Miloslav Číž
c979a9e34f
Merge branch 'master' into cs-cam
7 years ago
Miloslav Číž
199e41833f
Merge branch 'master' into cs-cam
7 years ago
Miloslav Číž
d85f8deaa3
CS: Add fixed roll setting, plus ortho fix
7 years ago
Miloslav Číž
1b77e3ed62
CS: Add ortho camera setting
7 years ago
Miloslav Číž
bfad5ebde4
CS: Fix camera orbit control with keys
7 years ago
Chris Robinson
aecf74e7bb
Don't throw exceptions from the audio decoder
7 years ago
Miloslav Číž
5e076ee015
CS: Fix camera orbit with arbitrary roll
7 years ago
Miloslav Číž
cfdc6c788e
CS: Make camera FOV change dynamically
7 years ago
Miloslav Číž
7d36dd68dc
CS: Make orbit camera not change roll
7 years ago
Miloslav Číž
360d786ff2
CS: Add rendering prefs and camera FOV
7 years ago
Andrei Kortunov
744859f327
Take in account armor condition in the armor rating calculation (bug #4246 )
7 years ago
Miloslav Číž
b69c16e682
Add setting option to scale water refractions
7 years ago
Allofich
7e87ce8787
Prevent combat on/off cycling for calmed actors
7 years ago
Allofich
e0c54b3f39
Stop guards trying to arrest player when calm
...
(Fixes #3863 )
7 years ago
Andrei Kortunov
a28cc37501
Do not sell ingredients from organic containers
7 years ago
scrawl
d2b3f902c7
Merge pull request #1576
7 years ago
Andrei Kortunov
29b2308b2c
Do not display cyrillic soft/hard signs in the journal index
7 years ago
Andrei Kortunov
b6ae7f3cc8
Do not add greetings to the journal index (bug #4342 )
7 years ago
scrawl
441420225f
Contributing.md: referencing issues in commit messages
7 years ago
David Cernat
e97c9f72a2
[General] Rework getting/clearing of skill modifiers as with attributes
7 years ago
David Cernat
07f0cc2b0e
Merge pull request #353 from OpenMW/master
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Add OpenMW commits up to 4 Dec 2017
7 years ago
scrawl
58de366c21
Merge pull request #1574
7 years ago
scrawl
ff1226c96b
Merge pull request #1575
7 years ago
Andrei Kortunov
8decd35607
Fixes crash on quickload from the container menu (bug #4239 )
7 years ago
Alexander "Ace" Olofsson
50deed126b
Update SDL to 2.0.7
7 years ago
David Cernat
047ad40b96
[Client] Clear FortifyAttribute effects when server sets modifier to 0
7 years ago
David Cernat
2944be18ae
[Server] Actually, turn SetAttributeModifier into ClearAttributeModifier
...
There's no way SetAttributeModifier() was going to make sense if, say, a player had drunk 3 different potions fortifying the same attribute and was wearing equipment fortifying it as well. How would one change the sum modifier of those while accounting for each specific effect's duration and magnitude?
The only workable solution is to allow the server to clear the modifier.
7 years ago
David Cernat
ef6dc61797
[Client] Send PlayerAttribute packets when attribute modifiers change
7 years ago
David Cernat
e8d636ebc3
[Server] Rework Get/SetAttributeCurrent into Get/SetAttributeModifier
...
As seen here, attributes don't use the concept of current values, but rather of value modifiers and value damage:
https://github.com/OpenMW/openmw/blob/master/apps/openmw/mwmechanics/stat.cpp#L217
7 years ago
David Cernat
c9c363ebef
[General] Allow GameSettings to set bed & wilderness resting separately
7 years ago
David Cernat
e7f20e7daf
Merge pull request #351 from OpenMW/master while resolving conflicts
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# Conflicts:
# CMakeLists.txt
# README.md
7 years ago
scrawl
a4d8aef40d
Merge branch openmw-43 into master
...
Conflicts:
CMakeLists.txt
README.md
files/mygui/openmw_trade_window.layout
7 years ago
scrawl
bb7ca055d0
Update AUTHORS.md
7 years ago
scrawl
47a5229eed
Merge pull request #1564
7 years ago
scrawl
59bfd670c0
Merge pull request #1571
7 years ago
David Cernat
22521578eb
Merge pull request #349 from OpenMW/master
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Add OpenMW commits up to 28 Nov 2017
7 years ago
Grigorii Latyshev
2abb1a2ec2
Added checkMagicka parameter
7 years ago
Grigorii Latyshev
9fe5a4d236
Revert condition changes
7 years ago
Grigorii Latyshev
dab72b45db
Move mana reducing code back
7 years ago
scrawl
3984dc8f16
Merge pull request #1570
7 years ago
Andrei Kortunov
b9d9660efd
Update music state in the menu mode (bug #3664 )
7 years ago
Andrei Kortunov
f7f8dfaf2a
AiWander: do not allow flying/swimming creatures to use pathgrid
7 years ago
scrawl
9920779a7b
Merge pull request #1543
7 years ago
scrawl
c50b18b3bb
Move PathgridGraph out of CellStore
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By definition this is not 'Mutable state of a cell' and does not belong in CellStore.
This change should improve startup times (graph is now loaded on demand) and edits to 'pathgrid.hpp' no longer cause the entirety of OpenMW to be rebuilt.
7 years ago
scrawl
5fe68ab062
Merge pull request #1419
7 years ago
scrawl
fee2e946d1
Merge pull request #1565
7 years ago
David Cernat
3508a16836
[General] Use GameSettings packet to set ability to rest and wait
7 years ago
Kyle Cooley
eb23367175
Fix rendering depth/order issues
7 years ago
Grigorii Latyshev
ce32462358
Move code to apps/openmw/mwmechanics/spellcasting.cpp, move reduce mana code to CastSpell::cast(const ESM::Spell*)
7 years ago
Andrei Kortunov
dea7d0beff
Do not interrupt swim and sneak idle animations during attack (bug #4122 )
7 years ago