Chris Robinson
|
a46f8ced05
|
Keep the sound output's listener updated with the camera position
|
2012-03-17 06:18:59 -07:00 |
|
Chris Robinson
|
2dabdcb9e5
|
Add a function to update the sound listener
|
2012-03-17 04:22:54 -07:00 |
|
Chris Robinson
|
2429755bf1
|
Make the sound's Play method return void
|
2012-03-17 03:20:43 -07:00 |
|
Chris Robinson
|
caf5d71d44
|
Make the sound decoder's Open method return void
Errors are thrown, not returned
|
2012-03-17 03:18:28 -07:00 |
|
Chris Robinson
|
1b41987e18
|
Move OpenAL_SoundStream function definitions out of the class
|
2012-03-17 03:15:07 -07:00 |
|
Chris Robinson
|
2f6b73d461
|
Prevent streamMusic from throwing an exception
|
2012-03-17 03:06:35 -07:00 |
|
Chris Robinson
|
207d7dd89e
|
Stop and delete the current music before deleting the sound output
|
2012-03-17 03:01:51 -07:00 |
|
Chris Robinson
|
1ade01edc8
|
Add a function to stream sounds
|
2012-03-17 02:55:08 -07:00 |
|
Chris Robinson
|
9cf42f6d0f
|
Flesh out the sound decoder a bit more
|
2012-03-17 02:51:46 -07:00 |
|
Chris Robinson
|
637617056b
|
Make a skeleton Sound class
|
2012-03-17 02:45:18 -07:00 |
|
Chris Robinson
|
246b0266fb
|
Remove references to Audiere. It's not supported for now.
|
2012-03-17 00:11:59 -07:00 |
|
Chris Robinson
|
46cd84aac5
|
Add a skeleton ffmpeg decoder
|
2012-03-16 23:59:21 -07:00 |
|
Chris Robinson
|
1322b1e160
|
Move Sound_Output's definition to a separate header
|
2012-03-16 23:40:07 -07:00 |
|
Chris Robinson
|
10037e79e7
|
Add a skeleton decoder class using mpg123 and libsndfile
|
2012-03-16 23:18:15 -07:00 |
|
Chris Robinson
|
45b612ab3b
|
Add a skeleton output classs using OpenAL
|
2012-03-16 22:12:17 -07:00 |
|
Chris Robinson
|
42b445383f
|
Remove Mangle- and OpenEngine-related sound code
Start of the sound code refactoring. Currently there is no sound, but it will
be added back.
|
2012-03-16 17:08:13 -07:00 |
|
Michael Papageorgiou
|
b2c6d52db1
|
Another file search fix
|
2012-03-16 09:00:18 +02:00 |
|
scrawl
|
877cb2aca7
|
much better looking moons
|
2012-03-15 20:35:23 +01:00 |
|
scrawl
|
e354203c21
|
stars rotation
|
2012-03-15 19:49:15 +01:00 |
|
Alexander "Ace" Olofsson
|
e8eea03b4c
|
Fixed a few more non-virtual destructor warnings
|
2012-03-15 17:40:42 +01:00 |
|
Marc Zinnschlag
|
a7211d2a90
|
Merge remote branch 'werdanith/searchfix'
|
2012-03-15 16:54:29 +01:00 |
|
Michael Papageorgiou
|
588ac44bc7
|
Improved matching for the FileListLocator
|
2012-03-15 17:32:10 +02:00 |
|
Marc Zinnschlag
|
5b378e820d
|
warning level adjustments and some related fixes
|
2012-03-15 16:01:41 +01:00 |
|
Marc Zinnschlag
|
6f9d9c0f9e
|
another armour class detection fix
|
2012-03-15 15:05:14 +01:00 |
|
Marc Zinnschlag
|
7ab20c3eb1
|
fixed armour class detection
|
2012-03-15 14:36:12 +01:00 |
