Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								71227ffc04 
								
							 
						 
						
							
							
								
								Handle possible invalid iterator issue during settings parsing  
							
							
							
						 
						
							2019-01-08 12:37:46 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								0937f02598 
								
							 
						 
						
							
							
								
								Get rid of unnecessary string streams  
							
							
							
						 
						
							2019-01-07 21:08:16 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								65a6b10995 
								
							 
						 
						
							
							
								
								Merge pull request  #2066  from akortunov/guifixes  
							
							... 
							
							
							
							Do not read font size just for every single widget 
							
						 
						
							2019-01-07 17:17:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								d1e0a10136 
								
							 
						 
						
							
							
								
								Make sure AI data is initialized when loading actor records  
							
							
							
						 
						
							2019-01-06 21:03:19 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								ee2560edc3 
								
							 
						 
						
							
							
								
								Fix constant raining  
							
							
							
						 
						
							2018-12-31 14:47:00 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								e412e1b41c 
								
							 
						 
						
							
							
								
								Revert to lexical_cast<float>, catch out-of-range exceptions  
							
							
							
						 
						
							2018-12-29 20:20:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								467724d5e8 
								
							 
						 
						
							
							
								
								Improve fallback numerical value handling (bug  #4768 )  
							
							
							
						 
						
							2018-12-28 23:49:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								91b962c095 
								
							 
						 
						
							
							
								
								Merge pull request  #2099  from xyzz/replace-volatile-atomic  
							
							... 
							
							
							
							Replace volatile bools with std::atomic<bool> 
							
						 
						
							2018-12-28 16:41:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7155e787b4 
								
							 
						 
						
							
							
								
								Clean up fallback record creation  
							
							
							
						 
						
							2018-12-28 01:22:24 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Ilya Zhuravlev 
								
							 
						 
						
							
							
							
							
								
							
							
								07e9ce84b3 
								
							 
						 
						
							
							
								
								Replace volatile bools with std::atomic<bool>  
							
							
							
						 
						
							2018-12-24 14:19:35 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								199e6ed82d 
								
							 
						 
						
							
							
								
								Revert "Use forward declaration to reduce build times."  
							
							... 
							
							
							
							This reverts commit 305b9826df 
							
						 
						
							2018-12-19 23:53:14 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								305b9826df 
								
							 
						 
						
							
							
								
								Use forward declaration to reduce build times.  
							
							
							
						 
						
							2018-12-19 16:23:32 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander Kolodeev 
								
							 
						 
						
							
							
							
							
								
							
							
								7c3ef213ce 
								
							 
						 
						
							
							
								
								Fix error when create new OpenCS addon  
							
							
							
						 
						
							2018-12-19 18:47:02 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								7b108ae9a2 
								
							 
						 
						
							
							
								
								Disable depth sorting for translucent objects in the shadow maps  
							
							
							
						 
						
							2018-12-19 01:45:05 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								e2515f6db7 
								
							 
						 
						
							
							
								
								Merge branch 'master' into osgshadow-test-vdsm  
							
							
							
						 
						
							2018-12-18 19:51:27 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								53188f61fc 
								
							 
						 
						
							
							
								
								Fix animation bug with VAOs  
							
							
							
						 
						
							2018-12-18 19:44:30 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								fc19c842cf 
								
							 
						 
						
							
							
								
								Revert "fix a rig bug visible with OSG_VERTEX_BUFFER_HINT=VAO"  
							
							
							
						 
						
							2018-12-13 20:09:46 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								97aa6f58e3 
								
							 
						 
						
							
							
								
								Merge pull request  #2064  from sthalik/pr/win32-debug-parent-console  
							
							... 
							
