David Cernat
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9f1e491a75
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[General] Make WorldEvents store information about multiple objects
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2017-01-28 12:34:45 +02:00 |
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David Cernat
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624b85347a
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[Client] Create LocalEvent class and use it instead of WorldEvent
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2017-01-27 20:57:47 +02:00 |
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David Cernat
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055376c8ee
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[Client] Only send ID_PLAYER_CELL_LOAD when CharGen is over
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2017-01-26 13:14:22 +02:00 |
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David Cernat
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97aabf4a7d
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[General] Sketch out sending of cell loading/unloading info in packets
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2017-01-26 09:02:01 +02:00 |
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David Cernat
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0cd7c3ea3d
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Merge pull request #131 from OpenMW/master
Add OpenMW commits up to 21 Jan
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2017-01-22 11:20:20 +02:00 |
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MiroslavR
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c64351b3e8
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ESS-import: player is no longer disabled (Bug #3246)
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2017-01-21 03:39:51 +01:00 |
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David Cernat
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c77120df6d
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Merge pull request #129 from OpenMW/master while resolving conflicts
# Conflicts:
# apps/openmw/mwworld/actiontake.cpp
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2017-01-19 06:34:09 +02:00 |
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scrawl
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cc19b4bd8a
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Fix door rotation order in collision case (Bug #3707)
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2017-01-19 02:19:44 +01:00 |
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scrawl
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45fb4f04b1
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Update reference of the interpreter context when an Activate results in a take action (Fixes #3727)
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2017-01-18 21:57:50 +01:00 |
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David Cernat
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fa8650f99a
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Merge pull request #128 from OpenMW/master while resolving conflicts
# Conflicts:
# apps/openmw/mwmechanics/combat.cpp
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2017-01-18 15:38:18 +02:00 |
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NeveHanter
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e82d542d89
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Merge remote-tracking branch 'upstream/master' into bugfix-3617
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2017-01-15 09:49:45 +01:00 |
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NeveHanter
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811e9ad9f3
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Fixed bug https://bugs.openmw.org/issues/3617 by allowing touch and target enchantments from ranged weapons and their projectiles to explode even when colliding with non-activable objects, terrain, water slab or when shoot underwater.
Also allowed projectiles to fly through the dead bodies as in vanilla.
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2017-01-15 09:49:25 +01:00 |
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David Cernat
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f376b8416e
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Merge pull request #127 from OpenMW/master
Add OpenMW commits up to 15 Jan
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2017-01-15 02:51:15 +02:00 |
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scrawl
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b87abb0456
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Reset activation flags when an object is copied (Fixes #3671, Fixes #3719)
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2017-01-14 15:29:36 +01:00 |
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David Cernat
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70b43ecef6
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Merge pull request #126 from OpenMW/master
Add OpenMW commits up to 14 Jan
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2017-01-14 05:59:16 +02:00 |
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scrawl
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69ce9f32bc
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Activate/OnActivate fix (Bug #3712)
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2017-01-14 00:10:43 +01:00 |
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David Cernat
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dfb87e9e0d
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Merge pull request #124 from OpenMW/master
Add OpenMW commits up to 11 Jan
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2017-01-11 13:30:22 +02:00 |
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MiroslavR
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f1f9209814
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Creatures now auto-equip shields (Fixes #3704)
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2017-01-08 20:52:04 +01:00 |
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scrawl
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7b5f3e3cdc
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Fix crash in ProjectileManager when a sound id fails to play or is not found
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2017-01-01 21:34:31 +01:00 |
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David Cernat
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59c3dbe6af
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Merge pull request #120 from OpenMW/master while resolving conflicts
# Conflicts:
# README.md
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2016-12-30 23:59:30 +02:00 |
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Marc Zinnschlag
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dedd95f52a
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Merge remote-tracking branch 'miroslavr/save-cleanup'
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2016-12-29 08:37:59 +01:00 |
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David Cernat
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fba4878fee
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Merge pull request #118 from OpenMW/master
Add OpenMW changes up to 27 Dec
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2016-12-27 03:49:52 +02:00 |
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MiroslavR
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c9dd63af8d
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Merge pull request #1171 from NeveHanter/travel-followers-cost
Implemented "paying" for travelling followers
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2016-12-26 22:34:39 +01:00 |
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NeveHanter
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8568cd049f
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Removed "less" character from the documentation by the requested opportunity.
