elsid
7b94183d83
Revert "Take in account actor half extents for obstacle check"
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This reverts commit 5434e92437
.
5 years ago
Andrei Kortunov
f7917964a0
Merge pull request #2484 from Capostrophic/fallbackanim
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Allow SwimRunForward state WalkForward fallback (bug #5126 )
5 years ago
Andrei Kortunov
ca724d45a1
Merge pull request #2498 from akortunov/master
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[Regression] inject bones for NPC's with custom animation models
5 years ago
Andrei Kortunov
6156ab45de
[Regression] inject bones for NPC's with custom animation models
5 years ago
Alexei Dobrohotov
1eac6f67db
Merge pull request #2496 from Capostrophic/reverb
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Change the default reverb preset to improve underwater FX transition
5 years ago
Andrei Kortunov
0afb142b8e
[Regression] restore ammo inventory sounds
5 years ago
capostrophic
99710e8f55
Allow SwimRunForward state WalkForward fallback (bug #5126 )
5 years ago
Andrei Kortunov
786a6c6d42
Use a common doors rotation code in the "lock" command handler
5 years ago
capostrophic
f779529cab
Change the default reverb preset to improve underwater FX transition
5 years ago
David Cernat
ab93b5ddc5
[General] Use PlayerItemUse packets when using items through quick keys
5 years ago
elsid
4d86bf3bf2
Update rotated world objects in navigator
5 years ago
David Cernat
ae5200cbb2
[General] Implement light records for RecordDynamic packets
5 years ago
Alexei Dobrohotov
17991164e4
Merge pull request #2489 from ArgonianAccount/class-quiz
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Class quiz fixes
5 years ago
David Cernat
6160293e86
[Client] Don't clear placeholder summons in CastSpell::inflict()
5 years ago
Andrei Kortunov
deeccb2783
Merge pull request #2461 from Capostrophic/geteffect
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Use up-to-date magic effects for GetEffect (bug #3894 )
5 years ago
ArgonianAccount
53facf7baa
Class quiz fixes
5 years ago
Alexei Dobrohotov
e10bbea7c0
Revert 3.4-breaking 8b1ed6c
5 years ago
Alexei Dobrohotov
5640a305e2
Merge pull request #2487 from akortunov/arrows
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Corrections for extended weapon animations feature
5 years ago
Andrei Kortunov
6019f6507d
Corrections for extended weapon animations feature
5 years ago
Julien Valentin
8b1ed6c357
fix Sunglare bug with osg 3.6
5 years ago
Andrei Kortunov
1f7d2f8da0
Revert "Do not use a separate GlowUpdater for every arrow in quiver"
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This reverts commit b7c214b1bc
.
5 years ago
Andrei Kortunov
b09f0f8c2d
Merge pull request #2458 from Capostrophic/jump
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Don't "jump" with 0 vertical velocity in all cases (bug #5106 )
5 years ago
Alexei Dobrohotov
307e9ba666
Merge pull request #2413 from akortunov/weapon
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Refactor weapon types behaviour
5 years ago
capostrophic
26f59e47db
Improve readability
5 years ago
capostrophic
a9c4b18d38
Make sure cast chance checks mana when necessary (bug #5112 )
5 years ago
Andrei Kortunov
134631ad72
Merge pull request #2463 from Capostrophic/crit
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Vanilla-friendly ranged crits (bug #5067 )
5 years ago
Andrei Kortunov
fcd6e915d4
Fallback for long animation groups
5 years ago
Andrei Kortunov
123ca175c8
Fallback for short weapon groups
5 years ago
Andrei Kortunov
afaff8231d
Use the Weapon Bone as fallback
5 years ago
Andrei Kortunov
f0cef772fa
Refactor weapon types behaviour
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1. Move weapon types behaviour from switches to the table (should allow
us to de-hardcode weapon types later)
2. Gereralize bones injection to actors skeletons (instead of using the