							
							
							enable win32 debug console when launching from console 
							
						 
						
							2018-12-12 21:15:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Stanislaw Halik 
								
							 
						 
						
							
							
							
							
								
							
							
								c5c160870d 
								
							 
						 
						
							
							
								
								fix accidental header namespace inclusion  
							
							
							
						 
						
							2018-12-12 00:48:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Stanislaw Halik 
								
							 
						 
						
							
							
							
							
								
							
							
								f6c8842457 
								
							 
						 
						
							
							
								
								move to debugging.[ch]pp  
							
							
							
						 
						
							2018-12-12 00:41:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Stanislaw Halik 
								
							 
						 
						
							
							
							
							
								
							
							
								74955555b9 
								
							 
						 
						
							
							
								
								remove verbose comments and example  
							
							
							
						 
						
							2018-12-12 00:02:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								b6b1b39804 
								
							 
						 
						
							
							
								
								Make the terrain paging system use the view point rather than the eye point to determine which nodes to use so that it can be inherited by RTT cameras.  
							
							
							
						 
						
							2018-12-10 21:20:29 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								da431135fa 
								
							 
						 
						
							
							
								
								Use pointer to check is NavMeshTilesCache::Value initialized  
							
							
							
						 
						
							2018-12-10 23:51:15 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								aab7f2e8b9 
								
							 
						 
						
							
							
								
								Don't check for equality in move assignment  
							
							... 
							
							
							
							Assume it is undefined behavior to move-assing value to itself. 
							
						 
						
							2018-12-10 23:45:31 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								2d5da1a6fa 
								
							 
						 
						
							
							
								
								Don't exclusively rely on a shadow map if its bounds have been expanded since the cull traversal.  
							
							
							
						 
						
							2018-12-08 20:39:41 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Stanislaw Halik 
								
							 
						 
						
							
							
							
							
								
							
							
								56d79bd4e0 
								
							 
						 
						
							
							
								
								fix typo  
							
							
							
						 
						
							2018-12-08 20:58:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e073e0d8c9 
								
							 
						 
						
							
							
								
								Do not read font size just for every single widget  
							
							
							
						 
						
							2018-12-08 21:18:42 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Stanislaw Halik 
								
							 
						 
						
							
							
							
							
								
							
							
								44e60b708b 
								
							 
						 
						
							
							
								
								fix missing _WIN32 guard  
							
							
							
						 
						
							2018-12-08 03:13:18 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Stanislaw Halik 
								
							 
						 
						
							
							
							
							
								
							
							
								64e960aa22 
								
							 
						 
						
							
							
								
								enable win32 debug console when launching from console  
							
							
							
						 
						
							2018-12-08 01:29:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								244bd289cb 
								
							 
						 
						
							
							
								
								Change default colour mode (as apparently it actually gets used sometimes)  
							
							
							
						 
						
							2018-12-03 18:56:37 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mp3butcher 
								
							 
						 
						
							
							
							
							
								
							
							
								7a85e10d2f 
								
							 
						 
						
							
							
								
								fix a rig bug visible with OSG_VERTEX_BUFFER_HINT=VAO  
							
							
							
						 
						
							2018-12-02 23:36:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								0a409c0ab8 
								
							 
						 
						
							
							
								
								Make shadow map front-face culling configurable  
							
							
							
						 
						
							2018-12-01 00:26:43 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								dd207d9e54 
								
							 
						 
						
							
							
								
								Make the shadow polygon offset parameters configurable  
							
							
							
						 
						
							2018-11-30 00:55:54 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								642002b302 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm  
							
							
							
						 
						
							2018-11-29 01:19:01 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								aa11832949 
								
							 
						 
						
							
							
								
								Resolve bugs with depth-clamped shadow maps  
							
							
							
						 
						
							2018-11-29 01:17:58 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								7ad4882f0c 
								
							 
						 
						
							
							
								
								Fix debug hud frustum outline disappearence  
							
							
							
						 
						
							2018-11-21 23:45:47 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								061fa57335 
								
							 
						 
						
							
							
								
								Switch to better-performing data types for debug hud geometry  
							
							
							
						 
						
							2018-11-21 22:38:50 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								632b0d8979 
								
							 
						 
						
							
							
								
								Make shadow maps use their whole depth range for the overlap with the view frustum and rely on depth clamping to ensure objects outside the frustum still cast shadows.  
							
