David Cernat
47a3dc9ff2
[Server] Add broadcast argument to functions for sending WorldPackets
2017-12-30 21:52:30 +02:00
David Cernat
1e2517698d
[Server] Send player speech and animation packets only to nearby players
2017-12-29 06:17:45 +02:00
David Cernat
993081ba1e
[General] Add enchantmentCharge to worldObjects and items
2017-12-23 13:16:38 +02:00
David Cernat
e97c9f72a2
[General] Rework getting/clearing of skill modifiers as with attributes
2017-12-04 15:06:27 +02:00
David Cernat
2944be18ae
[Server] Actually, turn SetAttributeModifier into ClearAttributeModifier
...
There's no way SetAttributeModifier() was going to make sense if, say, a player had drunk 3 different potions fortifying the same attribute and was wearing equipment fortifying it as well. How would one change the sum modifier of those while accounting for each specific effect's duration and magnitude?
The only workable solution is to allow the server to clear the modifier.
2017-12-02 09:19:33 +02:00
David Cernat
e8d636ebc3
[Server] Rework Get/SetAttributeCurrent into Get/SetAttributeModifier
...
As seen here, attributes don't use the concept of current values, but rather of value modifiers and value damage:
https://github.com/OpenMW/openmw/blob/master/apps/openmw/mwmechanics/stat.cpp#L217
2017-11-30 22:37:06 +02:00
David Cernat
c9c363ebef
[General] Allow GameSettings to set bed & wilderness resting separately
2017-11-30 12:18:15 +02:00
David Cernat
3508a16836
[General] Use GameSettings packet to set ability to rest and wait
2017-11-27 07:39:02 +02:00
David Cernat
6668b9ab42
[General] Implement ConsoleCommand packet
2017-11-23 00:21:47 +02:00
David Cernat
be25decee2
[General] Implement PlayerSpeech packet
2017-10-31 15:19:14 +02:00
David Cernat
413893aa51
[General] Implement PlayerAnimPlay packet
2017-10-27 09:10:29 +03:00
David Cernat
50d5fffb7f
[General] Add and implement PlayerQuickKeys packet
2017-10-25 07:21:00 +03:00
David Cernat
cffd985038
Merge pull request #266 from TES3MP/0.6.0
...
Add hotfix commits for 0.6.0 up to 18 Aug 2017
2017-08-18 07:45:36 +03:00
David Cernat
0820b7e92b
[Server] Add GetCaseInsensitiveFilename() script function
...
Additionally, make header order consistent in script function files.
2017-08-18 07:13:08 +03:00
David Cernat
0e2038f045
[General] Record and get player positions before their last cell change
2017-08-04 21:45:52 +03:00
Unknown
bfbfbeac43
Added networking and saving for custom spells
2017-07-31 03:45:47 +10:00
David Cernat
9d05063af4
[General] Add server script functions for banning & unbanning IPs
...
Additionally, use a more informative message for the client when trying to connecting to a server that it is banned from.
2017-07-27 19:29:17 +03:00
David Cernat
8b79cdd4f4
[Server] Document script functions, part 3
...
Also reorder functions in Cells and CharClass so they are consistent with the rest.
2017-07-25 18:07:09 +03:00
David Cernat
5e5440b697
[Server] Document script functions, part 2
2017-07-23 21:59:33 +03:00
David Cernat
cc91b32b2f
[Server] Make spell script functions consistent with others
2017-07-20 17:58:00 +03:00
David Cernat
8bd33e5fbb
[Server] Document script functions, part 1
2017-07-19 20:40:51 +03:00
David Cernat
f65f996418
[Server] Add script functions for werewolf states
2017-07-15 11:09:28 +03:00
David Cernat
43a3daf0aa
[General] Add & implement PlayerShapeshift packet for werewolf states
2017-07-15 09:02:19 +03:00
David Cernat
ad9fa0631a
[General] Rename jailText to jailEndText and add jailProgressText in PlayerJail
2017-07-13 20:13:28 +03:00
David Cernat
e36c0afc59
[General] Send faction reputation via PlayerFaction packets
2017-07-13 13:36:00 +03:00
David Cernat
be93ec8ef6
[General] Implement ObjectState packet
2017-07-13 09:46:30 +03:00
David Cernat
083b46394d
[General] Add ignoreJailSkillIncreases to PlayerJail packets
2017-07-12 18:24:37 +03:00
David Cernat
5962570c48
[General] Add jailText to PlayerJail packets
2017-07-12 16:39:31 +03:00
David Cernat
3280f0c5ee
[General] Implement PlayerJail packet
...
Rework server's DeathFunctions into MechanicsFunctions
Remove connection between PlayerResurrect and jailing
2017-07-11 13:34:09 +03:00
David Cernat
b1b27728e2
[Server] Move functions dealing with PlayerKillCount to QuestFunctions
2017-07-11 07:15:06 +03:00
Koncord
9cc07f100c
[Server] Add OnObjectState callback
2017-07-11 02:21:19 +08:00
David Cernat
6dde0ca9c9
[Server] Rework script functons by removing unnecessary vector buffers
...
