pvdk
bf6103a3a4
Merge branch 'wizardtab' into wizard
...
Conflicts:
files/ui/mainwindow.ui
11 years ago
pvdk
14b164a03d
Reverted an unneeded fix
11 years ago
pvdk
10d2ca82f7
Implemented a simple logger
11 years ago
pvdk
eb04fa85b7
Added background image to the last page too
11 years ago
pvdk
ef38fae09d
Merge remote-tracking branch 'upstream/master' into wizard
11 years ago
Marc Zinnschlag
2c2106205d
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
d7df9cae21
Bug #1224 : Changed fix to potentially allow for language independent saves
11 years ago
scrawl
ea357cfed0
Fix crash when resizing while company logo is playing
11 years ago
scrawl
4f852daf45
Don't play company logo when using --skip-menu
11 years ago
scrawl
f2cd37edd0
Play company logo movie
11 years ago
scrawl
5906d795c0
Refactored video player (now a MyGUI widget)
11 years ago
Marc Zinnschlag
7026a0ceee
updated credits file
11 years ago
scrawl
2e4ef93b28
Add proper main menu (background image, logo animation, title music)
11 years ago
Marc Zinnschlag
5c81f20f46
Merge remote-tracking branch 'rohitnirmal/load-weap-icon'
11 years ago
Marc Zinnschlag
ce792cf182
Merge branch 'light'
11 years ago
Marc Zinnschlag
50f1679a4c
Merge remote-tracking branch 'jeffreyhaines/master'
11 years ago
Jeffrey Haines
6896142db1
Trader Gold Reset Delay
...
Trade Time initialized to 0
Gold pot set correctly for npc’s and creatures
11 years ago
Marc Zinnschlag
53c4878d52
fix for inconsistent case in topic records
11 years ago
Jeffrey Haines
2a8bf46607
Trader Gold Reset Delay
...
Implemented traded gold reset delay.
Note:
Traders gold pool is still in inventory.
11 years ago
Rohit Nirmal
e695890e01
Only update the icon if player is NOT unarmed, to avoid bad dereference.
11 years ago
Rohit Nirmal
bcacdc49af
Update weapon icon in HUD when save is loaded.
11 years ago
scrawl
27956f3624
Savegame dialog: Hide main menu after successful load
11 years ago
scrawl
0e78ffe8c0
Add option to disable SDL's "minimize on focus loss" in fullscreen
11 years ago
scrawl
e5e1e84c52
Ask for confirmation to exit OpenMW
11 years ago
scrawl
a5598e9c2e
Add Credits button to main menu (plays mw_credits.bik)
11 years ago
scrawl
23f4bbc5b0
Videoplayer: only pause previous sounds if there is an audio stream
11 years ago
scrawl
5562c78ac4
Ask for confirmation when selecting 'New Game'
11 years ago
scrawl
ecfaa41e93
Savegame dialog: use locale-aware datetime format
11 years ago
scrawl
53ba23e303
Fixes #1224 : Store class name instead of id in savegame header
11 years ago
scrawl
793649c854
ToggleAI: Report current status on toggle
11 years ago
scrawl
688415ce54
Play deathknockout/deathknockdown animations when appropriate
11 years ago
Marc Zinnschlag
ed524b2fd4
added bright lighting mode
11 years ago
Marc Zinnschlag
9746f8bd32
added night lighting mode
11 years ago
Marc Zinnschlag
fa29942b27
added day lighting mode
11 years ago
Marc Zinnschlag
235dbdf18e
updated credits file
11 years ago
Marc Zinnschlag
d5506172e8
added lighting switching
11 years ago
Marc Zinnschlag
205354ba30
some ambient light cleanup
11 years ago
Marc Zinnschlag
1b6b4e3442
Merge remote-tracking branch 'slothlife/weather_save'
11 years ago
cc9cii
772a49b2a6
Just some notes for future maintenance.
11 years ago
scrawl
0a17245633
Refactored settings window
11 years ago
scrawl
452b522bc3
Fix typos
11 years ago
Marc Zinnschlag
87ae03b5d4
fix for previous commit
11 years ago
Marc Zinnschlag
6bd3b3ee78
include local variable state in saved games
11 years ago
Marc Zinnschlag
4d80bc009a
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
0c207f7212
Fix build error
11 years ago
scrawl
394284d0f8
Fixes #1209 : Tarhiel never falls
...
There are a few pitfalls with this code:
- Gravity is only considered when applying queued movement. Therefore, make sure to queue some movement every frame. (Could be refactored in the future?)
- The character controller never detects being in free fall (!World::isOnGround) unless movement has been applied.
11 years ago
Alexander "Ace" Olofsson
317f1e0b63
Update dialoguesubview.cpp
...
That doesn't work on Windows. (Are and/or allowed in C++ in any other compiler?)
11 years ago
Marc Zinnschlag
41fd94b160
compensated for different coordinate systems
11 years ago
Marc Zinnschlag
1e57d55717
update/close on deletion of reference/referenceable
11 years ago
Marc Zinnschlag
698fe8cce3
update preview title on changed referenceableID (preview for references only)
11 years ago