							
							
						 
						
							2018-11-20 23:02:28 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								660e423e99 
								
							 
						 
						
							
							
								
								Correct debug hud frustum colour  
							
							
							
						 
						
							2018-11-20 23:01:04 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								419e7ea5a2 
								
							 
						 
						
							
							
								
								Merge pull request  #2035  from akortunov/coverity  
							
							... 
							
							
							
							Fix many Coverity Scan warnings 
							
						 
						
							2018-11-14 09:44:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								4ee15ddcb9 
								
							 
						 
						
							
							
								
								Fix many Coverity Scan warnings  
							
							
							
						 
						
							2018-11-14 11:21:49 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d2613e35a2 
								
							 
						 
						
							
							
								
								Fix some Clang 7 warnings  
							
							
							
						 
						
							2018-11-09 19:42:59 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								228f6b572f 
								
							 
						 
						
							
							
								
								Merge branch 'master' into prisonmarker  
							
							
							
						 
						
							2018-11-08 21:11:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f6243fae83 
								
							 
						 
						
							
							
								
								Merge pull request  #1615  from akortunov/holstered_weapons  
							
							... 
							
							
							
							Weapon sheathing 
							
						 
						
							2018-11-08 20:44:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9ae077c033 
								
							 
						 
						
							
							
								
								use c++11 std::align from <memory> ( #2026 )  
							
							... 
							
							
							
							* use c++11 std::align from <memory>
* for Ubuntu, use gcc5 instead of 4.8
* use travis to set gcc to 5
eval
and sudo
* use eval in .travis.yml
* use gcc-8
* replace precise with trusty llvm toolchain, because we have been using trusty for awhile now
* push things to matrix, so we can support multiple releases if we want
* we should not be allowing for failures, we are ready to start trusting clang and its analyzer
* scan-build was pushed to another package
* use gcc-8 still but wrap in scan-build
* travis.yml cleanup, have output of scripts go to stdout, make search for substring a regex
use double []
fix missing ,
use bash to use regex
black spaces matter
* set human readable names for our various builds, split out our static analysis between openmw and openmw-cs
* test if not set, then set otherwise ignore
* use quotes
* do not eval it, set it in travis env
* no more &&
* what does clang7 have to say?
* use sourceline for now
* use clang-7 instead of clang-7.0
* yes, llvm-toolchain-trusty-7 not llvm-toolchain-trusty-7.0
* for static analysis, openmw is compiled and checked on its own while openmw-cs is build with all the rest. this might change in the future.
and actually do it the other way around 
							
						 
						
							2018-11-08 17:38:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								ad36834671 
								
							 
						 
						
							
							
								
								Fix some compiler warnings  
							
							
							
						 
						
							2018-11-08 13:16:04 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								4efe1bc892 
								
							 
						 
						
							
							
								
								Add prison marker record fallback definition (bug  #4701 )  
							
							
							
						 
						
							2018-11-05 19:37:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								92e45507d8 
								
							 
						 
						
							
							
								
								Weapon sheathing support, including quivers and scabbards (feature  #4673 )  
							
							
							
						 
						
							2018-11-05 11:18:20 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a8d944e756 
								
							 
						 
						
							
							
								
								Merge pull request  #2023  from elsid/navmesh_cache_limit  
							
							... 
							
							
							
							Navmesh cache limit 
							
						 
						
							2018-11-05 07:51:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6e78fbb538 
								
							 
						 
						
							
							
								
								Double key size for item cache size  
							
							
							
						 
						
							2018-11-05 02:21:19 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								696bb9adc8 
								
							 
						 
						
							
							
								
								Add missing decrease for free navmesh data size  
							
							
							
						 
						
							2018-11-05 02:21:18 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d2c2bdadb5 
								
							 
						 
						
							
							
								
								Add align implementation  
							
							
							
						 
						
							2018-11-04 21:56:15 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b477775e16 
								
							 
						 
						
							
							
								
								Use callback to iterate over chunks  
							
							
							
						 
						
							2018-11-04 18:34:31 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								db5638bf6d 
								
							 
						 
						
							
							
								
								Add global recast allocator to allocate temp buffers on stack  
							
							
							
						 
						
							2018-11-04 18:11:15 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								a387c6b910 
								
							 
						 
						
							
							
								
								Fix MSVC2015 C4503 warning  
							
							
							
						 
						
							2018-11-04 11:11:55 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								261bbded00 
								
							 
						 
						
							
							
								
								Merge pull request  #2016  from elsid/navmesh_update_change_type  
							
							... 
							