Add new initialization script functions to allow clearing all player changes vectors in a manner consistent with Actor and World functions
Add toOthers boolean to all methods that send packets with player changes vectors
2017-07-07 09:25:48 +03:00
David Cernat
2c05b7f747
[Server] Rename InitiateEvent() into InitializeEvent() for consistency
2017-07-07 08:12:48 +03:00
David Cernat
1d504a665f
[General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets
2017-07-05 07:06:33 +03:00
Koncord
940ae5c2fb
[Server] Implement GetIP API function
2017-07-04 15:57:16 +08:00
David Cernat
60574ae667
[General] Implement jail time as a death penalty
2017-07-03 15:45:21 +03:00
David Cernat
71313c5aa6
[General] Implement PlayerMap packet, part 1
2017-07-03 09:28:27 +03:00
David Cernat
1f682749d6
[General] Add optional notes to PasswordDialogs
2017-07-02 13:07:36 +03:00
Koncord
d9e98ec771
[Server] Add expected ‘;’
2017-06-30 19:58:14 +08:00
Koncord
d14ad55a49
[Server] Fix compilation on arm
2017-06-30 19:46:27 +08:00
Koncord
f92117e73d
[Server] change "__arm__" to "__ARM_ARCH" in ARM detection
2017-06-30 19:31:07 +08:00
Koncord
15a197cb9a
[Server] Temporarily disable CallFF for ARM
2017-06-30 19:17:04 +08:00
Koncord
653db9e266
[Server] Simplify native CallPublic & CreateTimerEx
2017-06-30 18:01:14 +08:00
Koncord
5292914325
[Server] Simplify native CallPublic & CreateTimerEx
2017-06-30 17:59:50 +08:00
Koncord
1c09e0c255
[Server] Add CallFF dependency
2017-06-30 17:58:41 +08:00
Koncord
e68eee651a
[Server] Fix Resurrect
2017-06-27 15:16:23 +08:00
Koncord
c58c26f6c0
[Server] Implement native CreateTimer & CreateTimerEx
2017-06-27 14:50:40 +08:00
Koncord
9ab58b6708
[Server] Remove redundant SetResurrectType
...
Rename SendResurrect to Resurrect
2017-06-27 14:49:39 +08:00
David Cernat
813a3c89c4
[General] Implement PlayerBook packet to track skill books read
2017-06-27 08:27:14 +03:00
David Cernat
b3b73c5cd2
[General] Implement resurrection at nearest shrine or temple
2017-06-27 01:01:45 +03:00
David Cernat
66a3f3d475
[Server] Use cleaner solution for safely reading cell descriptions
2017-06-23 08:29:14 +03:00
David Cernat
78f29302ef
[General] Fix PlayerJournal logic by sending only refIds for its actors
...
Additionally, make the refIds for actors usable in script functions.
2017-06-23 08:12:32 +03:00
David Cernat
48c63dbce9
[General] Fix ObjectLock packets by making hasCellData true for them
2017-06-22 05:49:44 +03:00
David Cernat
4ad87faac1
[Server] Create new Settings category for script functions
2017-06-20 07:24:15 +03:00
David Cernat
ebf7740969
[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
2017-06-20 05:28:45 +03:00
Koncord
3803535bd5
[General] Implement CleanChat()
2017-06-12 08:01:47 +08:00
David Cernat
51b95f35cd
[Server] Fix problem with fetching interior cell descriptions
2017-06-10 18:03:58 +03:00
David Cernat
db7709ee18
[Server] Modernize getting and setting of player cells
2017-06-10 17:49:41 +03:00
David Cernat
0d3976950b
[Server] Use consistent names for rotation script functions
2017-06-10 17:06:09 +03:00
David Cernat
70d9374a6a
[General] Implement PlayerKillCount packets
2017-06-10 14:04:19 +03:00
David Cernat
5b23da8e1c
[General] Rename unused PlayerRegionChange packet into PlayerKillCount
2017-06-10 12:01:37 +03:00
David Cernat
ee5c9b65c5
[General] When changing region, send new region name in PlayerCellChange
2017-06-10 11:43:40 +03:00
David Cernat
f02ed0d621
[Server] Add script functions for getting and setting actor dynamic stat modifiers
2017-06-10 09:28:35 +03:00
Koncord
568b0702fa
[Server] Implement PasswordDialog
2017-06-06 23:34:27 +08:00
Koncord
cef58fa164
[Server] Change fprintf to LOG_MESSAGE_SIMPLE in GET_PLAYER
2017-06-06 16:35:05 +08:00
Koncord
186e5fe33e
[Server] Remove GetAngleY & remove Y parameter from SetAngle
2017-06-06 16:33:34 +08:00
David Cernat
a353a21280
[General] Fix code style inconsistencies
2017-05-31 08:37:11 +03:00
David Cernat
f4cdedd8cb
[General] Synchronize summoned creatures
2017-05-30 10:11:01 +03:00
David Cernat
4e5c8873e0
[General] Use ObjectSpawn instead of ObjectPlace for actors
2017-05-29 06:59:05 +03:00
David Cernat
27148ce9eb
[General] Add placeholders for 12 new packets, to be implemented soon
...