hardcoded xbase_anim_sh.nif)
5 years ago
Andrei Kortunov
07cf93f4db
Update weapon state when we cancel attack animation (bug #5124 )
5 years ago
David Cernat
1d09763bad
[Client] Allow blanking out the enchantment IDs of records using a base
5 years ago
Alexei Dobrohotov
ed364a1e29
Merge pull request #2476 from akortunov/arrows
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Use magic glow for enchanted arrows
5 years ago
Andrei Kortunov
b7c214b1bc
Do not use a separate GlowUpdater for every arrow in quiver
5 years ago
Andrei Kortunov
8557346fbd
Use glow for enchanted arrows (feature #5122 )
5 years ago
unknown
2a53f6bc3e
Merge branch 'master' of https://github.com/OpenMW/openmw into script-respawn
5 years ago
David Cernat
14af0be657
[General] Include AI alarm & flee for creatures/NPCs in RecordDynamic
5 years ago
David Cernat
ef432d1419
[General] Include AI services for creatures/NPCs in RecordDynamic
5 years ago
Andrei Kortunov
1eed511b4e
Use enchanted glow for pulled arrows
5 years ago
Andrei Kortunov
4c92f0c4e1
Move getEnchantmentColor() from Animation to Class
5 years ago
unknown
6baa5da6c9
Fix scripts not executing on respawn
5 years ago
Andrei Kortunov
06ba80e19b
Merge pull request #2469 from Capostrophic/instant
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Apply instant effects of permanent spells in AddSpell immediately (bug #5055 )
5 years ago
capostrophic
cac05ef826
Sneaking consistency fixes (bug #5103 )
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Correct pickpocketing behavior when not actually sneaking
Fix first person swimming animation regression when sneaking stance is on
Move typical sneaking use case checks into mechanics manager
Correct awareness checks
5 years ago
Andrei Kortunov
ad8b10c8db
Merge pull request #2464 from Capostrophic/enchant
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Ignore on-strike enchanted projectile charge (#5104 )
5 years ago
David Cernat
18e2a14645
[General] Implement tool-related records for RecordDynamic packets
5 years ago
capostrophic
6928adcee1
Prevent front() and operator[] from causing undefined behavior
5 years ago
Alexei Dobrohotov
4d4a21ff09
Merge pull request #2460 from Capostrophic/swim
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Don't force-trace down swimming actors (bug #5089 )
5 years ago
Alexei Dobrohotov
b3fe85fb6d
Merge pull request #2324 from elsid/aiwander_navmesh
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Use navmesh for AiWander
5 years ago
Alex Rice
e7ae7a8ca6
Allow user controller bindings
5 years ago
elsid
6c46d929c2
Build path to first pathgrid node by navmesh
5 years ago
elsid
f684c90932
Make angular velocity depending on actor speed
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To avoid moving in circles for actors with high speed.
5 years ago
David Cernat
4100d93dea
[General] Implement ingredient records for RecordDynamic packets
5 years ago
capostrophic
82ac99ec56
Apply instant FX in AddSpell immediately (bug #5055 )
5 years ago
capostrophic
f8c07ca9dc
Don't "jump" with 0 vertical velocity in all cases (bug #5106 )
5 years ago
capostrophic
e9c71a3808
Ignore on-strike enchanted projectile charge ( #5104 )
5 years ago
capostrophic
ff133bd740
Don't clamp final actor fight rating to 0 (bug #5105 )
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Fix werewolf aggro distance
5 years ago
David Cernat
300cef0073
[Server] Allow setting of container record flags in SetRecordFlags()
6 years ago
Alexei Dobrohotov
3f2b63122d
Merge pull request #2467 from Capostrophic/stream
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[Regression] Editor: Avoid locale-related settings parsing issues
6 years ago
elsid
4ad04a28f9
Reset path after AiTravel is fast forwarded
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Otherwise actor will keep going to the first path point that may be
unreachable.