							
							
							Use new change type for update object 
							
						 
						
							2018-11-03 17:30:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								41319eb2bf 
								
							 
						 
						
							
							
								
								Use new change type for update object  
							
							... 
							
							
							
							To perform jobs for updated animated objects and doors with lowest
priority. 
							
						 
						
							2018-11-03 16:44:23 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b77684a135 
								
							 
						 
						
							
							
								
								Add TODOs  
							
							
							
						 
						
							2018-11-03 16:15:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2ba026e2b2 
								
							 
						 
						
							
							
								
								Limit navmesh cache size by data size + key size  
							
							
							
						 
						
							2018-11-03 16:14:07 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								829faf7b2c 
								
							 
						 
						
							
							
								
								Improve toggleactorspaths console command  
							
							
							
						 
						
							2018-11-03 10:42:14 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								b178e1868a 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm  
							
							
							
						 
						
							2018-11-03 00:27:40 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3c25e7b93d 
								
							 
						 
						
							
							
								
								Merge pull request  #2010  from AnyOldName3/windows-debug-build-fix  
							
							... 
							
							
							
							Include missing Windows header before calling Windows-specific functions and switch CMake compile definitions to the new style. 
							
						 
						
							2018-11-02 23:57:44 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
							
							
								
							
							
								264ea99af6 
								
							 
						 
						
							
							
								
								Use explicit default ctors call  
							
							... 
							
							
							
							Special change for MSVC2015. 
							
						 
						
							2018-11-02 10:35:57 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								a6d3210a9c 
								
							 
						 
						
							
							
								
								Include missing Windows header before calling Windows-specific functions  
							
							
							
						 
						
							2018-11-02 01:05:39 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								d0c254bc7e 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm  
							
							
							
						 
						
							2018-11-01 16:48:21 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
							
							
								
							
							
								792a0585c0 
								
							 
						 
						
							
							
								
								Add recastnavigation as subdirectory  
							
							
							
						 
						
							2018-11-01 17:01:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0208cb8616 
								
							 
						 
						
							
							
								
								Merge pull request  #2001  from AnyOldName3/enable-osg-logging  
							
							... 
							
							
							
							Allow OSG objects to be sent to the debug log. 
							
						 
						
							2018-10-31 22:14:36 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								4489f23005 
								
							 
						 
						
							
							
								
								Remove recastnavigation conflicts  
							
							
							
						 
						
							2018-10-31 15:15:01 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								a615076c61 
								
							 
						 
						
							
							
								
								Add default return value  
							
							
							
						 
						
							2018-10-31 10:18:29 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								3785ba6aa0 
								
							 
						 
						
							
							
								
								Merge upstream/master  
							
							
							
						 
						
							2018-10-30 22:38:09 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								90986df81c 
								
							 
						 
						
							
							
								
								Allow OSG objects to be sent to the debug log.  
							
							
							
						 
						
							2018-10-30 22:15:32 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d6c674660a 
								
							 
						 
						
							
							
								
								Merge pull request  #1633  from elsid/pathfinder_detour  
							
							... 
							
							
							
							Use recastnavigation for pathfinding (#2229 ) 
							
						 
						
							2018-10-30 20:44:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								1ca7ea23d1 
								
							 
						 
						
							
							
								
								Add extra uniforms to the disabled shadows StateSet so that the shadow texture samplers are bound ot the dummy shadow maps correctly.  
							
