Cody
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a34fe1d9b2
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proper game mode detection
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2020-04-12 10:18:07 -07:00 |
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Cody
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8e741a0d0b
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fixed tab focus for pinned windows
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2020-04-11 23:01:16 -07:00 |
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Nelsson Huotari
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42c7ec8f1c
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Minor fix to calculation of mLandSizeFactor (-1)
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2020-04-07 16:56:47 +03:00 |
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Andrei Kortunov
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023c51ad0e
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Fix int/float conversions in the CSVRender::BrushDraw
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2020-04-07 13:56:03 +04:00 |
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Andrei Kortunov
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9712925ba3
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Merge pull request #2762 from akortunov/warnfix
Avoid a hack to initialize mIndex in the editor
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2020-04-06 12:32:33 +04:00 |
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Andrei Kortunov
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c7cedc4e5a
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Avoid a hack to initialize mIndex
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2020-04-06 09:43:05 +04:00 |
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Bret Curtis
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d3b898de88
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Merge pull request #2749 from akortunov/sound_pause
Pause audio and video when the game is minimized
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2020-04-05 21:04:51 +02:00 |
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Bret Curtis
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7fda65e7bb
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Merge pull request #2692 from unelsson/opencsbrushdraw
Editor: Implement brush outlines
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2020-04-05 20:52:45 +02:00 |
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Andrei Kortunov
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e444766901
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Use enums for blockers IDs instead of strings
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2020-04-05 19:14:23 +04:00 |
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Bret Curtis
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328c3617b7
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Merge pull request #2752 from Assumeru/parsing-errors
Reset errorhandler context
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2020-04-05 10:03:34 +02:00 |
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Andrei Kortunov
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2254256db9
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Pause both audio and video playback when the game is minimized (feature #4944)
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2020-04-04 22:54:51 +04:00 |
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Andrei Kortunov
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3d6fd2818f
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Support for per-type sound blockers
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2020-04-04 22:54:51 +04:00 |
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Andrei Kortunov
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7545256d1f
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Do not try to launch magic bolt when direction to target is empty (bug #5350)
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2020-04-04 22:39:13 +04:00 |
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Andrei Kortunov
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bb7c2ac630
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Merge pull request #2759 from Capostrophic/lightsource
Don't use up light duration if the held light is hidden (bug #5352)
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2020-04-04 22:04:08 +04:00 |
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Capostrophic
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1928bebe98
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Don't use up light duration if the held light is hidden (bug #5352)
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2020-04-04 20:51:41 +03:00 |
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Andrei Kortunov
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a68d9aed4c
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Fix issues, found by CoverityScan
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2020-04-04 17:45:26 +04:00 |
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Evil Eye
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8c433d587c
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less complicated context override
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2020-04-04 14:09:00 +02:00 |
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Andrei Kortunov
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26ac6839d4
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Merge pull request #2755 from akortunov/guifixes
Do not disable a mouse cursor until it moved when you exit a GUI mode
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2020-04-04 14:22:25 +04:00 |
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elsid
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ef4a7089e4
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Use template specialization for writeHNT to write raw arrays
To avoid passing explicit size argument where it's possible.