6 years ago
David Cernat
0189d19d14
[Server] Clear new types of records in ClearRecords()
6 years ago
Artem Nykolenko
610e87cb24
Fix Non-swimming enemies entering water if player is water walking (bug #5099 )
6 years ago
Andrei Kortunov
264a769827
Merge pull request #2466 from Capostrophic/doll
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[Regression] Avoid confusing inventory doll with player in non-uniform scaling
6 years ago
capostrophic
5341ca4e22
[Regression] Avoid locale-related conversion issues in editor
6 years ago
David Cernat
247d2fad30
[General] Implement activator & static records for RecordDynamic packets
6 years ago
capostrophic
2affb8ed63
Human-readable light source duration (feature #5091 )
6 years ago
Alexei Dobrohotov
1a2f51ef6f
Merge pull request #2415 from Assumeru/unix-console
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Unix console hotkeys
6 years ago
capostrophic
dcbe76d888
[Regression] Avoid confusing inventory doll with player
6 years ago
capostrophic
e2496af5c5
Vanilla-friendly ranged crits (bug #5067 )
6 years ago
capostrophic
e7ec27e45d
Use up-to-date magic effects for GetEffect (bug #3894 )
6 years ago
capostrophic
6fe429c4e8
Don't force-trace down swimming actors (bug #5089 )
6 years ago
capostrophic
15bf05215e
Revert questionable input manager decisions
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Remove Options Menu shortcut
Revert to more pleasant 0.45.0 Escape behavior
Re-enable keyboard GUI arrow conversion feature
Remove gamepad button release handling
6 years ago
Capostrophic
4e54ed86b3
Fix jumping mechanics framerate dependency (bug #4991 )
6 years ago
Capostrophic
0b074f2211
Rewrite messed up playerlooking switch handling (bug #5078 )
6 years ago
David Cernat
e9336e53fc
[General] Implement container and door records for RecordDynamic packets
6 years ago
Alexei Dobrohotov
facbb2e0db
[Regression] Make sure unloaded objects can be opened
6 years ago
Chris Djali
576285573b
Merge pull request #2404 from Capostrophic/framerate
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Make framerate limit configurable in the launcher
6 years ago
Andrei Kortunov
69277b52d0
Merge pull request #2451 from Capostrophic/sounds
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Fix combat sound inconsistencies (bugs #5092 , #5093 )
6 years ago
Artem Nykolenko
d996b565a5
Improve character window resizing (bug #4276 )
6 years ago
Alexei Dobrohotov
29ebfe709e
Play 'Hand To Hand Hit' only for fatigue damage (bug #5093 )
6 years ago
Alexei Dobrohotov
65ee420ab9
Only play on-strike failure sound on the player (bug #5092 )
6 years ago
David Cernat
57f84914c3
[Client] Prevent permanent deletion of player markers on cell changes
6 years ago
Alexei Dobrohotov
366906ac51
Fix paralyzed actors' death animations
6 years ago
David Cernat
48ebdb38c7
[Client] Set LocalPlayer's killer for damage over time spell effects
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Simplify related code that sets LocalActors' killers for damage over time spell effects.
6 years ago
Axel Vestin
c0f66ac70c
Fixes Albemic typo in OpenMW-CS
6 years ago
jeremy
962462c1c5
Removed unnecessary calls to stopSound3D
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playSound3D (the one taking a ptr) already stops the sound if it's playing.
6 years ago
jeremy
c8c06ceee9
Fixed SoundManager::stopSound when output is not initialized (bug #4600 probably)
6 years ago
Evil Eye
cb4664b31b
Remove arrow key behaviour as it's in MyGUI now
6 years ago
Evil Eye
405c556ce9
Merge branch 'master' of https://github.com/OpenMW/openmw into unix-console
6 years ago
Nat Meo
bcc5142b32
Issue #4202 : Open .omwaddon files without needing to open openmw-cs first.
6 years ago
Justin Ivany
643f259cbf
Adding option for cursor speed when using gamepad
6 years ago
Nat Meo
af1e5e01b4
Issue #5005 : Instance window via Scene window
6 years ago
Justin Ivany
49f2615d2b
Fix scrolling with controller on gui
6 years ago
David Cernat
94a9292cc6
[Client] Use correct index when unassigning quickkeys from WindowManager
6 years ago
Alexei Dobrohotov
9dfee1dfe2
Fix invisibility/chameleon alpha (thanks Hrnchamd)
6 years ago
Alexei Dobrohotov
19dc01232c
Fix CenterOnCell target rotation
6 years ago
Capostrophic
b8afe14206
Disallow paralyzed actors to greet the player (bug #5074 )
6 years ago
Andrei Kortunov
633b8e26ad
Merge pull request #2436 from Capostrophic/enchanting
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Correct cast style behavior when there's no item picked (bug #5075 )
6 years ago
Capostrophic
cbb22f0f63
Correct cast style behavior when there's no object (bug #5075 )
6 years ago
Capostrophic
453068cc7d
Disallow actors to start combat with themselves (bug #3550 )
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Allow creatures to play initial attack dialogue
Don't add combat package to dead actors
6 years ago
Alexei Dobrohotov
3cbe4ab85d
Fix idlestorm blend mask (bugs #4240 , #5071 )
6 years ago