							
							
						 
						
							2018-10-30 17:07:11 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3c53fe16e9 
								
							 
						 
						
							
							
								
								Merge pull request  #1986  from akortunov/rootfix  
							
							... 
							
							
							
							[Regression] Handle RootCollisionNode exactly as in original engine 
							
						 
						
							2018-10-29 22:47:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
							
							
								
							
							
								49d81241db 
								
							 
						 
						
							
							
								
								Merge branch 'master' into pathfinder_detour  
							
							
							
						 
						
							2018-10-28 17:08:09 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
							
							
								
							
							
								50b6ae3e10 
								
							 
						 
						
							
							
								
								Fix calculation for shape local AABB  
							
							
							
						 
						
							2018-10-28 16:58:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
							
							
								
							
							
								af2f4e8424 
								
							 
						 
						
							
							
								
								Allow to use zero cache size  
							
							
							
						 
						
							2018-10-28 16:54:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
							
							
								
							
							
								abc51a8a17 
								
							 
						 
						
							
							
								
								Add settings option to set max number of polygons per navmesh tile  
							
							
							
						 
						
							2018-10-28 15:36:47 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								6e05853478 
								
							 
						 
						
							
							
								
								Center progress bar when there are active messageboxes (bug  #4691 )  
							
							
							
						 
						
							2018-10-28 14:40:48 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								61da6b6ecf 
								
							 
						 
						
							
							
								
								Print warning if the RootCollisionNode is attached to non-root node (bug  #4311 )  
							
							
							
						 
						
							2018-10-26 17:11:08 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								6d91fe69b2 
								
							 
						 
						
							
							
								
								Revert "Handle RootCollisionNode, attached to non-root node (bug  #4311 )"  
							
							... 
							
							
							
							This reverts commit ec9a1b0d05 
							
						 
						
							2018-10-26 12:51:04 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								4d88d6dd58 
								
							 
						 
						
							
							
								
								Merged pull request  #1980  
							
							
							
						 
						
							2018-10-25 11:06:22 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								1e2bf9c447 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'refs/remotes/upstream/master'  
							
							
							
						 
						
							2018-10-24 20:13:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								61e6e359c4 
								
							 
						 
						
							
							
								
								Allow creatures to use the autogenerated collision box (feature  #2787 )  
							
							
							
						 
						
							2018-10-22 15:48:23 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								41e90bd56c 
								
							 
						 
						
							
							
								
								Unify random generator usage  
							
							
							
						 
						
							2018-10-19 16:16:18 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								b0907f8929 
								
							 
						 
						
							
							
								
								Add todos in case they're left until after the shadow PR is merged  
							
							
							
						 
						
							2018-10-18 16:01:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								a41ce42208 
								
							 
						 
						
							
							
								
								Move setting of colorMode to ShaderRequirements in case they're reused  
							
							
							
						 
						
							2018-10-18 16:00:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								474770eca8 
								
							 
						 
						
							
							
								
								Switch shadow map rendering to a specialised, simplified shader.  
							
							
							
						 
						
							2018-10-16 21:23:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								ce15369bbd 
								
							 
						 
						
							
							
								
								Convert colorMode shader define to a uniform  
							
							
							
						 
						
							2018-10-15 23:12:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								03d4ce5e49 
								
							 
						 
						
							
							
								
								Log find path exception with level verbose, add more info to message  
							
							
							
						 
						
							2018-10-15 23:25:42 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dc2eb2e16b 
								
							 
						 
						
							
							
								
								Do not write to global log async navmesh updater exceptions  
							
							
							
						 
						
							2018-10-15 22:47:07 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								53ccce1867 
								
							 
						 
						
							
							
								
								Merge pull request  #1966  from akortunov/logfix  
							
							... 
							
