduced a common bug where version.hpp wouldn't be
regenerated every build, poteantially leading to stale version data. This
commit adds a custom build target, git-version, which updates version.hpp
before the components library is built.
2014-12-30 18:37:33 -03:00
scrawl
e2346d7c37
Store permanent magic effects in savegame ( Fixes #1648 )
2014-12-30 01:36:31 +01:00
Marc Zinnschlag
82af524a58
Merge remote-tracking branch 'dteviot/master'
2014-12-26 16:21:18 +01:00
scrawl
59f21c6105
Use "hair" as filter for PRT_Hair parts ( Fixes #2218 )
2014-12-24 15:45:14 +01:00
scrawl
b35f87ae7e
Improve font file error handling
2014-12-24 15:45:13 +01:00
scrawl
c7be850162
Add messagebox escape characters for spell/weapon cycling hotkeys
2014-12-24 15:45:13 +01:00
scrawl
f931ba2efc
Fix some static analysis issues (coverity)
2014-12-24 15:45:12 +01:00
dteviot
ad5d884761
omwlauncher crash when can't read file in active profile ( Fixes #1069 )
2014-12-24 10:22:26 +13:00
MiroslavR
3cc32b641a
Fix some memory leaks
2014-12-23 20:44:25 +01:00
Marc Zinnschlag
120873a66d
another workaround for script translation messup
2014-12-18 10:40:51 +01:00
Marc Zinnschlag
057d0913d6
Merge branch 'scriptfixes'
2014-12-18 10:22:07 +01:00
Marc Zinnschlag
fc1d42a7d2
fixed exclusion for certain characters at the start of names
2014-12-18 09:55:26 +01:00
Marc Zinnschlag
b951251572
handle junk in argument lists ( Fixes #2206 )
2014-12-17 15:03:05 +01:00
Marc Zinnschlag
5cb94da9c5
compensate for incorrect minus character in translated dialogue script ( Fixes #2207 )
2014-12-17 11:56:54 +01:00
scrawl
31d28e727f
Implement leveled list script functions ( Fixes #1546 )
2014-12-17 01:24:22 +01:00
scrawl
84b0dcf2e3
Work around particles not being rendered in the first frame
2014-12-15 18:19:05 +01:00
scrawl
8f29f2667e
Fix rotation order for XYZ rotation keys ( Fixes #1067 )
2014-12-13 15:49:32 +01:00