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2020-04-04 01:12:49 +02:00 |
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Roman Siromakha
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3bd2c114a7
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Merge pull request #2741 from akortunov/warnfix
Fix C5204 warnings by adding default virtual destructors
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2020-04-04 00:12:07 +02:00 |
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Andrei Kortunov
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d222435774
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Do not disable a mouse cursor until it moved every time when you exit a GUI mode
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2020-04-02 22:39:00 +04:00 |
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Evil Eye
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a16727d5e3
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implement move constructor
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2020-04-02 20:27:52 +02:00 |
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Evil Eye
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8958e29187
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reset errorhandler context
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2020-04-02 20:14:52 +02:00 |
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Bret Curtis
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baf3c36a76
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Merge pull request #2722 from akortunov/gyro
Rotate camera via gyroscope on mobile devices
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2020-04-02 09:55:08 +02:00 |
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Andrei Kortunov
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e63325ebff
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Support for camera rotation via gyroscope on Android (feature #5311)
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2020-04-01 19:57:04 +04:00 |
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Capostrophic
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5e2e5b7aa9
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Fix btCollisionObjectWrapper forward declaration
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2020-03-31 18:31:46 +03:00 |
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Capostrophic
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4f08f6e09b
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Separate ClosestNotMeConvexResultCallback
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2020-03-31 00:38:34 +03:00 |
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Capostrophic
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19010ec045
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Separate MovementSolver
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2020-03-31 00:38:34 +03:00 |
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Capostrophic
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ca6cce0c7e
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Separate Stepper
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2020-03-31 00:38:34 +03:00 |
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Capostrophic
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5d625c12dc
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Separate ContactTestResultCallback
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2020-03-31 00:38:34 +03:00 |
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Capostrophic
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c94cd775bf
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Separate ClosestNotMeRayResultCallback
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2020-03-31 00:38:34 +03:00 |
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Capostrophic
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ce588fb39c
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Separate DeepestNotMeContactTestResultCallback
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2020-03-31 00:38:34 +03:00 |
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Capostrophic
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1629791885
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Port wareya's actor tracer consistency fixes
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2020-03-30 21:23:41 +03:00 |
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Capostrophic
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99e89f23a6
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Fix calculateNpcStatModifiers call for non-NPCs
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2020-03-28 19:15:13 +03:00 |
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Nelsson Huotari
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66fba7cc51
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Remove unneeded constructors, only initialize in cpp, minor fixes
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2020-03-26 18:06:33 +02:00 |
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Nelsson Huotari
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ec2ff2a9b0
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Fix if oneliners
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2020-03-26 14:47:40 +02:00 |
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Capostrophic
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04ebe5c4c9
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Reset skills of dead actors (bug #5328)
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2020-03-26 15:22:31 +03:00 |
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Nelsson Huotari
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18cdd3bd7c
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rebase-related fixes
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2020-03-26 13:25:33 +02:00 |
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Nelsson Huotari
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da0add904b
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Fix and simplify brush outlines and coordinate calculations
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2020-03-26 13:25:33 +02:00 |
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Nelsson Huotari
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8f625474fd
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Hotfix terraintexturemode circle brush radius calculations
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2020-03-26 13:25:33 +02:00 |
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Nelsson Huotari
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e14c390a9b
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Fix crash
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2020-03-26 13:25:33 +02:00 |
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Nelsson Huotari
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731e5b57f5
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Tool outline for terraintexturemode and square shape. Various fixes.
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2020-03-26 13:25:33 +02:00 |
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Nelsson Huotari
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24c8b32d4c
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Implement brush outline for terrainshapemode
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2020-03-26 13:25:33 +02:00 |
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Andrei Kortunov
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2e7712a390
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Fix C5204 warnings by adding default virtual destructors
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2020-03-26 14:49:12 +04:00 |
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Capostrophic
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3e3f5d66b2
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Don't reset dead non-werewolf vampires' vampire NPC type
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2020-03-25 21:06:21 +03:00 |
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Alexei Dobrohotov
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baff15362a
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Merge pull request #2713 from unelsson/opencsdropobjects
Editor: Implement dropping objects with keypress in instancemode
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2020-03-24 03:01:07 +03:00 |
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Alexei Dobrohotov
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8d02b619fd
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Merge pull request #2728 from akortunov/swimfix
Trace down dead persistent actors underwater
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2020-03-23 21:00:42 +03:00 |
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Andrei Kortunov
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9d254aefb3
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Merge pull request #2731 from Capostrophic/gender
Fix Gender column filtering (bug #4601)
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2020-03-23 17:27:41 +04:00 |
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Capostrophic
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18bfc6f2c5
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Fix Gender column filtering (bug #4601) and correct filter descs
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2020-03-22 22:09:38 +03:00 |
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James Moore
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a37bdfd492
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Implement a refresh button on data files page
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2020-03-21 19:35:20 +00:00 |
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