							
							
							Allow apps without logging system to display log messages 
							
						 
						
							2018-10-14 11:20:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								b5df385111 
								
							 
						 
						
							
							
								
								Allow apps without logging system to display log messages  
							
							
							
						 
						
							2018-10-14 12:07:15 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e57504ae7c 
								
							 
						 
						
							
							
								
								Lower log level  
							
							
							
						 
						
							2018-10-13 22:22:15 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0f6a64ad54 
								
							 
						 
						
							
							
								
								Split makeNavMeshTileData  
							
							
							
						 
						
							2018-10-13 22:22:15 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								fb655cb04f 
								
							 
						 
						
							
							
								
								Remove macroses to check recastnavigation functions result  
							
							
							
						 
						
							2018-10-13 22:22:15 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ed73d130f9 
								
							 
						 
						
							
							
								
								Cache navmesh tiles  
							
							... 
							
							
							
							Use LRU modification to hold currently used items. Use RecastMesh binary
data for item key.
Store original pointer of btCollisionShape in user pointer to make available
it as an identifier within all duplicates. Use pointer to heights data array
for btHeightfieldTerrainShape. 
							
						 
						
							2018-10-13 22:22:12 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								69b5834c64 
								
							 
						 
						
							
							
								
								Add doc for Navigator  
							
							
							
						 
						
							2018-10-13 22:16:35 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ae7285e960 
								
							 
						 
						
							
							
								
								Use ScopeGuarded instead of raw mutex  
							
							
							
						 
						
							2018-10-13 22:16:35 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cf4066751c 
								
							 
						 
						
							
							
								
								Add classes to encapsulate value guarded by mutex  
							
							
							
						 
						
							2018-10-13 22:16:35 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1a27489904 
								
							 
						 
						
							
							
								
								Add special type for object id  
							
							
							
						 
						
							2018-10-13 22:16:35 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7c80bb9411 
								
							 
						 
						
							
							
								
								Support multiple threads for async nav mesh updater  
							
							
							
						 
						
							2018-10-13 22:16:34 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ff478aba6d 
								
							 
						 
						
							
							
								
								Use actor half extent for interior cells  
							
							
							
						 
						
							2018-10-13 22:16:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								346e9e3141 
								
							 
						 
						
							
							
								
								Add off mesh connections for doors without teleport  
							
							
							
						 
						
							2018-10-13 22:16:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d02beae5a8 
								
							 
						 
						
							
							
								
								Find path for actors according to their abilities to swim and walk  
							
							
							
						 
						
							2018-10-13 22:16:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dc09674362 
								
							 
						 
						
							
							
								
								Add command and settings option to enable actors paths render  
							
							
							
						 
						
							2018-10-13 22:16:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c95cea414c 
								
							 
						 
						
							
							
								
								Support water for NavMesh  
							
							
							
						 
						
							2018-10-13 22:16:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								72f211ef28 
								
							 
						 
						
							
							
								
								Add enums for area type and flags  
							
							
							
						 
						
							2018-10-13 22:16:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								fa23b590a4 
								
							 
						 
						
							
							
								
								Add unwalkable areas to NavMesh  
							
							
							
						 
						
							2018-10-13 22:16:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c771986c56 
								
							 
						 
						
							
							
								
								Prioritise NavMesh jobs first to remove and last to add  
							
							... 
							
							
							
							When player move fast enough, tiles update for specific area square
couldn't catch player move. Tiles to be removed are left in the queue
with lower priority then tiles to be added which are nearest to player.
This can lead to overflow for amount of tiles. So we try to do remove
first. But we detect change type approximately using mixed change type,
because even if we do it precise, change type could change while job
is in queue. 
							
						 
						
							2018-10-13 22:16:31 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b33a291a67 
								
							 
						 
						
							
							
								
								Log thread id  
							
							
							
						 
						
							2018-10-13 22:16:31 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f6a60790f8 
								
							 
						 
						
							
							
								
								Create collision shape for all avoided nodes  
							
							
							
						 
						
							2018-10-13 22:16:31 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e24d4d7052 
								
							 
						 
						
							
							
								
								Explicitly use RC_NULL_AREA constant to mark unwalkable areas  
							
							
							
						 
						
							2018-10-13 22:16:31 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								330e596c64 
								
							 
						 
						
							
							
								
