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1071 commits

Author SHA1 Message Date
Chris Robinson
a46f8ced05 Keep the sound output's listener updated with the camera position 2012-03-17 06:18:59 -07:00
Chris Robinson
2dabdcb9e5 Add a function to update the sound listener 2012-03-17 04:22:54 -07:00
Chris Robinson
2429755bf1 Make the sound's Play method return void 2012-03-17 03:20:43 -07:00
Chris Robinson
caf5d71d44 Make the sound decoder's Open method return void
Errors are thrown, not returned
2012-03-17 03:18:28 -07:00
Chris Robinson
1b41987e18 Move OpenAL_SoundStream function definitions out of the class 2012-03-17 03:15:07 -07:00
Chris Robinson
2f6b73d461 Prevent streamMusic from throwing an exception 2012-03-17 03:06:35 -07:00
Chris Robinson
207d7dd89e Stop and delete the current music before deleting the sound output 2012-03-17 03:01:51 -07:00
Chris Robinson
1ade01edc8 Add a function to stream sounds 2012-03-17 02:55:08 -07:00
Chris Robinson
9cf42f6d0f Flesh out the sound decoder a bit more 2012-03-17 02:51:46 -07:00
Chris Robinson
637617056b Make a skeleton Sound class 2012-03-17 02:45:18 -07:00
Chris Robinson
246b0266fb Remove references to Audiere. It's not supported for now. 2012-03-17 00:11:59 -07:00
Chris Robinson
46cd84aac5 Add a skeleton ffmpeg decoder 2012-03-16 23:59:21 -07:00
Chris Robinson
1322b1e160 Move Sound_Output's definition to a separate header 2012-03-16 23:40:07 -07:00
Chris Robinson
10037e79e7 Add a skeleton decoder class using mpg123 and libsndfile 2012-03-16 23:18:15 -07:00
Chris Robinson
45b612ab3b Add a skeleton output classs using OpenAL 2012-03-16 22:12:17 -07:00
Chris Robinson
42b445383f Remove Mangle- and OpenEngine-related sound code
Start of the sound code refactoring. Currently there is no sound, but it will
be added back.
2012-03-16 17:08:13 -07:00
Michael Papageorgiou
b2c6d52db1 Another file search fix 2012-03-16 09:00:18 +02:00
scrawl
877cb2aca7 much better looking moons 2012-03-15 20:35:23 +01:00
scrawl
e354203c21 stars rotation 2012-03-15 19:49:15 +01:00
Alexander "Ace" Olofsson
e8eea03b4c Fixed a few more non-virtual destructor warnings 2012-03-15 17:40:42 +01:00
Marc Zinnschlag
a7211d2a90 Merge remote branch 'werdanith/searchfix' 2012-03-15 16:54:29 +01:00
Michael Papageorgiou
588ac44bc7 Improved matching for the FileListLocator 2012-03-15 17:32:10 +02:00
Marc Zinnschlag
5b378e820d warning level adjustments and some related fixes 2012-03-15 16:01:41 +01:00
Marc Zinnschlag
6f9d9c0f9e another armour class detection fix 2012-03-15 15:05:14 +01:00
Marc Zinnschlag
7ab20c3eb1 fixed armour class detection 2012-03-15 14:36:12 +01:00
Marc Zinnschlag
c616d005e8 fixed a spelling mistake 2012-03-15 14:31:16 +01:00
Marc Zinnschlag
3c3fb8d706 Merge remote branch 'werdanith/activationsounds2' into equipment 2012-03-15 14:06:48 +01:00
Michael Papageorgiou
f7c7ed0ac7 Fix regression with locating sound files 2012-03-15 13:56:46 +02:00
Marc Zinnschlag
81abd97753 Merge remote branch 'scrawl/weather' 2012-03-14 09:40:22 +01:00
Marc Zinnschlag
010c8e6041 Merge remote branch 'scrawl/viewingdistance' 2012-03-14 09:35:24 +01:00
Michael Papageorgiou
947288e13a Merge master and rewrite around the new detection function 2012-03-14 00:38:44 +02:00
scrawl
e8267c7363 adjusted fog distance, prevents objects suddenly popping up on cell load 2012-03-13 22:14:35 +01:00
scrawl
8421fd2670 fixed a visual issue with the stars 2012-03-13 19:57:33 +01:00
Michael Papageorgiou
db9085ae59 Pickup sounds for weapons 2012-03-13 20:40:30 +02:00
Michael Papageorgiou
7c1475b723 Pickup sounds for potions, repair, gold, lights, rings 2012-03-13 20:01:55 +02:00
Michael Papageorgiou
34e18df0fe Pickup sounds for apparatus, books, clothes, ingredients, lockpicks, misc and probes 2012-03-13 18:50:32 +02:00
scrawl
f46d9b094b fix weather sounds sometimes playing in interiors 2012-03-13 17:25:07 +01:00
Michael Papageorgiou
6dddf8a3d5 Pickup sounds for armors 2012-03-13 18:05:38 +02:00
Marc Zinnschlag
cbbc295eb6 implemented new equipment functions in MWClass 2012-03-13 15:35:06 +01:00
Marc Zinnschlag
c314cddb1c added getEquipmentSkill function to Class hierarchy 2012-03-13 14:27:13 +01:00
Marc Zinnschlag
ea336214de more inventory sanity checks 2012-03-13 14:04:19 +01:00
Marc Zinnschlag
4b73116b9d added getEquipmentSlots function to MWWorld::Class hierarchy 2012-03-13 13:50:11 +01:00
Marc Zinnschlag
635b7ec6cb slot system 2012-03-13 13:31:11 +01:00
Michael Papageorgiou
703e484a92 Doors and Containers sounds, now in 3D 2012-03-13 14:17:49 +02:00
Michael Papageorgiou
836732096e Fix both relative and 3D sounds 2012-03-13 14:08:32 +02:00
Marc Zinnschlag
222b5b741e Merge branch 'master' into equipment 2012-03-13 12:14:47 +01:00
Marc Zinnschlag
79158b9325 NPCs are using InventoryStore instead of ContainerStore from now on 2012-03-10 12:49:54 +01:00
Marc Zinnschlag
84c8cd3720 added InventoryStore class (doesn't do anything yet) 2012-03-10 12:49:27 +01:00
Marc Zinnschlag
5562653578 provisionally fill up containers on cell load 2012-03-10 12:36:29 +01:00
Marc Zinnschlag
06e0706b35 added fill and clear functions to container store 2012-03-10 12:11:07 +01:00