Commit Graph

22113 Commits (af228c053925821c00710ebb8475f854cb024a3d)
 

Author SHA1 Message Date
Koncord af228c0539 [Server] Fix mono_free_method(NULL) error 6 years ago
Koncord 9d58b2459d [Server] Fix GCC 8 build 6 years ago
Koncord 30eaabb7ce [Server] Do not export all symbols 6 years ago
Koncord e766c6fb01 [Server] Fix order of CDECL 6 years ago
Koncord 7bbf81b74d [Server] Fix rebase conflicts 6 years ago
Koncord 10d7e68dd5 [Server] Add Windows support for Mono API 6 years ago
Koncord fba99071f8 [Server] Fix warnings 6 years ago
Koncord 20b328ec67 [Server] Mark Mono headers as SYSTEM 6 years ago
Koncord 447a0ee8b2 [Server] Implement Public API for Mono 6 years ago
Koncord 6cbf6f05a1 [Server] Add --debug option to launch options.
Add Soft-Mode Debugger for Mono.
6 years ago
Koncord f37c252dbe [Server] Add timers support to Mono 6 years ago
Koncord 4601884931 [Server] Properly load Mono libraries 6 years ago
Koncord c36b692e91 [Server] Trait all API functions as "extern C"
Move Timer & Public functions to Script/Functions
6 years ago
Koncord 5840c7bba2 [Server] Init mono branch 6 years ago
Koncord 4ce0331f1b [Server] Fix GCC build 6 years ago
Koncord 9343b8af2f [Server] Remove unused function 6 years ago
Koncord c2230a8a21 [Server] Add MP flag to the server if enabled 6 years ago
Koncord a0e89208a0 [General] Fix standalone server build 6 years ago
Koncord 55cea491ca [Server] Introduce MS VC++ 2017 support 6 years ago
Koncord 6af2400752 [Server] Remove usages of get/set env. Add GetModDir function 6 years ago
Koncord b3456a8841 [Server] Fix invalidation of iterators 6 years ago
David Cernat 343dd8b5ea [Client] Fix addition of items to player inventories
Previously, multiple stacks of the same item ID could overwrite data in each other because of how the logic in ContainerStore::add() works. For example, a stack of 5 grand soul gems with no souls would get added to the player, then the attempt to add a grand soul gem with a particular soul would retrieve the previous stack first before setting all of it to that soul, resulting in 6 grand soul gems with that soul.
6 years ago
David Cernat 76ac905efc [Client] Send PlayerInventory packets when trapping souls in soulgems 6 years ago
David Cernat f853368641 [Client] Fix loss of player items in ContainerStore::unstack()
Previously, unstacking items for a player led to a PlayerInventory packet being sent about the items' removal.

This change makes it so both a packet about their re-addition and their removal are sent instead, cancelling each other out, which is inelegant, but arguably preferable to complicating the sending of PlayerInventory packets again.
6 years ago
David Cernat 5e38e8abdb [Server] Add GetArchitectureType() script function
Additionally, bring GetOperatingSystem() up-to-date by making it use the renamed function in Utils.
6 years ago
David Cernat 9fe54aa8c6 [General] Add getArchitectureType() to multiplayer Utils
Additionally, rename getOperatingSystem() into getOperatingSystemType() for clarity.
6 years ago
David Cernat fa1700e2ab [Server] Add GetOperatingSystemType() script function 6 years ago
David Cernat da6b89c185 [General] Add getOperatingSystem() to multiplayer Utils 6 years ago
David Cernat 50714599d9 [Client] Spawn at exterior 0, -7 by default 6 years ago
David Cernat afd17e5a48 [Client] Don't finish drag & drop that is supposed to be unsuccessful
This prevents items from vanishing when your attempt to drop them in a full container is denied.
6 years ago
David Cernat a6c6db89fc [Client] Send object packets when scripts use PlaceItem/PlaceItemCell 6 years ago
David Cernat d05a82a734 [Client] Avoid repetitive code when unequipping items in resurrection 6 years ago
David Cernat b5b26c6685
Merge pull request #492 from terabyte25/patch-7
[Client] Disallow opening inventory menu when not logged in
6 years ago
terrabyte25 35755eb1f1
[Client] Disallow opening inventory menu when not logged in 6 years ago
David Cernat b7090b2550 [Server] Add experimental option for not crashing from Lua script errors
Additionally, fix return type of GetPluginEnforcementState()
6 years ago
David Cernat b39e3f518b [Client] Use correct log levels for inventory and dynamic record packets 6 years ago
David Cernat d8ca268067 [Server] Move plugin enforcement functions to ServerFunctions 6 years ago
David Cernat 2933526995 [Server] Include errors related to Lua calls in server logs 6 years ago
David Cernat ef80894c5c
Merge pull request #486 from testman42/patch-2
Use more descriptive terminology for chat modes
6 years ago
Testman 6b3f598837
Use more descriptive terminology for chat modes
Changed "Chat disabled" to "Chat hidden", "Chat enabled" to "Chat visible" and "Chat in hidden mode" to "Chat appearing when needed".
6 years ago
David Cernat eb3ae95f0e [Documentation] Display build status for correct branch 6 years ago
David Cernat d3eb106c3b [Documentation] Update readme for current situation 6 years ago
David Cernat e834a4ec74 [Client] Find closest enchantmentCharge in getItemPtrFromStore()
Enchanted inventory items continuously recharge their enchantment charges, which getItemPtrFromStore() should account for.

Additionally, prevent framelistener errors caused by PlayerItemUse packets about non-existent items.
6 years ago
David Cernat bc7bcae190
Merge pull request #484 from GrimKriegor/0.7.0
[General] Change the default plugins home location
6 years ago
Grim Kriegor 8f90f8a3b8 [General] Change the default plugins home location 6 years ago
Koncord e162af0003 [Server] Disallow non void callbacks 6 years ago
Koncord 07a5f5296c [Server] Rework OnRequestPluginList callback. Add AddPluginHash function 6 years ago
Koncord 20a7619a4a [Server] Remove result from the OnPlayerConnect callback
Now it's recommended to use tes3mp.Kick() function
6 years ago
Koncord f1e8569291 [Server] Remove result from the OnPlayerSendMessage callback 6 years ago
Koncord efa362031e [Server] Remove unused Main callback 6 years ago