								Remove useless parameter  
							
							
							
						 
						
							2018-10-13 22:16:31 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c3298d13a6 
								
							 
						 
						
							
							
								
								Add log sinks (stdout and file)  
							
							
							
						 
						
							2018-10-13 22:16:31 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								84949bedb1 
								
							 
						 
						
							
							
								
								Remove and add tile in single critical section  
							
							
							
						 
						
							2018-10-13 22:16:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								144e1a063b 
								
							 
						 
						
							
							
								
								Support animated objects  
							
							
							
						 
						
							2018-10-13 22:16:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4aba0fa85f 
								
							 
						 
						
							
							
								
								Limit number of NavMesh tiles to add by distance from player tile  
							
							
							
						 
						
							2018-10-13 22:16:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d2fd9abd51 
								
							 
						 
						
							
							
								
								Split RecastMesh into tiles  
							
							
							
						 
						
							2018-10-13 22:16:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dbb1d99bff 
								
							 
						 
						
							
							
								
								Add NavMeshItem generation to fix update NavMesh for render  
							
							
							
						 
						
							2018-10-13 22:16:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f268ec5d34 
								
							 
						 
						
							
							
								
								Measure total time for NavMesh build from first pop  
							
							
							
						 
						
							2018-10-13 22:16:29 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c26773bd29 
								
							 
						 
						
							
							
								
								Log update NavMesh status  
							
							
							
						 
						
							2018-10-13 22:16:29 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								937e8e1803 
								
							 
						 
						
							
							
								
								Allow to create empty RecastMesh  
							
							
							
						 
						
							2018-10-13 22:16:29 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dd5f4498f6 
								
							 
						 
						
							
							
								
								Increment NavMesh revision on remove or add tile  
							
							
							
						 
						
							2018-10-13 22:16:29 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ed3a255f65 
								
							 
						 
						
							
							
								
								Do not use NavMesh to find changed tiles  
							
							
							
						 
						
							2018-10-13 22:16:28 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d1e71f9322 
								
							 
						 
						
							
							
								
								Support btBoxShape for RecastMesh  
							
							
							
						 
						
							2018-10-13 22:16:28 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								70a369f70e 
								
							 
						 
						
							
							
								
								Add command to enable NavMesh render  
							
							... 
							
							
							
							togglenavmesh or tnm 
							
						 
						
							2018-10-13 22:16:28 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1caa18bb4f 
								
							 
						 
						
							
							
								
								Use one recast mesh for all jobs  
							
							
							
						 
						
							2018-10-13 22:16:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								794cfc4aa3 
								
							 
						 
						
							
							
								
								Write detournavigator log to file  
							
							
							
						 
						
							2018-10-13 22:16:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dd5e6a61a3 
								
							 
						 
						
							
							
								
								Support btCompoundShape for RecastMesh  
							
							
							
						 
						
							2018-10-13 22:16:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								373adc6ec4 
								
							 
						 
						
							
							
								
								Option to enable/disable file names revisions  
							
							
							
						 
						
							2018-10-13 22:16:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f8909218ee 
								
							 
						 
						
							
							
								
								Store recast mesh bounds  
							
							
							
						 
						
							2018-10-13 22:16:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d1d034a1ec 
								
							 
						 
						
							
							
								
								Update NavMesh one by one tile in order from nearest to player  
							
							
							
						 
						
							2018-10-13 22:16:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								41caca24ee 
								
							 
						 
						
							
							
								
								Options to enable/disable write recast mesh and nav mesh into file  
							
							
							
						 
						
							2018-10-13 22:16:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6d233ae868 
								
							 
						 
						
							
							
								
								Option in settings to enable/disable detour navigator debug log  
							
							
							
						 
						
							2018-10-13 22:16:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								430ba9d7a5 
								
							 
						 
						
							
							
								
								Build NavMesh tile data only for changed tiles  
							
							
							
						 
						
							2018-10-13 22:16:25 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								fafba8ea0c 
								
							 
						 
						
							
							
								
								Use recastnavigation to find path  
							
							
							
						 
						
							2018-10-13 22:16:25 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4f2bfa1e9d 
								
							 
						 
						
							
							
								
								Add operators for osg types  
							
							
							
						 
						
							2018-10-13 22:16:25 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c01be7b07f 
								
							 
						 
						
							
							
								
								Add operators for bullet types  
							
							
							
						 
						
							2018-10-13 22:16:25 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								ca8744af56 
								
							 
						 
						
							
							
								
								Fix crash in the ESM reader, when SCVR has no variable names  
							
							... 
							
