scrawl
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29c823b9d4
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Implement awareness check function. Use this for combat AI and GetDetected instruction.
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2014-01-07 00:51:09 +01:00 |
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scrawl
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4a3d148a48
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Fixes #1089 (skill increases)
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2014-01-07 00:37:52 +01:00 |
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Marek Kochanowicz
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b85fe2becf
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Changes according to the comment.
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2014-01-06 23:37:18 +01:00 |
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scrawl
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68b87714bb
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Addition to 2f35e5a04e : companions should still auto equip
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2014-01-06 22:14:11 +01:00 |
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mrcheko
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2591ff2d5a
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bug repairing
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2014-01-06 22:00:01 +02:00 |
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scrawl
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4ad43fdf92
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Closes #1088: Quick&dirty fix for NIF filters not working properly with some mods
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2014-01-06 19:01:05 +01:00 |
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Marek Kochanowicz
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06f8537087
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added final check for player npc. Removed useless includes. However, this code spams exceptions and I can't figure out why.
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2014-01-06 18:43:44 +01:00 |
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Marc Zinnschlag
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0ad7aa1f53
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Merge remote-tracking branch 'scrawl/master'
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2014-01-06 10:22:07 +01:00 |
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scrawl
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2f35e5a04e
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Stop merchants from autoequipping items sold to them
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2014-01-05 22:43:09 +01:00 |
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Marc Zinnschlag
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e63b4964b2
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Merge remote-tracking branch 'scrawl/master'
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2014-01-05 21:27:06 +01:00 |
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scrawl
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dde2cd5d5a
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Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface.
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2014-01-05 20:53:45 +01:00 |
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scrawl
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73f8161d1e
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Fix spell deletion not resetting the selected spell correctly
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2014-01-05 19:40:05 +01:00 |
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scrawl
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b3764c504a
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Implement GetPcJumping instruction
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2014-01-05 19:08:12 +01:00 |
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scrawl
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45847c67ad
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Lock NIF cache when loading an interior cell as well. Should improve load performance.
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2014-01-05 18:38:21 +01:00 |
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scrawl
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c004fb778f
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
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scrawl
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b8e9343764
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Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes
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2014-01-05 18:09:50 +01:00 |
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Marek Kochanowicz
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c69814ed14
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corrected one, additional name to follow policy
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2014-01-05 18:00:49 +01:00 |
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Marek Kochanowicz
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4338706307
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static is a keyword. renamed static to staticElement
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2014-01-05 17:31:54 +01:00 |
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Marek Kochanowicz
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80d424591f
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npc instead of NPC.
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2014-01-05 17:28:47 +01:00 |
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Marek Kochanowicz
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693c398204
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forgot to save the file before comit -_-'
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2014-01-05 17:05:57 +01:00 |
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Marek Kochanowicz
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873870c7ce
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Chainging names to comply our policy.
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2014-01-05 17:04:57 +01:00 |
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scrawl
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ce013315ba
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Nothing to see here, move along.
Fine... it's flying cliff racers. But did you really want to know?
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2014-01-05 16:09:06 +01:00 |
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Marek Kochanowicz
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c1f4a9cb0e
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Added proper id check.
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2014-01-05 12:18:26 +01:00 |
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Marek Kochanowicz
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89d8ee62fa
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Removing name check from listCheck. Id can't be empty to be sure.
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2014-01-05 12:12:36 +01:00 |
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Marek Kochanowicz
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220d92f865
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changed ID check in leveled list to name.
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2014-01-05 11:30:03 +01:00 |
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scrawl
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44e96fcaaa
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Implement Charm magic effect
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2014-01-05 01:56:36 +01:00 |
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scrawl
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14b70a3ce6
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Implement AI related magic effects (calm, frenzy, rally, demoralize, turn undead)
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2014-01-05 01:34:35 +01:00 |
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scrawl
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634a53211c
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Make sure materials are built before trying to determine their transparency
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2014-01-04 22:56:06 +01:00 |
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pvdk
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92234cf783
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Changed crashcatcher's uname system info retrieval and cleaned indentation
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2014-01-04 21:46:38 +01:00 |
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scrawl
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c4e4a8fb57
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Closes #1083: Fix werewolf change handling
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2014-01-04 20:50:18 +01:00 |
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scrawl
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f4517c8221
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For dialogue filtering, use the Vampirism magic effect instead of the untouched NpcStats::mVampire
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2014-01-04 20:50:18 +01:00 |
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mrcheko
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7002412760
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resolve conflict in character.cpp
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2014-01-04 17:55:09 +02:00 |
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Marek Kochanowicz
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e860717105
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replaced raw values with enums.
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2014-01-04 15:28:08 +01:00 |
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Marek Kochanowicz
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558690b571
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implemented list of magical bolts for skipping.
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2014-01-04 15:19:17 +01:00 |
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Marek Kochanowicz
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dfd1058551
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Various style corrections.
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2014-01-04 14:49:01 +01:00 |
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Marek Kochanowicz
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aa05ffcf60
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Splited some long argument lists to the multiple lines.
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2014-01-04 13:05:19 +01:00 |
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Marc Zinnschlag
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356b53bd22
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Merge remote-tracking branch 'scrawl/master'
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2014-01-04 11:38:31 +01:00 |
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Dmitriy 'Endorph' Shkurskiy
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116f125f05
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Windows-specific definition to deny SDL from providing it's own WinMain()
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2014-01-04 07:46:30 +02:00 |
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Dmitriy 'Endorph' Shkurskiy
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7023395012
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Windows-specific definition to omit inclusion of unused stuff from Windows.h
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2014-01-04 07:46:29 +02:00 |
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Dmitriy 'Endorph' Shkurskiy
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18d4cdb2ac
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Fix for VS2010-Debug: manual assignment operator and cctor added for MMWorld::ContainerStoreIterator
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2014-01-04 07:46:29 +02:00 |
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scrawl
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16838595a3
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Another console fix: discard text markup when getting the command line's text
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2014-01-04 05:24:32 +01:00 |
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scrawl
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af3569665c
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Remove unused font
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2014-01-04 05:19:08 +01:00 |
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scrawl
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1b96c5d266
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Console improvements: Show scrollbar, allow copying text from the history
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2014-01-04 05:13:53 +01:00 |
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scrawl
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710a1e2f37
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Smash case for manual reference IDs as well, consistent with references in data files
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2014-01-04 04:39:06 +01:00 |
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scrawl
|
557652112f
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Show the target HP bar also when casting a heal effect (same as MCP)
|
2014-01-04 04:21:44 +01:00 |
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scrawl
|
12691040d1
|
Fix incorrect disposition testing and get rid of of a related hack that is no longer needed.
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2014-01-04 02:49:10 +01:00 |
|
scrawl
|
09d491d1ba
|
Move a piece of functionality to its appropriate place
|
2014-01-04 01:13:19 +01:00 |
|
scrawl
|
be2ebc5cac
|
Closes #1081: Implement disease contraction
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2014-01-03 23:33:14 +01:00 |
|
scrawl
|
2a7d610f87
|
Implement GetSpellReadied instruction
|
2014-01-03 22:55:17 +01:00 |
|
scrawl
|
c0fbcf413f
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Use the playermagic and playerfighting control switches
|
2014-01-03 22:44:35 +01:00 |
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