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2016-12-26 21:46:43 +01:00 |
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David Cernat
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5bdfb72752
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Merge pull request #116 from OpenMW/master
Add OpenMW changes up to 26 Dec
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2016-12-26 01:09:20 +02:00 |
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NeveHanter
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ff4aba2a6e
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Moved duplicated code to common ActionTeleport static method and reordered travel price calculations
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2016-12-23 21:27:29 +01:00 |
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MiroslavR
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87fd011a28
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Clean-up saves by dropping references with invalid RefNums (Fixes #1956)
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2016-12-22 20:48:58 +01:00 |
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scrawl
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cf496287f7
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Silence static analysis warnings
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2016-12-22 14:43:54 +01:00 |
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scrawl
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dc1f788cff
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Use osg::PI over M_PI
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2016-12-21 16:49:37 +01:00 |
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Koncord
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6e6237541a
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Fix "comparison between signed and unsigned integer expressions"
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2016-12-21 16:13:39 +08:00 |
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NeveHanter
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8902bb5b13
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Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith
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2016-12-20 12:38:51 +01:00 |
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David Cernat
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973db7c78a
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Merge pull request #113 from OpenMW/master
Add OpenMW commits up to 17 Dec
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2016-12-17 23:27:09 +02:00 |
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Koncord
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804259b2c9
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Change some printf to LOG_MESSAGE_SIMPLE
printf is not streamed to files
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2016-12-16 18:50:34 +08:00 |
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Koncord
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536715cf46
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Cleanup tes3mp headers
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2016-12-16 16:59:15 +08:00 |
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Leon Krieg
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c7b4b2cdd7
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Fixed multiple spelling mistakes
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2016-12-14 16:39:33 +01:00 |
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scrawl
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8bdd5d1131
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Merge pull request #1151 from Aussiemon/projectilelightsfix
Update to implementation of projectile lights
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2016-12-14 14:33:09 +01:00 |
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mrohrlach
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71e74f5a93
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Moved projectile light calculation to separate method
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2016-12-13 18:04:20 -07:00 |
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mrohrlach
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f0f78c9d64
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Slight adjustments to disintegration fix
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2016-12-09 19:55:26 -07:00 |
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mrohrlach
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9624d8aade
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Added new method and variable to track float remainders of disintegration effections
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2016-12-09 19:48:56 -07:00 |
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mrohrlach
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f5da179a90
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Removed two more bad casts
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2016-12-09 18:15:40 -07:00 |
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mrohrlach
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3b0c791892
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Removed bad casts and unnecessary comments
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2016-12-09 18:10:06 -07:00 |
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mrohrlach
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c2e5f24e98
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Tidying up
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2016-12-04 16:31:11 -07:00 |
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mrohrlach
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ef5cf76ad8
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Implemented retrieval of effect colors for lights, made recommended changes
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2016-12-04 16:11:21 -07:00 |
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mrohrlach
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3816d0f6dc
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Changed light values to better match vanilla. Still need to pull diffusion properties from spells
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2016-12-03 19:44:52 -07:00 |
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mrohrlach
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099e79edbe
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Changed a line that did not need to be changed apparently
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2016-12-03 19:12:25 -07:00 |
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mrohrlach
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61097d93b9
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Replaced tabs with spaces (oops)
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2016-12-03 19:09:03 -07:00 |
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mrohrlach
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49ce80346c
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Changed methods slightly to ensure non-magic projectiles do not receive lights
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2016-12-03 15:42:24 -07:00 |
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mrohrlach
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83945cf280
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Added reasonable approximation of magic bolt lights
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2016-12-03 15:24:21 -07:00 |
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David Cernat
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7bbeed629d
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Merge pull request #109 from OpenMW/master
Add OpenMW changes up to 25 Nov
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2016-11-26 01:58:43 +02:00 |
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scrawl
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762460f042
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Use negative count when restocking item to ensure that its properly tracked (Fixes #3635)
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2016-11-22 22:42:04 +01:00 |
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