scrawl
686d9efac3
Bug #1060 : Fix incorrect spell type checks
11 years ago
scrawl
27092a4494
flagAsModified should be private
11 years ago
scrawl
a9526622b1
Particle improvements: particle systems now move with the particle bone, not the scene node. This difference is not noticable if the particle bone is static, but it makes the code *much* nicer and mirrors more closely what NifSkope does.
11 years ago
scrawl
6400f23ab0
Use the material controller manager for effects with overridden texture
11 years ago
scrawl
d262d9e6b0
Bug #1054 : Set render queue group for effects
11 years ago
scrawl
1c60a781a5
Add header to CMakeLists
11 years ago
scrawl
561c661156
Reset starting angle / position when adding world item to a container
11 years ago
scrawl
608bd0f525
Don't copy the base node pointer when adding a world object to a container. Fixes bug #1028
11 years ago
scrawl
30b1da996b
Issue #1029 - Quick keys menu: Select compatible replacement when tool used up
11 years ago
scrawl
5a287a7e01
Remove no longer accurate flagAsModified calls. Container items are now modified via ContainerStore, not RefData.
11 years ago
scrawl
d09a86e208
Issue #1018 : Don't allow view mode switching while performing an action
11 years ago
scrawl
a3017e16d4
Don't allow changing the spell that is being cast mid-animation
11 years ago
scrawl
5054d8e6c1
Bug #1055 : Check power use and mana before starting cast animation
11 years ago
scrawl
71d9755ef1
Bug #991 : Don't autoequip items with harmful permanent enchantments
11 years ago
scrawl
9877db413c
Connect particle systems to the particle node, not the emitter node
11 years ago
scrawl
eab2c89346
Issue #983 : Fix controllers to affect objects attached to the base node
11 years ago
scrawl
5931fdcbde
Implement NiBillboardNode. Flags not handled yet.
11 years ago
scrawl
a3ff9e5be8
Change destruction order - fixes a shutdown crash discovered with mesa
11 years ago
scrawl
def93f9910
Readme updates
11 years ago
scrawl
fb845e81a4
Rename nosound to no-sound for consistency
11 years ago
scrawl
85ed21dbd2
Remove unused command line option
11 years ago
scrawl
33389b9b63
XDG compliant paths
11 years ago
scrawl
aef0fd1460
Rename some path methods
11 years ago
scrawl
e68e2f82a2
Implement DarkTexture slot. Fix an issue with incorrect transparency override when base texture is empty.
11 years ago
scrawl
0050e6e67b
Support materials with no base (diffuse) texture (should be white). Support alternate UV set for diffuse texture.
11 years ago
scrawl
a9e1e89bbc
Bug #1007 : Fix the console getting key focus when a reference becomes unavailable, even if the console is not visible
11 years ago
scrawl
31c1f484ed
Slight performance improvement for WindowManager::updateVisible
11 years ago
scrawl
b6bad969a0
Fix an issue with items that have no UI icon
11 years ago
scrawl
81ec8c2f55
Handle --version and --help before reading configuration - putting these options into openmw.cfg makes no sense
11 years ago
scrawl
74e902330f
Fix a terrain shader issue
11 years ago
scrawl
c5c3248376
Compile fixes for Ogre 1.10
11 years ago
scrawl
6d27ebabb6
Integrate AddGlow with material controllers
11 years ago
Lukasz Gromanowski
18a9878bdd
Fixes #1042 : TES3 header data wrong encoding
...
Changed loading of HEDR structure from all-in-once to field-by-field
so author and descryption could be converted to UTF-8.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Lukasz Gromanowski
900bc06d2c
Fixes #845 : NPCs hold torches during the day
...
Moved 'equipping torches at night and unequipping at day' code from Character
to Actors class.
Removed unneeded showLights method (introduced in previous commits)
from animation/npcanimation classes.
Since this commit autoEquip() method doesn't automatically equip lights.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Lukasz Gromanowski
abc126e2af
Fixes #845 : NPCs hold torches during the day
...
Added check for Player character so it won't be affected by showing,
or hidding torches.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Lukasz Gromanowski
6eb674e4e5
Fixes #845 : NPCs hold torches during the day
...
Added equipping/unequipping torches.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Lukasz Gromanowski
92072d968b
Fixes #845 : NPCs hold torches during the day
...
Simplified a bit code which shows and hides light.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Marc Zinnschlag
16b3927f17
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
5fd98d7c3a
Add an assertion
11 years ago
scrawl
18c002a21d
Fix an awful typo.
11 years ago
scrawl
6a3eb3b355
Better way of reversing layer UV.
11 years ago
scrawl
9afdf71af3
Fix crash with player->position command
11 years ago
scrawl
a0d38dfb63
Fix highlighted topics being selectable when in a choice
11 years ago
scrawl
876fb9a899
Addition to bb4bd999ba
: adjust position for objects placed from inventory
11 years ago
Marc Zinnschlag
082a4678e1
Merge remote-tracking branch 'sirherrbatka/csmanual'
11 years ago
pvdk
da9b67b6d2
Fix for Bug #922 : Launcher writing merged openmw.cfg files
11 years ago
scrawl
eb5e4ecec2
Remove more unused code
11 years ago
scrawl
19e5978a01
Merge branch 'master' of https://github.com/zinnschlag/openmw
...
Conflicts:
apps/openmw/main.cpp
11 years ago
scrawl
56893a097d
Don't stack used torches
11 years ago
scrawl
cd756a8a39
Fix incorrect value for partially used items (missing float casts). Make sure the correct value is displayed in tooltips.
11 years ago