|
Marc Zinnschlag
|
c616d005e8
|
fixed a spelling mistake
|
2012-03-15 14:31:16 +01:00 |
|
Marc Zinnschlag
|
3c3fb8d706
|
Merge remote branch 'werdanith/activationsounds2' into equipment
|
2012-03-15 14:06:48 +01:00 |
|
Michael Papageorgiou
|
f7c7ed0ac7
|
Fix regression with locating sound files
|
2012-03-15 13:56:46 +02:00 |
|
Marc Zinnschlag
|
81abd97753
|
Merge remote branch 'scrawl/weather'
|
2012-03-14 09:40:22 +01:00 |
|
Marc Zinnschlag
|
010c8e6041
|
Merge remote branch 'scrawl/viewingdistance'
|
2012-03-14 09:35:24 +01:00 |
|
Michael Papageorgiou
|
947288e13a
|
Merge master and rewrite around the new detection function
|
2012-03-14 00:38:44 +02:00 |
|
scrawl
|
e8267c7363
|
adjusted fog distance, prevents objects suddenly popping up on cell load
|
2012-03-13 22:14:35 +01:00 |
|
scrawl
|
8421fd2670
|
fixed a visual issue with the stars
|
2012-03-13 19:57:33 +01:00 |
|
Michael Papageorgiou
|
db9085ae59
|
Pickup sounds for weapons
|
2012-03-13 20:40:30 +02:00 |
|
Michael Papageorgiou
|
7c1475b723
|
Pickup sounds for potions, repair, gold, lights, rings
|
2012-03-13 20:01:55 +02:00 |
|
Michael Papageorgiou
|
34e18df0fe
|
Pickup sounds for apparatus, books, clothes, ingredients, lockpicks, misc and probes
|
2012-03-13 18:50:32 +02:00 |
|
scrawl
|
f46d9b094b
|
fix weather sounds sometimes playing in interiors
|
2012-03-13 17:25:07 +01:00 |
|
Michael Papageorgiou
|
6dddf8a3d5
|
Pickup sounds for armors
|
2012-03-13 18:05:38 +02:00 |
|
Marc Zinnschlag
|
cbbc295eb6
|
implemented new equipment functions in MWClass
|
2012-03-13 15:35:06 +01:00 |
|
Marc Zinnschlag
|
c314cddb1c
|
added getEquipmentSkill function to Class hierarchy
|
2012-03-13 14:27:13 +01:00 |
|
Marc Zinnschlag
|
ea336214de
|
more inventory sanity checks
|
2012-03-13 14:04:19 +01:00 |
|
Marc Zinnschlag
|
4b73116b9d
|
added getEquipmentSlots function to MWWorld::Class hierarchy
|
2012-03-13 13:50:11 +01:00 |
|
Marc Zinnschlag
|
635b7ec6cb
|
slot system
|
2012-03-13 13:31:11 +01:00 |
|
Michael Papageorgiou
|
703e484a92
|
Doors and Containers sounds, now in 3D
|
2012-03-13 14:17:49 +02:00 |
|
Michael Papageorgiou
|
836732096e
|
Fix both relative and 3D sounds
|
2012-03-13 14:08:32 +02:00 |
|
Marc Zinnschlag
|
222b5b741e
|
Merge branch 'master' into equipment
|
2012-03-13 12:14:47 +01:00 |
|
Marc Zinnschlag
|
79158b9325
|
NPCs are using InventoryStore instead of ContainerStore from now on
|
2012-03-10 12:49:54 +01:00 |
|
Marc Zinnschlag
|
84c8cd3720
|
added InventoryStore class (doesn't do anything yet)
|
2012-03-10 12:49:27 +01:00 |
|
Marc Zinnschlag
|
5562653578
|
provisionally fill up containers on cell load
|
2012-03-10 12:36:29 +01:00 |
|
Marc Zinnschlag
|
06e0706b35
|
added fill and clear functions to container store
|
2012-03-10 12:11:07 +01:00 |
|