Additionally, make it slightly clearer who created which previously existing packets.
2017-05-29 04:43:52 +03:00
David Cernat
940a2b6eb5
[Server] Add script functions for setting and sending ActorEquipment
2017-05-27 00:57:40 +03:00
David Cernat
f47a10dd4a
[Server] Add script callback and getter functions for ActorEquipment
2017-05-26 22:54:51 +03:00
David Cernat
32879adc5b
[General] Allow ObjectTrap to trigger traps, not just disarm them
2017-05-26 01:28:43 +03:00
David Cernat
93aa674eff
[Server] Add SendObjectTrap() script function
2017-05-26 00:42:46 +03:00
David Cernat
dbdb11b5f0
[Server] Add script functions for dialogue
2017-05-24 23:22:43 +03:00
David Cernat
08de349133
[General] Add placeholders for PlayerTopic & ObjectTrap packets
2017-05-24 19:01:28 +03:00
David Cernat
870fd9a78b
[General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead
2017-05-24 13:28:34 +03:00
David Cernat
0595192129
[Server] Make GetFactionExpelledState() return a bool instead of an int
2017-05-18 21:51:24 +03:00
David Cernat
a2e2ca7cab
[Server] Add script functions for factions
2017-05-18 20:56:50 +03:00
David Cernat
90c594b726
[Server] Make names for Player script callbacks shorter
2017-05-16 20:52:09 +03:00
David Cernat
ad388c7e12
[General] Add placeholders for ActorEquipment & PlayerFaction packets
...
Also reorder packets and packet processors.
2017-05-16 19:25:31 +03:00
David Cernat
f527fe9ebe
[General] Add basic integrity check to reading of ActorList packets
...
Additionally, add newlines to files missing them.
2017-05-16 14:20:40 +03:00
Koncord
31adb5d715
[Server] Allow timers callbacks to restart timers
2017-05-08 05:48:04 +08:00
David Cernat
de49f5f175
[General] Add and use isActor bool for WorldObject
2017-05-07 03:07:09 +03:00
David Cernat
9d2c5c3502
[General] Simplify structure of BaseEvent
2017-05-06 21:57:29 +03:00
Koncord
a4a77ddeff
[Server] Add SetRuleString and SetRuleValue to script API
2017-05-07 02:17:15 +08:00
Koncord
32284787de
[Server] Add OnServerPostInit callback
2017-05-07 01:42:01 +08:00
David Cernat
4d81455020
[General] Rework and simplify death reasons so they work with NPCs
2017-05-05 22:16:31 +03:00
David Cernat
06f3c07116
[Server] Only read Actor packets from players who are still authorities
2017-05-05 06:13:34 +03:00
David Cernat
e01cadad23
[Server] Send ActorAuthority packets to all players who loaded the cell
2017-05-03 04:45:55 +03:00
Koncord
b223d0fa1e
[Server] Register new callback
2017-05-02 20:21:08 +08:00
David Cernat
4c35c328a9
[Server] Add SendActorPosition() script function
2017-05-01 20:58:40 +03:00
David Cernat
e5e888ac21
[Server] Add script functions for checking what data an Actor has
2017-05-01 20:55:36 +03:00
Koncord
6ddab0d323
[Server] Add and implement "look like creature" functions
2017-05-01 21:15:12 +08:00
David Cernat
62d93a09c1
[Server] Add new script callbacks for cells, remove a couple of others
...
OnPlayerCellState and OnActorStatsDynamic are now removed as callbacks.
The old OnCellUnload is now renamed into OnCellDeletion.
OnCellLoad and a new OnCellUnload relating to a specific player's load/unload are added.
2017-05-01 02:36:13 +03:00
David Cernat
217894100a
[Server] Add ReadCellActorList() script function
2017-05-01 00:49:58 +03:00
David Cernat
e8e0090b9b
[General] Use new SimpleCreatureStats struct in BaseActor
2017-04-30 18:44:59 +03:00
David Cernat
0e8d115794
[Server] Clean up ActorFunctions by using readActorList pointer
...
Also rename scriptActorList into writeActorList, and also rename matching methods, for clarity.
2017-04-30 17:12:15 +03:00
David Cernat
b54560a362
[Server] Clean up WorldFunctions by using readEvent pointer
...
Also rename scriptEvent into writeEvent, along with matching methods, for clarity.
2017-04-30 16:35:56 +03:00
David Cernat
b62969d3cf
[Server] Add OnCellUnload script callback
2017-04-30 03:32:04 +03:00