							
							
							Fixes bug [#4678 ](https://gitlab.com/OpenMW/openmw/issues/4678 )
The `loadSCVR` method assumes that the list of variable
names won't be empty, which it might.
Instead of crashing, we show a warning and ignore the record. 
							
						 
						
							2018-10-12 11:28:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								f9271fd7f0 
								
							 
						 
						
							
							
								
								Fix crash in the ESM reader, when list is empty (bug  #4677 )  
							
							
							
						 
						
							2018-10-12 10:38:32 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								0124be5713 
								
							 
						 
						
							
							
								
								Merge upstream/master  
							
							
							
						 
						
							2018-10-10 21:23:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e06f0b797a 
								
							 
						 
						
							
							
								
								Replace all NULLs to nullptr  
							
							
							
						 
						
							2018-10-09 10:21:12 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cc9cii 
								
							 
						 
						
							
							
							
							
								
							
							
								6ec6b9bc2a 
								
							 
						 
						
							
							
								
								OpenMW Integration.  
							
							... 
							
							
							
							Read the ESM/ESP records but do nothing with them for the moment. 
							
						 
						
							2018-10-07 08:55:30 +11:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cc9cii 
								
							 
						 
						
							
							
							
							
								
							
							
								15d5cdf3cf 
								
							 
						 
						
							
							
								
								Allow TES4 ESM/ESP to co-exist with TES3 ESM/ESP.  
							
							... 
							
							
							
							This change aims to allow TES4/TE5 content to OpenMW.  i.e. a standalone TES4 would be implemented quite differently.  That said, the key changes are:
* Use pointers rather than references for ESM readers so that they can be switched to another variant on the fly.
* Content file dependencies to be checked within each group (only 3 groups for now, TES3/TES4/TES5) 
							
						 
						
							2018-10-06 20:38:53 +10:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cc9cii 
								
							 
						 
						
							
							
							
							
								
							
							
								3982573035 
								
							 
						 
						
							
							
								
								BSA enhancements.  
							
							... 
							
							
							
							* Implement hash based lookup for TES3 BSA files.
* Added TES4/TES5 BSA support.
* Implemented a hack (non-portable code) in an attempt to reduce startup time under Windows because  Boost::filesystem seems to take forever on GetFileAttributeW.  This implementation uses FindFirstFile/FindNextFile/FindClose instead. 
							
						 
						
							2018-10-06 13:35:51 +10:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cc9cii 
								
							 
						 
						
							
							
							
							
								
							
							
								4cd4cf8479 
								
							 
						 
						
							
							
								
								Resolved conflicts and build fixes.  
							
							
							
						 
						
							2018-10-05 21:54:29 +10:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f456174af8 
								
							 
						 
						
							
							
								
								Rename to lowerCaseInPlace  
							
							... 
							
							
							
							(cherry picked from commit 07b064f616 
							
						 
						
							2018-10-05 19:16:46 +10:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b4cdb965dc 
								
							 
						 
						
							
							
								
								Move rng to components  
							
							... 
							
							
							
							(cherry picked from commit 8c810e3620 
							
						 
						
							2018-10-05 18:53:47 +10:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								4b0aeb4066 
								
							 
						 
						
							
							
								
								consolidate random number logic  
							
							... 
							
							
							
							Note, I suspect Rng::rollClosedProbability() is not needed.  The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion.
(cherry picked from commit 3f28634d1f 
							
						 
						
							2018-10-05 18:45:57 +10:00